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authorPeter Schlaile <peter@schlaile.de>2010-11-21 23:00:31 +0300
committerPeter Schlaile <peter@schlaile.de>2010-11-21 23:00:31 +0300
commita0517e63381822651d6dc1582bdddebb141ef936 (patch)
treee02dc79865ffc5f5a7d69f0bb9bd255e76f9a7c4 /source/blender/blenkernel
parenta2dc1fe4b0d011dba00ae685a59985a69d50d736 (diff)
== Sequencer ==
* documented and rewrote the render interface of the sequencer. (now, the geometry / render_type / etc. settings are stored within a seperate structure called SeqRenderData that is passed within the code.) * that fixes * cache problems, since the caching system didn't keep track of proxy files vs. final renders. * is a necessary step, to bring back frame blending in speed effect (the SeqRenderData structure elements are already there) * will make motion blur render options available within the sequencer! * this patch also fixes: * "easy retiming" using speed effects. (in Blender 2.49, you could add a speed effect and resize the source track to retime it to that length) * adds labels for the Original dimensions for Image + Movie tracks (worked in 2.49, too)
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h75
-rw-r--r--source/blender/blenkernel/intern/seqcache.c31
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c220
-rw-r--r--source/blender/blenkernel/intern/sequencer.c339
4 files changed, 386 insertions, 279 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index eef56e5503b..1a9fb2d7404 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -83,6 +83,22 @@ void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int us
seq_end(&iter); \
}
+typedef struct SeqRenderData {
+ struct Main *bmain;
+ struct Scene *scene;
+ int rectx;
+ int recty;
+ int preview_render_size;
+ int motion_blur_samples;
+ float motion_blur_shutter;
+} SeqRenderData;
+
+SeqRenderData seq_new_render_data(
+ struct Main * bmain, struct Scene * scene,
+ int rectx, int recty, int preview_render_size);
+
+int seq_cmp_render_data(SeqRenderData * a, SeqRenderData * b);
+unsigned int seq_hash_render_data(SeqRenderData * a);
/* Wipe effect */
enum {DO_SINGLE_WIPE, DO_DOUBLE_WIPE, DO_BOX_WIPE, DO_CROSS_WIPE,
@@ -129,35 +145,39 @@ struct SeqEffectHandle {
(mixed cases are handled one layer up...) */
struct ImBuf* (*execute)(
- struct Main *bmain,
- struct Scene *scene, struct Sequence *seq, float cfra,
+ SeqRenderData context,
+ struct Sequence *seq, float cfra,
float facf0, float facf1,
- int x, int y, int preview_render_size,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3);
};
/* ********************* prototypes *************** */
-/* sequence.c */
-void printf_strip(struct Sequence *seq);
+/* **********************************************************************
+ * sequence.c
+
+ * sequencer render functions
+ ********************************************************************** */
+
+struct ImBuf *give_ibuf_seq(SeqRenderData context, float cfra, int chanshown);
+struct ImBuf *give_ibuf_seq_threaded(SeqRenderData context, float cfra, int chanshown);
+struct ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, struct Sequence *seq);
+struct ImBuf *give_ibuf_seqbase(SeqRenderData context, float cfra, int chan_shown, struct ListBase *seqbasep);
+void give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chan_shown);
/* apply functions recursively */
int seqbase_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg);
int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg);
-// extern
+/* maintainance functions, mostly for RNA */
+// extern
void seq_free_sequence(struct Scene *scene, struct Sequence *seq);
void seq_free_strip(struct Strip *strip);
void seq_free_editing(struct Scene *scene);
void seq_free_clipboard(void);
struct Editing *seq_give_editing(struct Scene *scene, int alloc);
char *give_seqname(struct Sequence *seq);
-struct ImBuf *give_ibuf_seq(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int preview_render_size);
-struct ImBuf *give_ibuf_seq_threaded(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int preview_render_size);
-struct ImBuf *give_ibuf_seq_direct(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int preview_render_size, struct Sequence *seq);
-struct ImBuf *give_ibuf_seqbase(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chan_shown, int preview_render_size, struct ListBase *seqbasep);
-void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, int render_size);
void calc_sequence(struct Scene *scene, struct Sequence *seq);
void calc_sequence_disp(struct Scene *scene, struct Sequence *seq);
void new_tstripdata(struct Sequence *seq);
@@ -168,14 +188,18 @@ void build_seqar_cb(struct ListBase *seqbase, struct Sequence ***seqar, int *to
int evaluate_seq_frame(struct Scene *scene, int cfra);
struct StripElem *give_stripelem(struct Sequence *seq, int cfra);
-// intern?
+// intern
+void printf_strip(struct Sequence *seq); // debugging function (unused)
void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
int input_have_to_preprocess(
- struct Scene *scene, struct Sequence * seq,
- float cfra, int seqrectx, int seqrecty);
+ SeqRenderData context, struct Sequence * seq, float cfra);
+
+/* **********************************************************************
+ seqcache.c
-/* seqcache.c */
+ Sequencer memory cache management functions
+ ********************************************************************** */
typedef enum {
SEQ_STRIPELEM_IBUF,
@@ -190,22 +214,33 @@ void seq_stripelem_cache_destruct();
void seq_stripelem_cache_cleanup();
struct ImBuf * seq_stripelem_cache_get(
- struct Sequence * seq, int rectx, int recty,
+ SeqRenderData context, struct Sequence * seq,
float cfra, seq_stripelem_ibuf_t type);
void seq_stripelem_cache_put(
- struct Sequence * seq, int rectx, int recty,
+ SeqRenderData context, struct Sequence * seq,
float cfra, seq_stripelem_ibuf_t type, struct ImBuf * nval);
+/* **********************************************************************
+ seqeffects.c
-/* seqeffects.c */
-// intern?
+ Sequencer effect strip managment functions
+ **********************************************************************
+*/
+
+/* intern */
struct SeqEffectHandle get_sequence_blend(struct Sequence *seq);
void sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force);
-// extern
+/* extern */
struct SeqEffectHandle get_sequence_effect(struct Sequence *seq);
int get_sequence_effect_num_inputs(int seq_type);
+
+/* **********************************************************************
+ Sequencer editing functions
+ **********************************************************************
+*/
+
/* for transform but also could use elsewhere */
int seq_tx_get_start(struct Sequence *seq);
int seq_tx_get_end(struct Sequence *seq);
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
index 487ec78b2bd..73351edbdd5 100644
--- a/source/blender/blenkernel/intern/seqcache.c
+++ b/source/blender/blenkernel/intern/seqcache.c
@@ -42,8 +42,7 @@
typedef struct seqCacheKey
{
struct Sequence * seq;
- int rectx;
- int recty;
+ SeqRenderData context;
float cfra;
seq_stripelem_ibuf_t type;
} seqCacheKey;
@@ -64,7 +63,7 @@ static int ibufs_rem = 0;
static unsigned int HashHash(void *key_)
{
seqCacheKey * key = (seqCacheKey*) key_;
- unsigned int rval = key->rectx + key->recty;
+ unsigned int rval = seq_hash_render_data(&key->context);
rval ^= *(unsigned int*) &key->cfra;
rval += key->type;
@@ -99,21 +98,7 @@ static int HashCmp(void *a_, void *b_)
return 1;
}
- if (a->rectx < b->rectx) {
- return -1;
- }
- if (a->rectx > b->rectx) {
- return 1;
- }
-
- if (a->recty < b->recty) {
- return -1;
- }
- if (a->recty > b->recty) {
- return 1;
- }
-
- return 0;
+ return seq_cmp_render_data(&a->context, &b->context);
}
static void HashKeyFree(void *key)
@@ -192,7 +177,7 @@ void seq_stripelem_cache_cleanup()
}
struct ImBuf * seq_stripelem_cache_get(
- struct Sequence * seq, int rectx, int recty,
+ SeqRenderData context, struct Sequence * seq,
float cfra, seq_stripelem_ibuf_t type)
{
seqCacheKey key;
@@ -207,8 +192,7 @@ struct ImBuf * seq_stripelem_cache_get(
}
key.seq = seq;
- key.rectx = rectx;
- key.recty = recty;
+ key.context = context;
key.cfra = cfra - seq->start;
key.type = type;
@@ -224,7 +208,7 @@ struct ImBuf * seq_stripelem_cache_get(
}
void seq_stripelem_cache_put(
- struct Sequence * seq, int rectx, int recty,
+ SeqRenderData context, struct Sequence * seq,
float cfra, seq_stripelem_ibuf_t type, struct ImBuf * i)
{
seqCacheKey * key;
@@ -243,8 +227,7 @@ void seq_stripelem_cache_put(
key = (seqCacheKey*) BLI_mempool_alloc(keypool);
key->seq = seq;
- key->rectx = rectx;
- key->recty = recty;
+ key->context = context;
key->cfra = cfra - seq->start;
key->type = type;
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index f5dc04ca569..2efef52ed3e 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -69,11 +69,13 @@ enum {
};
static struct ImBuf * prepare_effect_imbufs(
- int x, int y,
+ SeqRenderData context,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
struct ImBuf * out;
+ int x = context.rectx;
+ int y = context.recty;
if (!ibuf1 && !ibuf2 && !ibuf3) {
/* hmmm, global float option ? */
@@ -273,9 +275,8 @@ static ImBuf * IMB_cast_away_list(ImBuf * i)
}
static struct ImBuf * do_plugin_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float cfra,
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *seq, float cfra,
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
@@ -285,7 +286,9 @@ static struct ImBuf * do_plugin_effect(
old plugins) do very bad stuff
with imbuf-internals */
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ int x = context.rectx;
+ int y = context.recty;
if(seq->plugin && seq->plugin->doit) {
@@ -524,22 +527,21 @@ static void do_alphaover_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_alphaover_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_alphaover_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_alphaover_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(char*) ibuf1->rect, (char*) ibuf2->rect,
(char*) out->rect);
}
@@ -696,22 +698,22 @@ static void do_alphaunder_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf* do_alphaunder_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(
+ context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_alphaunder_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_alphaunder_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(char*) ibuf1->rect, (char*) ibuf2->rect,
(char*) out->rect);
}
@@ -821,22 +823,22 @@ void do_cross_effect_float(float facf0, float facf1, int x, int y,
/* carefull: also used by speed effect! */
static struct ImBuf* do_cross_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(
+ context, ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_cross_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_cross_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(char*) ibuf1->rect, (char*) ibuf2->rect,
(char*) out->rect);
}
@@ -1088,24 +1090,24 @@ static void do_gammacross_effect_float(float facf0, float UNUSED(facf1),
}
static struct ImBuf * do_gammacross_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context,
+ Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
build_gammatabs();
if (out->rect_float) {
do_gammacross_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_gammacross_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
(unsigned char*) out->rect);
}
@@ -1206,22 +1208,22 @@ static void do_add_effect_float(float facf0, float facf1, int x, int y,
}
}
-static struct ImBuf * do_add_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+static struct ImBuf * do_add_effect(SeqRenderData context,
+ Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_add_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_add_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
(unsigned char*) out->rect);
}
@@ -1323,22 +1325,21 @@ static void do_sub_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_sub_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_sub_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_sub_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(char*) ibuf1->rect, (char*) ibuf2->rect,
(char*) out->rect);
}
@@ -1537,22 +1538,21 @@ static void do_mul_effect_float(float facf0, float facf1, int x, int y,
}
static struct ImBuf * do_mul_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *UNUSED(seq), float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_mul_effect_float(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
ibuf1->rect_float, ibuf2->rect_float,
out->rect_float);
} else {
do_mul_effect_byte(
- facf0, facf1, x, y,
+ facf0, facf1, context.rectx, context.recty,
(unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
(unsigned char*) out->rect);
}
@@ -1993,24 +1993,23 @@ static void do_wipe_effect_float(Sequence *seq, float facf0, float UNUSED(facf1)
}
static struct ImBuf * do_wipe_effect(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *seq, float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
if (out->rect_float) {
do_wipe_effect_float(seq,
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
+ facf0, facf1, context.rectx, context.recty,
+ ibuf1->rect_float, ibuf2->rect_float,
+ out->rect_float);
} else {
do_wipe_effect_byte(seq,
- facf0, facf1, x, y,
- (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
- (unsigned char*) out->rect);
+ facf0, facf1, context.rectx, context.recty,
+ (unsigned char*) ibuf1->rect, (unsigned char*) ibuf2->rect,
+ (unsigned char*) out->rect);
}
return out;
@@ -2062,8 +2061,8 @@ static void copy_transform_effect(Sequence *dst, Sequence *src)
}
static void transform_image(int x, int y, struct ImBuf *ibuf1, struct ImBuf *out,
- float scale_x, float scale_y, float translate_x, float translate_y,
- float rotate, int interpolation)
+ float scale_x, float scale_y, float translate_x, float translate_y,
+ float rotate, int interpolation)
{
int xo, yo, xi, yi;
float xt, yt, xr, yr;
@@ -2144,15 +2143,15 @@ static void do_transform(Scene *scene, Sequence *seq, float UNUSED(facf0), int x
static struct ImBuf * do_transform_effect(
- Main *UNUSED(bmain), Scene *scene, Sequence *seq,float UNUSED(cfra),
- float facf0, float UNUSED(facf1), int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *seq,float UNUSED(cfra),
+ float facf0, float UNUSED(facf1),
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
- do_transform(scene, seq, facf0, x, y, ibuf1, out);
+ do_transform(context.scene, seq, facf0,
+ context.rectx, context.recty, ibuf1, out);
return out;
}
@@ -2660,26 +2659,27 @@ static void do_glow_effect_float(Sequence *seq, int render_size, float facf0, fl
}
static struct ImBuf * do_glow_effect(
- Main *UNUSED(bmain), Scene * scene, Sequence *seq, float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *seq, float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
- int render_size = 100*x/scene->r.xsch;
+ int render_size = 100*context.rectx/context.scene->r.xsch;
if (out->rect_float) {
do_glow_effect_float(seq, render_size,
- facf0, facf1, x, y,
- ibuf1->rect_float, ibuf2->rect_float,
- out->rect_float);
+ facf0, facf1,
+ context.rectx, context.recty,
+ ibuf1->rect_float, ibuf2->rect_float,
+ out->rect_float);
} else {
do_glow_effect_byte(seq, render_size,
- facf0, facf1, x, y,
- (char*) ibuf1->rect, (char*) ibuf2->rect,
- (char*) out->rect);
+ facf0, facf1,
+ context.rectx, context.recty,
+ (char*) ibuf1->rect, (char*) ibuf2->rect,
+ (char*) out->rect);
}
return out;
@@ -2723,18 +2723,19 @@ static int early_out_color(struct Sequence *UNUSED(seq),
}
static struct ImBuf * do_solid_color(
- Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *seq, float UNUSED(cfra),
- float facf0, float facf1, int x, int y,
- int UNUSED(preview_render_size),
+ SeqRenderData context, Sequence *seq, float UNUSED(cfra),
+ float facf0, float facf1,
struct ImBuf *ibuf1, struct ImBuf *ibuf2,
struct ImBuf *ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
SolidColorVars *cv = (SolidColorVars *)seq->effectdata;
unsigned char *rect;
float *rect_float;
+ int x = context.rectx;
+ int y = context.recty;
if (out->rect) {
unsigned char col0[3];
@@ -2819,9 +2820,8 @@ static int early_out_multicam(struct Sequence *UNUSED(seq), float UNUSED(facf0),
}
static struct ImBuf * do_multicam(
- Main *bmain, Scene *scene, Sequence *seq, float cfra,
- float UNUSED(facf0), float UNUSED(facf1), int x, int y,
- int preview_render_size,
+ SeqRenderData context, Sequence *seq, float cfra,
+ float UNUSED(facf0), float UNUSED(facf1),
struct ImBuf *UNUSED(ibuf1), struct ImBuf *UNUSED(ibuf2),
struct ImBuf *UNUSED(ibuf3))
{
@@ -2834,7 +2834,7 @@ static struct ImBuf * do_multicam(
return 0;
}
- ed = scene->ed;
+ ed = context.scene->ed;
if (!ed) {
return 0;
}
@@ -2843,13 +2843,12 @@ static struct ImBuf * do_multicam(
return 0;
}
- i = give_ibuf_seqbase(bmain, scene, x, y, cfra, seq->multicam_source,
- preview_render_size, seqbasep);
+ i = give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep);
if (!i) {
return 0;
}
- if (input_have_to_preprocess(scene, seq, cfra, x, y)) {
+ if (input_have_to_preprocess(context, seq, cfra)) {
out = IMB_dupImBuf(i);
IMB_freeImBuf(i);
} else {
@@ -2940,6 +2939,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
float fallback_fac = 1.0f;
SpeedControlVars * v = (SpeedControlVars *)seq->effectdata;
FCurve *fcu= NULL;
+ int flags = v->flags;
/* if not already done, load / initialize data */
get_sequence_effect(seq);
@@ -2965,12 +2965,25 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
v->frameMap = MEM_callocN(sizeof(float) * v->length,
"speedcontrol frameMap");
}
-
- /* if there is no fcurve, use value as simple multiplier */
- if (!fcu)
- fallback_fac = seq->speed_fader; /* same as speed_factor in rna*/
- if (v->flags & SEQ_SPEED_INTEGRATE) {
+ fallback_fac = 1.0;
+
+ if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
+ if (seq->seq1->enddisp != seq->seq1->start
+ && seq->seq1->len != 0) {
+ fallback_fac = (float) seq->seq1->len /
+ (float) (seq->seq1->enddisp - seq->seq1->start);
+ flags = SEQ_SPEED_INTEGRATE;
+ fcu = NULL;
+ }
+ } else {
+ /* if there is no fcurve, use value as simple multiplier */
+ if (!fcu) {
+ fallback_fac = seq->speed_fader; /* same as speed_factor in rna*/
+ }
+ }
+
+ if (flags & SEQ_SPEED_INTEGRATE) {
float cursor = 0;
float facf;
@@ -3006,7 +3019,7 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
facf = fallback_fac;
}
- if (v->flags & SEQ_SPEED_COMPRESS_IPO_Y) {
+ if (flags & SEQ_SPEED_COMPRESS_IPO_Y) {
facf *= seq->seq1->len;
}
facf *= v->globalSpeed;
@@ -3021,19 +3034,6 @@ void sequence_effect_speed_rebuild_map(Scene *scene, Sequence * seq, int force)
}
}
-/*
- simply reuse do_cross_effect for blending...
-
-static void do_speed_effect(Sequence * seq,int cfra,
- float facf0, float facf1, int x, int y,
- struct ImBuf *ibuf1, struct ImBuf *ibuf2,
- struct ImBuf *ibuf3, struct ImBuf *out)
-{
-
-}
-*/
-
-
/* **********************************************************************
sequence effect factory
********************************************************************** */
@@ -3111,15 +3111,17 @@ static void get_default_fac_fade(struct Sequence *seq, float cfra,
*facf1 /= seq->len;
}
-static struct ImBuf * do_overdrop_effect(Main *UNUSED(bmain), Scene *UNUSED(scene), Sequence *UNUSED(seq), float UNUSED(cfra),
+static struct ImBuf * do_overdrop_effect(SeqRenderData context,
+ Sequence *UNUSED(seq),
+ float UNUSED(cfra),
float facf0, float facf1,
- int x, int y,
- int UNUSED(preview_render_size),
struct ImBuf * ibuf1,
struct ImBuf * ibuf2,
struct ImBuf * ibuf3)
{
- struct ImBuf * out = prepare_effect_imbufs(x, y, ibuf1, ibuf2, ibuf3);
+ struct ImBuf * out = prepare_effect_imbufs(context,ibuf1, ibuf2, ibuf3);
+ int x = context.rectx;
+ int y = context.recty;
if (out->rect_float) {
do_drop_effect_float(
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 4272e317cc7..9059d35cac3 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -242,6 +242,94 @@ void seq_free_editing(Scene *scene)
MEM_freeN(ed);
}
+/* **********************************************************************
+ * sequencer pipeline functions
+ ********************************************************************** */
+
+SeqRenderData seq_new_render_data(
+ struct Main * bmain, struct Scene * scene,
+ int rectx, int recty, int preview_render_size)
+{
+ SeqRenderData rval;
+
+ rval.bmain = bmain;
+ rval.scene = scene;
+ rval.rectx = rectx;
+ rval.recty = recty;
+ rval.preview_render_size = preview_render_size;
+ rval.motion_blur_samples = 0;
+ rval.motion_blur_shutter = 0;
+
+ return rval;
+}
+
+int seq_cmp_render_data(SeqRenderData * a, SeqRenderData * b)
+{
+ if (a->preview_render_size < b->preview_render_size) {
+ return -1;
+ }
+ if (a->preview_render_size > b->preview_render_size) {
+ return 1;
+ }
+
+ if (a->rectx < b->rectx) {
+ return -1;
+ }
+ if (a->rectx > b->rectx) {
+ return 1;
+ }
+
+ if (a->recty < b->recty) {
+ return -1;
+ }
+ if (a->recty > b->recty) {
+ return 1;
+ }
+
+ if (a->bmain < b->bmain) {
+ return -1;
+ }
+ if (a->bmain > b->bmain) {
+ return 1;
+ }
+
+ if (a->scene < b->scene) {
+ return -1;
+ }
+ if (a->scene > b->scene) {
+ return 1;
+ }
+
+ if (a->motion_blur_shutter < b->motion_blur_shutter) {
+ return -1;
+ }
+ if (a->motion_blur_shutter > b->motion_blur_shutter) {
+ return 1;
+ }
+
+ if (a->motion_blur_samples < b->motion_blur_samples) {
+ return -1;
+ }
+ if (a->motion_blur_samples > b->motion_blur_samples) {
+ return 1;
+ }
+
+ return 0;
+}
+
+unsigned int seq_hash_render_data(SeqRenderData * a)
+{
+ unsigned int rval = a->rectx + a->recty;
+
+ rval ^= a->preview_render_size;
+ rval ^= ((intptr_t) a->bmain) << 6;
+ rval ^= ((intptr_t) a->scene) << 6;
+ rval ^= (int) (a->motion_blur_shutter * 100.0) << 10;
+ rval ^= a->motion_blur_samples << 24;
+
+ return rval;
+}
+
/* ************************* itterator ************************** */
/* *************** (replaces old WHILE_SEQ) ********************* */
/* **************** use now SEQ_BEGIN() SEQ_END ***************** */
@@ -1024,7 +1112,7 @@ static int get_shown_sequences( ListBase * seqbasep, int cfra, int chanshown, Se
#define PROXY_MAXFILE (2*FILE_MAXDIR+FILE_MAXFILE)
-static int seq_proxy_get_fname(Scene *UNUSED(scene), Sequence * seq, int cfra, char * name, int preview_render_size)
+static int seq_proxy_get_fname(SeqRenderData context, Sequence * seq, int cfra, char * name)
{
int frameno;
char dir[FILE_MAXDIR];
@@ -1055,17 +1143,19 @@ static int seq_proxy_get_fname(Scene *UNUSED(scene), Sequence * seq, int cfra, c
switch(seq->type) {
case SEQ_IMAGE:
snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir,
- preview_render_size, give_stripelem(seq, cfra)->name);
+ context.preview_render_size,
+ give_stripelem(seq, cfra)->name);
frameno = 1;
break;
case SEQ_MOVIE:
frameno = (int) give_stripelem_index(seq, cfra) + seq->anim_startofs;
snprintf(name, PROXY_MAXFILE, "%s/%s/%d/####", dir,
- seq->strip->stripdata->name, preview_render_size);
+ seq->strip->stripdata->name, context.preview_render_size);
break;
default:
frameno = (int) give_stripelem_index(seq, cfra) + seq->anim_startofs;
- snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, preview_render_size);
+ snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir,
+ context.preview_render_size);
}
BLI_path_abs(name, G.main->name);
@@ -1076,7 +1166,7 @@ static int seq_proxy_get_fname(Scene *UNUSED(scene), Sequence * seq, int cfra, c
return TRUE;
}
-static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, int preview_render_size)
+static struct ImBuf * seq_proxy_fetch(SeqRenderData context, Sequence * seq, int cfra)
{
char name[PROXY_MAXFILE];
@@ -1085,14 +1175,14 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in
}
/* rendering at 100% ? No real sense in proxy-ing, right? */
- if (preview_render_size == 100) {
+ if (context.preview_render_size == 100) {
return 0;
}
if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
int frameno = (int) give_stripelem_index(seq, cfra) + seq->anim_startofs;
if (seq->strip->proxy->anim == NULL) {
- if (seq_proxy_get_fname(scene, seq, cfra, name, preview_render_size)==0) {
+ if (seq_proxy_get_fname(context, seq, cfra, name)==0) {
return 0;
}
@@ -1105,7 +1195,7 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in
return IMB_anim_absolute(seq->strip->proxy->anim, frameno);
}
- if (seq_proxy_get_fname(scene, seq, cfra, name, preview_render_size)==0) {
+ if (seq_proxy_get_fname(context, seq, cfra, name) == 0) {
return 0;
}
@@ -1437,12 +1527,12 @@ static void color_balance(Sequence * seq, ImBuf* ibuf, float mul)
*/
int input_have_to_preprocess(
- Scene *UNUSED(scene), Sequence * seq, float UNUSED(cfra), int UNUSED(seqrectx), int UNUSED(seqrecty))
+ SeqRenderData UNUSED(context), Sequence * seq, float cfra)
{
float mul;
if (seq->flag & (SEQ_FILTERY|SEQ_USE_CROP|SEQ_USE_TRANSFORM|SEQ_FLIPX|
- SEQ_FLIPY|SEQ_USE_COLOR_BALANCE|SEQ_MAKE_PREMUL)) {
+ SEQ_FLIPY|SEQ_USE_COLOR_BALANCE|SEQ_MAKE_PREMUL)) {
return TRUE;
}
@@ -1464,7 +1554,7 @@ int input_have_to_preprocess(
}
static ImBuf * input_preprocess(
- Scene *scene, Sequence *seq, float UNUSED(cfra), int seqrectx, int seqrecty, ImBuf * ibuf)
+ SeqRenderData context, Sequence *seq, float UNUSED(cfra), ImBuf * ibuf)
{
float mul;
@@ -1493,8 +1583,8 @@ static ImBuf * input_preprocess(
dy = sy;
if (seq->flag & SEQ_USE_TRANSFORM) {
- dx = scene->r.xsch;
- dy = scene->r.ysch;
+ dx = context.scene->r.xsch;
+ dy = context.scene->r.ysch;
}
if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x ||
@@ -1576,30 +1666,30 @@ static ImBuf * input_preprocess(
}
- if(ibuf->x != seqrectx || ibuf->y != seqrecty ) {
- if(scene->r.mode & R_OSA) {
- IMB_scaleImBuf(ibuf, (short)seqrectx, (short)seqrecty);
+ if(ibuf->x != context.rectx || ibuf->y != context.recty ) {
+ if(context.scene->r.mode & R_OSA) {
+ IMB_scaleImBuf(ibuf, (short)context.rectx, (short)context.recty);
} else {
- IMB_scalefastImBuf(ibuf, (short)seqrectx, (short)seqrecty);
+ IMB_scalefastImBuf(ibuf, (short)context.rectx, (short)context.recty);
}
}
return ibuf;
}
-static ImBuf * copy_from_ibuf_still(Sequence * seq, float nr,
- int seqrectx, int seqrecty)
+static ImBuf * copy_from_ibuf_still(SeqRenderData context, Sequence * seq,
+ float nr)
{
ImBuf * rval = 0;
ImBuf * ibuf = 0;
if (nr == 0) {
ibuf = seq_stripelem_cache_get(
- seq, seqrectx, seqrecty, seq->start,
+ context, seq, seq->start,
SEQ_STRIPELEM_IBUF_STARTSTILL);
}
if (nr == seq->len - 1) {
ibuf = seq_stripelem_cache_get(
- seq, seqrectx, seqrecty, seq->start,
+ context, seq, seq->start,
SEQ_STRIPELEM_IBUF_ENDSTILL);
}
@@ -1611,17 +1701,17 @@ static ImBuf * copy_from_ibuf_still(Sequence * seq, float nr,
return rval;
}
-static void copy_to_ibuf_still(Sequence * seq, float nr,
+static void copy_to_ibuf_still(SeqRenderData context, Sequence * seq, float nr,
ImBuf * ibuf)
{
if (nr == 0) {
seq_stripelem_cache_put(
- seq, 0, 0, seq->start,
+ context, seq, seq->start,
SEQ_STRIPELEM_IBUF_STARTSTILL, ibuf);
}
if (nr == seq->len - 1) {
seq_stripelem_cache_put(
- seq, 0, 0, seq->start,
+ context, seq, seq->start,
SEQ_STRIPELEM_IBUF_ENDSTILL, ibuf);
}
}
@@ -1630,15 +1720,15 @@ static void copy_to_ibuf_still(Sequence * seq, float nr,
strip rendering functions
********************************************************************** */
-static ImBuf* seq_render_strip_stack( Main *bmain, Scene *scene, ListBase *seqbasep,
- float cfra, int chanshown, int preview_render_size, int seqrectx, int seqrecty);
+static ImBuf* seq_render_strip_stack(
+ SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown);
-static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float cfra,
- int preview_render_size, int seqrectx, int seqrecty);
+static ImBuf * seq_render_strip(
+ SeqRenderData context, Sequence * seq, float cfra);
-static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra,
- Sequence *seq, int preview_render_size, int seqrectx, int seqrecty)
+static ImBuf* seq_render_effect_strip_impl(
+ SeqRenderData context, Sequence *seq, float cfra)
{
float fac, facf;
int early_out;
@@ -1654,21 +1744,22 @@ static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra
input[0] = seq->seq1; input[1] = seq->seq2; input[2] = seq->seq3;
if (!sh.execute) { /* effect not supported in this version... */
- out = IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect);
+ out = IMB_allocImBuf((short)context.rectx,
+ (short)context.recty, 32, IB_rect);
return out;
}
if (seq->flag & SEQ_USE_EFFECT_DEFAULT_FADE) {
sh.get_default_fac(seq, cfra, &fac, &facf);
- if ((scene->r.mode & R_FIELDS)==0)
+ if ((context.scene->r.mode & R_FIELDS)==0)
facf= fac;
}
else {
- fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "effect_fader", 0);
+ fcu = id_data_find_fcurve(&context.scene->id, seq, &RNA_Sequence, "effect_fader", 0);
if (fcu) {
fac = facf = evaluate_fcurve(fcu, cfra);
- if( scene->r.mode & R_FIELDS ) {
+ if( context.scene->r.mode & R_FIELDS ) {
facf = evaluate_fcurve(fcu, cfra + 0.5);
}
} else {
@@ -1680,27 +1771,26 @@ static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra
switch (early_out) {
case EARLY_NO_INPUT:
- out = sh.execute(bmain, scene, seq, cfra, fac, facf,
- seqrectx, seqrecty, preview_render_size, NULL, NULL, NULL);
+ out = sh.execute(context, seq, cfra, fac, facf,
+ NULL, NULL, NULL);
case EARLY_DO_EFFECT:
for(i=0; i<3; i++) {
if(input[i])
- ibuf[i] = seq_render_strip(bmain, scene, input[i], cfra,
- preview_render_size, seqrectx, seqrecty);
+ ibuf[i] = seq_render_strip(
+ context, input[i], cfra);
}
if (ibuf[0] && ibuf[1]) {
- out = sh.execute(bmain, scene, seq, cfra, fac, facf, seqrectx, seqrecty,
- preview_render_size, ibuf[0], ibuf[1], ibuf[2]);
+ out = sh.execute(context, seq, cfra, fac, facf,
+ ibuf[0], ibuf[1], ibuf[2]);
}
break;
case EARLY_USE_INPUT_1:
if (input[0]) {
- ibuf[0] = seq_render_strip(bmain, scene, input[0], cfra,
- preview_render_size, seqrectx, seqrecty);
+ ibuf[0] = seq_render_strip(context, input[0], cfra);
}
if (ibuf[0]) {
- if (input_have_to_preprocess(scene, seq, cfra, seqrectx, seqrecty)) {
+ if (input_have_to_preprocess(context, seq, cfra)) {
out = IMB_dupImBuf(ibuf[0]);
} else {
out = ibuf[0];
@@ -1710,11 +1800,10 @@ static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra
break;
case EARLY_USE_INPUT_2:
if (input[1]) {
- ibuf[1] = seq_render_strip(bmain, scene, input[1], cfra,
- preview_render_size, seqrectx, seqrecty);
+ ibuf[1] = seq_render_strip(context, input[1], cfra);
}
if (ibuf[1]) {
- if (input_have_to_preprocess(scene, seq, cfra, seqrectx, seqrecty)) {
+ if (input_have_to_preprocess(context, seq, cfra)) {
out = IMB_dupImBuf(ibuf[1]);
} else {
out = ibuf[1];
@@ -1729,7 +1818,7 @@ static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra
}
if (out == NULL) {
- out = IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect);
+ out = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
}
return out;
@@ -1737,7 +1826,7 @@ static ImBuf* seq_render_effect_strip_impl(Main *bmain, Scene *scene, float cfra
static ImBuf * seq_render_scene_strip_impl(
- Main *bmain, Scene * scene, Sequence * seq, float nr, int seqrectx, int seqrecty)
+ SeqRenderData context, Sequence * seq, float nr)
{
ImBuf * ibuf = 0;
float frame= seq->sfra + nr + seq->anim_startofs;
@@ -1795,8 +1884,8 @@ static ImBuf * seq_render_scene_strip_impl(
oldcamera= seq->scene->camera;
/* prevent eternal loop */
- doseq= scene->r.scemode & R_DOSEQ;
- scene->r.scemode &= ~R_DOSEQ;
+ doseq= context.scene->r.scemode & R_DOSEQ;
+ context.scene->r.scemode &= ~R_DOSEQ;
seq->scene->r.cfra= frame;
if(seq->scene_camera)
@@ -1810,25 +1899,25 @@ static ImBuf * seq_render_scene_strip_impl(
seq->scene->markers.first= seq->scene->markers.last= NULL;
#endif
- if(sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (seq->scene == scene || have_seq==0) && seq->scene->camera) {
+ if(sequencer_view3d_cb && BLI_thread_is_main() && doseq_gl && (seq->scene == context.scene || have_seq==0) && seq->scene->camera) {
/* for old scened this can be uninitialized, should probably be added to do_versions at some point if the functionality stays */
- if(scene->r.seq_prev_type==0)
- scene->r.seq_prev_type = 3 /* ==OB_SOLID */;
+ if(context.scene->r.seq_prev_type==0)
+ context.scene->r.seq_prev_type = 3 /* ==OB_SOLID */;
/* opengl offscreen render */
- scene_update_for_newframe(bmain, seq->scene, seq->scene->lay);
- ibuf= sequencer_view3d_cb(seq->scene, seqrectx, seqrecty, IB_rect, scene->r.seq_prev_type);
+ scene_update_for_newframe(context.bmain, seq->scene, seq->scene->lay);
+ ibuf= sequencer_view3d_cb(seq->scene, context.rectx, context.recty, IB_rect, context.scene->r.seq_prev_type);
}
else {
Render *re = RE_GetRender(sce->id.name);
RenderResult rres;
/* XXX: this if can be removed when sequence preview rendering uses the job system */
- if(rendering || scene != sce) {
+ if(rendering || context.scene != sce) {
if(re==NULL)
re= RE_NewRender(sce->id.name);
- RE_BlenderFrame(re, bmain, sce, NULL, sce->lay, frame, FALSE);
+ RE_BlenderFrame(re, context.bmain, sce, NULL, sce->lay, frame, FALSE);
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
G.rendering = rendering;
@@ -1859,7 +1948,7 @@ static ImBuf * seq_render_scene_strip_impl(
}
/* restore */
- scene->r.scemode |= doseq;
+ context.scene->r.scemode |= doseq;
seq->scene->r.cfra = oldcfra;
seq->scene->camera= oldcamera;
@@ -1872,27 +1961,26 @@ static ImBuf * seq_render_scene_strip_impl(
return ibuf;
}
-static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float cfra,
- int preview_render_size, int seqrectx, int seqrecty)
+static ImBuf * seq_render_strip(SeqRenderData context, Sequence * seq, float cfra)
{
ImBuf * ibuf = NULL;
char name[FILE_MAXDIR+FILE_MAXFILE];
- int use_preprocess = input_have_to_preprocess(scene, seq, cfra, seqrectx, seqrecty);
+ int use_preprocess = input_have_to_preprocess(context, seq, cfra);
float nr = give_stripelem_index(seq, cfra);
/* all effects are handled similarly with the exception of speed effect */
int type = (seq->type & SEQ_EFFECT && seq->type != SEQ_SPEED) ? SEQ_EFFECT : seq->type;
- ibuf = seq_stripelem_cache_get(seq, seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF);
+ ibuf = seq_stripelem_cache_get(context, seq, cfra, SEQ_STRIPELEM_IBUF);
if (ibuf == NULL)
- ibuf = copy_from_ibuf_still(seq,nr,seqrectx,seqrecty);
+ ibuf = copy_from_ibuf_still(context, seq, nr);
/* currently, we cache preprocessed images */
if (ibuf)
use_preprocess = FALSE;
if (ibuf == NULL)
- ibuf = seq_proxy_fetch(scene, seq, cfra, preview_render_size);
+ ibuf = seq_proxy_fetch(context, seq, cfra);
if(ibuf == NULL) switch(type) {
case SEQ_META:
@@ -1900,8 +1988,9 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
ImBuf * meta_ibuf = NULL;
if(seq->seqbase.first)
- meta_ibuf = seq_render_strip_stack(bmain, scene, &seq->seqbase,
- seq->start + nr, 0, preview_render_size, seqrectx, seqrecty);
+ meta_ibuf = seq_render_strip_stack(
+ context, &seq->seqbase,
+ seq->start + nr, 0);
if(meta_ibuf) {
ibuf = meta_ibuf;
@@ -1922,13 +2011,12 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
float f_cfra;
SpeedControlVars * s = (SpeedControlVars *)seq->effectdata;
- sequence_effect_speed_rebuild_map(scene, seq, 0);
+ sequence_effect_speed_rebuild_map(context.scene,seq, 0);
/* weeek! */
f_cfra = seq->start + s->frameMap[(int) nr];
- child_ibuf = seq_render_strip(bmain, scene, seq->seq1, f_cfra, preview_render_size,
- seqrectx, seqrecty);
+ child_ibuf = seq_render_strip(context,seq->seq1,f_cfra);
if (child_ibuf) {
ibuf = child_ibuf;
@@ -1944,8 +2032,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
}
case SEQ_EFFECT:
{
- ibuf = seq_render_effect_strip_impl(bmain, scene, cfra, seq, preview_render_size,
- seqrectx, seqrecty);
+ ibuf = seq_render_effect_strip_impl(context, seq, cfra);
break;
}
case SEQ_IMAGE:
@@ -1966,7 +2053,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
if(ibuf->profile == IB_PROFILE_LINEAR_RGB)
IMB_convert_profile(ibuf, IB_PROFILE_NONE);
- copy_to_ibuf_still(seq, nr, ibuf);
+ copy_to_ibuf_still(context, seq, nr, ibuf);
}
break;
}
@@ -1977,7 +2064,7 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
BLI_path_abs(name, G.main->name);
seq->anim = openanim(name, IB_rect |
- ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0));
+ ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0));
}
if(seq->anim) {
@@ -1988,28 +2075,28 @@ static ImBuf * seq_render_strip(Main *bmain, Scene *scene, Sequence * seq, float
imb_freerectImBuf(ibuf);
}
- copy_to_ibuf_still(seq, nr, ibuf);
+ copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
case SEQ_SCENE:
{ // scene can be NULL after deletions
- ibuf = seq_render_scene_strip_impl(bmain, scene, seq, nr, seqrectx, seqrecty);
+ ibuf = seq_render_scene_strip_impl(context, seq, nr);
- copy_to_ibuf_still(seq, nr, ibuf);
+ copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
}
if (ibuf == NULL)
- ibuf = IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect);
+ ibuf = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
- if (ibuf->x != seqrectx || ibuf->y != seqrecty)
+ if (ibuf->x != context.rectx || ibuf->y != context.recty)
use_preprocess = TRUE;
if (use_preprocess)
- ibuf = input_preprocess(scene, seq, cfra, seqrectx, seqrecty, ibuf);
+ ibuf = input_preprocess(context, seq, cfra, ibuf);
- seq_stripelem_cache_put(seq, seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF, ibuf);
+ seq_stripelem_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
return ibuf;
}
@@ -2053,8 +2140,7 @@ static int seq_get_early_out_for_blend_mode(Sequence * seq)
}
static ImBuf* seq_render_strip_stack(
- Main *bmain, Scene *scene, ListBase *seqbasep, float cfra, int chanshown,
- int preview_render_size, int seqrectx, int seqrecty)
+ SeqRenderData context, ListBase *seqbasep, float cfra, int chanshown)
{
Sequence* seq_arr[MAXSEQ+1];
int count;
@@ -2075,15 +2161,17 @@ static ImBuf* seq_render_strip_stack(
}
#endif
- out = seq_stripelem_cache_get(seq_arr[count - 1], seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP);
+ out = seq_stripelem_cache_get(context, seq_arr[count - 1],
+ cfra, SEQ_STRIPELEM_IBUF_COMP);
if (out) {
return out;
}
if(count == 1) {
- out = seq_render_strip(bmain, scene, seq_arr[0], cfra, preview_render_size, seqrectx, seqrecty);
- seq_stripelem_cache_put(seq_arr[0], seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP, out);
+ out = seq_render_strip(context, seq_arr[0], cfra);
+ seq_stripelem_cache_put(context, seq_arr[0], cfra,
+ SEQ_STRIPELEM_IBUF_COMP, out);
return out;
}
@@ -2093,13 +2181,14 @@ static ImBuf* seq_render_strip_stack(
int early_out;
Sequence *seq = seq_arr[i];
- out = seq_stripelem_cache_get(seq, seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP);
+ out = seq_stripelem_cache_get(
+ context, seq, cfra, SEQ_STRIPELEM_IBUF_COMP);
if (out) {
break;
}
if (seq->blend_mode == SEQ_BLEND_REPLACE) {
- out = seq_render_strip(bmain, scene, seq, cfra, preview_render_size, seqrectx, seqrecty);
+ out = seq_render_strip(context, seq, cfra);
break;
}
@@ -2108,16 +2197,16 @@ static ImBuf* seq_render_strip_stack(
switch (early_out) {
case EARLY_NO_INPUT:
case EARLY_USE_INPUT_2:
- out = seq_render_strip(bmain, scene, seq, cfra, preview_render_size, seqrectx, seqrecty);
+ out = seq_render_strip(context, seq, cfra);
break;
case EARLY_USE_INPUT_1:
if (i == 0) {
- out = IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect);
+ out = IMB_allocImBuf((short)context.rectx, (short)context.recty, 32, IB_rect);
}
break;
case EARLY_DO_EFFECT:
if (i == 0) {
- out = seq_render_strip(bmain, scene, seq, cfra, preview_render_size, seqrectx, seqrecty);
+ out = seq_render_strip(context, seq, cfra);
}
break;
@@ -2127,7 +2216,8 @@ static ImBuf* seq_render_strip_stack(
}
}
- seq_stripelem_cache_put(seq_arr[i], seqrectx, seqrecty, cfra, SEQ_STRIPELEM_IBUF_COMP, out);
+ seq_stripelem_cache_put(context, seq_arr[i], cfra,
+ SEQ_STRIPELEM_IBUF_COMP, out);
i++;
@@ -2138,29 +2228,27 @@ static ImBuf* seq_render_strip_stack(
if (seq_get_early_out_for_blend_mode(seq) == EARLY_DO_EFFECT) {
struct SeqEffectHandle sh = get_sequence_blend(seq);
ImBuf * ibuf1 = out;
- ImBuf * ibuf2 = seq_render_strip(bmain, scene, seq, cfra, preview_render_size,
- seqrectx, seqrecty);
+ ImBuf * ibuf2 = seq_render_strip(context, seq, cfra);
float facf = seq->blend_opacity / 100.0;
int swap_input = seq_must_swap_input_in_blend_mode(seq);
- int x= seqrectx;
- int y= seqrecty;
-
if (swap_input) {
- out = sh.execute(bmain, scene, seq, cfra, facf, facf, x, y,
- preview_render_size, ibuf2, ibuf1, 0);
+ out = sh.execute(context, seq, cfra,
+ facf, facf,
+ ibuf2, ibuf1, 0);
} else {
- out = sh.execute(bmain, scene, seq, cfra, facf, facf, x, y,
- preview_render_size, ibuf1, ibuf2, 0);
+ out = sh.execute(context, seq, cfra,
+ facf, facf,
+ ibuf1, ibuf2, 0);
}
IMB_freeImBuf(ibuf1);
IMB_freeImBuf(ibuf2);
}
- seq_stripelem_cache_put(seq_arr[i], seqrectx, seqrecty, cfra,
- SEQ_STRIPELEM_IBUF_COMP, out);
+ seq_stripelem_cache_put(context, seq_arr[i], cfra,
+ SEQ_STRIPELEM_IBUF_COMP, out);
}
return out;
@@ -2171,9 +2259,9 @@ static ImBuf* seq_render_strip_stack(
* you have to free after usage!
*/
-ImBuf *give_ibuf_seq(Main *bmain, Scene *scene, int rectx, int recty, int cfra, int chanshown, int preview_render_size)
+ImBuf *give_ibuf_seq(SeqRenderData context, float cfra, int chanshown)
{
- Editing *ed= seq_give_editing(scene, FALSE);
+ Editing *ed= seq_give_editing(context.scene, FALSE);
int count;
ListBase *seqbasep;
@@ -2187,19 +2275,18 @@ ImBuf *give_ibuf_seq(Main *bmain, Scene *scene, int rectx, int recty, int cfra,
seqbasep= ed->seqbasep;
}
- return seq_render_strip_stack(bmain, scene, seqbasep, cfra, chanshown,
- preview_render_size, rectx, recty);
+ return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
}
-ImBuf *give_ibuf_seqbase(Main *bmain, Scene *scene, int rectx, int recty, int cfra, int chanshown, int preview_render_size, ListBase *seqbasep)
+ImBuf *give_ibuf_seqbase(SeqRenderData context, float cfra, int chanshown, ListBase *seqbasep)
{
- return seq_render_strip_stack(bmain, scene, seqbasep, cfra, chanshown, preview_render_size, rectx, recty);
+ return seq_render_strip_stack(context, seqbasep, cfra, chanshown);
}
-ImBuf *give_ibuf_seq_direct(Main *bmain, Scene *scene, int rectx, int recty, int cfra, int preview_render_size, Sequence *seq)
+ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, Sequence *seq)
{
- return seq_render_strip(bmain, scene, seq, cfra, preview_render_size, rectx, recty);
+ return seq_render_strip(context, seq, cfra);
}
#if 0
@@ -2249,7 +2336,7 @@ typedef struct PrefetchQueueElem {
int rectx;
int recty;
- int cfra;
+ float cfra;
int chanshown;
int preview_render_size;
@@ -2409,7 +2496,7 @@ static void seq_stop_threads()
}
#endif
-void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, int preview_render_size)
+void give_ibuf_prefetch_request(SeqRenderData context, float cfra, int chanshown)
{
PrefetchQueueElem *e;
if (seq_thread_shutdown) {
@@ -2417,11 +2504,11 @@ void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, i
}
e = MEM_callocN(sizeof(PrefetchQueueElem), "prefetch_queue_elem");
- e->rectx = rectx;
- e->recty = recty;
+ e->rectx = context.rectx;
+ e->recty = context.recty;
e->cfra = cfra;
e->chanshown = chanshown;
- e->preview_render_size = preview_render_size;
+ e->preview_render_size = context.preview_render_size;
e->monoton_cfra = monoton_cfra++;
pthread_mutex_lock(&queue_lock);
@@ -2464,13 +2551,13 @@ static void seq_wait_for_prefetch_ready()
}
#endif
-ImBuf *give_ibuf_seq_threaded(Main *bmain, Scene *scene, int rectx, int recty, int cfra, int chanshown, int preview_render_size)
+ImBuf *give_ibuf_seq_threaded(SeqRenderData context, float cfra, int chanshown)
{
PrefetchQueueElem *e = NULL;
int found_something = FALSE;
if (seq_thread_shutdown) {
- return give_ibuf_seq(bmain, scene, rectx, recty, cfra, chanshown, preview_render_size);
+ return give_ibuf_seq(context, cfra, chanshown);
}
while (!e) {
@@ -2480,9 +2567,9 @@ ImBuf *give_ibuf_seq_threaded(Main *bmain, Scene *scene, int rectx, int recty, i
for (e = prefetch_done.first; e; e = e->next) {
if (cfra == e->cfra &&
chanshown == e->chanshown &&
- rectx == e->rectx &&
- recty == e->recty &&
- preview_render_size == e->preview_render_size) {
+ context.rectx == e->rectx &&
+ context.recty == e->recty &&
+ context.preview_render_size == e->preview_render_size) {
success = TRUE;
found_something = TRUE;
break;
@@ -2493,9 +2580,9 @@ ImBuf *give_ibuf_seq_threaded(Main *bmain, Scene *scene, int rectx, int recty, i
for (e = prefetch_wait.first; e; e = e->next) {
if (cfra == e->cfra &&
chanshown == e->chanshown &&
- rectx == e->rectx &&
- recty == e->recty &&
- preview_render_size == e->preview_render_size) {
+ context.rectx == e->rectx &&
+ context.recty == e->recty &&
+ context.preview_render_size == e->preview_render_size) {
found_something = TRUE;
break;
}
@@ -2510,9 +2597,9 @@ ImBuf *give_ibuf_seq_threaded(Main *bmain, Scene *scene, int rectx, int recty, i
if (tslot->current &&
cfra == tslot->current->cfra &&
chanshown == tslot->current->chanshown &&
- rectx == tslot->current->rectx &&
- recty == tslot->current->recty &&
- preview_render_size== tslot->current->preview_render_size){
+ context.rectx == tslot->current->rectx &&
+ context.recty == tslot->current->recty &&
+ context.preview_render_size== tslot->current->preview_render_size){
found_something = TRUE;
break;
}