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authorCampbell Barton <ideasman42@gmail.com>2010-10-17 10:38:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-17 10:38:56 +0400
commit30b79ddcc6e2737add3a7ebd49b167c1776e4087 (patch)
tree8fe9bdba84b7b4cbf9f9ad3b55af892e8eed13bf /source/blender/blenkernel
parent28e144db920699a13e6cd196ac91f13e11b2877c (diff)
- fixed remaining unused warnings.
- omit render code from this warning (cmake only), until render branch is merged. - moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c14
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c19
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/boids.c6
-rw-r--r--source/blender/blenkernel/intern/customdata.c16
-rw-r--r--source/blender/blenkernel/intern/implicit.c6
-rw-r--r--source/blender/blenkernel/intern/nla.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c6
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c14
-rw-r--r--source/blender/blenkernel/intern/softbody.c22
-rw-r--r--source/blender/blenkernel/intern/sound.c2
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c8
12 files changed, 64 insertions, 53 deletions
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index e5a355e5f24..444bc10d562 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -107,7 +107,7 @@ float *BME_new_transdata_float(BME_TransData_Head *td) {
return BLI_memarena_alloc(td->ma, sizeof(float));
}
-static int BME_is_nonmanifold_vert(BME_Mesh *bm, BME_Vert *v) {
+static int BME_is_nonmanifold_vert(BME_Mesh *UNUSED(bm), BME_Vert *v) {
BME_Edge *e, *oe;
BME_Loop *l;
int len, count, flag;
@@ -217,7 +217,7 @@ static void BME_data_interp_from_verts(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2,
#endif
-static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Vert *v, BME_Edge *e1, float fac){
+static void BME_data_facevert_edgesplit(BME_Mesh *bm, BME_Vert *v1, BME_Vert *UNUSED(v2), BME_Vert *v, BME_Edge *e1, float fac){
void *src[2];
float w[2];
BME_Loop *l=NULL, *v1loop = NULL, *vloop = NULL, *v2loop = NULL;
@@ -356,7 +356,7 @@ static int BME_bevel_get_vec(float *vec, BME_Vert *v1, BME_Vert *v2, BME_TransDa
* vec2 is the direction of projection (pointing away from vec1)
* up_vec is used for orientation (expected to be normalized)
* returns the length of the projected vector that lies along vec1 */
-static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *td) {
+static float BME_bevel_project_vec(float *vec1, float *vec2, float *up_vec, int is_forward, BME_TransData_Head *UNUSED(td)) {
float factor, vec3[3], tmp[3],c1,c2;
cross_v3_v3v3(tmp,vec1,vec2);
@@ -582,7 +582,7 @@ static float BME_bevel_set_max(BME_Vert *v1, BME_Vert *v2, float value, BME_Tran
return max;
}
-static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int options, BME_TransData_Head *td) {
+static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res, int UNUSED(options), BME_TransData_Head *td) {
BME_Vert *ov1, *ov2, *v1, *v2;
ov1 = BME_edge_getothervert(v->edge, v);
@@ -607,7 +607,7 @@ static BME_Vert *BME_bevel_wire(BME_Mesh *bm, BME_Vert *v, float value, int res,
return v1;
}
-static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) {
+static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) {
BME_Vert *v1, *v2, *kv;
BME_Loop *kl=NULL, *nl;
BME_Edge *e;
@@ -708,7 +708,7 @@ static BME_Loop *BME_bevel_edge(BME_Mesh *bm, BME_Loop *l, float value, int opti
return l;
}
-static BME_Loop *BME_bevel_vert(BME_Mesh *bm, BME_Loop *l, float value, int options, float *up_vec, BME_TransData_Head *td) {
+static BME_Loop *BME_bevel_vert(BME_Mesh *bm, BME_Loop *l, float value, int UNUSED(options), float *up_vec, BME_TransData_Head *td) {
BME_Vert *v1, *v2;
BME_Poly *f;
@@ -859,7 +859,7 @@ static void BME_bevel_add_vweight(BME_TransData_Head *td, BME_Mesh *bm, BME_Vert
}
}
-static float BME_bevel_get_angle(BME_Mesh *bm, BME_Edge *e, BME_Vert *v) {
+static float BME_bevel_get_angle(BME_Mesh *UNUSED(bm), BME_Edge *e, BME_Vert *v) {
BME_Vert *v1, *v2;
BME_Loop *l1, *l2;
float vec1[3], vec2[3], vec3[3], vec4[3];
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index bbd68fb797b..1cd5ae381c4 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -15,6 +15,13 @@
#define CCG_INLINE inline
#endif
+/* copied from BKE_utildefines.h ugh */
+#ifdef __GNUC__
+# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__))
+#else
+# define UNUSED(x) x
+#endif
+
/* used for normalize_v3 in BLI_math_vector
* float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
#define EPSILON (1.0e-35f)
@@ -185,13 +192,13 @@ static int _ehashIterator_isStopped(EHashIterator *ehi) {
/***/
-static void *_stdAllocator_alloc(CCGAllocatorHDL a, int numBytes) {
+static void *_stdAllocator_alloc(CCGAllocatorHDL UNUSED(a), int numBytes) {
return malloc(numBytes);
}
-static void *_stdAllocator_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize) {
+static void *_stdAllocator_realloc(CCGAllocatorHDL UNUSED(a), void *ptr, int newSize, int UNUSED(oldSize)) {
return realloc(ptr, newSize);
}
-static void _stdAllocator_free(CCGAllocatorHDL a, void *ptr) {
+static void _stdAllocator_free(CCGAllocatorHDL UNUSED(a), void *ptr) {
free(ptr);
}
@@ -2601,7 +2608,7 @@ float ccgSubSurf_getEdgeCrease(CCGEdge *e) {
/* Face accessors */
-CCGFaceHDL ccgSubSurf_getFaceFaceHandle(CCGSubSurf *ss, CCGFace *f) {
+CCGFaceHDL ccgSubSurf_getFaceFaceHandle(CCGSubSurf *UNUSED(ss), CCGFace *f) {
return f->fHDL;
}
int ccgSubSurf_getFaceAge(CCGSubSurf *ss, CCGFace *f) {
@@ -2619,14 +2626,14 @@ void *ccgSubSurf_getFaceUserData(CCGSubSurf *ss, CCGFace *f) {
int ccgSubSurf_getFaceNumVerts(CCGFace *f) {
return f->numVerts;
}
-CCGVert *ccgSubSurf_getFaceVert(CCGSubSurf *ss, CCGFace *f, int index) {
+CCGVert *ccgSubSurf_getFaceVert(CCGSubSurf *UNUSED(ss), CCGFace *f, int index) {
if (index<0 || index>=f->numVerts) {
return NULL;
} else {
return FACE_getVerts(f)[index];
}
}
-CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *ss, CCGFace *f, int index) {
+CCGEdge *ccgSubSurf_getFaceEdge(CCGSubSurf *UNUSED(ss), CCGFace *f, int index) {
if (index<0 || index>=f->numVerts) {
return NULL;
} else {
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index e70dde1474a..2e8922dec1b 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -633,6 +633,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *us
EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
EditFace *efa;
int i, draw;
+
+ (void)setMaterial; /* unused */
if (emdm->vertexCos) {
EditVert *eve;
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index cfe16e089cf..943cf20720e 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -58,7 +58,7 @@ typedef struct BoidValues {
static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val, ParticleData *pa, float fuzziness);
-static int rule_none(BoidRule *rule, BoidBrainData *UNUSED(data), BoidValues *val, ParticleData *pa)
+static int rule_none(BoidRule *UNUSED(rule), BoidBrainData *UNUSED(data), BoidValues *UNUSED(val), ParticleData *UNUSED(pa))
{
return 0;
}
@@ -344,7 +344,7 @@ static int rule_avoid_collision(BoidRule *rule, BoidBrainData *bbd, BoidValues *
return ret;
}
-static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
+static int rule_separate(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
{
KDTreeNearest *ptn = NULL;
ParticleTarget *pt;
@@ -384,7 +384,7 @@ static int rule_separate(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Pa
}
return ret;
}
-static int rule_flock(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, ParticleData *pa)
+static int rule_flock(BoidRule *UNUSED(rule), BoidBrainData *bbd, BoidValues *UNUSED(val), ParticleData *pa)
{
KDTreeNearest ptn[11];
float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f};
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 58cd08f1c4c..7f91df3b281 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -145,7 +145,7 @@ static void linklist_free_simple(void *link)
}
static void layerInterp_mdeformvert(void **sources, float *weights,
- float *sub_weights, int count, void *dest)
+ float *UNUSED(sub_weights), int count, void *dest)
{
MDeformVert *dvert = dest;
LinkNode *dest_dw = NULL; /* a list of lists of MDeformWeight pointers */
@@ -203,7 +203,7 @@ static void layerInterp_mdeformvert(void **sources, float *weights,
static void layerInterp_msticky(void **sources, float *weights,
- float *sub_weights, int count, void *dest)
+ float *UNUSED(sub_weights), int count, void *dest)
{
float co[2], w;
MSticky *mst;
@@ -484,8 +484,8 @@ static void layerSwap_mdisps(void *data, const int *ci)
}
}
-static void layerInterp_mdisps(void **UNUSED(sources), float *weights, float *sub_weights,
- int UNUSED(count), void *dest)
+static void layerInterp_mdisps(void **UNUSED(sources), float *UNUSED(weights),
+ float *UNUSED(sub_weights), int UNUSED(count), void *dest)
{
MDisps *d = dest;
int i;
@@ -563,7 +563,7 @@ static void layerCopy_mdisps(const void *source, void *dest, int count)
}
}
-static void layerFree_mdisps(void *data, int count, int size)
+static void layerFree_mdisps(void *data, int count, int UNUSED(size))
{
int i;
MDisps *d = data;
@@ -609,7 +609,7 @@ static int layerWrite_mdisps(CDataFile *cdf, void *data, int count)
return 1;
}
-static size_t layerFilesize_mdisps(CDataFile *cdf, void *data, int count)
+static size_t layerFilesize_mdisps(CDataFile *UNUSED(cdf), void *data, int count)
{
MDisps *d = data;
size_t size = 0;
@@ -2349,7 +2349,7 @@ static void customdata_external_filename(char filename[FILE_MAX], ID *id, Custom
BLI_path_abs(filename, path);
}
-void CustomData_external_reload(CustomData *data, ID *id, CustomDataMask mask, int totelem)
+void CustomData_external_reload(CustomData *data, ID *UNUSED(id), CustomDataMask mask, int totelem)
{
CustomDataLayer *layer;
const LayerTypeInfo *typeInfo;
@@ -2519,7 +2519,7 @@ void CustomData_external_write(CustomData *data, ID *id, CustomDataMask mask, in
cdf_free(cdf);
}
-void CustomData_external_add(CustomData *data, ID *id, int type, int UNUSED(totelem), const char *filename)
+void CustomData_external_add(CustomData *data, ID *UNUSED(id), int type, int UNUSED(totelem), const char *filename)
{
CustomDataExternal *external= data->external;
CustomDataLayer *layer;
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 9baaf7e5abc..e0077ec7d26 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -1218,7 +1218,7 @@ DO_INLINE void dfdx_damp(float to[3][3], float dir[3],float length,const float
}
-DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float time)
+DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *UNUSED(lF), lfVector *X, lfVector *V, fmatrix3x3 *UNUSED(dFdV), fmatrix3x3 *UNUSED(dFdX), float time)
{
Cloth *cloth = clmd->clothObject;
ClothVertex *verts = cloth->verts;
@@ -1353,7 +1353,7 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
}
}
-DO_INLINE void cloth_apply_spring_force(ClothModifierData *clmd, ClothSpring *s, lfVector *lF, lfVector *X, lfVector *V, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX)
+DO_INLINE void cloth_apply_spring_force(ClothModifierData *UNUSED(clmd), ClothSpring *s, lfVector *lF, lfVector *UNUSED(X), lfVector *UNUSED(V), fmatrix3x3 *dFdV, fmatrix3x3 *dFdX)
{
if(s->flags & CLOTH_SPRING_FLAG_NEEDED)
{
@@ -1708,7 +1708,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
// printf("\n");
}
-static void simulate_implicit_euler(lfVector *Vnew, lfVector *lX, lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *P, fmatrix3x3 *Pinv, fmatrix3x3 *M, fmatrix3x3 *bigI)
+static void simulate_implicit_euler(lfVector *Vnew, lfVector *UNUSED(lX), lfVector *lV, lfVector *lF, fmatrix3x3 *dFdV, fmatrix3x3 *dFdX, float dt, fmatrix3x3 *A, lfVector *B, lfVector *dV, fmatrix3x3 *S, lfVector *z, lfVector *olddV, fmatrix3x3 *UNUSED(P), fmatrix3x3 *UNUSED(Pinv), fmatrix3x3 *M, fmatrix3x3 *UNUSED(bigI))
{
unsigned int numverts = dFdV[0].vcount;
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 09ba967e265..67c3e746a63 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -1585,7 +1585,7 @@ void BKE_nla_tweakmode_exit (AnimData *adt)
/* Baking Tools ------------------------------------------- */
-void BKE_nla_bake (Scene *scene, ID *id, AnimData *adt, int UNUSED(flag))
+void BKE_nla_bake (Scene *scene, ID *UNUSED(id), AnimData *adt, int UNUSED(flag))
{
/* verify that data is valid
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index f7345d6159a..624587338c9 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -1647,7 +1647,7 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, float *
return DMCACHE_NOTFOUND;
}
-static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float foffset, int *mapindex, float *mapfw)
+static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache, float *fw, float UNUSED(foffset), int *mapindex, float *mapfw)
{
if(index < 0)
return 0;
@@ -1803,7 +1803,7 @@ ParticleSystemModifierData *psys_get_modifier(Object *ob, ParticleSystem *psys)
/* Particles on a shape */
/************************************************/
/* ready for future use */
-static void psys_particle_on_shape(int UNUSED(distr), int index, float *UNUSED(fuv), float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
+static void psys_particle_on_shape(int UNUSED(distr), int UNUSED(index), float *UNUSED(fuv), float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor)
{
/* TODO */
float zerovec[3]={0.0f,0.0f,0.0f};
@@ -2185,7 +2185,7 @@ static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float
VECADDFAC(state->co,state->co,mat[0],rough[0]);
VECADDFAC(state->co,state->co,mat[1],rough[1]);
}
-static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *rootco, float effector, float dfra, float UNUSED(cfra), float *length, float *vec)
+static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
{
float force[3] = {0.0f,0.0f,0.0f};
ParticleKey eff_key;
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 7ce5dcc3884..6477c6b4f75 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -524,7 +524,7 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_alphaover_effect(
- Main *bmain, Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
+ Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
float facf0, float facf1, int x, int y,
int UNUSED(preview_render_size),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
@@ -2633,7 +2633,7 @@ static void copy_glow_effect(Sequence *dst, Sequence *src)
//void do_glow_effect(Cast *cast, float facf0, float facf1, int xo, int yo, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *outbuf, ImBuf *use)
static void do_glow_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y, char *rect1,
- char *rect2, char *out)
+ char *UNUSED(rect2), char *out)
{
unsigned char *outbuf=(unsigned char *)out;
unsigned char *inbuf=(unsigned char *)rect1;
@@ -2648,7 +2648,7 @@ static void do_glow_effect_byte(Sequence *seq, float facf0, float UNUSED(facf1),
static void do_glow_effect_float(Sequence *seq, float facf0, float UNUSED(facf1),
int x, int y,
- float *rect1, float *rect2, float *out)
+ float *rect1, float *UNUSED(rect2), float *out)
{
float *outbuf = out;
float *inbuf = rect1;
@@ -2822,8 +2822,8 @@ static struct ImBuf * do_multicam(
Main *bmain, Scene *scene, Sequence *seq, float cfra,
float UNUSED(facf0), float UNUSED(facf1), int x, int y,
int preview_render_size,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3)
+ struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2),
+ struct ImBuf *UNUSED(ibuf3))
{
struct ImBuf * i;
struct ImBuf * out;
@@ -2914,7 +2914,7 @@ static int early_out_speed(struct Sequence *UNUSED(seq),
}
static void store_icu_yrange_speed(struct Sequence * seq,
- short adrcode, float * ymin, float * ymax)
+ short UNUSED(adrcode), float * ymin, float * ymax)
{
SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
@@ -3091,7 +3091,7 @@ static int early_out_mul_input2(struct Sequence *UNUSED(seq),
}
static void store_icu_yrange_noop(struct Sequence * UNUSED(seq),
- short adrcode, float * ymin, float * ymax)
+ short UNUSED(adrcode), float *UNUSED(ymin), float *UNUSED(ymax))
{
/* defaults are fine */
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 58aa171e97b..978b3c9864f 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -678,7 +678,7 @@ static void add_mesh_quad_diag_springs(Object *ob)
}
}
-static void add_2nd_order_roller(Object *ob,float stiffness,int *counter, int addsprings)
+static void add_2nd_order_roller(Object *ob,float UNUSED(stiffness), int *counter, int addsprings)
{
/*assume we have a softbody*/
SoftBody *sb= ob->soft; /* is supposed to be there */
@@ -1029,7 +1029,7 @@ static int query_external_colliders(Scene *scene, Object *me)
/* +++ the aabb "force" section*/
-static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_layer,struct Object *vertexowner,float UNUSED(time))
+static int sb_detect_aabb_collisionCached( float UNUSED(force[3]), unsigned int UNUSED(par_layer),struct Object *vertexowner,float UNUSED(time))
{
Object *ob;
SoftBody *sb=vertexowner->soft;
@@ -1094,7 +1094,7 @@ static int sb_detect_aabb_collisionCached( float force[3], unsigned int par_laye
/* +++ the face external section*/
static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
- float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
+ float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
{
Object *ob;
GHash *hash;
@@ -1192,7 +1192,7 @@ static int sb_detect_face_pointCached(float face_v1[3],float face_v2[3],float fa
static int sb_detect_face_collisionCached(float face_v1[3],float face_v2[3],float face_v3[3],float *damp,
- float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
+ float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
{
Object *ob;
GHash *hash;
@@ -1418,7 +1418,7 @@ static void scan_for_ext_face_forces(Object *ob,float timenow)
/* +++ the spring external section*/
static int sb_detect_edge_collisionCached(float edge_v1[3],float edge_v2[3],float *damp,
- float force[3], unsigned int par_layer,struct Object *vertexowner,float time)
+ float force[3], unsigned int UNUSED(par_layer),struct Object *vertexowner,float time)
{
Object *ob;
GHash *hash;
@@ -1659,7 +1659,7 @@ static void *exec_scan_for_ext_spring_forces(void *data)
return 0;
}
-static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *ptr_to_break_func())
+static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,int totsprings,int *UNUSED(ptr_to_break_func()))
{
ListBase *do_effector = NULL;
ListBase threads;
@@ -1749,7 +1749,7 @@ static int choose_winner(float*w, float* pos,float*a,float*b,float*c,float*ca,fl
static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], float *damp,
- float force[3], unsigned int par_layer,struct Object *vertexowner,
+ float force[3], unsigned int UNUSED(par_layer), struct Object *vertexowner,
float time,float vel[3], float *intrusion)
{
Object *ob= NULL;
@@ -2084,7 +2084,7 @@ static void dfdv_goal(int ia, int ic,float factor)
for(i=0;i<3;i++) nlMatrixAdd(ia+i,ic+i,factor);
}
*/
-static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float forcetime,int nl_flags)
+static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float UNUSED(forcetime), int nl_flags)
{
SoftBody *sb= ob->soft; /* is supposed to be there */
BodyPoint *bp1,*bp2;
@@ -2175,7 +2175,7 @@ static void sb_spring_force(Object *ob,int bpi,BodySpring *bs,float iks,float fo
/* since this is definitely the most CPU consuming task here .. try to spread it */
/* core function _softbody_calc_forces_slice_in_a_thread */
/* result is int to be able to flag user break */
-static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow,int ifirst,int ilast,int *ptr_to_break_func(),ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
+static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, float forcetime, float timenow,int ifirst,int ilast,int *UNUSED(ptr_to_break_func()),ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
{
float iks;
int bb,do_selfcollision,do_springcollision,do_aero;
@@ -2386,7 +2386,7 @@ static void *exec_softbody_calc_forces(void *data)
return 0;
}
-static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *ptr_to_break_func(),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
+static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float timenow,int totpoint,int *UNUSED(ptr_to_break_func()),struct ListBase *do_effector,int do_deflector,float fieldfactor, float windfactor)
{
ListBase threads;
SB_thread_context *sb_threads;
@@ -2444,7 +2444,7 @@ static void sb_cf_threads_run(Scene *scene, Object *ob, float forcetime, float t
MEM_freeN(sb_threads);
}
-static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, float timenow, int nl_flags)
+static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, float timenow, int UNUSED(nl_flags))
{
/* rule we never alter free variables :bp->vec bp->pos in here !
* this will ruin adaptive stepsize AKA heun! (BM)
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index ca1fd80b406..b2e5209a4fc 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -110,6 +110,8 @@ void sound_init(struct Main *bmain)
#ifdef WITH_JACK
AUD_setSyncCallback(sound_sync_callback, bmain);
+#else
+ (void)bmain; /* unused */
#endif
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 6323e1e3c79..26bd981db4a 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -83,13 +83,13 @@ static void *arena_realloc(CCGAllocatorHDL a, void *ptr, int newSize, int oldSiz
}
return p2;
}
-static void arena_free(CCGAllocatorHDL a, void *ptr) {
+static void arena_free(CCGAllocatorHDL UNUSED(a), void *UNUSED(ptr)) {
}
static void arena_release(CCGAllocatorHDL a) {
BLI_memarena_free(a);
}
-static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAging, int useArena, int useFlatSubdiv) {
+static CCGSubSurf *_getSubSurf(CCGSubSurf *prevSS, int subdivLevels, int useAging, int useArena, int UNUSED(useFlatSubdiv)) {
CCGMeshIFC ifc;
CCGSubSurf *ccgSS;
@@ -1146,7 +1146,7 @@ static void ccgDM_drawVerts(DerivedMesh *dm) {
ccgFaceIterator_free(fi);
glEnd();
}
-static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges) {
+static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int UNUSED(drawAllEdges)) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGEdgeIterator *ei = ccgSubSurf_getEdgeIterator(ss);
@@ -1514,7 +1514,7 @@ static void ccgDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *a
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
}
-static void ccgDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned char *col1, unsigned char *col2) {
+static void ccgDM_drawFacesColored(DerivedMesh *dm, int UNUSED(useTwoSided), unsigned char *col1, unsigned char *col2) {
CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGFaceIterator *fi = ccgSubSurf_getFaceIterator(ss);