diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-27 02:22:45 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-05-27 02:22:45 +0400 |
commit | b6a9a953bc6aa7d81921a796e8ce1123fdedefc7 (patch) | |
tree | 44c587b017c6915bb750560fb56a0a7782358c07 /source/blender/blenkernel | |
parent | a5152b7ca0d6d7f340b1955c0e8a15ba23fda336 (diff) | |
parent | eda0f3b1863e2e41b9913e16af82407b63e145bf (diff) |
Merged changes in the trunk up to revision 47056.
Conflicts resolved:
source/blender/bmesh/bmesh_class.h
source/blender/bmesh/intern/bmesh_construct.c
source/blender/editors/interface/resources.c
source/blender/render/intern/source/convertblender.c
Diffstat (limited to 'source/blender/blenkernel')
56 files changed, 570 insertions, 422 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 7cc5d16dcc1..e2bca1bb93e 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -42,14 +42,14 @@ extern "C" { * and keep comment above the defines. * Use STRINGIFY() rather than defining with quotes */ #define BLENDER_VERSION 263 -#define BLENDER_SUBVERSION 5 +#define BLENDER_SUBVERSION 7 #define BLENDER_MINVERSION 250 #define BLENDER_MINSUBVERSION 0 /* used by packaging tools */ /* can be left blank, otherwise a,b,c... etc with no quotes */ -#define BLENDER_VERSION_CHAR +#define BLENDER_VERSION_CHAR a /* alpha/beta/rc/release, docs use this */ #define BLENDER_VERSION_CYCLE alpha diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h index 9dae38d0a65..f7aa4470c19 100644 --- a/source/blender/blenkernel/BKE_fcurve.h +++ b/source/blender/blenkernel/BKE_fcurve.h @@ -218,7 +218,7 @@ void calc_fcurve_range(struct FCurve *fcu, float *min, float *max, /* get the bounding-box extents for F-Curve */ void calc_fcurve_bounds(struct FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax, - const short do_sel_only); + const short do_sel_only, const short include_handles); /* .............. */ diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h index 4240ef16100..1ad451b0937 100644 --- a/source/blender/blenkernel/BKE_key.h +++ b/source/blender/blenkernel/BKE_key.h @@ -55,9 +55,9 @@ struct Key *copy_key_nolib(struct Key *key); void BKE_key_make_local(struct Key *key); void sort_keys(struct Key *key); -void key_curve_position_weights(float t, float *data, int type); -void key_curve_tangent_weights(float t, float *data, int type); -void key_curve_normal_weights(float t, float *data, int type); +void key_curve_position_weights(float t, float data[4], int type); +void key_curve_tangent_weights(float t, float data[4], int type); +void key_curve_normal_weights(float t, float data[4], int type); float *do_ob_key(struct Scene *scene, struct Object *ob); diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index c168c39fd9f..7abec074647 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -111,6 +111,10 @@ int poly_find_loop_from_vert(const struct MPoly *poly, int poly_get_adj_loops_from_vert(unsigned adj_r[3], const struct MPoly *poly, const struct MLoop *mloop, unsigned vert); +/* Return the index of the edge vert that is not equal to 'v'. If + * neither edge vertex is equal to 'v', returns -1. */ +int BKE_mesh_edge_other_vert(const struct MEdge *e, int v); + /* update the hide flag for edges and polys from the corresponding * flag in verts */ void BKE_mesh_flush_hidden_from_verts(const struct MVert *mvert, diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h index a6018a45821..2632a982a01 100644 --- a/source/blender/blenkernel/BKE_node.h +++ b/source/blender/blenkernel/BKE_node.h @@ -248,6 +248,12 @@ typedef struct bNodeType { #define NODE_OLD_SHADING 1 #define NODE_NEW_SHADING 2 +/* node resize directions */ +#define NODE_RESIZE_TOP 1 +#define NODE_RESIZE_BOTTOM 2 +#define NODE_RESIZE_RIGHT 4 +#define NODE_RESIZE_LEFT 8 + /* enum values for input/output */ #define SOCK_IN 1 #define SOCK_OUT 2 @@ -348,7 +354,8 @@ void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link); void nodeRemSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock); void nodeInternalRelink(struct bNodeTree *ntree, struct bNode *node); -void nodeSpaceCoords(struct bNode *node, float *locx, float *locy); +void nodeToView(struct bNode *node, float x, float y, float *rx, float *ry); +void nodeFromView(struct bNode *node, float x, float y, float *rx, float *ry); void nodeAttachNode(struct bNode *node, struct bNode *parent); void nodeDetachNode(struct bNode *node); @@ -516,6 +523,7 @@ struct ShadeResult; #define SH_NODE_TEX_CHECKER 164 #define SH_NODE_BRIGHTCONTRAST 165 #define SH_NODE_LIGHT_FALLOFF 166 +#define SH_NODE_OBJECT_INFO 167 /* custom defines options for Material node */ #define SH_NODE_MAT_DIFF 1 diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index 1cdf2ee2e14..890fc40c284 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -53,6 +53,7 @@ struct MovieClip; void BKE_object_workob_clear(struct Object *workob); void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob); +void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src); struct SoftBody *copy_softbody(struct SoftBody *sb); struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb); void BKE_object_copy_particlesystems(struct Object *obn, struct Object *ob); diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h index 7223008afad..e99fc413ca1 100644 --- a/source/blender/blenkernel/BKE_screen.h +++ b/source/blender/blenkernel/BKE_screen.h @@ -153,6 +153,8 @@ typedef struct ARegionType { int keymapflag; /* return without drawing. lock is set by region definition, and copied to do_lock by render. can become flag */ short do_lock, lock; + /* call cursor function on each move event */ + short event_cursor; } ARegionType; /* panel types */ diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 4ddafbbaae9..f06e0e2f71a 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -67,8 +67,8 @@ void seq_end(SeqIterator *iter); void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int use_pointer); #define SEQP_BEGIN(ed, _seq) \ - { \ - SeqIterator iter; \ + { \ + SeqIterator iter; \ for (seq_begin(ed, &iter, 1); iter.valid; seq_next(&iter)) { \ _seq = iter.seq; @@ -79,8 +79,8 @@ void seq_array(struct Editing *ed, struct Sequence ***seqarray, int *tot, int us _seq = iter.seq; #define SEQ_END \ - } \ - seq_end(&iter); \ + } \ + seq_end(&iter); \ } typedef struct SeqRenderData { diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index 6f768a147f7..e4309a64e56 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -1166,7 +1166,8 @@ CCGError ccgSubSurf_syncVert(CCGSubSurf *ss, CCGVertHDL vHDL, const void *vertDa v->flags = Vert_eEffected | seamflag; } else if (!VertDataEqual(vertData, _vert_getCo(v, 0, ss->meshIFC.vertDataSize), ss) || - ((v->flags & Vert_eSeam) != seamflag)) { + ((v->flags & Vert_eSeam) != seamflag)) + { *prevp = v->next; _ehash_insert(ss->vMap, (EHEntry *) v); VertDataCopy(_vert_getCo(v, 0, ss->meshIFC.vertDataSize), vertData, ss); diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index 18560d3dbc0..7e2d881689c 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1546,7 +1546,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos /* if this is not the last modifier in the stack then recalculate the normals * to avoid giving bogus normals to the next modifier see: [#23673] */ - if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) { + if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) { /* XXX, this covers bug #23673, but we may need normal calc for other types */ if (dm && dm->type == DM_TYPE_CDDM) { CDDM_apply_vert_coords(dm, deformedVerts); @@ -2942,7 +2942,7 @@ static void navmesh_drawColored(DerivedMesh *dm) #endif glDisable(GL_LIGHTING); - /* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */ + /* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */ DEBUG_VBO("Using legacy code. drawNavMeshColored\n"); //glShadeModel(GL_SMOOTH); glBegin(glmode = GL_QUADS); diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 0f8716e2b04..233647c9ec6 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -247,7 +247,7 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select) for (grp = act->groups.first; grp; grp = grp->next) { if ((grp == agrp) && (select)) grp->flag |= AGRP_ACTIVE; - else + else grp->flag &= ~AGRP_ACTIVE; } } @@ -958,7 +958,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr); else if (ob) RNA_id_pointer_create((ID *)ob, &ptr); - else + else return 0; /* get the basic path to the properties of interest */ diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index ed6eceb036b..f73221066b1 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -452,7 +452,7 @@ void animviz_calc_motionpaths(Scene *scene, ListBase *targets) /* get pointer to animviz settings for each target */ if (mpt->pchan) avs = &mpt->ob->pose->avs; - else + else avs = &mpt->ob->avs; /* clear the flag requesting recalculation of targets */ @@ -751,14 +751,14 @@ static void group_duplilist(ListBase *lb, Scene *scene, Object *ob, int level, i dob = new_dupli_object(lb, go->ob, mat, ob->lay, 0, OB_DUPLIGROUP, animated); /* check the group instance and object layers match, also that the object visible flags are ok. */ - if ( (dob->origlay & group->layer) == 0 || - (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || - (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER) - ) { - dob->no_draw = 1; + if ((dob->origlay & group->layer) == 0 || + (G.rendering == 0 && dob->ob->restrictflag & OB_RESTRICT_VIEW) || + (G.rendering && dob->ob->restrictflag & OB_RESTRICT_RENDER)) + { + dob->no_draw = TRUE; } else { - dob->no_draw = 0; + dob->no_draw = FALSE; } if (go->ob->transflag & OB_DUPLI) { diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index fe95d15f82e..752036c6b9f 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -437,7 +437,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) float h1[3], h2[3], scale[3], length, hlength1, hlength2, roll1 = 0.0f, roll2; float mat3[3][3], imat[4][4], posemat[4][4], scalemat[4][4], iscalemat[4][4]; float data[MAX_BBONE_SUBDIV + 1][4], *fp; - int a, doscale = 0; + int a, do_scale = 0; length = bone->length; @@ -455,7 +455,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) invert_m4_m4(iscalemat, scalemat); length *= scale[1]; - doscale = 1; + do_scale = 1; } } @@ -476,7 +476,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) if (rest) { invert_m4_m4(imat, pchan->bone->arm_mat); } - else if (doscale) { + else if (do_scale) { copy_m4_m4(posemat, pchan->pose_mat); normalize_m4(posemat); invert_m4_m4(imat, posemat); @@ -581,7 +581,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest) copy_m4_m3(result_array[a].mat, mat3); copy_v3_v3(result_array[a].mat[3], fp); - if (doscale) { + if (do_scale) { /* correct for scaling when this matrix is used in scaled space */ mul_serie_m4(result_array[a].mat, iscalemat, result_array[a].mat, scalemat, NULL, NULL, NULL, NULL, NULL); } @@ -835,7 +835,7 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float const short invert_vgroup = deformflag & ARM_DEF_INVERT_VGROUP; int defbase_tot = 0; /* safety for vertexgroup index overflow */ int i, target_totvert = 0; /* safety for vertexgroup overflow */ - int use_dverts = 0; + int use_dverts = FALSE; int armature_def_nr; int totchan; @@ -895,11 +895,12 @@ void armature_deform_verts(Object *armOb, Object *target, DerivedMesh *dm, float if (deformflag & ARM_DEF_VGROUP) { if (ELEM(target->type, OB_MESH, OB_LATTICE)) { /* if we have a DerivedMesh, only use dverts if it has them */ - if (dm) - if (dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_dverts = 1; - else use_dverts = 0; - else if (dverts) use_dverts = 1; + if (dm) { + use_dverts = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else if (dverts) { + use_dverts = TRUE; + } if (use_dverts) { defnrToPC = MEM_callocN(sizeof(*defnrToPC) * defbase_tot, "defnrToBone"); @@ -2245,13 +2246,13 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha int do_modif; for (strip = armob->nlastrips.first; strip; strip = strip->next) { - do_modif = 0; + do_modif = FALSE; if (scene_cfra >= strip->start && scene_cfra <= strip->end) - do_modif = 1; + do_modif = TRUE; if ((scene_cfra > strip->end) && (strip->flag & ACTSTRIP_HOLDLASTFRAME)) { - do_modif = 1; + do_modif = TRUE; /* if there are any other strips active, ignore modifiers for this strip - * 'hold' option should only hold action modifiers if there are @@ -2261,7 +2262,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha if (scene_cfra >= strip2->start && scene_cfra <= strip2->end) { if (!(strip2->flag & ACTSTRIP_MUTE)) - do_modif = 0; + do_modif = FALSE; } } @@ -2270,7 +2271,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha for (strip2 = strip->next; strip2; strip2 = strip2->next) { if (scene_cfra < strip2->start) continue; if ((strip2->flag & ACTSTRIP_HOLDLASTFRAME) && !(strip2->flag & ACTSTRIP_MUTE)) { - do_modif = 0; + do_modif = FALSE; } } } diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c index b2cbf0a1ce1..e6333ed74aa 100644 --- a/source/blender/blenkernel/intern/blender.c +++ b/source/blender/blenkernel/intern/blender.c @@ -334,8 +334,10 @@ static int handle_subversion_warning(Main *main, ReportList *reports) { if (main->minversionfile > BLENDER_VERSION || (main->minversionfile == BLENDER_VERSION && - main->minsubversionfile > BLENDER_SUBVERSION)) { - BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile); + main->minsubversionfile > BLENDER_SUBVERSION)) + { + BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d, expect loss of data!", + main->minversionfile, main->minsubversionfile); } return 1; diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index f019287144d..741d4b729ae 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -1329,7 +1329,7 @@ struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br) for (i = 0; i < side; ++i) { for (j = 0; j < side; ++j) { - float magn = sqrt(pow(i - half, 2) + pow(j - half, 2)); + float magn = sqrtf(powf(i - half, 2) + powf(j - half, 2)); im->rect_float[i * side + j] = BKE_brush_curve_strength_clamp(br, magn, half); } } diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index 3450408a0a0..f6eee44b92c 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -636,13 +636,12 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm, else { if (index) { orig = *index++; - if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; } - if (drawParamsMapped) draw_option = drawParamsMapped(userData, orig); - else { if (nors) nors += 3; continue; } + if (orig == ORIGINDEX_NONE) { if (nors) nors += 3; continue; } + if (drawParamsMapped) { draw_option = drawParamsMapped(userData, orig); } + else { if (nors) nors += 3; continue; } } - else - if (drawParamsMapped) draw_option = drawParamsMapped(userData, i); - else { if (nors) nors += 3; continue; } + else if (drawParamsMapped) { draw_option = drawParamsMapped(userData, i); } + else { if (nors) nors += 3; continue; } } if (draw_option != DM_DRAW_OPTION_SKIP) { @@ -1039,13 +1038,13 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, MFace *mface = cddm->mface; /* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */ float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL); - int a, b, dodraw, matnr, new_matnr; + int a, b, do_draw, matnr, new_matnr; int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); cdDM_update_normals_from_pbvh(dm); matnr = -1; - dodraw = 0; + do_draw = FALSE; glShadeModel(GL_SMOOTH); @@ -1062,14 +1061,14 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, if (new_matnr != matnr) { glEnd(); - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); glBegin(GL_QUADS); } - if (!dodraw) { + if (!do_draw) { continue; } else if (setDrawOptions) { @@ -1139,7 +1138,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, numfaces = curface - start; if (numfaces > 0) { - if (dodraw) { + if (do_draw) { if (numdata != 0) { @@ -1161,9 +1160,9 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } numdata = 0; start = curface; - /* prevdraw = dodraw; */ /* UNUSED */ - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) { + /* prevdraw = do_draw; */ /* UNUSED */ + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) { DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); if (attribs.totorco) { @@ -1215,7 +1214,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } } - if (dodraw && numdata != 0) { + if (do_draw && numdata != 0) { offset = 0; if (attribs.totorco) { copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v1]); @@ -1257,7 +1256,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } curface++; if (mface->v4) { - if (dodraw && numdata != 0) { + if (do_draw && numdata != 0) { offset = 0; if (attribs.totorco) { copy_v3_v3((float *)&varray[elementsize * curface * 3], (float *)attribs.orco.array[mface->v3]); @@ -1302,7 +1301,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, } numfaces = curface - start; if (numfaces > 0) { - if (dodraw) { + if (do_draw) { if (numdata != 0) { GPU_buffer_unlock(buffer); GPU_interleaved_attrib_setup(buffer, datatypes, numdata); @@ -1472,9 +1471,9 @@ static void cdDM_foreachMappedFaceCenter( void *userData) { CDDerivedMesh *cddm = (CDDerivedMesh *)dm; - MVert *mv = cddm->mvert; - MPoly *mp = cddm->mpoly; - MLoop *ml = cddm->mloop; + MVert *mvert = cddm->mvert; + MPoly *mp; + MLoop *ml; int i, j, orig, *index; index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX); @@ -1493,23 +1492,23 @@ static void cdDM_foreachMappedFaceCenter( ml = &cddm->mloop[mp->loopstart]; cent[0] = cent[1] = cent[2] = 0.0f; for (j = 0; j < mp->totloop; j++, ml++) { - add_v3_v3v3(cent, cent, mv[ml->v].co); + add_v3_v3v3(cent, cent, mvert[ml->v].co); } mul_v3_fl(cent, 1.0f / (float)j); ml = &cddm->mloop[mp->loopstart]; if (j > 3) { normal_quad_v3(no, - mv[(ml + 0)->v].co, - mv[(ml + 1)->v].co, - mv[(ml + 2)->v].co, - mv[(ml + 3)->v].co); + mvert[(ml + 0)->v].co, + mvert[(ml + 1)->v].co, + mvert[(ml + 2)->v].co, + mvert[(ml + 3)->v].co); } else { normal_tri_v3(no, - mv[(ml + 0)->v].co, - mv[(ml + 1)->v].co, - mv[(ml + 2)->v].co); + mvert[(ml + 0)->v].co, + mvert[(ml + 1)->v].co, + mvert[(ml + 2)->v].co); } func(userData, orig, cent, no); @@ -1892,6 +1891,14 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *UNUSED(me), int use_mdis med->flag = BM_edge_flag_to_mflag(eed); + /* handle this differently to editmode switching, + * only enable draw for single user edges rather then calculating angle */ + if ((med->flag & ME_EDGEDRAW) == 0) { + if (eed->l && eed->l == eed->l->radial_next) { + med->flag |= ME_EDGEDRAW; + } + } + CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i); if (add_orig) *index = i; } @@ -2397,11 +2404,13 @@ void CDDM_calc_edges_tessface(DerivedMesh *dm) CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges); CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges); - ehi = BLI_edgehashIterator_new(eh); med = CustomData_get_layer(&edgeData, CD_MEDGE); index = CustomData_get_layer(&edgeData, CD_ORIGINDEX); - for (i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { + + for (ehi = BLI_edgehashIterator_new(eh), i = 0; + BLI_edgehashIterator_isDone(ehi) == FALSE; + BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) + { BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2); med->flag = ME_EDGEDRAW | ME_EDGERENDER; @@ -2460,11 +2469,13 @@ void CDDM_calc_edges(DerivedMesh *dm) CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges); CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges); - ehi = BLI_edgehashIterator_new(eh); med = CustomData_get_layer(&edgeData, CD_MEDGE); index = CustomData_get_layer(&edgeData, CD_ORIGINDEX); - for (i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) { + + for (ehi = BLI_edgehashIterator_new(eh), i = 0; + BLI_edgehashIterator_isDone(ehi) == FALSE; + BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) + { BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2); j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi)); diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index b38f0f78cdb..e067b7195ce 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -429,10 +429,10 @@ static DerivedMesh *cloth_to_triangles(DerivedMesh *dm) MFace *mface2 = NULL; /* calc faces */ - for(i = 0; i < numfaces; i++) - { - if(mface[i].v4) + for (i = 0; i < numfaces; i++) { + if (mface[i].v4) { quads++; + } } result = CDDM_from_template(dm, dm->getNumVerts(dm), 0, numfaces + quads, 0, 0); @@ -443,8 +443,7 @@ static DerivedMesh *cloth_to_triangles(DerivedMesh *dm) DM_ensure_tessface(result); mface2 = result->getTessFaceArray(result); - for(i = 0, j = numfaces; i < numfaces; i++) - { + for (i = 0, j = numfaces; i < numfaces; i++) { // DG TODO: is this necessary? mface2[i].v1 = mface[i].v1; mface2[i].v2 = mface[i].v2; @@ -453,8 +452,7 @@ static DerivedMesh *cloth_to_triangles(DerivedMesh *dm) mface2[i].v4 = 0; //test_index_face(&mface2[i], &result->faceData, i, 3); - if(mface[i].v4) - { + if (mface[i].v4) { DM_copy_tessface_data(dm, result, i, j, 1); mface2[j].v1 = mface[i].v1; diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c index a93653537c7..7c5cf68affa 100644 --- a/source/blender/blenkernel/intern/collision.c +++ b/source/blender/blenkernel/intern/collision.c @@ -345,19 +345,17 @@ static int cloth_collision_response_static ( ClothModifierData *clmd, CollisionM } } - if(result) - { + if (result) { int i = 0; - for(i = 0; i < 3; i++) - { - if(cloth1->verts[collpair->ap1].impulse_count > 0 && ABS(cloth1->verts[collpair->ap1].impulse[i]) < ABS(i1[i])) + for (i = 0; i < 3; i++) { + if (cloth1->verts[collpair->ap1].impulse_count > 0 && ABS(cloth1->verts[collpair->ap1].impulse[i]) < ABS(i1[i])) cloth1->verts[collpair->ap1].impulse[i] = i1[i]; - if(cloth1->verts[collpair->ap2].impulse_count > 0 && ABS(cloth1->verts[collpair->ap2].impulse[i]) < ABS(i2[i])) + if (cloth1->verts[collpair->ap2].impulse_count > 0 && ABS(cloth1->verts[collpair->ap2].impulse[i]) < ABS(i2[i])) cloth1->verts[collpair->ap2].impulse[i] = i2[i]; - if(cloth1->verts[collpair->ap3].impulse_count > 0 && ABS(cloth1->verts[collpair->ap3].impulse[i]) < ABS(i3[i])) + if (cloth1->verts[collpair->ap3].impulse_count > 0 && ABS(cloth1->verts[collpair->ap3].impulse[i]) < ABS(i3[i])) cloth1->verts[collpair->ap3].impulse[i] = i3[i]; } } @@ -681,8 +679,9 @@ static int cloth_bvh_objcollisions_resolve ( ClothModifierData * clmd, Collision } } - if(!result) + if (!result) { break; + } } return ret; } diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c index a1f87762db7..da9350cc7b9 100644 --- a/source/blender/blenkernel/intern/constraint.c +++ b/source/blender/blenkernel/intern/constraint.c @@ -3155,7 +3155,7 @@ static void clampto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *tar /* find bounding-box range where target is located */ if (ownLoc[clamp_axis] < curveMin[clamp_axis]) { /* bounding-box range is before */ - offset = curveMin[clamp_axis] - ceil((curveMin[clamp_axis] - ownLoc[clamp_axis]) / len) * len; + offset = curveMin[clamp_axis] - ceilf((curveMin[clamp_axis] - ownLoc[clamp_axis]) / len) * len; /* now, we calculate as per normal, except using offset instead of curveMin[clamp_axis] */ curvetime = (ownLoc[clamp_axis] - offset) / (len); diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c index d736309f605..4cdb4e1b66e 100644 --- a/source/blender/blenkernel/intern/context.c +++ b/source/blender/blenkernel/intern/context.c @@ -44,6 +44,7 @@ #include "BLI_listbase.h" #include "BLI_string.h" +#include "BLI_utildefines.h" #include "BKE_context.h" #include "BKE_main.h" @@ -251,7 +252,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res bScreen *sc; ScrArea *sa; ARegion *ar; - int done = 0, recursion = C->data.recursion; + int done = FALSE, recursion = C->data.recursion; int ret = 0; memset(result, 0, sizeof(bContextDataResult)); @@ -279,7 +280,7 @@ static int ctx_data_get(bContext *C, const char *member, bContextDataResult *res entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name)); if (entry) { result->ptr = entry->ptr; - done = 1; + done = TRUE; } } if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) { diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 6a0991cf4e5..ce62b9c10dc 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -378,7 +378,7 @@ void BKE_curve_texspace_calc(Curve *cu) DispList *dl; BoundBox *bb; float *fp, min[3], max[3]; - int tot, doit = 0; + int tot, do_it = FALSE; if (cu->bb == NULL) cu->bb = MEM_callocN(sizeof(BoundBox), "boundbox"); @@ -390,7 +390,7 @@ void BKE_curve_texspace_calc(Curve *cu) while (dl) { tot = ELEM(dl->type, DL_INDEX3, DL_INDEX4) ? dl->nr : dl->nr * dl->parts; - if (tot) doit = 1; + if (tot) do_it = TRUE; fp = dl->verts; while (tot--) { minmax_v3v3_v3(min, max, fp); @@ -399,7 +399,7 @@ void BKE_curve_texspace_calc(Curve *cu) dl = dl->next; } - if (!doit) { + if (do_it == FALSE) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } @@ -1272,12 +1272,12 @@ float *BKE_curve_surf_make_orco(Object *ob) for (b = 0; b < sizeu; b++) { int use_b = b; if (b == sizeu - 1 && (nu->flagu & CU_NURB_CYCLIC)) - use_b = 0; + use_b = FALSE; for (a = 0; a < sizev; a++) { int use_a = a; if (a == sizev - 1 && (nu->flagv & CU_NURB_CYCLIC)) - use_a = 0; + use_a = FALSE; tdata = _tdata + 3 * (use_b * (nu->pntsv * resolv) + use_a); @@ -2216,7 +2216,7 @@ void BKE_curve_bevelList_make(Object *ob) /* check if we will calculate tilt data */ do_tilt = CU_DO_TILT(cu, nu); do_radius = CU_DO_RADIUS(cu, nu); /* normal display uses the radius, better just to calculate them */ - do_weight = 1; + do_weight = TRUE; /* check we are a single point? also check we are not a surface and that the orderu is sane, * enforced in the UI but can go wrong possibly */ diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c index 90a3e617477..4e7653e2473 100644 --- a/source/blender/blenkernel/intern/customdata.c +++ b/source/blender/blenkernel/intern/customdata.c @@ -992,6 +992,38 @@ static void layerInterp_shapekey(void **sources, float *weights, } } +static void layerDefault_mvert_skin(void *data, int count) +{ + MVertSkin *vs = data; + int i; + + for (i = 0; i < count; i++) { + copy_v3_fl(vs[i].radius, 0.25f); + vs[i].flag = 0; + } +} + +static void layerInterp_mvert_skin(void **sources, float *weights, + float *UNUSED(sub_weights), + int count, void *dest) +{ + float radius[3], w; + MVertSkin *vs; + int i; + + zero_v3(radius); + for (i = 0; i < count; i++) { + w = weights ? weights[i] : 1.0f; + vs = sources[i]; + + madd_v3_v3fl(radius, vs->radius, w); + } + + vs = dest; + copy_v3_v3(vs->radius, radius); + vs->flag &= ~MVERT_SKIN_ROOT; +} + static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = { /* 0: CD_MVERT */ {sizeof(MVert), "MVert", 1, NULL, NULL, NULL, NULL, NULL, NULL}, @@ -1093,7 +1125,10 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = { {sizeof(float), "", 0, NULL, NULL, NULL, NULL, NULL, NULL}, /* 35: CD_GRID_PAINT_MASK */ {sizeof(GridPaintMask), "GridPaintMask", 1, NULL, layerCopy_grid_paint_mask, - layerFree_grid_paint_mask, NULL, NULL, NULL} + layerFree_grid_paint_mask, NULL, NULL, NULL}, + /* 36: CD_SKIN_NODE */ + {sizeof(MVertSkin), "MVertSkin", 1, "Skin", NULL, NULL, + layerInterp_mvert_skin, NULL, layerDefault_mvert_skin} }; /* note, numbers are from trunk and need updating for bmesh */ @@ -1108,10 +1143,7 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = { /* BMESH ONLY */ /* 25-29 */ "CDMPoly", "CDMLoop", "CDShapeKeyIndex", "CDShapeKey", "CDBevelWeight", /* 30-34 */ "CDSubSurfCrease", "CDOrigSpaceLoop", "CDPreviewLoopCol", "CDBMElemPyPtr", "CDPaintMask", - /* 35 */ "CDGridPaintMask" - -/* END BMESH ONLY */ - + /* 35-36 */ "CDGridPaintMask", "CDMVertSkin" }; @@ -1123,26 +1155,26 @@ const CustomDataMask CD_MASK_MESH = CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MPOLY | CD_MASK_MLOOP | CD_MASK_MTEXPOLY | CD_MASK_NORMAL | CD_MASK_RECAST | CD_MASK_PAINT_MASK | - CD_MASK_GRID_PAINT_MASK; + CD_MASK_GRID_PAINT_MASK | CD_MASK_MVERT_SKIN; const CustomDataMask CD_MASK_EDITMESH = CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MCOL | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS | CD_MASK_SHAPEKEY | CD_MASK_RECAST | CD_MASK_PAINT_MASK | - CD_MASK_GRID_PAINT_MASK; + CD_MASK_GRID_PAINT_MASK | CD_MASK_MVERT_SKIN; const CustomDataMask CD_MASK_DERIVEDMESH = CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_CLOTH_ORCO | CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_PREVIEW_MLOOPCOL | CD_MASK_PROP_STR | CD_MASK_ORIGSPACE | CD_MASK_ORIGSPACE_MLOOP | CD_MASK_ORCO | CD_MASK_TANGENT | CD_MASK_PREVIEW_MCOL | CD_MASK_NORMAL | CD_MASK_SHAPEKEY | CD_MASK_RECAST | - CD_MASK_ORIGINDEX | CD_MASK_POLYINDEX; + CD_MASK_ORIGINDEX | CD_MASK_POLYINDEX | CD_MASK_MVERT_SKIN; const CustomDataMask CD_MASK_BMESH = CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MTEXPOLY | CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MDISPS | CD_MASK_CREASE | CD_MASK_BWEIGHT | CD_MASK_RECAST | CD_MASK_PAINT_MASK | - CD_MASK_GRID_PAINT_MASK; + CD_MASK_GRID_PAINT_MASK | CD_MASK_MVERT_SKIN; const CustomDataMask CD_MASK_FACECORNERS = CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_MTEXPOLY | CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL; @@ -2323,7 +2355,8 @@ void CustomData_bmesh_copy_data(const CustomData *source, CustomData *dest, /* if we found a matching layer, copy the data */ if (dest->layers[dest_i].type == source->layers[src_i].type && - strcmp(dest->layers[dest_i].name, source->layers[src_i].name) == 0) { + strcmp(dest->layers[dest_i].name, source->layers[src_i].name) == 0) + { char *src_data = (char *)src_block + source->layers[src_i].offset; char *dest_data = (char *)*dest_block + dest->layers[dest_i].offset; diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c index 0396733760f..547a64a70d4 100644 --- a/source/blender/blenkernel/intern/deform.c +++ b/source/blender/blenkernel/intern/deform.c @@ -538,7 +538,7 @@ void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_ break; } } - /* case; beginning with r R l L , with separator after it */ + /* case; beginning with r R l L, with separator after it */ else if (is_char_sep(name[1])) { switch (name[0]) { case 'l': diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c index e44264c8d4b..2b08c085417 100644 --- a/source/blender/blenkernel/intern/depsgraph.c +++ b/source/blender/blenkernel/intern/depsgraph.c @@ -2631,7 +2631,7 @@ void DAG_ids_flush_tagged(Main *bmain) ListBase *lbarray[MAX_LIBARRAY]; Scene *sce; unsigned int lay; - int a, do_flush = 0; + int a, do_flush = FALSE; dag_current_scene_layers(bmain, &sce, &lay); @@ -2651,7 +2651,7 @@ void DAG_ids_flush_tagged(Main *bmain) for (; id; id = id->next) { if (id->flag & (LIB_ID_RECALC | LIB_ID_RECALC_DATA)) { dag_id_flush_update(sce, id); - do_flush = 1; + do_flush = TRUE; } } } diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c index 9274d7aefcb..2493507dca4 100644 --- a/source/blender/blenkernel/intern/displist.c +++ b/source/blender/blenkernel/intern/displist.c @@ -901,7 +901,8 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *dispba continue; if (mti->type == eModifierTypeType_OnlyDeform || - (mti->type == eModifierTypeType_DeformOrConstruct && !dm)) { + (mti->type == eModifierTypeType_DeformOrConstruct && !dm)) + { if (editmode) appf |= MOD_APPLY_USECACHE; if (dm) { diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index b3ed3dcaf1d..eb5e4e4f8b5 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -276,12 +276,12 @@ DynamicPaintSurface *get_activeSurface(DynamicPaintCanvasSettings *canvas) void dynamicPaint_resetPreview(DynamicPaintCanvasSettings *canvas) { DynamicPaintSurface *surface = canvas->surfaces.first; - int done = 0; + int done = FALSE; for (; surface; surface = surface->next) { if (!done && dynamicPaint_surfaceHasColorPreview(surface)) { surface->flags |= MOD_DPAINT_PREVIEW; - done = 1; + done = TRUE; } else surface->flags &= ~MOD_DPAINT_PREVIEW; @@ -575,16 +575,16 @@ static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene) brushObj = NULL; /* select object */ - if (surface->brush_group) { + if (surface->brush_group) { if (go->ob) brushObj = go->ob; - } - else + } + else brushObj = base->object; if (!brushObj) { if (surface->brush_group) go = go->next; else base = base->next; - continue; + continue; } if (surface->brush_group) @@ -2035,7 +2035,8 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh int v4 = (mface[i].v4) ? mface[i].v4 : -1; if ((e1_index == mface[i].v1 || e1_index == mface[i].v2 || e1_index == mface[i].v3 || e1_index == v4) && - (e2_index == mface[i].v1 || e2_index == mface[i].v2 || e2_index == mface[i].v3 || e2_index == v4)) { + (e2_index == mface[i].v1 || e2_index == mface[i].v2 || e2_index == mface[i].v3 || e2_index == v4)) + { if (i == cPoint->face_index) continue; target_face = i; @@ -3511,7 +3512,8 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, } /* get final object space depth */ else if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || - surface->type == MOD_DPAINT_SURFACE_T_WAVE) { + surface->type == MOD_DPAINT_SURFACE_T_WAVE) + { depth /= bData->bNormal[index].normal_scale * total_sample; } @@ -3569,7 +3571,7 @@ static int dynamicPaint_paintParticles(DynamicPaintSurface *surface, tree = BLI_kdtree_new(psys->totpart); /* loop through particles and insert valid ones to the tree */ - for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) { + for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++) { /* Proceed only if particle is active */ if (pa->alive == PARS_UNBORN && (part->flag & PART_UNBORN) == 0) continue; @@ -3803,8 +3805,8 @@ static int dynamicPaint_paintSinglePoint(DynamicPaintSurface *surface, float *po /* Smooth range or color ramp */ if (brush->proximity_falloff == MOD_DPAINT_PRFALL_SMOOTH || - brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP) { - + brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP) + { strength = 1.0f - distance / brush_radius; CLAMP(strength, 0.0f, 1.0f); } @@ -3855,7 +3857,8 @@ static int dynamicPaint_paintSinglePoint(DynamicPaintSurface *surface, float *po if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) { if (brush->proximity_falloff == MOD_DPAINT_PRFALL_RAMP && - !(brush->flags & MOD_DPAINT_RAMP_ALPHA)) { + !(brush->flags & MOD_DPAINT_RAMP_ALPHA)) + { paintColor[0] = colorband[0]; paintColor[1] = colorband[1]; paintColor[2] = colorband[2]; @@ -4400,7 +4403,8 @@ void dynamicPaint_doWaveStep(DynamicPaintSurface *surface, float timescale) avg_dist = (numOfN) ? avg_dist / numOfN : 0.0f; if (surface->flags & MOD_DPAINT_WAVE_OPEN_BORDERS && - sData->adj_data->flags[index] & ADJ_ON_MESH_EDGE) { + sData->adj_data->flags[index] & ADJ_ON_MESH_EDGE) + { /* if open borders, apply a fake height to keep waves going on */ avg_height = (numOfRN) ? avg_height / numOfRN : 0.0f; wPoint->height = (dt * wave_speed * avg_height + wPoint->height * avg_dist) / (avg_dist + dt * wave_speed); @@ -4507,7 +4511,8 @@ static void dynamicPaint_surfacePreStep(DynamicPaintSurface *surface, float time /* dissolve for float types */ else if (surface->flags & MOD_DPAINT_DISSOLVE && (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || - surface->type == MOD_DPAINT_SURFACE_T_WEIGHT)) { + surface->type == MOD_DPAINT_SURFACE_T_WEIGHT)) + { float *point = &((float *)sData->type_data)[index]; /* log or linear */ @@ -4727,7 +4732,8 @@ static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *sc /* Prepare surface normal directional scale to easily convert * brush intersection amount between global and local space */ if (surface->type == MOD_DPAINT_SURFACE_T_DISPLACE || - surface->type == MOD_DPAINT_SURFACE_T_WAVE) { + surface->type == MOD_DPAINT_SURFACE_T_WAVE) + { float temp_nor[3]; if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) { normal_short_to_float_v3(temp_nor, mvert[index].no); @@ -4805,17 +4811,17 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su while (base || go) { brushObj = NULL; /* select object */ - if (surface->brush_group) { + if (surface->brush_group) { if (go->ob) brushObj = go->ob; - } - else + } + else brushObj = base->object; - if (!brushObj) { + if (!brushObj) { /* skip item */ if (surface->brush_group) go = go->next; else base = base->next; - continue; + continue; } /* next item */ @@ -4856,7 +4862,8 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su /* Particle brush: */ if (brush->collision == MOD_DPAINT_COL_PSYS) { if (brush && brush->psys && brush->psys->part && brush->psys->part->type == PART_EMITTER && - psys_check_enabled(brushObj, brush->psys)) { + psys_check_enabled(brushObj, brush->psys)) + { /* Paint a particle system */ BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id, brush->psys->part->adt, BKE_scene_frame_get(scene), ADT_RECALC_ANIM); diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index 3e25281dd08..e0c3b257273 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -980,9 +980,9 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm, DMVertexAttribs attribs; GPUVertexAttribs gattribs; - int i, b, matnr, new_matnr, dodraw; + int i, b, matnr, new_matnr, do_draw; - dodraw = 0; + do_draw = FALSE; matnr = -1; memset(&attribs, 0, sizeof(attribs)); @@ -1026,12 +1026,12 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm, new_matnr = efa->mat_nr + 1; if (new_matnr != matnr) { - dodraw = setMaterial(matnr = new_matnr, &gattribs); - if (dodraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); } - if (dodraw) { + if (do_draw) { glBegin(GL_TRIANGLES); if (!drawSmooth) { if (vertexCos) glNormal3fv(bmdm->polyNos[BM_elem_index_get(efa)]); @@ -1688,6 +1688,20 @@ DerivedMesh *getEditDerivedBMesh(BMEditMesh *em, } } + if (CustomData_has_layer(&bm->vdata, CD_MVERT_SKIN)) { + BMIter iter; + BMVert *eve; + int i; + + DM_add_vert_layer(&bmdm->dm, CD_MVERT_SKIN, CD_CALLOC, NULL); + + BM_ITER_MESH_INDEX (eve, &iter, bmdm->tc->bm, BM_VERTS_OF_MESH, i) { + DM_set_vert_data(&bmdm->dm, i, CD_MVERT_SKIN, + CustomData_bmesh_get(&bm->vdata, eve->head.data, + CD_MVERT_SKIN)); + } + } + if (vertexCos) { BMFace *efa; BMVert *eve; diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c index 9d878cd185f..e20a74e713c 100644 --- a/source/blender/blenkernel/intern/fcurve.c +++ b/source/blender/blenkernel/intern/fcurve.c @@ -477,7 +477,7 @@ static void get_fcurve_end_keyframes(FCurve *fcu, BezTriple **first, BezTriple * /* Calculate the extents of F-Curve's data */ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax, - const short do_sel_only) + const short do_sel_only, const short include_handles) { float xminv = 999999999.0f, xmaxv = -999999999.0f; float yminv = 999999999.0f, ymaxv = -999999999.0f; @@ -495,8 +495,14 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa if (bezt_first) { BLI_assert(bezt_last != NULL); - xminv = MIN2(xminv, bezt_first->vec[1][0]); - xmaxv = MAX2(xmaxv, bezt_last->vec[1][0]); + if (include_handles) { + xminv = MIN3(xminv, bezt_first->vec[0][0], bezt_first->vec[1][0]); + xmaxv = MAX3(xmaxv, bezt_last->vec[1][0], bezt_last->vec[2][0]); + } + else { + xminv = MIN2(xminv, bezt_first->vec[1][0]); + xmaxv = MAX2(xmaxv, bezt_last->vec[1][0]); + } } } @@ -505,11 +511,16 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa BezTriple *bezt; for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) { - if ((do_sel_only == 0) || BEZSELECTED(bezt)) { - if (bezt->vec[1][1] < yminv) - yminv = bezt->vec[1][1]; - if (bezt->vec[1][1] > ymaxv) - ymaxv = bezt->vec[1][1]; + if ((do_sel_only == FALSE) || BEZSELECTED(bezt)) { + if (include_handles) { + yminv = MIN4(yminv, bezt->vec[1][1], bezt->vec[0][1], bezt->vec[2][1]); + ymaxv = MAX4(ymaxv, bezt->vec[1][1], bezt->vec[0][1], bezt->vec[2][1]); + } + else { + yminv = MIN2(yminv, bezt->vec[1][1]); + ymaxv = MAX2(ymaxv, bezt->vec[1][1]); + } + foundvert = TRUE; } } @@ -531,7 +542,7 @@ void calc_fcurve_bounds(FCurve *fcu, float *xmin, float *xmax, float *ymin, floa yminv = fpt->vec[1]; if (fpt->vec[1] > ymaxv) ymaxv = fpt->vec[1]; - + foundvert = TRUE; } } @@ -570,20 +581,20 @@ void calc_fcurve_range(FCurve *fcu, float *start, float *end, /* get endpoint keyframes */ get_fcurve_end_keyframes(fcu, &bezt_first, &bezt_last, do_sel_only); - + if (bezt_first) { BLI_assert(bezt_last != NULL); - + min = MIN2(min, bezt_first->vec[1][0]); max = MAX2(max, bezt_last->vec[1][0]); - + foundvert = TRUE; } } else if (fcu->fpt) { min = MIN2(min, fcu->fpt[0].vec[0]); max = MAX2(max, fcu->fpt[fcu->totvert - 1].vec[0]); - + foundvert = TRUE; } @@ -1241,7 +1252,7 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) bPoseChannel *pchan; float mat[4][4]; float oldEul[3] = {0.0f, 0.0f, 0.0f}; - short useEulers = 0, rotOrder = ROT_MODE_EUL; + short use_eulers = FALSE, rot_order = ROT_MODE_EUL; /* check if this target has valid data */ if ((ob == NULL) || (GS(ob->id.name) != ID_OB)) { @@ -1263,8 +1274,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) /* bone */ if (pchan->rotmode > 0) { copy_v3_v3(oldEul, pchan->eul); - rotOrder = pchan->rotmode; - useEulers = 1; + rot_order = pchan->rotmode; + use_eulers = TRUE; } if (dtar->flag & DTAR_FLAG_LOCALSPACE) { @@ -1290,8 +1301,8 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) /* object */ if (ob->rotmode > 0) { copy_v3_v3(oldEul, ob->rot); - rotOrder = ob->rotmode; - useEulers = 1; + rot_order = ob->rotmode; + use_eulers = TRUE; } if (dtar->flag & DTAR_FLAG_LOCALSPACE) { @@ -1334,9 +1345,9 @@ static float dvar_eval_transChan(ChannelDriver *driver, DriverVar *dvar) */ float eul[3]; - mat4_to_eulO(eul, rotOrder, mat); + mat4_to_eulO(eul, rot_order, mat); - if (useEulers) { + if (use_eulers) { compatible_eul(eul, oldEul); } diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c index 07c5d6d0329..061530965ef 100644 --- a/source/blender/blenkernel/intern/font.c +++ b/source/blender/blenkernel/intern/font.c @@ -634,7 +634,7 @@ makebreak: * But if the font is FO_BUILTIN_NAME then do not try loading since * whole font is in the memory already */ - if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) { + if (che == NULL && strcmp(vfont->name, FO_BUILTIN_NAME)) { BLI_vfontchar_from_freetypefont(vfont, ascii); } @@ -705,9 +705,10 @@ makebreak: linedata3[lnr] = tb->w / cu->fsize; linedata4[lnr] = wsnr; - if ( (tb->h != 0.0f) && - ((-(yof - (tb->y / cu->fsize))) > ((tb->h / cu->fsize) - (linedist * cu->fsize)) - cu->yof) && - (cu->totbox > (curbox + 1)) ) { + if ((tb->h != 0.0f) && + ((-(yof - (tb->y / cu->fsize))) > ((tb->h / cu->fsize) - (linedist * cu->fsize)) - cu->yof) && + (cu->totbox > (curbox + 1)) ) + { maxlen = 0; tb++; curbox++; @@ -802,8 +803,7 @@ makebreak: ct++; } } - else if ((cu->spacemode == CU_FLUSH) && - (cu->tb[0].w != 0.0f)) { + else if ((cu->spacemode == CU_FLUSH) && (cu->tb[0].w != 0.0f)) { for (i = 0; i < lnr; i++) if (linedata2[i] > 1) linedata[i] = (linedata3[i] - linedata[i]) / (linedata2[i] - 1); @@ -829,7 +829,8 @@ makebreak: } if ((mem[j] != '\r') && (mem[j] != '\n') && - ((chartransdata[j].dobreak != 0))) { + ((chartransdata[j].dobreak != 0))) + { if (mem[i] == ' ') curofs += (linedata3[ct->linenr] - linedata[ct->linenr]) / linedata4[ct->linenr]; ct->xof += curofs; } @@ -1029,9 +1030,9 @@ makebreak: if ((info->flag & CU_CHINFO_UNDERLINE) && (cu->textoncurve == NULL) && (cha != '\n') && (cha != '\r')) { float ulwidth, uloverlap = 0.0f; - if ( (i < (slen - 1)) && (mem[i + 1] != '\n') && (mem[i + 1] != '\r') && - ((mem[i + 1] != ' ') || (custrinfo[i + 1].flag & CU_CHINFO_UNDERLINE)) && ((custrinfo[i + 1].flag & CU_CHINFO_WRAP) == 0) - ) { + if ((i < (slen - 1)) && (mem[i + 1] != '\n') && (mem[i + 1] != '\r') && + ((mem[i + 1] != ' ') || (custrinfo[i + 1].flag & CU_CHINFO_UNDERLINE)) && ((custrinfo[i + 1].flag & CU_CHINFO_WRAP) == 0)) + { uloverlap = xtrax + 0.1f; } // Find the character, the characters has to be in the memory already diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c index ceffe269e85..2ff58e2c3f9 100644 --- a/source/blender/blenkernel/intern/group.c +++ b/source/blender/blenkernel/intern/group.c @@ -306,7 +306,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) { static ListBase nlastrips = {NULL, NULL}; static bAction *action = NULL; - static int done = 0; + static int done = FALSE; bActionStrip *strip, *nstrip; if (mode == 's') { @@ -320,7 +320,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) action = target->action; target->action = NULL; target->nlaflag |= OB_NLA_OVERRIDE; - done = 1; + done = TRUE; } nstrip = MEM_dupallocN(strip); BLI_addtail(&target->nlastrips, nstrip); @@ -335,7 +335,7 @@ static void group_replaces_nla(Object *parent, Object *target, char mode) nlastrips.first = nlastrips.last = NULL; /* not needed, but yah... :) */ action = NULL; - done = 0; + done = FALSE; } } } diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 797a2093729..80b192c7a42 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -592,10 +592,12 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char if (floatbuf) { ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat); rect_float = (float *)ibuf->rect_float; + ibuf->profile = IB_PROFILE_LINEAR_RGB; } else { ibuf = IMB_allocImBuf(width, height, depth, IB_rect); rect = (unsigned char *)ibuf->rect; + ibuf->profile = IB_PROFILE_SRGB; } BLI_strncpy(ibuf->name, name, sizeof(ibuf->name)); diff --git a/source/blender/blenkernel/intern/image_gen.c b/source/blender/blenkernel/intern/image_gen.c index 4579e6f92aa..d460368784a 100644 --- a/source/blender/blenkernel/intern/image_gen.c +++ b/source/blender/blenkernel/intern/image_gen.c @@ -78,7 +78,9 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt float *rect_float_orig = rect_float; - float h = 0.0, hoffs = 0.0, hue = 0.0, s = 0.9, v = 0.9, r, g, b; + float h = 0.0, hoffs = 0.0; + float hsv[3] = {0.0f, 0.9f, 0.9f}; + float rgb[3]; /* checkers */ for (y = 0; y < height; y++) { @@ -123,25 +125,25 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt h = 0.125f * floorf(x / checkerwidth); if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 4) && - (fabs((y % checkerwidth) - (checkerwidth / 2)) < 4)) { - + (fabs((y % checkerwidth) - (checkerwidth / 2)) < 4)) + { if ((fabs((x % checkerwidth) - (checkerwidth / 2)) < 1) || - (fabs((y % checkerwidth) - (checkerwidth / 2)) < 1)) { - - hue = fmodf(fabs(h - hoffs), 1.0f); - hsv_to_rgb(hue, s, v, &r, &g, &b); + (fabs((y % checkerwidth) - (checkerwidth / 2)) < 1)) + { + hsv[0] = fmodf(fabs(h - hoffs), 1.0f); + hsv_to_rgb_v(hsv, rgb); if (rect) { - rect[0] = (char)(r * 255.0f); - rect[1] = (char)(g * 255.0f); - rect[2] = (char)(b * 255.0f); + rect[0] = (char)(rgb[0] * 255.0f); + rect[1] = (char)(rgb[1] * 255.0f); + rect[2] = (char)(rgb[2] * 255.0f); rect[3] = 255; } if (rect_float) { - rect_float[0] = r; - rect_float[1] = g; - rect_float[2] = b; + rect_float[0] = rgb[0]; + rect_float[1] = rgb[1]; + rect_float[2] = rgb[2]; rect_float[3] = 1.0f; } } @@ -162,33 +164,33 @@ void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int widt static void checker_board_color_fill(unsigned char *rect, float *rect_float, int width, int height) { int hue_step, y, x; - float hue, val, sat, r, g, b; + float hsv[3], rgb[3]; - sat = 1.0; + hsv[1] = 1.0; hue_step = power_of_2_max_i(width / 8); if (hue_step < 8) hue_step = 8; for (y = 0; y < height; y++) { - val = 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */ + hsv[2] = 0.1 + (y * (0.4 / height)); /* use a number lower then 1.0 else its too bright */ for (x = 0; x < width; x++) { - hue = (float)((double)(x / hue_step) * 1.0 / width * hue_step); - hsv_to_rgb(hue, sat, val, &r, &g, &b); + hsv[0] = (float)((double)(x / hue_step) * 1.0 / width * hue_step); + hsv_to_rgb_v(hsv, rgb); if (rect) { - rect[0] = (char)(r * 255.0f); - rect[1] = (char)(g * 255.0f); - rect[2] = (char)(b * 255.0f); + rect[0] = (char)(rgb[0] * 255.0f); + rect[1] = (char)(rgb[1] * 255.0f); + rect[2] = (char)(rgb[2] * 255.0f); rect[3] = 255; rect += 4; } if (rect_float) { - rect_float[0] = r; - rect_float[1] = g; - rect_float[2] = b; + rect_float[0] = rgb[0]; + rect_float[1] = rgb[1]; + rect_float[2] = rgb[2]; rect_float[3] = 1.0f; rect_float += 4; @@ -250,7 +252,7 @@ static void checker_board_grid_fill(unsigned char *rect, float *rect_float, int int x, y; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { - if (((y % 32) == 0) || ((x % 32) == 0) || x == 0) { + if (((y % 32) == 0) || ((x % 32) == 0) || x == 0) { if (rect) { rect[0] = BLEND_CHAR(rect[0], blend); rect[1] = BLEND_CHAR(rect[1], blend); diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index f4ec223a2fe..deb294a6738 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -271,7 +271,7 @@ void sort_keys(Key *key) /**************** do the key ****************/ -void key_curve_position_weights(float t, float *data, int type) +void key_curve_position_weights(float t, float data[4], int type) { float t2, t3, fc; @@ -303,7 +303,7 @@ void key_curve_position_weights(float t, float *data, int type) } /* first derivative */ -void key_curve_tangent_weights(float t, float *data, int type) +void key_curve_tangent_weights(float t, float data[4], int type) { float t2, fc; @@ -333,7 +333,7 @@ void key_curve_tangent_weights(float t, float *data, int type) } /* second derivative */ -void key_curve_normal_weights(float t, float *data, int type) +void key_curve_normal_weights(float t, float data[4], int type) { float fc; @@ -359,11 +359,11 @@ void key_curve_normal_weights(float t, float *data, int type) } } -static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl) +static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float t[4], int cycl) { /* return 1 means k[2] is the position, return 0 means interpolate */ KeyBlock *k1, *firstkey; - float d, dpos, ofs = 0, lastpos, temp, fval[4]; + float d, dpos, ofs = 0, lastpos; short bsplinetype; firstkey = lb->first; @@ -467,17 +467,12 @@ static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl) } /* interpolation */ - key_curve_position_weights(d, t, k[1]->type); if (k[1]->type != k[2]->type) { - key_curve_position_weights(d, fval, k[2]->type); - - temp = 1.0f - d; - t[0] = temp * t[0] + d * fval[0]; - t[1] = temp * t[1] + d * fval[1]; - t[2] = temp * t[2] + d * fval[2]; - t[3] = temp * t[3] + d * fval[3]; + float t_other[4]; + key_curve_position_weights(d, t_other, k[2]->type); + interp_v4_v4v4(t, t, t_other, d); } return 0; @@ -721,7 +716,6 @@ void do_rel_key(const int start, int end, const int tot, char *basispoin, Key *k KeyBlock *kb; int *ofsp, ofs[3], elemsize, b; char *cp, *poin, *reffrom, *from, elemstr[8]; - char *freefrom, *freereffrom; int poinsize; /* currently always 0, in future key_pointer_size may assign */ @@ -754,6 +748,7 @@ void do_rel_key(const int start, int end, const int tot, char *basispoin, Key *k if (!(kb->flag & KEYBLOCK_MUTE) && icuval != 0.0f && kb->totelem == tot) { KeyBlock *refb; float weight, *weights = kb->weights; + char *freefrom = NULL, *freereffrom = NULL; /* reference now can be any block */ refb = BLI_findlink(&key->block, kb->relative); @@ -1260,7 +1255,7 @@ static void do_latt_key(Scene *scene, Object *ob, Key *key, char *out, const int float t[4]; int flag; - if (key->slurph && key->type != KEY_RELATIVE) { + if (key->slurph && key->type != KEY_RELATIVE) { const float ctime_scaled = key->ctime / 100.0f; float delta = (float)key->slurph / tot; float cfra = (float)scene->r.cfra; diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c index 6a69ffb474a..15db290ff14 100644 --- a/source/blender/blenkernel/intern/lattice.c +++ b/source/blender/blenkernel/intern/lattice.c @@ -658,13 +658,16 @@ void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, */ if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ - if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_vgroups = 0; - else - use_vgroups = 1; + if (dm) { + use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else { + Mesh *me = target->data; + use_vgroups = (me->dvert != NULL); + } } else { - use_vgroups = 0; + use_vgroups = FALSE; } if (vgroup && vgroup[0] && use_vgroups) { @@ -801,13 +804,16 @@ void lattice_deform_verts(Object *laOb, Object *target, DerivedMesh *dm, */ if (target && target->type == OB_MESH) { /* if there's derived data without deformverts, don't use vgroups */ - if (dm && !dm->getVertData(dm, 0, CD_MDEFORMVERT)) - use_vgroups = 0; - else - use_vgroups = 1; + if (dm) { + use_vgroups = (dm->getVertData(dm, 0, CD_MDEFORMVERT) != NULL); + } + else { + Mesh *me = target->data; + use_vgroups = (me->dvert != NULL); + } } else { - use_vgroups = 0; + use_vgroups = FALSE; } if (vgroup && vgroup[0] && use_vgroups) { diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 7da0661fef6..bef5f2e18a3 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -351,7 +351,7 @@ void BKE_mball_texspace_calc(Object *ob) DispList *dl; BoundBox *bb; float *data, min[3], max[3] /*, loc[3], size[3] */; - int tot, doit = 0; + int tot, do_it = FALSE; if (ob->bb == NULL) ob->bb = MEM_callocN(sizeof(BoundBox), "mb boundbox"); bb = ob->bb; @@ -364,7 +364,7 @@ void BKE_mball_texspace_calc(Object *ob) dl = ob->disp.first; while (dl) { tot = dl->nr; - if (tot) doit = 1; + if (tot) do_it = TRUE; data = dl->verts; while (tot--) { /* Also weird... but longer. From utildefines. */ @@ -374,7 +374,7 @@ void BKE_mball_texspace_calc(Object *ob) dl = dl->next; } - if (!doit) { + if (!do_it) { min[0] = min[1] = min[2] = -1.0f; max[0] = max[1] = max[2] = 1.0f; } @@ -1135,11 +1135,11 @@ static int otherface(int edge, int face) static void makecubetable(void) { - static int isdone = 0; + static int is_done = FALSE; int i, e, c, done[12], pos[8]; - if (isdone) return; - isdone = 1; + if (is_done) return; + is_done = TRUE; for (i = 0; i < 256; i++) { for (e = 0; e < 12; e++) done[e] = 0; diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 7a5c43b28f8..9eb74986b29 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -50,6 +50,7 @@ #include "BLI_math.h" #include "BLI_edgehash.h" #include "BLI_scanfill.h" +#include "BLI_array.h" #include "BKE_animsys.h" #include "BKE_main.h" @@ -70,11 +71,6 @@ #include "BKE_tessmesh.h" #include "BLI_edgehash.h" -#include "BLI_blenlib.h" -#include "BLI_math.h" -#include "BLI_array.h" -#include "BLI_edgehash.h" - #include "bmesh.h" enum { @@ -88,7 +84,7 @@ enum { MESHCMP_POLYMISMATCH, MESHCMP_EDGEUNKNOWN, MESHCMP_VERTCOMISMATCH, - MESHCMP_CDLAYERS_MISMATCH, + MESHCMP_CDLAYERS_MISMATCH }; static const char *cmpcode_to_str(int code) @@ -812,8 +808,8 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr) mface->v4 == mface->v1 || /* across the face */ mface->v1 == mface->v3 || - mface->v2 == mface->v4 - ) { + mface->v2 == mface->v4) + { return 0; } } @@ -3000,6 +2996,18 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly, return corner; } +/* Return the index of the edge vert that is not equal to 'v'. If + * neither edge vertex is equal to 'v', returns -1. */ +int BKE_mesh_edge_other_vert(const MEdge *e, int v) +{ + if (e->v1 == v) + return e->v2; + else if (e->v2 == v) + return e->v1; + else + return -1; +} + /* update the hide flag for edges and faces from the corresponding * flag in verts */ void BKE_mesh_flush_hidden_from_verts(const MVert *mvert, diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c index 1645a8c9c9b..a60bb98ac18 100644 --- a/source/blender/blenkernel/intern/mesh_validate.c +++ b/source/blender/blenkernel/intern/mesh_validate.c @@ -667,11 +667,11 @@ void BKE_mesh_calc_edges(Mesh *mesh, int update) memset(&edata, 0, sizeof(edata)); CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge); - ehi = BLI_edgehashIterator_new(eh); med = CustomData_get_layer(&edata, CD_MEDGE); - for (i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med) { - + for (ehi = BLI_edgehashIterator_new(eh), i = 0; + BLI_edgehashIterator_isDone(ehi) == FALSE; + BLI_edgehashIterator_step(ehi), ++i, ++med) + { if (update && (med_orig = BLI_edgehashIterator_getValue(ehi))) { *med = *med_orig; /* copy from the original */ } diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index 2159837c9a0..b4c30203000 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -250,8 +250,7 @@ int modifier_couldBeCage(struct Scene *scene, ModifierData *md) int modifier_sameTopology(ModifierData *md) { ModifierTypeInfo *mti = modifierType_getInfo(md->type); - return ELEM3(mti->type, eModifierTypeType_OnlyDeform, eModifierTypeType_Nonconstructive, - eModifierTypeType_NonGeometrical); + return ELEM(mti->type, eModifierTypeType_OnlyDeform, eModifierTypeType_NonGeometrical); } int modifier_nonGeometrical(ModifierData *md) diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c index f07de7f0127..ccf64639967 100644 --- a/source/blender/blenkernel/intern/movieclip.c +++ b/source/blender/blenkernel/intern/movieclip.c @@ -195,7 +195,7 @@ static ImBuf *movieclip_load_sequence_file(MovieClip *clip, MovieClipUser *user, { struct ImBuf *ibuf; char name[FILE_MAX]; - int loadflag, use_proxy = 0; + int loadflag, use_proxy = FALSE; use_proxy = (flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL; if (use_proxy) { @@ -540,10 +540,6 @@ static ImBuf *get_undistorted_ibuf(MovieClip *clip, struct MovieDistortion *dist { ImBuf *undistibuf; - /* XXX: because of #27997 do not use float buffers to undistort, - * otherwise, undistorted proxy can be darker than it should */ - imb_freerectfloatImBuf(ibuf); - if (distortion) undistibuf = BKE_tracking_distortion_exec(distortion, &clip->tracking, ibuf, ibuf->x, ibuf->y, 0.0f, 1); else diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c index c6424580a31..445105d254a 100644 --- a/source/blender/blenkernel/intern/node.c +++ b/source/blender/blenkernel/intern/node.c @@ -336,6 +336,7 @@ bNode *nodeAddNode(bNodeTree *ntree, struct bNodeTemplate *ntemp) node->width= ntype->width; node->miniwidth= 42.0f; node->height= ntype->height; + node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */ node_add_sockets_from_type(ntree, node, ntype); @@ -591,40 +592,49 @@ void nodeInternalRelink(bNodeTree *ntree, bNode *node) BLI_freelistN(&intlinks); } -/* transforms node location to area coords */ -void nodeSpaceCoords(bNode *node, float *locx, float *locy) +void nodeToView(bNode *node, float x, float y, float *rx, float *ry) { if (node->parent) { - nodeSpaceCoords(node->parent, locx, locy); - *locx += node->locx; - *locy += node->locy; + nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry); } else { - *locx = node->locx; - *locy = node->locy; + *rx = x + node->locx; + *ry = y + node->locy; + } +} + +void nodeFromView(bNode *node, float x, float y, float *rx, float *ry) +{ + if (node->parent) { + nodeFromView(node->parent, x, y, rx, ry); + *rx -= node->locx; + *ry -= node->locy; + } + else { + *rx = x - node->locx; + *ry = y - node->locy; } } void nodeAttachNode(bNode *node, bNode *parent) { - float parentx, parenty; + float locx, locy; + nodeToView(node, 0.0f, 0.0f, &locx, &locy); node->parent = parent; /* transform to parent space */ - nodeSpaceCoords(parent, &parentx, &parenty); - node->locx -= parentx; - node->locy -= parenty; + nodeFromView(parent, locx, locy, &node->locx, &node->locy); } void nodeDetachNode(struct bNode *node) { - float parentx, parenty; + float locx, locy; if (node->parent) { - /* transform to "global" (area) space */ - nodeSpaceCoords(node->parent, &parentx, &parenty); - node->locx += parentx; - node->locy += parenty; + /* transform to view space */ + nodeToView(node, 0.0f, 0.0f, &locx, &locy); + node->locx = locx; + node->locy = locy; node->parent = NULL; } } @@ -1392,7 +1402,7 @@ static int node_get_deplist_recurs(bNode *node, bNode ***nsort) bNodeSocket *sock; int level = 0xFFF; - node->done= 1; + node->done = TRUE; /* check linked nodes */ for (sock= node->inputs.first; sock; sock= sock->next) { @@ -1431,7 +1441,7 @@ void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, in /* first clear data */ for (node= ntree->nodes.first; node; node= node->next) { - node->done= 0; + node->done = FALSE; (*totnodes)++; } if (*totnodes==0) { @@ -1456,7 +1466,7 @@ static void ntree_update_node_level(bNodeTree *ntree) /* first clear tag */ for (node= ntree->nodes.first; node; node= node->next) { - node->done= 0; + node->done = FALSE; } /* recursive check */ @@ -1977,6 +1987,7 @@ static void registerShaderNodes(bNodeTreeType *ttype) register_node_type_sh_geometry(ttype); register_node_type_sh_light_path(ttype); register_node_type_sh_light_falloff(ttype); + register_node_type_sh_object_info(ttype); register_node_type_sh_fresnel(ttype); register_node_type_sh_layer_weight(ttype); register_node_type_sh_tex_coord(ttype); diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 6fec35add8b..0968358a815 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1046,6 +1046,10 @@ static void copy_object_pose(Object *obn, Object *ob) chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE); + if (chan->custom) { + id_us_plus(&chan->custom->id); + } + for (con = chan->constraints.first; con; con = con->next) { bConstraintTypeInfo *cti = constraint_get_typeinfo(con); ListBase targets = {NULL, NULL}; @@ -1096,7 +1100,7 @@ Object *BKE_object_pose_armature_get(Object *ob) return NULL; } -static void copy_object_transform(Object *ob_tar, Object *ob_src) +void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src) { copy_v3_v3(ob_tar->loc, ob_src->loc); copy_v3_v3(ob_tar->rot, ob_src->rot); @@ -1371,7 +1375,7 @@ void BKE_object_make_proxy(Object *ob, Object *target, Object *gob) BKE_object_apply_mat4(ob, ob->obmat, FALSE, TRUE); } else { - copy_object_transform(ob, target); + BKE_object_transform_copy(ob, target); ob->parent = target->parent; /* libdata */ copy_m4_m4(ob->parentinv, target->parentinv); } @@ -2264,8 +2268,15 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3]) { Curve *cu = ob->data; - if (cu->bb == NULL) BKE_curve_texspace_calc(cu); - bb = *(cu->bb); + /* Use the object bounding box so that modifier output + gets taken into account */ + if (ob->bb) + bb = *(ob->bb); + else { + if (cu->bb == NULL) + BKE_curve_texspace_calc(cu); + bb = *(cu->bb); + } for (a = 0; a < 8; a++) { mul_m4_v3(ob->obmat, bb.vec[a]); @@ -2773,11 +2784,11 @@ int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]) { static int triangle_indexes[12][3] = {{0, 1, 2}, {0, 2, 3}, - {3, 2, 6}, {3, 6, 7}, - {1, 2, 6}, {1, 6, 5}, - {5, 6, 7}, {4, 5, 7}, - {0, 3, 7}, {0, 4, 7}, - {0, 1, 5}, {0, 4, 5}}; + {3, 2, 6}, {3, 6, 7}, + {1, 2, 6}, {1, 6, 5}, + {5, 6, 7}, {4, 5, 7}, + {0, 3, 7}, {0, 4, 7}, + {0, 1, 5}, {0, 4, 5}}; int result = 0; int i; @@ -3036,10 +3047,12 @@ int BKE_object_is_animated(Scene *scene, Object *ob) ModifierData *md; for (md = modifiers_getVirtualModifierList(ob); md; md = md->next) - if(modifier_dependsOnTime(md) && - (modifier_isEnabled(scene, md, eModifierMode_Realtime) || - modifier_isEnabled(scene, md, eModifierMode_Render))) + if (modifier_dependsOnTime(md) && + (modifier_isEnabled(scene, md, eModifierMode_Realtime) || + modifier_isEnabled(scene, md, eModifierMode_Render))) + { return 1; + } return 0; } diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c index e76cde652c8..3d3a5ed7556 100644 --- a/source/blender/blenkernel/intern/ocean.c +++ b/source/blender/blenkernel/intern/ocean.c @@ -500,10 +500,10 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount // compute a new htilda #pragma omp parallel for private(i, j) - for (i = 0; i < o->_M; ++i) { + for (i = 0; i < o->_M; ++i) { // note the <= _N/2 here, see the fftw doco about // the mechanics of the complex->real fft storage - for (j = 0; j <= o->_N / 2; ++j) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex exp_param1; fftw_complex exp_param2; fftw_complex conj_param; @@ -538,8 +538,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { if (o->_do_chop) { // x displacement - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; fftw_complex minus_i; @@ -560,8 +560,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { if (o->_do_chop) { // z displacement - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; fftw_complex minus_i; @@ -582,8 +582,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { if (o->_do_jacobian) { // Jxx - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; //init_complex(mul_param, -scale, 0); @@ -597,8 +597,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount } fftw_execute(o->_Jxx_plan); - for (i = 0; i < o->_M; ++i) { - for (j = 0; j < o->_N; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j < o->_N; ++j) { o->_Jxx[i * o->_N + j] += 1.0; } } @@ -609,8 +609,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { if (o->_do_jacobian) { // Jzz - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; //init_complex(mul_param, -scale, 0); @@ -623,8 +623,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount } } fftw_execute(o->_Jzz_plan); - for (i = 0; i < o->_M; ++i) { - for (j = 0; j < o->_N; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j < o->_N; ++j) { o->_Jzz[i * o->_N + j] += 1.0; } } @@ -635,8 +635,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { if (o->_do_jacobian) { // Jxz - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; //init_complex(mul_param, -scale, 0); @@ -656,8 +656,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount { // fft normals if (o->_do_normals) { - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; init_complex(mul_param, 0.0, -1.0); @@ -674,8 +674,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount #pragma omp section { if (o->_do_normals) { - for (i = 0; i < o->_M; ++i) { - for (j = 0; j <= o->_N / 2; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j <= o->_N / 2; ++j) { fftw_complex mul_param; init_complex(mul_param, 0.0, -1.0); @@ -687,8 +687,8 @@ void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount fftw_execute(o->_N_z_plan); #if 0 - for (i = 0; i < o->_M; ++i) { - for (j = 0; j < o->_N; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j < o->_N; ++j) { o->_N_y[i * o->_N + j] = 1.0f / scale; } } @@ -802,21 +802,21 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V, o->_kz[i] = -2.0f * (float)M_PI * ii / o->_Lz; // pre-calculate the k matrix - for (i = 0; i < o->_M; ++i) - for (j = 0; j <= o->_N / 2; ++j) + for (i = 0; i < o->_M; ++i) + for (j = 0; j <= o->_N / 2; ++j) o->_k[i * (1 + o->_N / 2) + j] = sqrt(o->_kx[i] * o->_kx[i] + o->_kz[j] * o->_kz[j]); /*srand(seed);*/ BLI_srand(seed); - for (i = 0; i < o->_M; ++i) { - for (j = 0; j < o->_N; ++j) { + for (i = 0; i < o->_M; ++i) { + for (j = 0; j < o->_N; ++j) { float r1 = gaussRand(); float r2 = gaussRand(); fftw_complex r1r2; init_complex(r1r2, r1, r2); - mul_complex_f(o->_h0[i * o->_N + j], r1r2, (float)(sqrt(Ph(o, o->_kx[i], o->_kz[j]) / 2.0f))); + mul_complex_f(o->_h0[i * o->_N + j], r1r2, (float)(sqrt(Ph(o, o->_kx[i], o->_kz[j]) / 2.0f))); mul_complex_f(o->_h0_minus[i * o->_N + j], r1r2, (float)(sqrt(Ph(o, -o->_kx[i], -o->_kz[j]) / 2.0f))); } } @@ -1253,13 +1253,13 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v printf("Cannot save Displacement File Output to %s\n", string); if (o->_do_jacobian) { - cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_FOAM); + cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_FOAM); if (0 == BKE_imbuf_write(ibuf_foam, string, &imf)) printf("Cannot save Foam File Output to %s\n", string); } if (o->_do_normals) { - cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_NORMAL); + cache_filename(string, och->bakepath, och->relbase, f, CACHE_TYPE_NORMAL); if (0 == BKE_imbuf_write(ibuf_normal, string, &imf)) printf("Cannot save Normal File Output to %s\n", string); } diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 8676a3e75a0..66dd23e76b9 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -614,7 +614,7 @@ typedef struct ParticleRenderData { float viewmat[4][4], winmat[4][4]; int winx, winy; - int dosimplify; + int do_simplify; int timeoffset; ParticleRenderElem *elems; int *origindex; @@ -821,7 +821,7 @@ int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) if (data->elems) MEM_freeN(data->elems); - data->dosimplify = 1; + data->do_simplify = TRUE; data->elems = elems; data->origindex = origindex; @@ -960,7 +960,7 @@ int psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float return 0; data = psys->renderdata; - if (!data->dosimplify) + if (!data->do_simplify) return 0; b = (data->origindex) ? data->origindex[cpa->num] : cpa->num; @@ -3465,7 +3465,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n md = modifier_new(eModifierType_ParticleSystem); - if (name) BLI_strncpy(md->name, name, sizeof(md->name)); + if (name) BLI_strncpy_utf8(md->name, name, sizeof(md->name)); else BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); modifier_unique_name(&ob->modifiers, md); diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 5397b1729f9..fa47600deb2 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -206,7 +206,7 @@ static void realloc_particles(ParticleSimulationData *sim, int new_totpart) int totpart, totsaved = 0; if (new_totpart<0) { - if (part->distr==PART_DISTR_GRID && part->from != PART_FROM_VERT) { + if ((part->distr == PART_DISTR_GRID) && (part->from != PART_FROM_VERT)) { totpart= part->grid_res; totpart*=totpart*totpart; } @@ -4135,7 +4135,7 @@ static void particles_fluid_step(ParticleSimulationData *sim, int UNUSED(cfra)) pa->dietime = sim->scene->r.efra + 1; pa->lifetime = sim->scene->r.efra; pa->alive = PARS_ALIVE; - //if (a < 25) fprintf(stderr,"FSPARTICLE debug set %s , a%d = %f,%f,%f , life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime ); + //if (a < 25) fprintf(stderr,"FSPARTICLE debug set %s, a%d = %f,%f,%f, life=%f\n", filename, a, pa->co[0],pa->co[1],pa->co[2], pa->lifetime ); } else { // skip... @@ -4444,7 +4444,8 @@ static void psys_prepare_physics(ParticleSimulationData *sim) static int hair_needs_recalc(ParticleSystem *psys) { if (!(psys->flag & PSYS_EDITED) && (!psys->edit || !psys->edit->edited) && - ((psys->flag & PSYS_HAIR_DONE)==0 || psys->recalc & PSYS_RECALC_RESET || (psys->part->flag & PART_HAIR_REGROW && !psys->edit))) { + ((psys->flag & PSYS_HAIR_DONE)==0 || psys->recalc & PSYS_RECALC_RESET || (psys->part->flag & PART_HAIR_REGROW && !psys->edit))) + { return 1; } diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c index 69808db52b6..90d17e53349 100644 --- a/source/blender/blenkernel/intern/pointcache.c +++ b/source/blender/blenkernel/intern/pointcache.c @@ -2190,8 +2190,9 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra) BLI_strncpy(num, de->d_name + (strlen(de->d_name) - 15), sizeof(num)); frame = atoi(num); - if ((mode==PTCACHE_CLEAR_BEFORE && frame < cfra) || - (mode==PTCACHE_CLEAR_AFTER && frame > cfra) ) { + if ((mode == PTCACHE_CLEAR_BEFORE && frame < cfra) || + (mode == PTCACHE_CLEAR_AFTER && frame > cfra)) + { BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name); BLI_delete(path_full, 0, 0); @@ -2226,8 +2227,9 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra) } else { while (pm) { - if ((mode==PTCACHE_CLEAR_BEFORE && pm->frame < cfra) || - (mode==PTCACHE_CLEAR_AFTER && pm->frame > cfra) ) { + if ((mode == PTCACHE_CLEAR_BEFORE && pm->frame < cfra) || + (mode == PTCACHE_CLEAR_AFTER && pm->frame > cfra)) + { link = pm; if (pid->cache->cached_frames && pm->frame >=sta && pm->frame <= end) pid->cache->cached_frames[pm->frame-sta] = 0; @@ -2732,7 +2734,7 @@ static void ptcache_dt_to_str(char *str, double dtime) static void *ptcache_bake_thread(void *ptr) { - int usetimer = 0, sfra, efra; + int use_timer = FALSE, sfra, efra; double stime, ptime, ctime, fetd; char run[32], cur[32], etd[32]; @@ -2752,8 +2754,8 @@ static void *ptcache_bake_thread(void *ptr) fetd = (ctime-ptime)*(efra-*data->cfra_ptr)/data->step; - if (usetimer || fetd > 60.0) { - usetimer = 1; + if (use_timer || fetd > 60.0) { + use_timer = TRUE; ptcache_dt_to_str(cur, ctime-ptime); ptcache_dt_to_str(run, ctime-stime); @@ -2765,7 +2767,7 @@ static void *ptcache_bake_thread(void *ptr) } } - if (usetimer) { + if (use_timer) { ptcache_dt_to_str(run, PIL_check_seconds_timer()-stime); printf("Bake %s %s (%i frames simulated).\n", (data->break_operation ? "canceled after" : "finished in"), run, *data->cfra_ptr-sfra); } @@ -3292,9 +3294,9 @@ void BKE_ptcache_update_info(PTCacheID *pid) mb = (bytes > 1024.0f * 1024.0f); BLI_snprintf(mem_info, sizeof(mem_info), "%i frames in memory (%.1f %s)", - totframes, - bytes / (mb ? 1024.0f * 1024.0f : 1024.0f), - mb ? "Mb" : "kb"); + totframes, + bytes / (mb ? 1024.0f * 1024.0f : 1024.0f), + mb ? "Mb" : "kb"); } if (cache->flag & PTCACHE_OUTDATED) { diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index 1f129b1c547..4dfa9f7e12e 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -44,7 +44,8 @@ #include "DNA_space_types.h" #include "DNA_view3d_types.h" -#include "BLI_blenlib.h" +#include "BLI_listbase.h" +#include "BLI_utildefines.h" #include "BKE_screen.h" @@ -251,7 +252,7 @@ void BKE_spacedata_draw_locks(int set) if (set) art->do_lock = art->lock; else - art->do_lock = 0; + art->do_lock = FALSE; } } } diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c index ca851fd4c81..fac74d27e0d 100644 --- a/source/blender/blenkernel/intern/seqeffects.c +++ b/source/blender/blenkernel/intern/seqeffects.c @@ -291,9 +291,9 @@ static ImBuf *do_plugin_effect( { char *cp; int float_rendering; - int use_temp_bufs = 0; /* Are needed since blur.c (and maybe some other - * old plugins) do very bad stuff - * with imbuf-internals */ + int use_temp_bufs = FALSE; /* Are needed since blur.c (and maybe some other + * old plugins) do very bad stuff + * with imbuf-internals */ struct ImBuf *out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); int x = context.rectx; @@ -319,7 +319,7 @@ static ImBuf *do_plugin_effect( float_rendering = (out->rect_float != NULL); if (seq->plugin->version <= 3 && float_rendering) { - use_temp_bufs = 1; + use_temp_bufs = TRUE; if (ibuf1) { ibuf1 = IMB_dupImBuf(ibuf1); diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 41858eeecb4..8fbb3ee9800 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -1448,7 +1448,8 @@ void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_upd 100); for (cfra = seq->startdisp + seq->startstill; - cfra < seq->enddisp - seq->endstill; cfra++) { + cfra < seq->enddisp - seq->endstill; cfra++) + { if (context->size_flags & IMB_PROXY_25) { seq_proxy_build_frame(render_context, seq, cfra, 25); } @@ -1464,7 +1465,7 @@ void seq_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_upd *progress = (float)cfra / (seq->enddisp - seq->endstill - seq->startdisp + seq->startstill); - *do_update = 1; + *do_update = TRUE; if (*stop || G.afbreek) break; @@ -1675,7 +1676,8 @@ int input_have_to_preprocess( float mul; if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | - SEQ_FLIPY | SEQ_USE_COLOR_BALANCE | SEQ_MAKE_PREMUL)) { + SEQ_FLIPY | SEQ_USE_COLOR_BALANCE | SEQ_MAKE_PREMUL)) + { return TRUE; } @@ -1762,8 +1764,10 @@ static ImBuf *input_preprocess( } } - if (c.top + c.bottom >= ibuf->y || c.left + c.right >= ibuf->x || - t.xofs >= dx || t.yofs >= dy) { + if (c.top + c.bottom >= ibuf->y || + c.left + c.right >= ibuf->x || + t.xofs >= dx || t.yofs >= dy) + { make_black_ibuf(ibuf); } else { @@ -3168,7 +3172,7 @@ void seq_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) } if (rightflag) { - if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_final_left(seq, 0)) { + if (seq_tx_get_final_right(seq, 0) <= seq_tx_get_final_left(seq, 0)) { seq_tx_set_final_right(seq, seq_tx_get_final_left(seq, 0) + 1); } @@ -3508,7 +3512,8 @@ Sequence *seq_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) return meta; } else if (iseq->seqbase.first && - (rval = seq_metastrip(&iseq->seqbase, iseq, seq))) { + (rval = seq_metastrip(&iseq->seqbase, iseq, seq))) + { return rval; } } diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 4b814a5b22b..edb4348dc5a 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -103,7 +103,7 @@ static void tend ( void ) { QueryPerformanceCounter ( &liCurrentTime ); } -static double tval( void ) +static double UNUSED_FUNCTION(tval)( void ) { return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart )); } @@ -120,7 +120,7 @@ static void tend ( void ) gettimeofday ( &_tend,&tz ); } -static double tval( void ) +static double UNUSED_FUNCTION(tval)( void ) { double t1, t2; t1 = ( double ) _tstart.tv_sec*1000 + ( double ) _tstart.tv_usec/ ( 1000 ); @@ -198,8 +198,6 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, // calc other res with max_res provided sub_v3_v3v3(size, max, min); - // printf("size: %f, %f, %f\n", size[0], size[1], size[2]); - // prevent crash when initializing a plane as domain if((size[0] < FLT_EPSILON) || (size[1] < FLT_EPSILON) || (size[2] < FLT_EPSILON)) return 0; @@ -209,14 +207,16 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, if(size[0] > size[2]) { scale = res / size[0]; - smd->domain->dx = size[0] / res; // dx is in global coords + smd->domain->scale = size[0]; + smd->domain->dx = 1.0f / res; smd->domain->res[0] = res; smd->domain->res[1] = (int)(size[1] * scale + 0.5); smd->domain->res[2] = (int)(size[2] * scale + 0.5); } else { scale = res / size[2]; - smd->domain->dx = size[2] / res; // dx is in global coords + smd->domain->scale = size[2]; + smd->domain->dx = 1.0f / res; smd->domain->res[2] = res; smd->domain->res[0] = (int)(size[0] * scale + 0.5); smd->domain->res[1] = (int)(size[1] * scale + 0.5); @@ -226,25 +226,24 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, if(size[1] > size[2]) { scale = res / size[1]; - smd->domain->dx = size[1] / res; // dx is in global coords + smd->domain->scale = size[1]; + smd->domain->dx = 1.0f / res; smd->domain->res[1] = res; smd->domain->res[0] = (int)(size[0] * scale + 0.5); smd->domain->res[2] = (int)(size[2] * scale + 0.5); } else { scale = res / size[2]; - smd->domain->dx = size[2] / res; + smd->domain->scale = size[2]; + smd->domain->dx = 1.0f / res; smd->domain->res[2] = res; smd->domain->res[0] = (int)(size[0] * scale + 0.5); smd->domain->res[1] = (int)(size[1] * scale + 0.5); } } - // printf("smd->domain->dx: %f\n", smd->domain->dx); - // TODO: put in failsafe if res<=0 - dg - // printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]); // dt max is 0.1 smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, DT_DEFAULT); smd->time = scene->r.cfra; @@ -256,8 +255,6 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, smd->domain->res_wt[1] = smd->domain->res[1] * (smd->domain->amplify + 1); smd->domain->res_wt[2] = smd->domain->res[2] * (smd->domain->amplify + 1); smd->domain->dx_wt = smd->domain->dx / (smd->domain->amplify + 1); - // printf("smd->domain->amplify: %d\n", smd->domain->amplify); - // printf("(smd->domain->flags & MOD_SMOKE_HIGHRES)\n"); } if(!smd->domain->shadow) @@ -268,7 +265,6 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, if(smd->domain->wt) { smoke_initWaveletBlenderRNA(smd->domain->wt, &(smd->domain->strength)); - // printf("smoke_initWaveletBlenderRNA\n"); } return 1; } @@ -303,8 +299,6 @@ static int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, DM_ensure_tessface(dm); fill_scs_points(ob, dm, scs); - - // DEBUG printf("scs->dx: %f\n", scs->dx); } if(!smd->coll->bvhtree) @@ -1184,7 +1178,7 @@ static void update_obstacles(Scene *scene, Object *ob, SmokeDomainSettings *sds, // DG TODO: cap velocity to maxVelMag (or maxvel) // oldpos + velocity * dt = newpos - get_cell(sds->p0, sds->res, sds->dx, cOldpos /* use current position here instead of "pos" */, cell, 0); + get_cell(sds->p0, sds->res, sds->dx*sds->scale, cOldpos /* use current position here instead of "pos" */, cell, 0); // check if cell is valid (in the domain boundary) for(j = 0; j < 3; j++) @@ -1329,7 +1323,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd // copy_v3_v3(pos, pa->state.co); // mul_m4_v3(ob->imat, pos); // 1. get corresponding cell - get_cell(sds->p0, sds->res, sds->dx, state.co, cell, 0); + get_cell(sds->p0, sds->res, sds->dx*sds->scale, state.co, cell, 0); // check if cell is valid (in the domain boundary) for(i = 0; i < 3; i++) { @@ -1555,9 +1549,9 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds, vel[1] = velocity_y[index]; vel[2] = velocity_z[index]; - voxelCenter[0] = sds->p0[0] + sds->dx * x + sds->dx * 0.5; - voxelCenter[1] = sds->p0[1] + sds->dx * y + sds->dx * 0.5; - voxelCenter[2] = sds->p0[2] + sds->dx * z + sds->dx * 0.5; + voxelCenter[0] = sds->p0[0] + sds->dx * sds->scale * x + sds->dx * sds->scale * 0.5; + voxelCenter[1] = sds->p0[1] + sds->dx * sds->scale * y + sds->dx * sds->scale * 0.5; + voxelCenter[2] = sds->p0[2] + sds->dx * sds->scale * z + sds->dx * sds->scale * 0.5; pd_point_from_loc(scene, voxelCenter, vel, index, &epoint); pdDoEffectors(effectors, NULL, sds->effector_weights, &epoint, retvel, NULL); @@ -1598,8 +1592,8 @@ static void step(Scene *scene, Object *ob, SmokeModifierData *smd, float fps) /* adapt timestep for different framerates, dt = 0.1 is at 25fps */ dt *= (25.0f / fps); - // printf("test maxVel: %f\n", (sds->dx * 1.5) / dt); // gives 0.9 - maxVel = (sds->dx * 1.5); + // maximum timestep/"CFL" constraint: dt < dx * maxVel + maxVel = (sds->dx * 1.0); for(i = 0; i < size; i++) { @@ -1667,6 +1661,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM Base *base = scene->base.first; int changed = 0; float dx = FLT_MAX; + float scale = 1.0f; int haveDomain = 0; for ( ; base; base = base->next) @@ -1677,9 +1672,10 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM { SmokeDomainSettings *sds = smd2->domain; - if(sds->dx < dx) + if(sds->dx * sds->scale < dx) { dx = sds->dx; + scale = sds->scale; changed = 1; } @@ -1692,9 +1688,9 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM if(changed) { - if(dx != scs->dx) + if(dx*scale != scs->dx) { - scs->dx = dx; + scs->dx = dx*scale; smokeModifier_reset(smd); } } diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index 1041fb12305..5abc4bc3830 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -697,7 +697,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count if (bpo) {/* so now we have a 2nd order humpdidump */ for (c=bpo->nofsprings;c>0;c--) { bs2 = sb->bspring + bpo->springs[c-1]; - if ((bs2->v1 != notthis) && (bs2->v1 > v0)) { + if ((bs2->v1 != notthis) && (bs2->v1 > v0)) { (*counter)++;/*hit */ if (addsprings) { bs3->v1= v0; @@ -1054,11 +1054,12 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U a = ccdm->totface; #endif if ((aabbmax[0] < ccdm->bbmin[0]) || - (aabbmax[1] < ccdm->bbmin[1]) || - (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || - (aabbmin[2] > ccdm->bbmax[2]) ) { + (aabbmax[1] < ccdm->bbmin[1]) || + (aabbmax[2] < ccdm->bbmin[2]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[2] > ccdm->bbmax[2]) ) + { /* boxes don't intersect */ BLI_ghashIterator_step(ihash); continue; @@ -1125,11 +1126,12 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float mprevvert= ccdm->mprevvert; outerfacethickness = ob->pd->pdef_sboft; if ((aabbmax[0] < ccdm->bbmin[0]) || - (aabbmax[1] < ccdm->bbmin[1]) || - (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || - (aabbmin[2] > ccdm->bbmax[2]) ) { + (aabbmax[1] < ccdm->bbmin[1]) || + (aabbmax[2] < ccdm->bbmin[2]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[2] > ccdm->bbmax[2]) ) + { /* boxes don't intersect */ BLI_ghashIterator_step(ihash); continue; @@ -1220,11 +1222,12 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl a = ccdm->totface; if ((aabbmax[0] < ccdm->bbmin[0]) || - (aabbmax[1] < ccdm->bbmin[1]) || - (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || - (aabbmin[2] > ccdm->bbmax[2]) ) { + (aabbmax[1] < ccdm->bbmin[1]) || + (aabbmax[2] < ccdm->bbmin[2]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[2] > ccdm->bbmax[2]) ) + { /* boxes don't intersect */ BLI_ghashIterator_step(ihash); continue; @@ -1447,11 +1450,12 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl a = ccdm->totface; if ((aabbmax[0] < ccdm->bbmin[0]) || - (aabbmax[1] < ccdm->bbmin[1]) || - (aabbmax[2] < ccdm->bbmin[2]) || - (aabbmin[0] > ccdm->bbmax[0]) || - (aabbmin[1] > ccdm->bbmax[1]) || - (aabbmin[2] > ccdm->bbmax[2]) ) { + (aabbmax[1] < ccdm->bbmin[1]) || + (aabbmax[2] < ccdm->bbmin[2]) || + (aabbmin[0] > ccdm->bbmax[0]) || + (aabbmin[1] > ccdm->bbmax[1]) || + (aabbmin[2] > ccdm->bbmax[2]) ) + { /* boxes don't intersect */ BLI_ghashIterator_step(ihash); continue; @@ -1685,7 +1689,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow, else sb_threads[i].ifirst = 0; sb_threads[i].do_effector = do_effector; - sb_threads[i].do_deflector = 0;// not used here + sb_threads[i].do_deflector = FALSE;// not used here sb_threads[i].fieldfactor = 0.0f;// not used here sb_threads[i].windfactor = 0.0f;// not used here sb_threads[i].nr= i; @@ -1785,14 +1789,15 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3], maxz = ccdm->bbmax[2]; if ((opco[0] < minx) || - (opco[1] < miny) || - (opco[2] < minz) || - (opco[0] > maxx) || - (opco[1] > maxy) || - (opco[2] > maxz) ) { - /* outside the padded boundbox --> collision object is too far away */ - BLI_ghashIterator_step(ihash); - continue; + (opco[1] < miny) || + (opco[2] < minz) || + (opco[0] > maxx) || + (opco[1] > maxy) || + (opco[2] > maxz) ) + { + /* outside the padded boundbox --> collision object is too far away */ + BLI_ghashIterator_step(ihash); + continue; } } else { @@ -2228,7 +2233,7 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo attached = 0; for (b=obp->nofsprings;b>0;b--) { bs = sb->bspring + obp->springs[b-1]; - if (( ilast-bb == bs->v2) || ( ilast-bb == bs->v1)) { + if (( ilast-bb == bs->v2) || ( ilast-bb == bs->v1)) { attached=1; continue;} } @@ -2600,7 +2605,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa attached = 0; for (b=obp->nofsprings;b>0;b--) { bs = sb->bspring + obp->springs[b-1]; - if (( sb->totpoint-a == bs->v2) || ( sb->totpoint-a == bs->v1)) { + if (( sb->totpoint-a == bs->v2) || ( sb->totpoint-a == bs->v1)) { attached=1; continue;} } @@ -4078,7 +4083,8 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i /* verify if we need to create the softbody data */ if (sb->bpoint == NULL || - ((ob->softflag & OB_SB_EDGES) && !ob->soft->bspring && object_has_edges(ob))) { + ((ob->softflag & OB_SB_EDGES) && !ob->soft->bspring && object_has_edges(ob))) + { switch (ob->type) { case OB_MESH: diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c index 127f5369ca5..8deee97f01a 100644 --- a/source/blender/blenkernel/intern/subsurf_ccg.c +++ b/source/blender/blenkernel/intern/subsurf_ccg.c @@ -610,7 +610,8 @@ static void ss_sync_from_derivedmesh(CCGSubSurf *ss, DerivedMesh *dm, * other parts of code significantly to handle missing faces. * since this really shouldn't even be possible we just bail.*/ if (ccgSubSurf_syncFace(ss, SET_INT_IN_POINTER(i), mp->totloop, - fVerts, &f) == eCCGError_InvalidValue) { + fVerts, &f) == eCCGError_InvalidValue) + { static int hasGivenError = 0; if (!hasGivenError) { @@ -1788,12 +1789,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, int gridFaces = gridSize - 1; int edgeSize = ccgSubSurf_getEdgeSize(ss); DMFlagMat *faceFlags = ccgdm->faceFlags; - int a, b, i, doDraw, numVerts, matnr, new_matnr, totface; + int a, b, i, do_draw, numVerts, matnr, new_matnr, totface; CCG_key_top_level(&key, ss); ccgdm_pbvh_update(ccgdm); - doDraw = 0; + do_draw = 0; matnr = -1; #define PASSATTRIB(dx, dy, vert) { \ @@ -1837,12 +1838,12 @@ static void ccgDM_drawMappedFacesGLSL(DerivedMesh *dm, } if (new_matnr != matnr) { - doDraw = setMaterial(matnr = new_matnr, &gattribs); - if (doDraw) + do_draw = setMaterial(matnr = new_matnr, &gattribs); + if (do_draw) DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs); } - if (!doDraw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) && + if (!do_draw || (setDrawOptions && (origIndex != ORIGINDEX_NONE) && (setDrawOptions(userData, origIndex) == DM_DRAW_OPTION_SKIP))) { a += gridFaces * gridFaces * numVerts; diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c index 7634528927a..7bfd4189cc3 100644 --- a/source/blender/blenkernel/intern/text.c +++ b/source/blender/blenkernel/intern/text.c @@ -912,7 +912,7 @@ void txt_move_left(Text *text, short sel) void txt_move_right(Text *text, short sel) { TextLine **linep; - int *charp, oundoing = undoing, do_tab = 0, i; + int *charp, oundoing = undoing, do_tab = FALSE, i; if (!text) return; if (sel) txt_curs_sel(text, &linep, &charp); @@ -931,10 +931,10 @@ void txt_move_right(Text *text, short sel) // do nice right only if there are only spaces // spaces hardcoded in DNA_text_types.h if (text->flags & TXT_TABSTOSPACES && (*linep)->line[*charp] == ' ') { - do_tab = 1; + do_tab = TRUE; for (i = 0; i < *charp; i++) if ((*linep)->line[i] != ' ') { - do_tab = 0; + do_tab = FALSE; break; } } @@ -1124,7 +1124,8 @@ static void txt_pop_first(Text *text) { if (txt_get_span(text->curl, text->sell) < 0 || - (text->curl == text->sell && text->curc > text->selc)) { + (text->curl == text->sell && text->curc > text->selc)) + { txt_curs_swap(text); } @@ -1140,7 +1141,8 @@ static void txt_pop_first(Text *text) static void txt_pop_last(Text *text) { if (txt_get_span(text->curl, text->sell) > 0 || - (text->curl == text->sell && text->curc < text->selc)) { + (text->curl == text->sell && text->curc < text->selc)) + { txt_curs_swap(text); } @@ -3214,7 +3216,8 @@ short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, in else if (marker->lineno > lineno) break; if ((marker->start == marker->end && start <= marker->start && marker->start <= end) || - (marker->start < end && marker->end > start)) { + (marker->start < end && marker->end > start)) + { BLI_freelinkN(&text->markers, marker); cleared = 1; } @@ -3234,7 +3237,8 @@ short txt_clear_markers(Text *text, int group, int flags) next = marker->next; if ((!group || marker->group == group) && - (marker->flags & flags) == flags) { + (marker->flags & flags) == flags) + { BLI_freelinkN(&text->markers, marker); cleared = 1; } diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c index 2c868ca2601..2ec42b47e5c 100644 --- a/source/blender/blenkernel/intern/texture.c +++ b/source/blender/blenkernel/intern/texture.c @@ -233,7 +233,8 @@ void init_tex_mapping(TexMapping *texmap) float smat[3][3], rmat[3][3], mat[3][3], proj[3][3]; if (texmap->projx == PROJ_X && texmap->projy == PROJ_Y && texmap->projz == PROJ_Z && - is_zero_v3(texmap->loc) && is_zero_v3(texmap->rot) && is_one_v3(texmap->size)) { + is_zero_v3(texmap->loc) && is_zero_v3(texmap->rot) && is_one_v3(texmap->size)) + { unit_m4(texmap->mat); texmap->flag |= TEXMAP_UNIT_MATRIX; diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c index 8339e973d43..b0745ebf1c8 100644 --- a/source/blender/blenkernel/intern/tracking.c +++ b/source/blender/blenkernel/intern/tracking.c @@ -2916,7 +2916,7 @@ ImBuf *BKE_tracking_distortion_exec(MovieDistortion *distortion, MovieTracking * } #endif - ibuf->userflags |= IB_RECT_INVALID; + resibuf->userflags |= IB_RECT_INVALID; } else { #ifdef WITH_LIBMV diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c index 03afc97f324..aa9cc40f71f 100644 --- a/source/blender/blenkernel/intern/unit.c +++ b/source/blender/blenkernel/intern/unit.c @@ -663,7 +663,7 @@ int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double sca if (*ch == ' ' || *ch == '\t') { /* do nothing */ } - else if (ch_is_op(*ch) || *ch == ',') { /* found an op, no need to insert a ,*/ + else if (ch_is_op(*ch) || *ch == ',') { /* found an op, no need to insert a ',' */ op_found = 1; break; } diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c index a3fdb41fe37..91e93bbd05d 100644 --- a/source/blender/blenkernel/intern/writeffmpeg.c +++ b/source/blender/blenkernel/intern/writeffmpeg.c @@ -472,7 +472,8 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex c->time_base.num = 100; } else if ((double) ((int) rd->frs_sec_base) == - rd->frs_sec_base) { + rd->frs_sec_base) + { c->time_base.den = rd->frs_sec; c->time_base.num = (int) rd->frs_sec_base; } @@ -523,7 +524,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex if (codec_id == CODEC_ID_FFV1) { #ifdef FFMPEG_FFV1_ALPHA_SUPPORTED - if (rd->im_format.planes == R_IMF_PLANES_RGBA) { + if (rd->im_format.planes == R_IMF_PLANES_RGBA) { c->pix_fmt = PIX_FMT_RGB32; } else { @@ -535,7 +536,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex } if (codec_id == CODEC_ID_QTRLE) { - if (rd->im_format.planes == R_IMF_PLANES_RGBA) { + if (rd->im_format.planes == R_IMF_PLANES_RGBA) { c->pix_fmt = PIX_FMT_ARGB; } } @@ -544,7 +545,8 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex // || !strcmp(of->oformat->name, "mp4") // || !strcmp(of->oformat->name, "mov") // || !strcmp(of->oformat->name, "3gp") - ) { + ) + { fprintf(stderr, "Using global header\n"); c->flags |= CODEC_FLAG_GLOBAL_HEADER; } @@ -903,7 +905,8 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd) while (*fe) { if (BLI_strcasecmp(string + strlen(string) - strlen(*fe), - *fe) == 0) { + *fe) == 0) + { break; } fe++; @@ -955,7 +958,8 @@ static void write_audio_frames(double to_pts) while (audio_stream && !finished) { if ((audio_time >= to_pts) || - (write_audio_frame())) { + (write_audio_frame())) + { finished = 1; } } @@ -1406,8 +1410,8 @@ void BKE_ffmpeg_image_type_verify(RenderData *rd, ImageFormatData *imf) if (rd->ffcodecdata.type <= 0 || rd->ffcodecdata.codec <= 0 || rd->ffcodecdata.audio_codec <= 0 || - rd->ffcodecdata.video_bitrate <= 1) { - + rd->ffcodecdata.video_bitrate <= 1) + { rd->ffcodecdata.codec = CODEC_ID_MPEG2VIDEO; BKE_ffmpeg_preset_set(rd, FFMPEG_PRESET_DVD); |