diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-06-09 19:20:29 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-06-09 19:20:29 +0400 |
commit | f122a74b1e778bc902fa57f0689ac89c1dacbcef (patch) | |
tree | 7138ce2ab1fba31d94fc393534ce3bcc9aefc389 /source/blender/blenkernel | |
parent | 522f9111a56268f2155c93d562abad86c1883332 (diff) | |
parent | d4ae38cc6c4ec8e3d13f26d12f85bca561f64f0f (diff) |
svn merge -r37078:37335 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_blender.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_brush.h | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_deform.h | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_global.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_multires.h | 1 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/blender.c | 22 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/brush.c | 33 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/customdata.c | 120 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/deform.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 120 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/node.c | 11 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 73 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 6 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/seqeffects.c | 9 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 16 |
15 files changed, 358 insertions, 67 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 1aeb2b5fce6..ba9036e1b05 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -89,6 +89,7 @@ extern int BKE_undo_valid(const char *name); extern void BKE_reset_undo(void); extern char *BKE_undo_menu_string(void); extern void BKE_undo_number(struct bContext *C, int nr); +extern char *BKE_undo_get_name(int nr, int *active); void BKE_undo_save(char *fname); extern void BKE_undo_save_quit(void); extern struct Main *BKE_undo_get_main(struct Scene **scene); diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h index ad736cd07bf..ebb9714cd1b 100644 --- a/source/blender/blenkernel/BKE_brush.h +++ b/source/blender/blenkernel/BKE_brush.h @@ -71,7 +71,7 @@ float brush_curve_strength(struct Brush *br, float p, const float len); /* used /* sampling */ void brush_sample_tex(struct Brush *brush, float *xy, float *rgba, const int thread); void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size, - struct ImBuf **imbuf); + struct ImBuf **imbuf, int use_color_correction); /* painting */ struct BrushPainter; @@ -82,7 +82,7 @@ BrushPainter *brush_painter_new(struct Brush *brush); void brush_painter_require_imbuf(BrushPainter *painter, short flt, short texonly, int size); int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, - double time, float pressure, void *user); + double time, float pressure, void *user, int use_color_correction); void brush_painter_break_stroke(BrushPainter *painter); void brush_painter_free(BrushPainter *painter); diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h index a9ac201beda..64cea929573 100644 --- a/source/blender/blenkernel/BKE_deform.h +++ b/source/blender/blenkernel/BKE_deform.h @@ -59,9 +59,9 @@ float defvert_array_find_weight_safe(const struct MDeformVert *dvert, int index void defvert_copy(struct MDeformVert *dvert_r, const struct MDeformVert *dvert); void defvert_sync(struct MDeformVert *dvert_r, const struct MDeformVert *dvert, int use_verify); -void defvert_sync_mapped(struct MDeformVert *dvert_r, const struct MDeformVert *dvert, int *flip_map, int use_verify); +void defvert_sync_mapped(struct MDeformVert *dvert_r, const struct MDeformVert *dvert, const int *flip_map, int use_verify); void defvert_remap (struct MDeformVert *dvert, int *map); -void defvert_flip(struct MDeformVert *dvert, int *flip_map); +void defvert_flip(struct MDeformVert *dvert, const int *flip_map); void defvert_normalize(struct MDeformVert *dvert); /* utility function, note that 32 chars is the maximum string length since its only diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h index 0360acbea32..d21b0428d76 100644 --- a/source/blender/blenkernel/BKE_global.h +++ b/source/blender/blenkernel/BKE_global.h @@ -145,6 +145,7 @@ typedef struct Global { #define G_FILE_IGNORE_DEPRECATION_WARNINGS (1 << 22) /* deprecated */ #define G_FILE_RECOVER (1 << 23) #define G_FILE_RELATIVE_REMAP (1 << 24) +#define G_FILE_HISTORY (1 << 25) /* G.windowstate */ #define G_WINDOWSTATE_USERDEF 0 diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index 25b56a371e7..01fcc51a441 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -99,6 +99,7 @@ void multires_topology_changed(struct Scene *scene, struct Object *ob); void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v); void mdisp_rot_crn_to_face(const int S, const int corners, const int face_side, const float x, const float y, float *u, float *v); int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y); +int mdisp_rot_face_to_quad_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y); void mdisp_apply_weight(const int S, const int corners, int x, int y, const int face_side, float crn_weight[4][2], float *u_r, float *v_r); void mdisp_flip_disp(const int S, const int corners, const float axis_x[2], const float axis_y[2], float disp[3]); void mdisp_join_tris(struct MDisps *dst, struct MDisps *tri1, struct MDisps *tri2); diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index e794d0f6172..a1822848048 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -523,7 +523,8 @@ void BKE_write_undo(bContext *C, const char *name) static int counter= 0; char filepath[FILE_MAXDIR+FILE_MAXFILE]; char numstr[32]; - + int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */ + /* calculate current filepath */ counter++; counter= counter % U.undosteps; @@ -531,7 +532,7 @@ void BKE_write_undo(bContext *C, const char *name) BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter); BLI_make_file_string("/", filepath, btempdir, numstr); - success= BLO_write_file(CTX_data_main(C), filepath, G.fileflags, NULL, NULL); + success= BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL); BLI_strncpy(curundo->str, filepath, sizeof(curundo->str)); } @@ -619,7 +620,7 @@ void BKE_reset_undo(void) /* based on index nr it does a restore */ void BKE_undo_number(bContext *C, int nr) { - curundo= BLI_findlink(&undobase, nr - 1); + curundo= BLI_findlink(&undobase, nr); BKE_undo_step(C, 0); } @@ -645,6 +646,21 @@ int BKE_undo_valid(const char *name) return undobase.last != undobase.first; } +/* get name of undo item, return null if no item with this index */ +/* if active pointer, set it to 1 if true */ +char *BKE_undo_get_name(int nr, int *active) +{ + UndoElem *uel= BLI_findlink(&undobase, nr); + + if(active) *active= 0; + + if(uel) { + if(active && uel==curundo) + *active= 1; + return uel->name; + } + return NULL; +} char *BKE_undo_menu_string(void) { diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index 25b60fef6dd..a4ceb62ab55 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -521,7 +521,7 @@ void brush_sample_tex(Brush *brush, float *xy, float *rgba, const int thread) } -void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf) +void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction) { ImBuf *ibuf; float xy[2], dist, rgba[4], *dstf; @@ -529,7 +529,8 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf const int radius= brush_size(brush); char *dst, crgb[3]; const float alpha= brush_alpha(brush); - + float brush_rgb[3]; + imbflag= (flt)? IB_rectfloat: IB_rect; xoff = -bufsize/2.0f + 0.5f; yoff = -bufsize/2.0f + 0.5f; @@ -541,6 +542,11 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf ibuf= IMB_allocImBuf(bufsize, bufsize, 32, imbflag); if (flt) { + copy_v3_v3(brush_rgb, brush->rgb); + if(use_color_correction){ + srgb_to_linearrgb_v3_v3(brush_rgb, brush_rgb); + } + for (y=0; y < ibuf->y; y++) { dstf = ibuf->rect_float + y*rowbytes; @@ -551,7 +557,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf if (texfall == 0) { dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]); - VECCOPY(dstf, brush->rgb); + VECCOPY(dstf, brush_rgb); dstf[3]= alpha*brush_curve_strength_clamp(brush, dist, radius); } else if (texfall == 1) { @@ -561,10 +567,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]); brush_sample_tex(brush, xy, rgba, 0); - - dstf[0] = rgba[0]*brush->rgb[0]; - dstf[1] = rgba[1]*brush->rgb[1]; - dstf[2] = rgba[2]*brush->rgb[2]; + mul_v3_v3v3(dstf, rgba, brush_rgb); dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, dist, radius); } } @@ -862,7 +865,7 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float brush_painter_do_partial(painter, NULL, x1, y2, x2, ibuf->y, 0, 0, pos); } -static void brush_painter_refresh_cache(BrushPainter *painter, float *pos) +static void brush_painter_refresh_cache(BrushPainter *painter, float *pos, int use_color_correction) { Brush *brush= painter->brush; BrushPainterCache *cache= &painter->cache; @@ -889,11 +892,11 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos) size= (cache->size)? cache->size: diameter; if (brush->flag & BRUSH_FIXED_TEX) { - brush_imbuf_new(brush, flt, 3, size, &cache->maskibuf); + brush_imbuf_new(brush, flt, 3, size, &cache->maskibuf, use_color_correction); brush_painter_fixed_tex_partial_update(painter, pos); } else - brush_imbuf_new(brush, flt, 2, size, &cache->ibuf); + brush_imbuf_new(brush, flt, 2, size, &cache->ibuf, use_color_correction); cache->lastsize= diameter; cache->lastalpha= alpha; @@ -952,7 +955,7 @@ void brush_jitter_pos(Brush *brush, float *pos, float *jitterpos) } } -int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user) +int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user, int use_color_correction) { Brush *brush= painter->brush; int totpaintops= 0; @@ -970,7 +973,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl brush_apply_pressure(painter, brush, pressure); if (painter->cache.enabled) - brush_painter_refresh_cache(painter, pos); + brush_painter_refresh_cache(painter, pos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, pos, pos); painter->lasttime= time; @@ -1043,7 +1046,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl brush_jitter_pos(brush, paintpos, finalpos); if (painter->cache.enabled) - brush_painter_refresh_cache(painter, finalpos); + brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, painter->lastpaintpos, finalpos); @@ -1057,7 +1060,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl brush_jitter_pos(brush, pos, finalpos); if (painter->cache.enabled) - brush_painter_refresh_cache(painter, finalpos); + brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, pos, finalpos); @@ -1085,7 +1088,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl brush_jitter_pos(brush, pos, finalpos); if (painter->cache.enabled) - brush_painter_refresh_cache(painter, finalpos); + brush_painter_refresh_cache(painter, finalpos, use_color_correction); totpaintops += func(user, painter->cache.ibuf, painter->lastmousepos, finalpos); diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 6e255438fa8..bb01de6e8d5 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -470,6 +470,7 @@ static void layerSwap_mdisps(void *data, const int *ci) } } +#if 1 /* BMESH_TODO: place holder function, dont actually interp */ static void layerInterp_mdisps(void **sources, float *UNUSED(weights), float *UNUSED(sub_weights), int UNUSED(count), void *dest) { @@ -479,11 +480,128 @@ static void layerInterp_mdisps(void **sources, float *UNUSED(weights), if(!d->totdisp) { d->totdisp = ((MDisps*)sources[0])->totdisp; } - + if (!d->disps && d->totdisp) d->disps = BLI_cellalloc_calloc(sizeof(float)*3*d->totdisp, "blank mdisps in layerInterp_mdisps"); } +#else // BMESH_TODO + +static void layerInterp_mdisps(void **sources, float *UNUSED(weights), + float *sub_weights, int count, void *dest) +{ + MDisps *d = dest; + MDisps *s = NULL; + int st, stl; + int i, x, y; + int side, S, dst_corners, src_corners; + float crn_weight[4][2]; + float (*sw)[4] = (void*)sub_weights; + float (*disps)[3], (*out)[3]; + + /* happens when flipping normals of newly created mesh */ + if(!d->totdisp) + return; + + s = sources[0]; + dst_corners = multires_mdisp_corners(d); + src_corners = multires_mdisp_corners(s); + + if(sub_weights && count == 2 && src_corners == 3) { + src_corners = multires_mdisp_corners(sources[1]); + + /* special case -- converting two triangles to quad */ + if(src_corners == 3 && dst_corners == 4) { + MDisps tris[2]; + int vindex[4] = {0}; + + S = 0; + for(i = 0; i < 2; i++) + for(y = 0; y < 4; y++) + for(x = 0; x < 4; x++) + if(sw[x+i*4][y]) + vindex[x] = y; + + for(i = 0; i < 2; i++) { + float sw_m4[4][4] = {{0}}; + int a = 7 & ~(1 << vindex[i*2] | 1 << vindex[i*2+1]); + + sw_m4[0][vindex[i*2+1]] = 1; + sw_m4[1][vindex[i*2]] = 1; + + for(x = 0; x < 3; x++) + if(a & (1 << x)) + sw_m4[2][x] = 1; + + tris[i] = *((MDisps*)sources[i]); + tris[i].disps = MEM_dupallocN(tris[i].disps); + layerInterp_mdisps(&sources[i], NULL, (float*)sw_m4, 1, &tris[i]); + } + + mdisp_join_tris(d, &tris[0], &tris[1]); + + for(i = 0; i < 2; i++) + MEM_freeN(tris[i].disps); + + return; + } + } + + /* For now, some restrictions on the input */ + if(count != 1 || !sub_weights) { + for(i = 0; i < d->totdisp; ++i) + zero_v3(d->disps[i]); + + return; + } + + /* Initialize the destination */ + disps = MEM_callocN(3*d->totdisp*sizeof(float), "iterp disps"); + + side = sqrt(d->totdisp / dst_corners); + st = (side<<1)-1; + stl = st - 1; + + sw= (void*)sub_weights; + for(i = 0; i < 4; ++i) { + crn_weight[i][0] = 0 * sw[i][0] + stl * sw[i][1] + stl * sw[i][2] + 0 * sw[i][3]; + crn_weight[i][1] = 0 * sw[i][0] + 0 * sw[i][1] + stl * sw[i][2] + stl * sw[i][3]; + } + + multires_mdisp_smooth_bounds(s); + + out = disps; + for(S = 0; S < dst_corners; S++) { + float base[2], axis_x[2], axis_y[2]; + + mdisp_apply_weight(S, dst_corners, 0, 0, st, crn_weight, &base[0], &base[1]); + mdisp_apply_weight(S, dst_corners, side-1, 0, st, crn_weight, &axis_x[0], &axis_x[1]); + mdisp_apply_weight(S, dst_corners, 0, side-1, st, crn_weight, &axis_y[0], &axis_y[1]); + + sub_v2_v2(axis_x, base); + sub_v2_v2(axis_y, base); + normalize_v2(axis_x); + normalize_v2(axis_y); + + for(y = 0; y < side; ++y) { + for(x = 0; x < side; ++x, ++out) { + int crn; + float face_u, face_v, crn_u, crn_v; + + mdisp_apply_weight(S, dst_corners, x, y, st, crn_weight, &face_u, &face_v); + crn = mdisp_rot_face_to_quad_crn(src_corners, st, face_u, face_v, &crn_u, &crn_v); + + old_mdisps_bilinear((*out), &s->disps[crn*side*side], side, crn_u, crn_v); + mdisp_flip_disp(crn, dst_corners, axis_x, axis_y, *out); + } + } + } + + MEM_freeN(d->disps); + d->disps = disps; +} +#endif // BMESH_TODO + static void layerCopy_mdisps(const void *source, void *dest, int count) { int i; diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c index 0c4d1d067e6..e4b4732e21a 100644 --- a/source/blender/blenkernel/intern/deform.c +++ b/source/blender/blenkernel/intern/deform.c @@ -122,7 +122,7 @@ void defvert_sync (MDeformVert *dvert_r, const MDeformVert *dvert, int use_verif } /* be sure all flip_map values are valid */ -void defvert_sync_mapped (MDeformVert *dvert_r, const MDeformVert *dvert, int *flip_map, int use_verify) +void defvert_sync_mapped (MDeformVert *dvert_r, const MDeformVert *dvert, const int *flip_map, int use_verify) { if(dvert->totweight && dvert_r->totweight) { int i; @@ -171,7 +171,7 @@ void defvert_normalize (MDeformVert *dvert) } } -void defvert_flip (MDeformVert *dvert, int *flip_map) +void defvert_flip (MDeformVert *dvert, const int *flip_map) { MDeformWeight *dw; int i; diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 01ef39487d6..3dfec66d2e5 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -339,7 +339,6 @@ static void multires_reallocate_mdisps(int totloop, MDisps *mdisps, int lvl) } } - static void column_vectors_to_mat3(float mat[][3], float v1[3], float v2[3], float v3[3]) { copy_v3_v3(mat[0], v1); @@ -444,7 +443,7 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire int lvl = multires_get_level(ob, mmd, 0); int levels = mmd->totlvl - lvl; MDisps *mdisps; - + multires_set_tot_mdisps(me, mmd->totlvl); CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); mdisps= CustomData_get_layer(&me->ldata, CD_MDISPS); @@ -458,7 +457,7 @@ void multiresModifier_del_levels(MultiresModifierData *mmd, Object *ob, int dire multires_set_tot_level(ob, mmd, lvl); } -DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple) +static DerivedMesh *multires_dm_create_local(Object *ob, DerivedMesh *dm, int lvl, int totlvl, int simple) { MultiresModifierData mmd= {{NULL}}; @@ -833,7 +832,6 @@ static void multiresModifier_update(DerivedMesh *dm) ob = ccgdm->multires.ob; me = ccgdm->multires.ob->data; mmd = ccgdm->multires.mmd; - multires_set_tot_mdisps(me, mmd->totlvl); CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop); mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS); @@ -1770,7 +1768,7 @@ static void multires_apply_smat(Scene *scene, Object *ob, float smat[3][3]) DMGridData **gridData, **subGridData; Mesh *me= (Mesh*)ob->data; MPoly *mpoly= me->mpoly; - MLoop *mloop = me->mloop; + /* MLoop *mloop = me->mloop; */ /* UNUSED */ MDisps *mdisps; int *gridOffset; int i, /*numGrids,*/ gridSize, dGridSize, dSkip, totvert; @@ -1895,6 +1893,60 @@ void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob) multires_apply_smat(scene, ob, mat); } +/* update multires data after topology changing */ +#if 0 // BMESH_TODO +void multires_topology_changed(Scene *scene, Object *ob) +{ + Mesh *me= (Mesh*)ob->data; + MDisps *mdisp= NULL, *cur= NULL; + int i, grid= 0, corners; + MultiresModifierData *mmd= get_multires_modifier(scene, ob, 1); + + if(mmd) + multires_set_tot_mdisps(me, mmd->totlvl); + + CustomData_external_read(&me->fdata, &me->id, CD_MASK_MDISPS, me->totface); + mdisp= CustomData_get_layer(&me->fdata, CD_MDISPS); + + if(!mdisp) return; + + cur= mdisp; + for(i = 0; i < me->totface; i++, cur++) { + if(mdisp->totdisp) { + corners= multires_mdisp_corners(mdisp); + grid= mdisp->totdisp / corners; + + break; + } + } + + for(i = 0; i < me->totface; i++, mdisp++) { + int nvert= me->mface[i].v4 ? 4 : 3; + + /* allocate memory for mdisp, the whole disp layer would be erased otherwise */ + if(!mdisp->totdisp || !mdisp->disps) { + if(grid) { + mdisp->totdisp= nvert*grid; + mdisp->disps= MEM_callocN(mdisp->totdisp*sizeof(float)*3, "mdisp topology"); + } + + continue; + } + + corners= multires_mdisp_corners(mdisp); + + if(corners!=nvert) { + mdisp->totdisp= (mdisp->totdisp/corners)*nvert; + + if(mdisp->disps) + MEM_freeN(mdisp->disps); + + mdisp->disps= MEM_callocN(mdisp->totdisp*sizeof(float)*3, "mdisp topology"); + } + } +} +#endif // BMESH_TODO + /* makes displacement along grid boundary symmetrical */ void multires_mdisp_smooth_bounds(MDisps *disps) { @@ -2114,6 +2166,7 @@ void mdisp_rot_crn_to_face(const int S, const int corners, const int face_side, } } +/* Find per-corner coordinate with given per-face UV coord */ int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y) { const float offset = face_side*0.5f - 0.5f; @@ -2139,6 +2192,61 @@ int mdisp_rot_face_to_crn(const int corners, const int face_side, const float u, *y = v - offset; } } else { + int grid_size = offset; + float w = (face_side - 1) - u - v; + float W1, W2; + + if (u >= v && u >= w) {S = 0; W1= w; W2= v;} + else if (v >= u && v >= w) {S = 1; W1 = u; W2 = w;} + else {S = 2; W1 = v; W2 = u;} + + W1 /= (face_side-1); + W2 /= (face_side-1); + + *x = (1-(2*W1)/(1-W2)) * grid_size; + *y = (1-(2*W2)/(1-W1)) * grid_size; + } + + return S; +} + +/* Find per-corner coordinate with given per-face UV coord + Practically as the previous funciton but it assumes a bit different coordinate system for triangles + which is optimized for MDISP layer interpolation: + + v + ^ + | /| + | / | + | / | + |/______|___> u + + */ +int mdisp_rot_face_to_quad_crn(const int corners, const int face_side, const float u, const float v, float *x, float *y) +{ + const float offset = face_side*0.5f - 0.5f; + int S = 0; + + if (corners == 4) { + if(u <= offset && v <= offset) S = 0; + else if(u > offset && v <= offset) S = 1; + else if(u > offset && v > offset) S = 2; + else if(u <= offset && v >= offset) S = 3; + + if(S == 0) { + *y = offset - u; + *x = offset - v; + } else if(S == 1) { + *x = u - offset; + *y = offset - v; + } else if(S == 2) { + *y = u - offset; + *x = v - offset; + } else if(S == 3) { + *x= offset - u; + *y = v - offset; + } + } else { float crn[3][4][2]; float p[2] = {u, v}; @@ -2265,7 +2373,7 @@ void mdisp_join_tris(MDisps *dst, MDisps *tri1, MDisps *tri2) face_v = st - 1 - face_v; } else src = tri1; - crn = mdisp_rot_face_to_crn(3, st, face_u, face_v, &crn_u, &crn_v); + crn = mdisp_rot_face_to_quad_crn(3, st, face_u, face_v, &crn_u, &crn_v); old_mdisps_bilinear((*out), &src->disps[crn*side*side], side, crn_u, crn_v); (*out)[0] = 0; diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index ba2434bba23..3a8a2ae9c09 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -350,7 +350,7 @@ static bNodeType ntype_group; /* groups display their internal tree name as label */ static const char *group_label(bNode *node) { - return node->id->name+2; + return (node->id)? node->id->name+2: "Missing Datablock"; } void register_node_type_group(ListBase *lb) @@ -2072,11 +2072,12 @@ static int set_stack_indexes_group(bNode *node, int index) bNodeTree *ngroup= (bNodeTree*)node->id; bNodeSocket *sock; - if((ngroup->init & NTREE_TYPE_INIT)==0) + if(ngroup && (ngroup->init & NTREE_TYPE_INIT)==0) ntreeInitTypes(ngroup); node->stack_index = index; - index += ntree_begin_exec_tree(ngroup); + if(ngroup) + index += ntree_begin_exec_tree(ngroup); for (sock=node->inputs.first; sock; sock=sock->next) { if (sock->link && sock->link->fromsock) { @@ -2199,7 +2200,7 @@ static void composit_begin_exec(bNodeTree *ntree, bNodeStack *stack) if(node->type==CMP_NODE_CURVE_RGB) curvemapping_premultiply(node->storage, 0); } - if(node->type==NODE_GROUP) + if(node->type==NODE_GROUP && node->id) composit_begin_exec((bNodeTree *)node->id, stack + node->stack_index); } @@ -2225,7 +2226,7 @@ static void composit_end_exec(bNodeTree *ntree, bNodeStack *stack) if(node->type==CMP_NODE_CURVE_RGB) curvemapping_premultiply(node->storage, 1); - if(node->type==NODE_GROUP) + if(node->type==NODE_GROUP && node->id) composit_end_exec((bNodeTree *)node->id, stack + node->stack_index); node->need_exec= 0; diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 84e54e0adaa..4b40897af18 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -2400,24 +2400,42 @@ void object_set_dimensions(Object *ob, const float *value) void minmax_object(Object *ob, float *min, float *max) { BoundBox bb; - Mesh *me; - Curve *cu; float vec[3]; int a; + short change= FALSE; switch(ob->type) { - case OB_CURVE: case OB_FONT: case OB_SURF: - cu= ob->data; - - if(cu->bb==NULL) tex_space_curve(cu); - bb= *(cu->bb); - - for(a=0; a<8; a++) { - mul_m4_v3(ob->obmat, bb.vec[a]); - DO_MINMAX(bb.vec[a], min, max); + { + Curve *cu= ob->data; + + if(cu->bb==NULL) tex_space_curve(cu); + bb= *(cu->bb); + + for(a=0; a<8; a++) { + mul_m4_v3(ob->obmat, bb.vec[a]); + DO_MINMAX(bb.vec[a], min, max); + } + change= TRUE; + } + break; + case OB_LATTICE: + { + Lattice *lt= ob->data; + BPoint *bp= lt->def; + int u, v, w; + + for(w=0; w<lt->pntsw; w++) { + for(v=0; v<lt->pntsv; v++) { + for(u=0; u<lt->pntsu; u++, bp++) { + mul_v3_m4v3(vec, ob->obmat, bp->vec); + DO_MINMAX(vec, min, max); + } + } + } + change= TRUE; } break; case OB_ARMATURE: @@ -2429,25 +2447,27 @@ void minmax_object(Object *ob, float *min, float *max) mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); DO_MINMAX(vec, min, max); } - break; + change= TRUE; } - /* no break, get_mesh will give NULL and it passes on to default */ + break; case OB_MESH: - me= get_mesh(ob); - - if(me) { - bb = *mesh_get_bb(ob); - - for(a=0; a<8; a++) { - mul_m4_v3(ob->obmat, bb.vec[a]); - DO_MINMAX(bb.vec[a], min, max); + { + Mesh *me= get_mesh(ob); + + if(me) { + bb = *mesh_get_bb(ob); + + for(a=0; a<8; a++) { + mul_m4_v3(ob->obmat, bb.vec[a]); + DO_MINMAX(bb.vec[a], min, max); + } + change= TRUE; } } - if(min[0] < max[0] ) break; - - /* else here no break!!!, mesh can be zero sized */ - - default: + break; + } + + if(change == FALSE) { DO_MINMAX(ob->obmat[3], min, max); copy_v3_v3(vec, ob->obmat[3]); @@ -2457,7 +2477,6 @@ void minmax_object(Object *ob, float *min, float *max) copy_v3_v3(vec, ob->obmat[3]); sub_v3_v3(vec, ob->size); DO_MINMAX(vec, min, max); - break; } } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index d02661075fc..dc91f220033 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -4020,7 +4020,11 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey * init_particle_interpolation(sim->ob, psys, pa, &pind); do_particle_interpolation(psys, p, pa, t, &pind, state); - if(!keyed && !cached) { + if(pind.dm) { + mul_m4_v3(sim->ob->obmat, state->co); + mul_mat3_m4_v3(sim->ob->obmat, state->vel); + } + else if(!keyed && !cached && !(psys->flag & PSYS_GLOBAL_HAIR)) { if((pa->flag & PARS_REKEY)==0) { psys_mat_hair_to_global(sim->ob, sim->psmd->dm, part->from, pa, hairmat); mul_m4_v3(hairmat, state->co); diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index d2f05a8ca53..c19a74deff6 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -3021,10 +3021,15 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force) /* if not already done, load / initialize data */ get_sequence_effect(seq); - if (!(force || seq->len != v->length || !v->frameMap)) { + if ( (force == FALSE) && + (seq->len == v->length) && + (v->frameMap != NULL) + ) { return; } - if (!seq->seq1) { /* make coverity happy and check for (CID 598) + if ( (seq->seq1 == NULL) || + (seq->len < 1) + ) { /* make coverity happy and check for (CID 598) input strip ... */ return; } diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 009665f3a1f..b82ac69fc9e 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -587,8 +587,22 @@ void calc_sequence(Scene *scene, Sequence *seq) if (seq->seq1) { seq->start= seq->startdisp= MAX3(seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); seq->enddisp= MIN3(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); + /* we cant help if strips don't overlap, it wont give useful results. + * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ + if(seq->enddisp < seq->startdisp) { + /* simple start/end swap */ + seq->start= seq->enddisp; + seq->enddisp = seq->startdisp; + seq->startdisp= seq->start; + seq->flag |= SEQ_INVALID_EFFECT; + } + else { + seq->flag &= ~SEQ_INVALID_EFFECT; + } + seq->len= seq->enddisp - seq->startdisp; - } else { + } + else { calc_sequence_disp(scene, seq); } |