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authorLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 20:32:51 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2011-09-06 20:32:51 +0400
commit884fc84793be1c5fdd6643ad267331381f8e1c6b (patch)
treed67444faa3372fd92b4a5cc37a41b7281a0ba2c2 /source/blender/blenkernel
parente79d16270bc29f44431689fdb1b362b1866ab8c3 (diff)
Fix for multiple parallel group node executions.
This would previously break because begin/end functions for each tree type still have some checks of the ntree->execdata pointer in them, despite the intended use of execdata instances instead of trees themselves for execution data storage. This is an artifact of the old execution system that required these checks to be made in the functions to avoid multiple execution of top-level trees. Now these functions take an additional argument, so group nodes can prevent them from setting and checking the nodetree->execdata pointers.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_node.h12
-rw-r--r--source/blender/blenkernel/intern/material.c4
-rw-r--r--source/blender/blenkernel/intern/node.c6
-rw-r--r--source/blender/blenkernel/intern/texture.c2
4 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 7207fb7d0fb..1de3c295f4d 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -466,8 +466,8 @@ struct ShadeResult;
/* API */
-struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree);
-void ntreeShaderEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeShaderEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
void ntreeShaderExecTree(struct bNodeTree *ntree, struct ShadeInput *shi, struct ShadeResult *shr);
void ntreeShaderGetTexcoMode(struct bNodeTree *ntree, int osa, short *texco, int *mode);
void nodeShaderSynchronizeID(struct bNode *node, int copyto);
@@ -594,8 +594,8 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat);
/* API */
struct CompBuf;
-struct bNodeTreeExec *ntreeCompositBeginExecTree(struct bNodeTree *ntree);
-void ntreeCompositEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeCompositBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeCompositEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
void ntreeCompositExecTree(struct bNodeTree *ntree, struct RenderData *rd, int do_previews);
void ntreeCompositTagRender(struct Scene *sce);
int ntreeCompositTagAnimated(struct bNodeTree *ntree);
@@ -642,8 +642,8 @@ void ntreeTexSetPreviewFlag(int);
void ntreeTexCheckCyclics(struct bNodeTree *ntree);
char* ntreeTexOutputMenu(struct bNodeTree *ntree);
-struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree);
-void ntreeTexEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeTexEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
int ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, float *dxt, float *dyt, int osatex, short thread, struct Tex *tex, short which_output, int cfra, int preview, struct ShadeInput *shi, struct MTex *mtex);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 36631d5af90..aab8e1abbea 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -926,7 +926,7 @@ void init_render_material(Material *mat, int r_mode, float *amb)
init_render_nodetree(mat->nodetree, mat, r_mode, amb);
if (!mat->nodetree->execdata)
- mat->nodetree->execdata = ntreeShaderBeginExecTree(mat->nodetree);
+ mat->nodetree->execdata = ntreeShaderBeginExecTree(mat->nodetree, 1);
}
}
@@ -960,7 +960,7 @@ void end_render_material(Material *mat)
{
if(mat && mat->nodetree && mat->use_nodes) {
if (mat->nodetree->execdata)
- ntreeShaderEndExecTree(mat->nodetree->execdata);
+ ntreeShaderEndExecTree(mat->nodetree->execdata, 1);
}
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 481893b86a8..cd1a6e61151 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -897,13 +897,13 @@ void ntreeFreeTree(bNodeTree *ntree)
if (ntree->execdata) {
switch (ntree->type) {
case NTREE_COMPOSIT:
- ntreeCompositEndExecTree(ntree->execdata);
+ ntreeCompositEndExecTree(ntree->execdata, 1);
break;
case NTREE_SHADER:
- ntreeShaderEndExecTree(ntree->execdata);
+ ntreeShaderEndExecTree(ntree->execdata, 1);
break;
case NTREE_TEXTURE:
- ntreeTexEndExecTree(ntree->execdata);
+ ntreeTexEndExecTree(ntree->execdata, 1);
break;
}
}
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 6119a855366..38165182d83 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -767,7 +767,7 @@ Tex *copy_texture(Tex *tex)
if(tex->nodetree) {
if (tex->nodetree->execdata) {
- ntreeTexEndExecTree(tex->nodetree->execdata);
+ ntreeTexEndExecTree(tex->nodetree->execdata, 1);
}
texn->nodetree= ntreeCopyTree(tex->nodetree);
}