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authorCampbell Barton <ideasman42@gmail.com>2009-09-10 06:57:25 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-10 06:57:25 +0400
commit2fc4ee354574d52200544eec00aed95442cf4d04 (patch)
tree3a0871054cd05a9ae6cd5fd1c39a2dbd1a62a82a /source/blender/blenkernel
parent4cb53d91ea1843dc0cb2c1d4c846e5a1974a20eb (diff)
Curve cleanup
Renamed BevPoint's members * x,y,z -> vec[3]; compatible with other functions. * f1 -> split_tag; used by displist to set the splitting flag. * f2 -> dupe_tag; used in curve.c to remove duplicates. BevList * flag -> dupe_nr; was being used as a counter for duplicate points. * use arithb.c functions where possible. * arrays for coords, tilt and radius were being allocated, then copied into the BevPoint's, now write directly into the values without allocing/freeing arrays.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/intern/anim.c28
-rw-r--r--source/blender/blenkernel/intern/armature.c8
-rw-r--r--source/blender/blenkernel/intern/colortools.c4
-rw-r--r--source/blender/blenkernel/intern/curve.c225
-rw-r--r--source/blender/blenkernel/intern/displist.c40
6 files changed, 118 insertions, 189 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 79f4708fd41..2aa8e35391f 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -70,7 +70,7 @@ void minmaxNurb( struct Nurb *nu, float *min, float *max);
void makeknots( struct Nurb *nu, short uv);
void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride);
-void makeNurbcurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, int resolu);
+void makeNurbcurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, int resolu, int stride);
void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
float *make_orco_curve( struct Object *ob);
float *make_orco_surf( struct Object *ob);
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index e75b31dd892..2e08763821f 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -86,11 +86,11 @@ void free_path(Path *path)
void calc_curvepath(Object *ob)
{
BevList *bl;
- BevPoint *bevp, *bevpn, *bevpfirst, *bevplast, *tempbevp;
+ BevPoint *bevp, *bevpn, *bevpfirst, *bevplast;
Curve *cu;
Nurb *nu;
Path *path;
- float *fp, *dist, *maxdist, x, y, z;
+ float *fp, *dist, *maxdist, xyz[3];
float fac, d=0, fac1, fac2;
int a, tot, cycl=0;
float *ft;
@@ -129,19 +129,12 @@ void calc_curvepath(Object *ob)
*fp= 0;
for(a=0; a<tot; a++) {
fp++;
- if(cycl && a==tot-1) {
- x= bevpfirst->x - bevp->x;
- y= bevpfirst->y - bevp->y;
- z= bevpfirst->z - bevp->z;
- }
- else {
- tempbevp = bevp+1;
- x= (tempbevp)->x - bevp->x;
- y= (tempbevp)->y - bevp->y;
- z= (tempbevp)->z - bevp->z;
- }
- *fp= *(fp-1)+ (float)sqrt(x*x+y*y+z*z);
+ if(cycl && a==tot-1)
+ VecSubf(xyz, bevpfirst->vec, bevp->vec);
+ else
+ VecSubf(xyz, (bevp+1)->vec, bevp->vec);
+ *fp= *(fp-1)+VecLength(xyz);
bevp++;
}
@@ -178,14 +171,11 @@ void calc_curvepath(Object *ob)
fac2= *(fp)-d;
fac1= fac2/fac1;
fac2= 1.0f-fac1;
-
- ft[0]= fac1*bevp->x+ fac2*(bevpn)->x;
- ft[1]= fac1*bevp->y+ fac2*(bevpn)->y;
- ft[2]= fac1*bevp->z+ fac2*(bevpn)->z;
+
+ VecLerpf(ft, bevp->vec, bevpn->vec, fac2);
ft[3]= fac1*bevp->alfa+ fac2*(bevpn)->alfa;
ft+= 4;
-
}
MEM_freeN(dist);
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 1577eb4f850..9a73b3355ce 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -654,10 +654,10 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
if(bone->segments > MAX_BBONE_SUBDIV)
bone->segments= MAX_BBONE_SUBDIV;
- forward_diff_bezier(0.0, h1[0], h2[0], 0.0, data[0], MAX_BBONE_SUBDIV, 4);
- forward_diff_bezier(0.0, h1[1], length + h2[1], length, data[0]+1, MAX_BBONE_SUBDIV, 4);
- forward_diff_bezier(0.0, h1[2], h2[2], 0.0, data[0]+2, MAX_BBONE_SUBDIV, 4);
- forward_diff_bezier(roll1, roll1 + 0.390464f*(roll2-roll1), roll2 - 0.390464f*(roll2-roll1), roll2, data[0]+3, MAX_BBONE_SUBDIV, 4);
+ forward_diff_bezier(0.0, h1[0], h2[0], 0.0, data[0], MAX_BBONE_SUBDIV, 4*sizeof(float));
+ forward_diff_bezier(0.0, h1[1], length + h2[1], length, data[0]+1, MAX_BBONE_SUBDIV, 4*sizeof(float));
+ forward_diff_bezier(0.0, h1[2], h2[2], 0.0, data[0]+2, MAX_BBONE_SUBDIV, 4*sizeof(float));
+ forward_diff_bezier(roll1, roll1 + 0.390464f*(roll2-roll1), roll2 - 0.390464f*(roll2-roll1), roll2, data[0]+3, MAX_BBONE_SUBDIV, 4*sizeof(float));
equalize_bezier(data[0], bone->segments); // note: does stride 4!
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 1bc34aea9a1..96ff3264822 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -413,8 +413,8 @@ static void curvemap_make_table(CurveMap *cuma, rctf *clipr)
for(a=0; a<cuma->totpoint-1; a++, fp += 2*CM_RESOL) {
correct_bezpart(bezt[a].vec[1], bezt[a].vec[2], bezt[a+1].vec[0], bezt[a+1].vec[1]);
- forward_diff_bezier(bezt[a].vec[1][0], bezt[a].vec[2][0], bezt[a+1].vec[0][0], bezt[a+1].vec[1][0], fp, CM_RESOL-1, 2);
- forward_diff_bezier(bezt[a].vec[1][1], bezt[a].vec[2][1], bezt[a+1].vec[0][1], bezt[a+1].vec[1][1], fp+1, CM_RESOL-1, 2);
+ forward_diff_bezier(bezt[a].vec[1][0], bezt[a].vec[2][0], bezt[a+1].vec[0][0], bezt[a+1].vec[1][0], fp, CM_RESOL-1, 2*sizeof(float));
+ forward_diff_bezier(bezt[a].vec[1][1], bezt[a].vec[2][1], bezt[a+1].vec[0][1], bezt[a+1].vec[1][1], fp+1, CM_RESOL-1, 2*sizeof(float));
}
/* store first and last handle for extrapolation, unit length */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 86cfe9d4c6f..4d10308be20 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -64,7 +64,6 @@
#include "BKE_library.h"
#include "BKE_key.h"
-
/* globals */
extern ListBase editNurb; /* editcurve.c */
@@ -813,7 +812,7 @@ void makeNurbfaces(Nurb *nu, float *coord_array, int rowstride)
MEM_freeN(jend);
}
-void makeNurbcurve(Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, int resolu)
+void makeNurbcurve(Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, int resolu, int stride)
/* coord_array has to be 3*4*pntsu*resolu in size and zero-ed
* tilt_array and radius_array will be written to if valid */
{
@@ -897,10 +896,10 @@ void makeNurbcurve(Nurb *nu, float *coord_array, float *tilt_array, float *radiu
}
}
- coord_fp+= 3;
+ coord_fp = (float *)(((char *)coord_fp) + stride);
- if (tilt_fp) tilt_fp++;
- if (radius_fp) radius_fp++;
+ if (tilt_fp) tilt_fp = (float *)(((char *)tilt_fp) + stride);
+ if (radius_fp) radius_fp = (float *)(((char *)radius_fp) + stride);
u+= ustep;
}
@@ -931,7 +930,7 @@ void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int i
for(a=0; a<=it; a++) {
*p= q0;
- p+= stride;
+ p = (float *)(((char *)p)+stride);
q0+= q1;
q1+= q2;
q2+= q3;
@@ -1350,8 +1349,8 @@ static short bevelinside(BevList *bl1,BevList *bl2)
/* take first vertex of possible hole */
bevp= (BevPoint *)(bl2+1);
- hvec1[0]= bevp->x;
- hvec1[1]= bevp->y;
+ hvec1[0]= bevp->vec[0];
+ hvec1[1]= bevp->vec[1];
hvec1[2]= 0.0;
VECCOPY(hvec2,hvec1);
hvec2[0]+=1000;
@@ -1364,16 +1363,16 @@ static short bevelinside(BevList *bl1,BevList *bl2)
prevbevp= bevp+(nr-1);
while(nr--) {
- min= prevbevp->y;
- max= bevp->y;
+ min= prevbevp->vec[0];
+ max= bevp->vec[1];
if(max<min) {
min= max;
- max= prevbevp->y;
+ max= prevbevp->vec[1];
}
if(min!=max) {
if(min<=hvec1[1] && max>=hvec1[1]) {
/* there's a transition, calc intersection point */
- mode= cu_isectLL(&(prevbevp->x),&(bevp->x),hvec1,hvec2,0,1,&lab,&mu,vec);
+ mode= cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec);
/* if lab==0.0 or lab==1.0 then the edge intersects exactly a transition
only allow for one situation: we choose lab= 1.0
*/
@@ -1446,12 +1445,15 @@ static void calc_bevel_sin_cos(float x1, float y1, float x2, float y2, float *si
}
-static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *tilt_array, float *radius_array, int resolu)
+static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *tilt_array, float *radius_array, int resolu, int stride)
{
BezTriple *pprev, *next, *last;
float fac, dfac, t[4];
int a;
+ if(tilt_array==NULL && radius_array==NULL)
+ return;
+
last= nu->bezt+(nu->pntsu-1);
/* returns a point */
@@ -1474,11 +1476,13 @@ static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *
for(a=0; a<resolu; a++, fac+= dfac) {
if (tilt_array) {
if (nu->tilt_interp==3) { /* May as well support for tilt also 2.47 ease interp */
- tilt_array[a] = prevbezt->alfa + (bezt->alfa - prevbezt->alfa)*(3.0f*fac*fac - 2.0f*fac*fac*fac);
+ *tilt_array = prevbezt->alfa + (bezt->alfa - prevbezt->alfa)*(3.0f*fac*fac - 2.0f*fac*fac*fac);
} else {
key_curve_position_weights(fac, t, nu->tilt_interp);
- tilt_array[a]= t[0]*pprev->alfa + t[1]*prevbezt->alfa + t[2]*bezt->alfa + t[3]*next->alfa;
+ *tilt_array= t[0]*pprev->alfa + t[1]*prevbezt->alfa + t[2]*bezt->alfa + t[3]*next->alfa;
}
+
+ tilt_array = (float *)(((char *)tilt_array) + stride);
}
if (radius_array) {
@@ -1486,15 +1490,17 @@ static void alfa_bezpart(BezTriple *prevbezt, BezTriple *bezt, Nurb *nu, float *
/* Support 2.47 ease interp
* Note! - this only takes the 2 points into account,
* giving much more localized results to changes in radius, sometimes you want that */
- radius_array[a] = prevbezt->radius + (bezt->radius - prevbezt->radius)*(3.0f*fac*fac - 2.0f*fac*fac*fac);
+ *radius_array = prevbezt->radius + (bezt->radius - prevbezt->radius)*(3.0f*fac*fac - 2.0f*fac*fac*fac);
} else {
/* reuse interpolation from tilt if we can */
if (tilt_array==NULL || nu->tilt_interp != nu->radius_interp) {
key_curve_position_weights(fac, t, nu->radius_interp);
}
- radius_array[a]= t[0]*pprev->radius + t[1]*prevbezt->radius + t[2]*bezt->radius + t[3]*next->radius;
+ *radius_array= t[0]*pprev->radius + t[1]*prevbezt->radius + t[2]*bezt->radius + t[3]*next->radius;
}
+
+ radius_array = (float *)(((char *)radius_array) + stride);
}
}
}
@@ -1514,8 +1520,6 @@ void makeBevelList(Object *ob)
BevList *bl, *blnew, *blnext;
BevPoint *bevp, *bevp2, *bevp1 = NULL, *bevp0;
float min, inp, x1, x2, y1, y2, vec[3], vec_prev[3], q[4], quat[4], quat_prev[4], cross[3];
- float *coord_array, *tilt_array=NULL, *radius_array=NULL, *coord_fp, *tilt_fp=NULL, *radius_fp=NULL;
- float *v1, *v2;
struct bevelsort *sortdata, *sd, *sd1;
int a, b, nr, poly, resolu, len=0;
int do_tilt, do_radius;
@@ -1558,17 +1562,15 @@ void makeBevelList(Object *ob)
if(nu->flagu & CU_CYCLIC) bl->poly= 0;
else bl->poly= -1;
bl->nr= len;
- bl->flag= 0;
+ bl->dupe_nr= 0;
bevp= (BevPoint *)(bl+1);
bp= nu->bp;
while(len--) {
- bevp->x= bp->vec[0];
- bevp->y= bp->vec[1];
- bevp->z= bp->vec[2];
+ VECCOPY(bevp->vec, bp->vec);
bevp->alfa= bp->alfa;
bevp->radius= bp->radius;
- bevp->f1= SELECT;
+ bevp->split_tag= TRUE;
bevp++;
bp++;
}
@@ -1594,88 +1596,52 @@ void makeBevelList(Object *ob)
bezt++;
}
- coord_array= coord_fp= MEM_mallocN(3*sizeof(float)*(resolu+1), "makeBevelCoords");
-
- if(do_tilt)
- tilt_array= tilt_fp= MEM_callocN(sizeof(float)*(resolu+1), "makeBevelTilt");
-
- if (do_radius)
- radius_array= radius_fp= MEM_callocN(sizeof(float)*(resolu+1), "nakeBevelRadius");
-
while(a--) {
if(prevbezt->h2==HD_VECT && bezt->h1==HD_VECT) {
-
- bevp->x= prevbezt->vec[1][0];
- bevp->y= prevbezt->vec[1][1];
- bevp->z= prevbezt->vec[1][2];
+
+ VECCOPY(bevp->vec, prevbezt->vec[1]);
bevp->alfa= prevbezt->alfa;
bevp->radius= prevbezt->radius;
- bevp->f1= SELECT;
- bevp->f2= 0;
+ bevp->split_tag= TRUE;
+ bevp->dupe_tag= FALSE;
bevp++;
bl->nr++;
- bl->flag= 1;
+ bl->dupe_nr= 1;
}
else {
- v1= prevbezt->vec[1];
- v2= bezt->vec[0];
-
/* always do all three, to prevent data hanging around */
- forward_diff_bezier(v1[0], v1[3], v2[0], v2[3], coord_array, resolu, 3);
- forward_diff_bezier(v1[1], v1[4], v2[1], v2[4], coord_array+1, resolu, 3);
- forward_diff_bezier(v1[2], v1[5], v2[2], v2[5], coord_array+2, resolu, 3);
+ int j;
+
+ /* BevPoint must stay aligned to 4 so sizeof(BevPoint)/sizeof(float) works */
+ for(j=0; j<3; j++) {
+ forward_diff_bezier( prevbezt->vec[1][j], prevbezt->vec[2][j],
+ bezt->vec[0][j], bezt->vec[1][j],
+ &(bevp->vec[j]), resolu, sizeof(BevPoint));
+ }
- if (do_tilt || do_radius)
- alfa_bezpart(prevbezt, bezt, nu, tilt_array, radius_array, resolu);
+ /* if both arrays are NULL do nothiong */
+ alfa_bezpart( prevbezt, bezt, nu,
+ do_tilt ? &bevp->alfa : NULL,
+ do_radius ? &bevp->radius : NULL,
+ resolu, sizeof(BevPoint));
/* indicate with handlecodes double points */
if(prevbezt->h1==prevbezt->h2) {
- if(prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->f1= SELECT;
+ if(prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->split_tag= TRUE;
}
else {
- if(prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->f1= SELECT;
- else if(prevbezt->h2==0 || prevbezt->h2==HD_VECT) bevp->f1= SELECT;
- }
-
- nr= resolu;
-
- coord_fp = coord_array;
- tilt_fp = tilt_array;
- radius_fp = radius_array;
-
- while(nr--) {
- bevp->x= coord_fp[0];
- bevp->y= coord_fp[1];
- bevp->z= coord_fp[2];
- coord_fp+=3;
-
- if (do_tilt) {
- bevp->alfa= *tilt_fp;
- tilt_fp++;
- }
-
- if (do_radius) {
- bevp->radius= *radius_fp;
- radius_fp++;
- }
- bevp++;
+ if(prevbezt->h1==0 || prevbezt->h1==HD_VECT) bevp->split_tag= TRUE;
+ else if(prevbezt->h2==0 || prevbezt->h2==HD_VECT) bevp->split_tag= TRUE;
}
bl->nr+= resolu;
-
+ bevp+= resolu;
}
prevbezt= bezt;
bezt++;
}
- MEM_freeN(coord_array);
- if (do_tilt) MEM_freeN(tilt_array);
- if (do_radius) MEM_freeN(radius_array);
- coord_array = tilt_array = radius_array = NULL;
-
if((nu->flagu & CU_CYCLIC)==0) { /* not cyclic: endpoint */
- bevp->x= prevbezt->vec[1][0];
- bevp->y= prevbezt->vec[1][1];
- bevp->z= prevbezt->vec[1][2];
+ VECCOPY(bevp->vec, prevbezt->vec[1]);
bevp->alfa= prevbezt->alfa;
bevp->radius= prevbezt->radius;
bl->nr++;
@@ -1688,45 +1654,15 @@ void makeBevelList(Object *ob)
bl= MEM_callocN(sizeof(BevList)+len*sizeof(BevPoint), "makeBevelList3");
BLI_addtail(&(cu->bev), bl);
bl->nr= len;
- bl->flag= 0;
+ bl->dupe_nr= 0;
if(nu->flagu & CU_CYCLIC) bl->poly= 0;
else bl->poly= -1;
bevp= (BevPoint *)(bl+1);
-
- coord_array= coord_fp= MEM_callocN(3*sizeof(float)*len, "makeBevelCoords"); /* has to be zero-ed */
-
- if(do_tilt)
- tilt_array= tilt_fp= MEM_callocN(sizeof(float)*len, "makeBevelTilt");
-
- if (do_radius)
- radius_array= radius_fp= MEM_callocN(sizeof(float)*len, "nakeBevelRadius");
-
- makeNurbcurve(nu, coord_array, tilt_array, radius_array, resolu);
- while(len--) {
- bevp->x= coord_fp[0];
- bevp->y= coord_fp[1];
- bevp->z= coord_fp[2];
- coord_fp+=3;
-
- if (do_tilt) {
- bevp->alfa= *tilt_fp;
- tilt_fp++;
- }
-
- if (do_radius) {
- bevp->radius= *radius_fp;
- radius_fp++;
- }
-
-
- bevp->f1= bevp->f2= 0;
- bevp++;
- }
- MEM_freeN(coord_array);
- if (do_tilt) MEM_freeN(tilt_array);
- if (do_radius) MEM_freeN(radius_array);
- coord_array = tilt_array = radius_array = NULL;
+ makeNurbcurve( nu, &bevp->vec[0],
+ do_tilt ? &bevp->alfa : NULL,
+ do_radius ? &bevp->radius : NULL,
+ resolu, sizeof(BevPoint));
}
}
}
@@ -1742,11 +1678,11 @@ void makeBevelList(Object *ob)
bevp0= bevp1+(nr-1);
nr--;
while(nr--) {
- if( fabs(bevp0->x-bevp1->x)<0.00001 ) {
- if( fabs(bevp0->y-bevp1->y)<0.00001 ) {
- if( fabs(bevp0->z-bevp1->z)<0.00001 ) {
- bevp0->f2= SELECT;
- bl->flag++;
+ if( fabs(bevp0->vec[0]-bevp1->vec[0])<0.00001 ) {
+ if( fabs(bevp0->vec[1]-bevp1->vec[1])<0.00001 ) {
+ if( fabs(bevp0->vec[2]-bevp1->vec[2])<0.00001 ) {
+ bevp0->dupe_tag= TRUE;
+ bl->dupe_nr++;
}
}
}
@@ -1759,8 +1695,8 @@ void makeBevelList(Object *ob)
bl= cu->bev.first;
while(bl) {
blnext= bl->next;
- if(bl->nr && bl->flag) {
- nr= bl->nr- bl->flag+1; /* +1 because vectorbezier sets flag too */
+ if(bl->nr && bl->dupe_nr) {
+ nr= bl->nr- bl->dupe_nr+1; /* +1 because vectorbezier sets flag too */
blnew= MEM_mallocN(sizeof(BevList)+nr*sizeof(BevPoint), "makeBevelList4");
memcpy(blnew, bl, sizeof(BevList));
blnew->nr= 0;
@@ -1770,7 +1706,7 @@ void makeBevelList(Object *ob)
bevp1= (BevPoint *)(blnew+1);
nr= bl->nr;
while(nr--) {
- if(bevp0->f2==0) {
+ if(bevp0->dupe_tag==0) {
memcpy(bevp1, bevp0, sizeof(BevPoint));
bevp1++;
blnew->nr++;
@@ -1778,7 +1714,7 @@ void makeBevelList(Object *ob)
bevp0++;
}
MEM_freeN(bl);
- blnew->flag= 0;
+ blnew->dupe_nr= 0;
}
bl= blnext;
}
@@ -1807,8 +1743,8 @@ void makeBevelList(Object *ob)
bevp= (BevPoint *)(bl+1);
nr= bl->nr;
while(nr--) {
- if(min>bevp->x) {
- min= bevp->x;
+ if(min>bevp->vec[0]) {
+ min= bevp->vec[0];
bevp1= bevp;
}
bevp++;
@@ -1823,8 +1759,7 @@ void makeBevelList(Object *ob)
if(bevp1== bevp) bevp2= (BevPoint *)(bl+1);
else bevp2= bevp1+1;
- inp= (bevp1->x- bevp0->x)*(bevp0->y- bevp2->y)
- +(bevp0->y- bevp1->y)*(bevp0->x- bevp2->x);
+ inp= (bevp1->vec[0]- bevp0->vec[0]) * (bevp0->vec[1]- bevp2->vec[1]) + (bevp0->vec[1]- bevp1->vec[1]) * (bevp0->vec[0]- bevp2->vec[0]);
if(inp>0.0) sd->dir= 1;
else sd->dir= 0;
@@ -1879,8 +1814,8 @@ void makeBevelList(Object *ob)
bevp2= (BevPoint *)(bl+1);
bevp1= bevp2+1;
- x1= bevp1->x- bevp2->x;
- y1= bevp1->y- bevp2->y;
+ x1= bevp1->vec[0]- bevp2->vec[0];
+ y1= bevp1->vec[1]- bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina= bevp1->sina;
@@ -1889,7 +1824,7 @@ void makeBevelList(Object *ob)
if(cu->flag & CU_3D) { /* 3D */
float quat[4], q[4];
- VecSubf(vec, &bevp1->x, &bevp2->x);
+ VecSubf(vec, bevp1->vec, bevp2->vec);
vectoquat(vec, 5, 1, quat);
@@ -1924,7 +1859,7 @@ void makeBevelList(Object *ob)
while(nr--) {
/* Normalizes */
- VecBisect3(vec, &bevp0->x, &bevp1->x, &bevp2->x);
+ VecBisect3(vec, bevp0->vec, bevp1->vec, bevp2->vec);
if(bl->nr==nr+1) { /* first time */
vectoquat(vec, 5, 1, quat);
@@ -1976,7 +1911,7 @@ void makeBevelList(Object *ob)
nr= bl->nr;
while(nr--) {
- VecBisect3(vec, &bevp0->x, &bevp1->x, &bevp2->x);
+ VecBisect3(vec, bevp0->vec, bevp1->vec, bevp2->vec);
quat_tmp1= (float *)bevp1->mat;
quat_tmp2= quat_tmp1+4;
@@ -1989,10 +1924,10 @@ void makeBevelList(Object *ob)
QuatToMat3(quat, bevp1->mat);
/* generic */
- x1= bevp1->x- bevp0->x;
- x2= bevp1->x- bevp2->x;
- y1= bevp1->y- bevp0->y;
- y2= bevp1->y- bevp2->y;
+ x1= bevp1->vec[0]- bevp0->vec[0];
+ x2= bevp1->vec[0]- bevp2->vec[0];
+ y1= bevp1->vec[1]- bevp0->vec[1];
+ y2= bevp1->vec[1]- bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
@@ -2014,7 +1949,7 @@ void makeBevelList(Object *ob)
if(cu->flag & CU_3D) { /* 3D */
/* Normalizes */
- VecBisect3(vec, &bevp0->x, &bevp1->x, &bevp2->x);
+ VecBisect3(vec, bevp0->vec, bevp1->vec, bevp2->vec);
if(bl->nr==nr+1 || !(cu->flag & CU_NO_TWIST)) { /* first time */
vectoquat(vec, 5, 1, quat);
@@ -2039,10 +1974,10 @@ void makeBevelList(Object *ob)
QuatToMat3(quat, bevp1->mat);
}
- x1= bevp1->x- bevp0->x;
- x2= bevp1->x- bevp2->x;
- y1= bevp1->y- bevp0->y;
- y2= bevp1->y- bevp2->y;
+ x1= bevp1->vec[0]- bevp0->vec[0];
+ x2= bevp1->vec[0]- bevp2->vec[0];
+ y1= bevp1->vec[1]- bevp0->vec[1];
+ y2= bevp1->vec[1]- bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index afc769b0966..c55dc8addb1 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -804,7 +804,7 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase)
DispList *dl;
BezTriple *bezt, *prevbezt;
BPoint *bp;
- float *data, *v1, *v2;
+ float *data;
int a, len, resolu;
nu= nubase->first;
@@ -869,11 +869,15 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase)
data+= 3;
}
else {
- v1= prevbezt->vec[1];
- v2= bezt->vec[0];
- forward_diff_bezier(v1[0], v1[3], v2[0], v2[3], data, resolu, 3);
- forward_diff_bezier(v1[1], v1[4], v2[1], v2[4], data+1, resolu, 3);
- forward_diff_bezier(v1[2], v1[5], v2[2], v2[5], data+2, resolu, 3);
+ int j;
+ for(j=0; j<3; j++) {
+ forward_diff_bezier( prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ data+j, resolu, 3*sizeof(float));
+ }
+
data+= 3*resolu;
}
@@ -900,7 +904,7 @@ static void curve_to_displist(Curve *cu, ListBase *nubase, ListBase *dispbase)
data= dl->verts;
if(nu->flagu & CU_CYCLIC) dl->type= DL_POLY;
else dl->type= DL_SEGM;
- makeNurbcurve(nu, data, NULL, NULL, resolu);
+ makeNurbcurve(nu, data, NULL, NULL, resolu, 3*sizeof(float));
}
else if((nu->type & 7)==CU_POLY) {
len= nu->pntsu;
@@ -1397,7 +1401,7 @@ void makeDispListSurf(Object *ob, ListBase *dispbase, int forRender, int forOrco
if(nu->flagu & CU_CYCLIC) dl->type= DL_POLY;
else dl->type= DL_SEGM;
- makeNurbcurve(nu, data, NULL, NULL, nu->resolu);
+ makeNurbcurve(nu, data, NULL, NULL, nu->resolu, 3*sizeof(float));
}
else {
len= (nu->pntsu*nu->resolu) * (nu->pntsv*nu->resolv);
@@ -1508,9 +1512,9 @@ void makeDispListCurveTypes(Object *ob, int forOrco)
bevp= (BevPoint *)(bl+1);
data= dl->verts;
while(a--) {
- data[0]= bevp->x+widfac*bevp->sina;
- data[1]= bevp->y+widfac*bevp->cosa;
- data[2]= bevp->z;
+ data[0]= bevp->vec[0]+widfac*bevp->sina;
+ data[1]= bevp->vec[1]+widfac*bevp->cosa;
+ data[2]= bevp->vec[2];
bevp++;
data+=3;
}
@@ -1550,7 +1554,7 @@ void makeDispListCurveTypes(Object *ob, int forOrco)
fac = calc_taper(cu->taperobj, a, bl->nr);
}
- if (bevp->f1) {
+ if (bevp->split_tag) {
dl->bevelSplitFlag[a>>5] |= 1<<(a&0x1F);
}
@@ -1566,14 +1570,14 @@ void makeDispListCurveTypes(Object *ob, int forOrco)
Mat3MulVecfl(bevp->mat, vec);
- data[0]= bevp->x+ fac*vec[0];
- data[1]= bevp->y+ fac*vec[1];
- data[2]= bevp->z+ fac*vec[2];
+ data[0]= bevp->vec[0] + fac*vec[0];
+ data[1]= bevp->vec[1] + fac*vec[1];
+ data[2]= bevp->vec[2] + fac*vec[2];
}
else {
- data[0]= bevp->x+ fac*(widfac+fp1[1])*bevp->sina;
- data[1]= bevp->y+ fac*(widfac+fp1[1])*bevp->cosa;
- data[2]= bevp->z+ fac*fp1[2];
+ data[0]= bevp->vec[0] + fac*(widfac+fp1[1])*bevp->sina;
+ data[1]= bevp->vec[1] + fac*(widfac+fp1[1])*bevp->cosa;
+ data[2]= bevp->vec[2] + fac*fp1[2];
}
}
}