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authorSergey Sharybin <sergey.vfx@gmail.com>2011-09-20 20:24:50 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2011-09-20 20:24:50 +0400
commit0169079bd1c3ce69690153321fb09c3647b9d930 (patch)
treef0ff89e8acdabe3d6e64dde5a7475aeddb55118e /source/blender/blenkernel
parent219eeb3e54741340065bcef7188aa83ca5953fa3 (diff)
Get rid of c++ in blenkernel and modifiers
Also use guarded allocations for navmesh stuff.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_navmesh_conversion.h38
-rw-r--r--source/blender/blenkernel/CMakeLists.txt4
-rw-r--r--source/blender/blenkernel/SConscript6
-rw-r--r--source/blender/blenkernel/intern/navmesh_conversion.c (renamed from source/blender/blenkernel/intern/navmesh_conversion.cpp)244
4 files changed, 171 insertions, 121 deletions
diff --git a/source/blender/blenkernel/BKE_navmesh_conversion.h b/source/blender/blenkernel/BKE_navmesh_conversion.h
index acb3c2963a9..5f8359d1e3d 100644
--- a/source/blender/blenkernel/BKE_navmesh_conversion.h
+++ b/source/blender/blenkernel/BKE_navmesh_conversion.h
@@ -32,32 +32,32 @@
struct DerivedMesh;
-/* navmesh_conversion.cpp */
-bool buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int& vertsPerPoly,
- int &nverts, float *&verts,
- int &ndtris, unsigned short *&dtris,
- int& npolys, unsigned short *&dmeshes,
- unsigned short*& polys, int *&dtrisToPolysMap,
- int *&dtrisToTrisMap, int *&trisToFacesMap);
+/* navmesh_conversion.c */
+int buildNavMeshDataByDerivedMesh(struct DerivedMesh *dm, int *vertsPerPoly,
+ int *nverts, float **verts,
+ int *ndtris, unsigned short **dtris,
+ int *npolys, unsigned short **dmeshes,
+ unsigned short **polys, int **dtrisToPolysMap,
+ int **dtrisToTrisMap, int **trisToFacesMap);
-bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
- int &ntris, unsigned short *&tris, int *&trisToFacesMap,
- int *&recastData);
+int buildRawVertIndicesData(struct DerivedMesh* dm, int *nverts, float **verts,
+ int *ntris, unsigned short **tris, int **trisToFacesMap,
+ int **recastData);
-bool buildNavMeshData(const int nverts, const float* verts,
- const int ntris, const unsigned short *tris,
+int buildNavMeshData(const int nverts, const float* verts,
+ const int ntris, const unsigned short *tris,
const int* recastData, const int* trisToFacesMap,
- int &ndtris, unsigned short *&dtris,
- int &npolys, unsigned short *&dmeshes, unsigned short *&polys,
- int &vertsPerPoly, int *&dtrisToPolysMap, int *&dtrisToTrisMap);
+ int *ndtris, unsigned short **dtris,
+ int *npolys, unsigned short **dmeshes, unsigned short **polys,
+ int *vertsPerPoly, int **dtrisToPolysMap, int **dtrisToTrisMap);
-bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
- unsigned short* polys, const unsigned short* dmeshes,
- const float* verts, const unsigned short* dtris,
+int buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
+ unsigned short* polys, const unsigned short* dmeshes,
+ const float* verts, const unsigned short* dtris,
const int* dtrisToPolysMap);
int polyNumVerts(const unsigned short* p, const int vertsPerPoly);
-bool polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts);
+int polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts);
int polyFindVertex(const unsigned short* p, const int vertsPerPoly, unsigned short vertexIdx);
float distPointToSegmentSq(const float* point, const float* a, const float* b);
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 09b38195ef3..93ab29c5f49 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -353,10 +353,10 @@ endif()
if(WITH_GAMEENGINE)
list(APPEND INC_SYS
- ../../../extern/recastnavigation/Recast/Include
+ ../../../extern/recastnavigation
)
list(APPEND SRC
- intern/navmesh_conversion.cpp
+ intern/navmesh_conversion.c
BKE_navmesh_conversion.h
)
endif()
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 56de8afc0da..7d7ab56ec3f 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -2,7 +2,7 @@
Import ('env')
import os
-sources = env.Glob('intern/*.c') + env.Glob('intern/*.cpp')
+sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc #/intern/memutil'
incs += ' ../blenlib ../blenfont ../makesdna ../windowmanager'
@@ -92,10 +92,10 @@ if env['WITH_BF_LZMA']:
defs.append('WITH_LZMA')
if env['WITH_BF_GAMEENGINE']:
- incs += ' #/extern/recastnavigation/Recast/Include'
+ incs += ' #/extern/recastnavigation'
defs.append('WITH_GAMEENGINE')
else:
- sources.remove('intern' + os.sep + 'navmesh_conversion.cpp')
+ sources.remove('intern' + os.sep + 'navmesh_conversion.c')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
diff --git a/source/blender/blenkernel/intern/navmesh_conversion.cpp b/source/blender/blenkernel/intern/navmesh_conversion.c
index fbc4775cf34..eefc24ee8c6 100644
--- a/source/blender/blenkernel/intern/navmesh_conversion.cpp
+++ b/source/blender/blenkernel/intern/navmesh_conversion.c
@@ -29,30 +29,32 @@
#include <math.h>
#include <stdlib.h>
-#include "Recast.h"
-extern "C"{
-#include "BKE_navmesh_conversion.h"
+#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
+
+#include "BKE_navmesh_conversion.h"
#include "BKE_cdderivedmesh.h"
+
#include "BLI_math.h"
-}
+
+#include "recast-capi.h"
inline float area2(const float* a, const float* b, const float* c)
{
return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
}
-inline bool left(const float* a, const float* b, const float* c)
+inline int left(const float* a, const float* b, const float* c)
{
return area2(a, b, c) < 0;
}
int polyNumVerts(const unsigned short* p, const int vertsPerPoly)
{
- int nv = 0;
- for (int i=0; i<vertsPerPoly; i++)
+ int i, nv = 0;
+ for (i=0; i<vertsPerPoly; i++)
{
if (p[i]==0xffff)
break;
@@ -61,28 +63,28 @@ int polyNumVerts(const unsigned short* p, const int vertsPerPoly)
return nv;
}
-bool polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts)
+int polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts)
{
- int nv = polyNumVerts(p, vertsPerPoly);
+ int j, nv = polyNumVerts(p, vertsPerPoly);
if (nv<3)
- return false;
- for (int j=0; j<nv; j++)
+ return 0;
+ for (j=0; j<nv; j++)
{
const float* v = &verts[3*p[j]];
const float* v_next = &verts[3*p[(j+1)%nv]];
const float* v_prev = &verts[3*p[(nv+j-1)%nv]];
if (!left(v_prev, v, v_next))
- return false;
+ return 0;
}
- return true;
+ return 1;
}
float distPointToSegmentSq(const float* point, const float* a, const float* b)
{
float abx[3], dx[3];
- vsub(abx, b,a);
- vsub(dx, point,a);
+ sub_v3_v3v3(abx, b,a);
+ sub_v3_v3v3(dx, point,a);
float d = abx[0]*abx[0]+abx[2]*abx[2];
float t = abx[0]*dx[0]+abx[2]*dx[2];
if (d > 0)
@@ -96,21 +98,27 @@ float distPointToSegmentSq(const float* point, const float* a, const float* b)
return dx[0]*dx[0] + dx[2]*dx[2];
}
-bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
- int &ntris, unsigned short *&tris, int *&trisToFacesMap,
- int *&recastData)
+int buildRawVertIndicesData(DerivedMesh* dm, int *nverts_r, float **verts_r,
+ int *ntris_r, unsigned short **tris_r, int **trisToFacesMap_r,
+ int **recastData)
{
+ int vi, fi, triIdx;
+ int nverts, ntris;
+ int *trisToFacesMap;
+ float *verts;
+ unsigned short *tris, *tri;
+
nverts = dm->getNumVerts(dm);
if (nverts>=0xffff)
{
printf("Converting navmesh: Error! Too many vertices. Max number of vertices %d\n", 0xffff);
- return false;
+ return 0;
}
- verts = new float[3*nverts];
+ verts = MEM_callocN(sizeof(float)*3*nverts, "buildRawVertIndicesData verts");
dm->getVertCos(dm, (float(*)[3])verts);
//flip coordinates
- for (int vi=0; vi<nverts; vi++)
+ for (vi=0; vi<nverts; vi++)
{
SWAP(float, verts[3*vi+1], verts[3*vi+2]);
}
@@ -119,7 +127,7 @@ bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
int nfaces = dm->getNumFaces(dm);
MFace *faces = dm->getFaceArray(dm);
ntris = nfaces;
- for (int fi=0; fi<nfaces; fi++)
+ for (fi=0; fi<nfaces; fi++)
{
MFace* face = &faces[fi];
if (face->v4)
@@ -127,11 +135,11 @@ bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
}
//copy and transform to triangles (reorder on the run)
- trisToFacesMap = new int[ntris];
- tris = new unsigned short[3*ntris];
- unsigned short* tri = tris;
- int triIdx = 0;
- for (int fi=0; fi<nfaces; fi++)
+ trisToFacesMap = MEM_callocN(sizeof(int)*ntris, "buildRawVertIndicesData trisToFacesMap");
+ tris = MEM_callocN(sizeof(unsigned short)*3*ntris, "buildRawVertIndicesData tris");
+ tri = tris;
+ triIdx = 0;
+ for (fi=0; fi<nfaces; fi++)
{
MFace* face = &faces[fi];
tri[3*triIdx+0] = (unsigned short) face->v1;
@@ -148,32 +156,46 @@ bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
}
//carefully, recast data is just reference to data in derived mesh
- recastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
- return true;
+ *recastData = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
+
+ *nverts_r = nverts;
+ *verts_r = verts;
+ *ntris_r = ntris;
+ *tris_r = tris;
+ *trisToFacesMap_r = trisToFacesMap;
+
+ return 1;
}
-bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
+int buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
unsigned short* polys, const unsigned short* dmeshes,
const float* verts, const unsigned short* dtris,
const int* dtrisToPolysMap)
{
+ int polyidx;
int capacity = vertsPerPoly;
- unsigned short* newPoly = new unsigned short[capacity];
+ unsigned short* newPoly = MEM_callocN(sizeof(unsigned short)*capacity, "buildPolygonsByDetailedMeshes newPoly");
memset(newPoly, 0xff, sizeof(unsigned short)*capacity);
- for (int polyidx=0; polyidx<npolys; polyidx++)
+
+ for (polyidx=0; polyidx<npolys; polyidx++)
{
+ size_t i;
+ int j, k;
int nv = 0;
//search border
- int btri = -1;
- int bedge = -1;
+ int tri, btri = -1;
+ int edge, bedge = -1;
int dtrisNum = dmeshes[polyidx*4+3];
int dtrisBase = dmeshes[polyidx*4+2];
- unsigned char *traversedTris = new unsigned char[dtrisNum];
- memset(traversedTris, 0, dtrisNum*sizeof(unsigned char));
- for (int j=0; j<dtrisNum && btri==-1;j++)
+ unsigned char *traversedTris = MEM_callocN(sizeof(unsigned char)*dtrisNum, "buildPolygonsByDetailedMeshes traversedTris");
+ unsigned short* adjustedPoly;
+ int adjustedNv;
+ int allBorderTraversed;
+
+ for (j=0; j<dtrisNum && btri==-1;j++)
{
int curpolytri = dtrisBase+j;
- for (int k=0; k<3; k++)
+ for (k=0; k<3; k++)
{
unsigned short neighbortri = dtris[curpolytri*3*2+3+k];
if ( neighbortri==0xffff || dtrisToPolysMap[neighbortri]!=polyidx+1)
@@ -187,12 +209,15 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
if (btri==-1 || bedge==-1)
{
//can't find triangle with border edge
- return false;
+ MEM_freeN(traversedTris);
+ MEM_freeN(newPoly);
+
+ return 0;
}
newPoly[nv++] = dtris[btri*3*2+bedge];
- int tri = btri;
- int edge = (bedge+1)%3;
+ tri = btri;
+ edge = (bedge+1)%3;
traversedTris[tri-dtrisBase] = 1;
while (tri!=btri || edge!=bedge)
{
@@ -202,10 +227,10 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
if (nv==capacity)
{
capacity += vertsPerPoly;
- unsigned short* newPolyBig = new unsigned short[capacity];
+ unsigned short* newPolyBig = MEM_callocN(sizeof(unsigned short)*capacity, "buildPolygonsByDetailedMeshes newPolyBig");
memset(newPolyBig, 0xff, sizeof(unsigned short)*capacity);
memcpy(newPolyBig, newPoly, sizeof(unsigned short)*nv);
- delete newPoly;
+ MEM_freeN(newPoly);
newPoly = newPolyBig;
}
newPoly[nv++] = dtris[tri*3*2+edge];
@@ -216,7 +241,7 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
{
//move to next tri
int twinedge = -1;
- for (int k=0; k<3; k++)
+ for (k=0; k<3; k++)
{
if (dtris[neighbortri*3*2+3+k] == tri)
{
@@ -227,7 +252,8 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
if (twinedge==-1)
{
printf("Converting navmesh: Error! Can't find neighbor edge - invalid adjacency info\n");
- goto returnLabel;
+ MEM_freeN(traversedTris);
+ goto returnLabel;
}
tri = neighbortri;
edge = (twinedge+1)%3;
@@ -235,9 +261,9 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
}
}
- unsigned short* adjustedPoly = new unsigned short[nv];
- int adjustedNv = 0;
- for (size_t i=0; i<(size_t)nv; i++)
+ adjustedPoly = MEM_callocN(sizeof(unsigned short)*nv, "buildPolygonsByDetailedMeshes adjustedPoly");
+ adjustedNv = 0;
+ for (i=0; i<nv; i++)
{
unsigned short prev = newPoly[(nv+i-1)%nv];
unsigned short cur = newPoly[i];
@@ -248,22 +274,22 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
adjustedPoly[adjustedNv++] = cur;
}
memcpy(newPoly, adjustedPoly, adjustedNv*sizeof(unsigned short));
- delete adjustedPoly;
+ MEM_freeN(adjustedPoly);
nv = adjustedNv;
- bool allBorderTraversed = true;
- for (size_t i=0; i<(size_t)dtrisNum; i++)
+ allBorderTraversed = 1;
+ for (i=0; i<dtrisNum; i++)
{
if (traversedTris[i]==0)
{
//check whether it has border edges
int curpolytri = dtrisBase+i;
- for (int k=0; k<3; k++)
+ for (k=0; k<3; k++)
{
unsigned short neighbortri = dtris[curpolytri*3*2+3+k];
if ( neighbortri==0xffff || dtrisToPolysMap[neighbortri]!=polyidx+1)
{
- allBorderTraversed = false;
+ allBorderTraversed = 0;
break;
}
}
@@ -272,16 +298,19 @@ bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
if (nv<=vertsPerPoly && allBorderTraversed)
{
- for (int i=0; i<nv; i++)
+ for (i=0; i<nv; i++)
{
polys[polyidx*vertsPerPoly*2+i] = newPoly[i];
}
}
+
+ MEM_freeN(traversedTris);
}
returnLabel:
- delete newPoly;
- return true;
+ MEM_freeN(newPoly);
+
+ return 1;
}
struct SortContext
@@ -292,7 +321,7 @@ struct SortContext
/* XXX: not thread-safe, but it's called only from modifiers stack
which isn't threaded. Anyway, better to avoid this in the future */
-static SortContext *_qsort_context;
+static struct SortContext *_qsort_context;
static int compareByData(const void * a, const void * b)
{
@@ -300,32 +329,41 @@ static int compareByData(const void * a, const void * b)
_qsort_context->recastData[_qsort_context->trisToFacesMap[*(int*)b]] );
}
-bool buildNavMeshData(const int nverts, const float* verts,
+int buildNavMeshData(const int nverts, const float* verts,
const int ntris, const unsigned short *tris,
const int* recastData, const int* trisToFacesMap,
- int &ndtris, unsigned short *&dtris,
- int &npolys, unsigned short *&dmeshes, unsigned short *&polys,
- int &vertsPerPoly, int *&dtrisToPolysMap, int *&dtrisToTrisMap)
+ int *ndtris_r, unsigned short **dtris_r,
+ int *npolys_r, unsigned short **dmeshes_r, unsigned short **polys_r,
+ int *vertsPerPoly_r, int **dtrisToPolysMap_r, int **dtrisToTrisMap_r)
{
+ int *trisMapping = MEM_callocN(sizeof(int)*ntris, "buildNavMeshData trisMapping");
+ int i;
+ struct SortContext context;
+ int validTriStart, prevPolyIdx, curPolyIdx, newPolyIdx, prevpolyidx;
+ unsigned short *dmesh;
+
+ int ndtris, npolys, vertsPerPoly;
+ unsigned short *dtris, *dmeshes, *polys;
+ int *dtrisToPolysMap, *dtrisToTrisMap;
+
if (!recastData)
{
printf("Converting navmesh: Error! Can't find recast custom data\n");
- return false;
+ return 0;
}
//sort the triangles by polygon idx
- int* trisMapping = new int[ntris];
- for (int i=0; i<ntris; i++)
+ for (i=0; i<ntris; i++)
trisMapping[i]=i;
- SortContext context;
context.recastData = recastData;
context.trisToFacesMap = trisToFacesMap;
_qsort_context = &context;
qsort(trisMapping, ntris, sizeof(int), compareByData);
+
//search first valid triangle - triangle of convex polygon
- int validTriStart = -1;
- for (int i=0; i< ntris; i++)
+ validTriStart = -1;
+ for (i=0; i< ntris; i++)
{
if (recastData[trisToFacesMap[trisMapping[i]]]>0)
{
@@ -337,28 +375,30 @@ bool buildNavMeshData(const int nverts, const float* verts,
if (validTriStart<0)
{
printf("Converting navmesh: Error! No valid polygons in mesh\n");
- delete trisMapping;
- return false;
+ MEM_freeN(trisMapping);
+ return 0;
}
ndtris = ntris-validTriStart;
//fill dtris to faces mapping
- dtrisToTrisMap = new int[ndtris];
+ dtrisToTrisMap = MEM_callocN(sizeof(int)*ndtris, "buildNavMeshData dtrisToTrisMap");
memcpy(dtrisToTrisMap, &trisMapping[validTriStart], ndtris*sizeof(int));
- delete trisMapping; trisMapping=NULL;
+ MEM_freeN(trisMapping);
//create detailed mesh triangles - copy only valid triangles
//and reserve memory for adjacency info
- dtris = new unsigned short[3*2*ndtris];
+ dtris = MEM_callocN(sizeof(unsigned short)*3*2*ndtris, "buildNavMeshData dtris");
memset(dtris, 0xffff, sizeof(unsigned short)*3*2*ndtris);
- for (int i=0; i<ndtris; i++)
+ for (i=0; i<ndtris; i++)
{
memcpy(dtris+3*2*i, tris+3*dtrisToTrisMap[i], sizeof(unsigned short)*3);
}
+
//create new recast data corresponded to dtris and renumber for continuous indices
- int prevPolyIdx=-1, curPolyIdx, newPolyIdx=0;
- dtrisToPolysMap = new int[ndtris];
- for (int i=0; i<ndtris; i++)
+ prevPolyIdx = -1;
+ newPolyIdx = 0;
+ dtrisToPolysMap = MEM_callocN(sizeof(int)*ndtris, "buildNavMeshData dtrisToPolysMap");
+ for (i=0; i<ndtris; i++)
{
curPolyIdx = recastData[trisToFacesMap[dtrisToTrisMap[i]]];
if (curPolyIdx!=prevPolyIdx)
@@ -371,15 +411,15 @@ bool buildNavMeshData(const int nverts, const float* verts,
//build adjacency info for detailed mesh triangles
- buildMeshAdjacency(dtris, ndtris, nverts, 3);
+ recast_buildMeshAdjacency(dtris, ndtris, nverts, 3);
//create detailed mesh description for each navigation polygon
npolys = dtrisToPolysMap[ndtris-1];
- dmeshes = new unsigned short[npolys*4];
+ dmeshes = MEM_callocN(sizeof(unsigned short)*npolys*4, "buildNavMeshData dmeshes");
memset(dmeshes, 0, npolys*4*sizeof(unsigned short));
- unsigned short *dmesh = NULL;
- int prevpolyidx = 0;
- for (int i=0; i<ndtris; i++)
+ dmesh = NULL;
+ prevpolyidx = 0;
+ for (i=0; i<ndtris; i++)
{
int curpolyidx = dtrisToPolysMap[i];
if (curpolyidx!=prevpolyidx)
@@ -387,7 +427,7 @@ bool buildNavMeshData(const int nverts, const float* verts,
if (curpolyidx!=prevpolyidx+1)
{
printf("Converting navmesh: Error! Wrong order of detailed mesh faces\n");
- return false;
+ return 0;
}
dmesh = dmesh==NULL ? dmeshes : dmesh+4;
dmesh[2] = (unsigned short)i; //tbase
@@ -399,33 +439,43 @@ bool buildNavMeshData(const int nverts, const float* verts,
//create navigation polygons
vertsPerPoly = 6;
- polys = new unsigned short[npolys*vertsPerPoly*2];
+ polys = MEM_callocN(sizeof(unsigned short)*npolys*vertsPerPoly*2, "buildNavMeshData polys");
memset(polys, 0xff, sizeof(unsigned short)*vertsPerPoly*2*npolys);
buildPolygonsByDetailedMeshes(vertsPerPoly, npolys, polys, dmeshes, verts, dtris, dtrisToPolysMap);
- return true;
+ *ndtris_r = ndtris;
+ *npolys_r = npolys;
+ *vertsPerPoly_r = vertsPerPoly;
+ *dtris_r = dtris;
+ *dmeshes_r = dmeshes;
+ *polys_r = polys;
+ *dtrisToPolysMap_r = dtrisToPolysMap;
+ *dtrisToTrisMap_r = dtrisToTrisMap;
+
+ return 1;
}
-bool buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int& vertsPerPoly,
- int &nverts, float *&verts,
- int &ndtris, unsigned short *&dtris,
- int& npolys, unsigned short *&dmeshes,
- unsigned short*& polys, int *&dtrisToPolysMap,
- int *&dtrisToTrisMap, int *&trisToFacesMap)
+int buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int *vertsPerPoly,
+ int *nverts, float **verts,
+ int *ndtris, unsigned short **dtris,
+ int *npolys, unsigned short **dmeshes,
+ unsigned short **polys, int **dtrisToPolysMap,
+ int **dtrisToTrisMap, int **trisToFacesMap)
{
- bool res = true;
- int ntris =0, *recastData=NULL;
+ int res = 1;
+ int ntris = 0, *recastData=NULL;
unsigned short *tris=NULL;
- res = buildRawVertIndicesData(dm, nverts, verts, ntris, tris, trisToFacesMap, recastData);
+
+ res = buildRawVertIndicesData(dm, nverts, verts, &ntris, &tris, trisToFacesMap, &recastData);
if (!res)
{
printf("Converting navmesh: Error! Can't get vertices and indices from mesh\n");
goto exit;
}
- res = buildNavMeshData(nverts, verts, ntris, tris, recastData, trisToFacesMap,
+ res = buildNavMeshData(*nverts, *verts, ntris, tris, recastData, *trisToFacesMap,
ndtris, dtris, npolys, dmeshes,polys, vertsPerPoly,
dtrisToPolysMap, dtrisToTrisMap);
if (!res)
@@ -436,15 +486,15 @@ bool buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int& vertsPerPoly,
exit:
if (tris)
- delete tris;
+ MEM_freeN(tris);
return res;
}
int polyFindVertex(const unsigned short* p, const int vertsPerPoly, unsigned short vertexIdx)
{
- int res = -1;
- for(int i=0; i<vertsPerPoly; i++)
+ int i, res = -1;
+ for(i=0; i<vertsPerPoly; i++)
{
if (p[i]==0xffff)
break;