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authorNathan Letwory <nathan@letworyinteractive.com>2010-10-24 16:45:47 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2010-10-24 16:45:47 +0400
commit715fa82769a2d239bdf73701719ae354ca527c59 (patch)
tree1563f780591947249d994526c9086cc99df290bf /source/blender/blenkernel
parent989a610fc8a7af6ae8fa65695278d69faf93a898 (diff)
Make sure separation between modifier keys is communicated from GHOST upwards too (BGE at least uses this).
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/curve.c3
-rw-r--r--source/blender/blenkernel/intern/customdata.c3
-rw-r--r--source/blender/blenkernel/intern/effect.c3
3 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 06ba066efdd..a7dd80bff4d 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1939,10 +1939,11 @@ static void make_bevel_list_3D_tangent(BevList *bl)
/* make perpendicular, modify tan in place, is ok */
float cross_tmp[3];
+ float zero[3] = {0,0,0};
cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
normalize_v3(cross_tmp);
- tri_to_quat( bevp1->quat, (float [3]){0,0,0}, cross_tmp, bevp1->tan); /* XXX - could be faster */
+ tri_to_quat( bevp1->quat,zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
bevp0= bevp1;
bevp1= bevp2;
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 3eec7611697..9c4f0d790ca 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -502,7 +502,8 @@ static void layerInterp_mdisps(void **UNUSED(sources), float *UNUSED(weights),
/* Initialize the destination */
for(i = 0; i < d->totdisp; ++i) {
- zero_v3(d->disps[i]);
+ float z[3] = {0,0,0};
+ copy_v3_v3(d->disps[i], z);
}
/* For now, some restrictions on the input */
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 47606c39937..70e814ef956 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -1007,7 +1007,8 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we
else if(eff->pd->forcefield == PFIELD_TEXTURE)
do_texture_effector(eff, &efd, point, force);
else {
- float temp1[3]={force[0], force[1], force[2]}, temp2[3];
+ float temp1[3]={0,0,0}, temp2[3];
+ VECCOPY(temp1, force);
do_physical_effector(eff, &efd, point, force);