diff options
author | Thomas Dinges <blender@dingto.org> | 2013-11-19 23:30:49 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-11-19 23:30:49 +0400 |
commit | fb91a602c756f3ee5a122efa1862b8be7604186b (patch) | |
tree | 948c63dfeea46243113a31abe74306010743b88a /source/blender/blenkernel | |
parent | 1ea47c9af9bf707d7ddb36c88425636ac35e0fc8 (diff) |
Blender Internal:
* Remove "Edge" post processing effect and the corresponding render layer.
Since we have freestyle, this is not needed anymore and was a very simple effect anyway (Zbuffer filter effect, could be added to the compositor if really needed again).
Reviewed By: brecht, ton
Differential Revision: http://developer.blender.org/D14
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 05e1ec82392..985eae18570 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -444,7 +444,6 @@ Scene *BKE_scene_add(Main *bmain, const char *name) sce->r.blurfac = 0.5; sce->r.frs_sec = 24; sce->r.frs_sec_base = 1; - sce->r.edgeint = 10; sce->r.ocres = 128; /* OCIO_TODO: for forwards compatibility only, so if no tonecurve are used, |