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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-24 16:13:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-24 16:13:13 +0400
commit385c72f5f26ae9c86bf40c127c44216ceea0e6c1 (patch)
tree6c0432578abee5437adc94e96b5a91c593b866b4 /source/blender/blenkernel
parent5841d1c8145ba50addeb17fa0231705d949d8b3d (diff)
parentb5ce1b1a23a3befbcc4cd3c67a5ec6a76d77aa5a (diff)
Merged changes in the trunk up to revision 55546.
Conflicts resolved: source/blenderplayer/bad_level_call_stubs/SConscript Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899 to make it easier to merge trunk changes.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_anim.h4
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h5
-rw-r--r--source/blender/blenkernel/BKE_camera.h2
-rw-r--r--source/blender/blenkernel/BKE_curve.h1
-rw-r--r--source/blender/blenkernel/BKE_customdata.h1
-rw-r--r--source/blender/blenkernel/BKE_deform.h13
-rw-r--r--source/blender/blenkernel/BKE_displist.h4
-rw-r--r--source/blender/blenkernel/BKE_idcode.h42
-rw-r--r--source/blender/blenkernel/BKE_idprop.h84
-rw-r--r--source/blender/blenkernel/BKE_mesh.h2
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h6
-rw-r--r--source/blender/blenkernel/BKE_multires.h2
-rw-r--r--source/blender/blenkernel/BKE_nla.h4
-rw-r--r--source/blender/blenkernel/BKE_node.h7
-rw-r--r--source/blender/blenkernel/BKE_object.h10
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h2
-rw-r--r--source/blender/blenkernel/intern/anim.c6
-rw-r--r--source/blender/blenkernel/intern/blender.c3
-rw-r--r--source/blender/blenkernel/intern/bpath.c4
-rw-r--r--source/blender/blenkernel/intern/brush.c18
-rw-r--r--source/blender/blenkernel/intern/camera.c2
-rw-r--r--source/blender/blenkernel/intern/constraint.c6
-rw-r--r--source/blender/blenkernel/intern/curve.c138
-rw-r--r--source/blender/blenkernel/intern/customdata.c8
-rw-r--r--source/blender/blenkernel/intern/deform.c10
-rw-r--r--source/blender/blenkernel/intern/displist.c12
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c27
-rw-r--r--source/blender/blenkernel/intern/fcurve.c22
-rw-r--r--source/blender/blenkernel/intern/idcode.c38
-rw-r--r--source/blender/blenkernel/intern/idprop.c107
-rw-r--r--source/blender/blenkernel/intern/image.c6
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/movieclip.c86
-rw-r--r--source/blender/blenkernel/intern/multires.c2
-rw-r--r--source/blender/blenkernel/intern/node.c152
-rw-r--r--source/blender/blenkernel/intern/object.c38
-rw-r--r--source/blender/blenkernel/intern/particle.c14
-rw-r--r--source/blender/blenkernel/intern/smoke.c40
-rw-r--r--source/blender/blenkernel/intern/writeavi.c2
-rw-r--r--source/blender/blenkernel/nla_private.h4
42 files changed, 648 insertions, 292 deletions
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h
index 11537964e32..539c5780cd5 100644
--- a/source/blender/blenkernel/BKE_anim.h
+++ b/source/blender/blenkernel/BKE_anim.h
@@ -65,8 +65,8 @@ int where_on_path(struct Object *ob, float ctime, float vec[4], float dir[3], fl
/* ---------------------------------------------------- */
/* Dupli-Geometry */
-struct ListBase *object_duplilist_ex(struct Scene *sce, struct Object *ob, int update, int for_render);
-struct ListBase *object_duplilist(struct Scene *sce, struct Object *ob, int for_render);
+struct ListBase *object_duplilist_ex(struct Scene *sce, struct Object *ob, bool update, bool for_render);
+struct ListBase *object_duplilist(struct Scene *sce, struct Object *ob, bool for_render);
void free_object_duplilist(struct ListBase *lb);
int count_duplilist(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index d03c631f7a1..c6b02bc8361 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 266
-#define BLENDER_SUBVERSION 2
+#define BLENDER_SUBVERSION 3
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 262
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 4dfc70db952..e0afb1929a5 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -42,6 +42,11 @@ struct Scene;
struct wmOperator;
// enum CurveMappingPreset;
+
+/* globals for brush execution */
+void BKE_brush_system_init(void);
+void BKE_brush_system_exit(void);
+
/* datablock functions */
struct Brush *BKE_brush_add(struct Main *bmain, const char *name);
struct Brush *BKE_brush_copy(struct Brush *brush);
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 057cd79b9e4..a07558cc8af 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -112,7 +112,7 @@ void BKE_camera_params_compute_matrix(CameraParams *params);
/* Camera View Frame */
-void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
+void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const bool do_clip, const float scale[3],
float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 88d9cbb9b35..6e298a6d4f6 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -124,6 +124,7 @@ bool BKE_nurb_order_clamp_u(struct Nurb *nu);
bool BKE_nurb_order_clamp_v(struct Nurb *nu);
void BKE_nurb_direction_switch(struct Nurb *nu);
+bool BKE_nurb_type_convert(struct Nurb *nu, const short type, const bool use_handles);
void BKE_nurb_points_add(struct Nurb *nu, int number);
void BKE_nurb_bezierPoints_add(struct Nurb *nu, int number);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 36733d1ced0..a51de2d4ae1 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -259,6 +259,7 @@ int CustomData_get_active_layer_index(const struct CustomData *data, int type);
int CustomData_get_render_layer_index(const struct CustomData *data, int type);
int CustomData_get_clone_layer_index(const struct CustomData *data, int type);
int CustomData_get_stencil_layer_index(const struct CustomData *data, int type);
+int CustomData_get_named_layer(const struct CustomData *data, int type, const char *name);
int CustomData_get_active_layer(const struct CustomData *data, int type);
int CustomData_get_render_layer(const struct CustomData *data, int type);
int CustomData_get_clone_layer(const struct CustomData *data, int type);
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index b209e8bf667..b18bb5a87b6 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -43,9 +43,9 @@ struct MDeformVert;
void defgroup_copy_list(struct ListBase *lb1, struct ListBase *lb2);
struct bDeformGroup *defgroup_duplicate(struct bDeformGroup *ingroup);
struct bDeformGroup *defgroup_find_name(struct Object *ob, const char *name);
-int *defgroup_flip_map(struct Object *ob, int *flip_map_len, int use_default);
-int *defgroup_flip_map_single(struct Object *ob, int *flip_map_len, int use_default, int defgroup);
-int defgroup_flip_index(struct Object *ob, int index, int use_default);
+int *defgroup_flip_map(struct Object *ob, int *flip_map_len, const bool use_default);
+int *defgroup_flip_map_single(struct Object *ob, int *flip_map_len, const bool use_default, int defgroup);
+int defgroup_flip_index(struct Object *ob, int index, const bool use_default);
int defgroup_name_index(struct Object *ob, const char *name);
void defgroup_unique_name(struct bDeformGroup *dg, struct Object *ob);
@@ -66,9 +66,9 @@ float defvert_array_find_weight_safe(const struct MDeformVert *dvert, const int
void defvert_copy(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src);
void defvert_copy_index(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src, const int defgroup);
-void defvert_sync(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src, int use_verify);
+void defvert_sync(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src, const bool use_verify);
void defvert_sync_mapped(struct MDeformVert *dvert_dst, const struct MDeformVert *dvert_src,
- const int *flip_map, const int flip_map_len, const int use_verify);
+ const int *flip_map, const int flip_map_len, const bool use_verify);
void defvert_remap(struct MDeformVert *dvert, int *map, const int map_len);
void defvert_flip(struct MDeformVert *dvert, const int *flip_map, const int flip_map_len);
void defvert_flip_merged(struct MDeformVert *dvert, const int *flip_map, const int flip_map_len);
@@ -84,5 +84,4 @@ void BKE_deform_split_prefix(const char string[MAX_VGROUP_NAME], char base[MAX_V
void flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[MAX_VGROUP_NAME], int strip_number);
-#endif
-
+#endif /* __BKE_DEFORM_H__ */
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 6b986cdceda..10c31189d02 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -85,7 +85,7 @@ DispList *BKE_displist_find(struct ListBase *lb, int type);
void BKE_displist_normals_add(struct ListBase *lb);
void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface, int *tottri);
void BKE_displist_free(struct ListBase *lb);
-int BKE_displist_has_faces(struct ListBase *lb);
+bool BKE_displist_has_faces(struct ListBase *lb);
void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco);
void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, int forOrco);
@@ -94,7 +94,7 @@ void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob
void BKE_displist_make_mball(struct Scene *scene, struct Object *ob);
void BKE_displist_make_mball_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
-int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4);
+bool BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4);
void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, int flipnormal);
float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot);
diff --git a/source/blender/blenkernel/BKE_idcode.h b/source/blender/blenkernel/BKE_idcode.h
index 74dc8de753e..10a34838662 100644
--- a/source/blender/blenkernel/BKE_idcode.h
+++ b/source/blender/blenkernel/BKE_idcode.h
@@ -32,47 +32,11 @@
* \ingroup bke
*/
-/**
- * Convert an idcode into a name.
- *
- * \param code The code to convert.
- * \return A static string representing the name of
- * the code.
- */
const char *BKE_idcode_to_name(int code);
-
-/**
- * Convert an idcode into a name (plural).
- *
- * \param code The code to convert.
- * \return A static string representing the name of
- * the code.
- */
const char *BKE_idcode_to_name_plural(int code);
-
-/**
- * Convert a name into an idcode (ie. ID_SCE)
- *
- * \param name The name to convert.
- * \return The code for the name, or 0 if invalid.
- */
-int BKE_idcode_from_name(const char *name);
-
-/**
- * Return non-zero when an ID type is linkable.
- *
- * \param code The code to check.
- * \return Boolean, 0 when non linkable.
- */
-bool BKE_idcode_is_linkable(int code);
-
-/**
- * Return if the ID code is a valid ID code.
- *
- * \param code The code to check.
- * \return Boolean, 0 when invalid.
- */
-bool BKE_idcode_is_valid(int code);
+int BKE_idcode_from_name(const char *name);
+bool BKE_idcode_is_linkable(int code);
+bool BKE_idcode_is_valid(int code);
/**
* Return an ID code and steps the index forward 1.
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index ad3e4bb2251..d8ad3b2e892 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -58,8 +58,6 @@ typedef union IDPropertyTemplate {
/* ----------- Property Array Type ---------- */
-/* note: as a start to move away from the stupid IDP_New function, this type
- * has it's own allocation function.*/
IDProperty *IDP_NewIDPArray(const char *name)
#ifdef __GNUC__
__attribute__((warn_unused_result))
@@ -136,18 +134,11 @@ __attribute__((nonnull))
#endif
;
-/**
- * replaces all properties with the same name in a destination group from a source group.
- */
void IDP_ReplaceGroupInGroup(struct IDProperty *dest, struct IDProperty *src)
#ifdef __GNUC__
__attribute__((nonnull))
#endif
;
-
-/**
- * Checks if a property with the same name as prop exists, and if so replaces it.
- * Use this to preserve order!*/
void IDP_ReplaceInGroup(struct IDProperty *group, struct IDProperty *prop)
#ifdef __GNUC__
__attribute__((nonnull))
@@ -160,42 +151,17 @@ __attribute__((nonnull))
#endif
;
-/**
- * This function has a sanity check to make sure ID properties with the same name don't
- * get added to the group.
- *
- * The sanity check just means the property is not added to the group if another property
- * exists with the same name; the client code using ID properties then needs to detect this
- * (the function that adds new properties to groups, IDP_AddToGroup, returns 0 if a property can't
- * be added to the group, and 1 if it can) and free the property.
- *
- * Currently the code to free ID properties is designed to leave the actual struct
- * you pass it un-freed, this is needed for how the system works. This means
- * to free an ID property, you first call IDP_FreeProperty then MEM_freeN the
- * struct. In the future this will just be IDP_FreeProperty and the code will
- * be reorganized to work properly.
- */
int IDP_AddToGroup(struct IDProperty *group, struct IDProperty *prop)
#ifdef __GNUC__
__attribute__((nonnull))
#endif
;
-
-/** this is the same as IDP_AddToGroup, only you pass an item
- * in the group list to be inserted after. */
int IDP_InsertToGroup(struct IDProperty *group, struct IDProperty *previous,
struct IDProperty *pnew)
#ifdef __GNUC__
__attribute__((nonnull (1, 3))) /* 'group', 'pnew' */
#endif
;
-
-/** \note this does not free the property!!
- *
- * To free the property, you have to do:
- * IDP_FreeProperty(prop); //free all subdata
- * MEM_freeN(prop); //free property struct itself
- */
void IDP_RemFromGroup(struct IDProperty *group, struct IDProperty *prop)
#ifdef __GNUC__
__attribute__((nonnull))
@@ -208,41 +174,23 @@ __attribute__((warn_unused_result))
__attribute__((nonnull))
#endif
;
-/** same as above but ensure type match */
IDProperty *IDP_GetPropertyTypeFromGroup(struct IDProperty *prop, const char *name, const char type)
#ifdef __GNUC__
__attribute__((warn_unused_result))
__attribute__((nonnull))
#endif
;
-
-/**
- * Get an iterator to iterate over the members of an id property group.
- * Note that this will automatically free the iterator once iteration is complete;
- * if you stop the iteration before hitting the end, make sure to call
- * IDP_FreeIterBeforeEnd(). */
void *IDP_GetGroupIterator(struct IDProperty *prop)
#ifdef __GNUC__
__attribute__((warn_unused_result))
#endif
;
-
-/**
- * Returns the next item in the iteration. To use, simple for a loop like the following:
- * while (IDP_GroupIterNext(iter) != NULL) {
- * ...
- * }
- */
IDProperty *IDP_GroupIterNext(void *vself)
#ifdef __GNUC__
__attribute__((warn_unused_result))
__attribute__((nonnull))
#endif
;
-
-/**
- * Frees the iterator pointed to at vself, only use this if iteration is stopped early;
- * when the iterator hits the end of the list it'll automatically free itself.*/
void IDP_FreeIterBeforeEnd(void *vself)
#ifdef __GNUC__
__attribute__((nonnull))
@@ -250,9 +198,6 @@ __attribute__((nonnull))
;
/*-------- Main Functions --------*/
-/** Get the Group property that contains the id properties for ID id. Set create_if_needed
- * to create the Group property and attach it to id if it doesn't exist; otherwise
- * the function will return NULL if there's no Group property attached to the ID.*/
struct IDProperty *IDP_GetProperties(struct ID *id, int create_if_needed)
#ifdef __GNUC__
__attribute__((warn_unused_result))
@@ -278,31 +223,6 @@ __attribute__((warn_unused_result))
#endif
;
-/**
- * Allocate a new ID.
- *
- * This function takes three arguments: the ID property type, a union which defines
- * it's initial value, and a name.
- *
- * The union is simple to use; see the top of this header file for its definition.
- * An example of using this function:
- *
- * IDPropertyTemplate val;
- * IDProperty *group, *idgroup, *color;
- * group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template.
- *
- * val.array.len = 4
- * val.array.type = IDP_FLOAT;
- * color = IDP_New(IDP_ARRAY, val, "color1");
- *
- * idgroup = IDP_GetProperties(some_id, 1);
- * IDP_AddToGroup(idgroup, color);
- * IDP_AddToGroup(idgroup, group);
- *
- * Note that you MUST either attach the id property to an id property group with
- * IDP_AddToGroup or MEM_freeN the property, doing anything else might result in
- * a memory leak.
- */
struct IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *name)
#ifdef __GNUC__
__attribute__((warn_unused_result))
@@ -310,14 +230,10 @@ __attribute__((nonnull))
#endif
;
-/** \note this will free all child properties of list arrays and groups!
- * Also, note that this does NOT unlink anything! Plus it doesn't free
- * the actual struct IDProperty struct either.*/
void IDP_FreeProperty(struct IDProperty *prop);
void IDP_ClearProperty(IDProperty *prop);
-/** Unlinks any struct IDProperty<->ID linkage that might be going on.*/
void IDP_UnlinkProperty(struct IDProperty *prop);
#define IDP_Int(prop) ((prop)->data.val)
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index eb29c49ab84..71024a4ead2 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -212,7 +212,7 @@ void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
- const short only_face_normals);
+ const bool only_face_normals);
void BKE_mesh_calc_normals(
struct MVert *mverts, int numVerts,
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index c8c94b2898b..f97b5b1f3a1 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -70,7 +70,11 @@ void BKE_movieclip_build_proxy_frame_for_ibuf(struct MovieClip *clip, struct ImB
float BKE_movieclip_remap_scene_to_clip_frame(struct MovieClip *clip, float framenr);
float BKE_movieclip_remap_clip_to_scene_frame(struct MovieClip *clip, float framenr);
-void BKE_movieclip_filename_for_frame(struct MovieClip *clip, int framenr, char *name);
+void BKE_movieclip_filename_for_frame(struct MovieClip *clip, struct MovieClipUser *user, char *name);
+struct ImBuf *BKE_movieclip_anim_ibuf_for_frame(struct MovieClip *clip, struct MovieClipUser *user);
+
+int BKE_movieclip_has_cached_frame(struct MovieClip *clip, struct MovieClipUser *user);
+int BKE_movieclip_put_frame_if_possible(struct MovieClip *clip, struct MovieClipUser *user, struct ImBuf *ibuf);
/* cacheing flags */
#define MOVIECLIP_CACHE_SKIP (1 << 0)
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index bee2c374f27..aa09fe1ce8d 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -75,7 +75,7 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
-struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, int use_first);
+struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index 9e08f3a8c83..5b41dc481c9 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -114,7 +114,7 @@ void BKE_nla_tweakmode_exit(struct AnimData *adt);
/* Time Mapping */
/* time mapping conversion modes */
-enum {
+enum eNlaTime_ConvertModes {
/* convert from global time to strip time - for evaluation */
NLATIME_CONVERT_EVAL = 0,
/* convert from global time to strip time - for editing corrections */
@@ -123,7 +123,7 @@ enum {
/* convert from strip time to global time */
// xxx old 1 invert
NLATIME_CONVERT_MAP,
-} eNlaTime_ConvertModes;
+};
float BKE_nla_tweakedit_remap(struct AnimData *adt, float cframe, short mode);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index d9a311b7e13..e62994576a3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -83,6 +83,7 @@ struct ColorManagedViewSettings;
struct ColorManagedDisplaySettings;
struct bNodeInstanceHash;
+
/* ************** NODE TYPE DEFINITIONS ***** */
/** Compact definition of a node socket.
@@ -331,6 +332,7 @@ typedef struct bNodeTreeType {
struct bNodeTreeType *ntreeTypeFind(const char *idname);
void ntreeTypeAdd(struct bNodeTreeType *nt);
void ntreeTypeFreeLink(struct bNodeTreeType *nt);
+bool ntreeIsRegistered(struct bNodeTree *ntree);
struct GHashIterator *ntreeTypeGetIterator(void);
/* helper macros for iterating over tree types */
@@ -346,7 +348,6 @@ struct GHashIterator *ntreeTypeGetIterator(void);
}
void ntreeSetTypes(const struct bContext *C, struct bNodeTree *ntree);
-int ntreeIsValid(struct bNodeTree *ntree);
struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char *idname);
@@ -407,6 +408,7 @@ void ntreeInterfaceTypeUpdate(struct bNodeTree *ntree);
struct bNodeType *nodeTypeFind(const char *idname);
void nodeRegisterType(struct bNodeType *ntype);
void nodeUnregisterType(struct bNodeType *ntype);
+bool nodeIsRegistered(struct bNode *node);
struct GHashIterator *nodeTypeGetIterator(void);
/* helper macros for iterating over node types */
@@ -424,6 +426,7 @@ struct GHashIterator *nodeTypeGetIterator(void);
struct bNodeSocketType *nodeSocketTypeFind(const char *idname);
void nodeRegisterSocketType(struct bNodeSocketType *stype);
void nodeUnregisterSocketType(struct bNodeSocketType *stype);
+bool nodeSocketIsRegistered(struct bNodeSocket *sock);
struct GHashIterator *nodeSocketTypeGetIterator(void);
const char * nodeStaticSocketType(int type, int subtype);
const char * nodeStaticSocketInterfaceType(int type, int subtype);
@@ -563,7 +566,7 @@ void BKE_node_preview_clear(struct bNodePreview *preview);
void BKE_node_preview_clear_tree(struct bNodeTree *ntree);
void BKE_node_preview_sync_tree(struct bNodeTree *to_ntree, struct bNodeTree *from_ntree);
-void BKE_node_preview_merge_tree(struct bNodeTree *to_ntree, struct bNodeTree *from_ntree);
+void BKE_node_preview_merge_tree(struct bNodeTree *to_ntree, struct bNodeTree *from_ntree, bool remove_old);
void BKE_node_preview_set_pixel(struct bNodePreview *preview, const float col[4], int x, int y, int do_manage);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 5caa484caa0..da5fa3e8195 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -91,11 +91,11 @@ bool BKE_object_is_libdata(struct Object *ob);
bool BKE_object_obdata_is_libdata(struct Object *ob);
void BKE_object_scale_to_mat3(struct Object *ob, float mat[3][3]);
-void BKE_object_rot_to_mat3(struct Object *ob, float mat[3][3], short use_drot);
-void BKE_object_mat3_to_rot(struct Object *ob, float mat[3][3], short use_compat);
+void BKE_object_rot_to_mat3(struct Object *ob, float mat[3][3], bool use_drot);
+void BKE_object_mat3_to_rot(struct Object *ob, float mat[3][3], bool use_compat);
void BKE_object_to_mat3(struct Object *ob, float mat[3][3]);
void BKE_object_to_mat4(struct Object *ob, float mat[4][4]);
-void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const short use_compat, const short use_parent);
+void BKE_object_apply_mat4(struct Object *ob, float mat[4][4], const bool use_compat, const bool use_parent);
int BKE_object_pose_context_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
@@ -117,8 +117,8 @@ struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
void BKE_object_dimensions_set(struct Object *ob, const float *value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, int set);
-void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const short use_hidden);
-int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const short use_hidden);
+void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
/* sometimes min-max isn't enough, we need to loop over each point */
void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index a46d947b9d9..9586df6d119 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -368,7 +368,7 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, int, int, int, char[256]);
+typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, int, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index ddb4cc4391a..ad791852253 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -1712,7 +1712,7 @@ static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBas
/* Returns a list of DupliObject
* note; group dupli's already set transform matrix. see note in group_duplilist() */
-ListBase *object_duplilist_ex(Scene *sce, Object *ob, int update, int for_render)
+ListBase *object_duplilist_ex(Scene *sce, Object *ob, bool update, bool for_render)
{
ListBase *duplilist = MEM_mallocN(sizeof(ListBase), "duplilist");
int persistent_id[MAX_DUPLI_RECUR] = {0};
@@ -1728,9 +1728,9 @@ ListBase *object_duplilist_ex(Scene *sce, Object *ob, int update, int for_render
/* note: previously updating was always done, this is why it defaults to be on
* but there are likely places it can be called without updating */
-ListBase *object_duplilist(Scene *sce, Object *ob, int for_render)
+ListBase *object_duplilist(Scene *sce, Object *ob, bool for_render)
{
- return object_duplilist_ex(sce, ob, TRUE, for_render);
+ return object_duplilist_ex(sce, ob, true, for_render);
}
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index fa6aafabe05..b3c94beba93 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -66,6 +66,7 @@
#include "BKE_blender.h"
#include "BKE_bpath.h"
+#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
@@ -120,6 +121,8 @@ void free_blender(void)
IMB_exit();
BKE_images_exit();
+ BKE_brush_system_exit();
+
BLI_callback_global_finalize();
BKE_sequencer_cache_destruct();
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index 6998ffabe65..852dcc6216c 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -682,14 +682,14 @@ int BKE_bpath_relocate_visitor(void *pathbase_v, char *path_dst, const char *pat
struct PathStore {
struct PathStore *next, *prev;
-} PathStore;
+};
static int bpath_list_append(void *userdata, char *UNUSED(path_dst), const char *path_src)
{
/* store the path and string in a single alloc */
ListBase *ls = userdata;
size_t path_size = strlen(path_src) + 1;
- struct PathStore *path_store = MEM_mallocN(sizeof(PathStore) + path_size, __func__);
+ struct PathStore *path_store = MEM_mallocN(sizeof(struct PathStore) + path_size, __func__);
char *filepath = (char *)(path_store + 1);
memcpy(filepath, path_src, path_size);
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index c594e19b960..d6cd7290038 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -55,6 +55,20 @@
#include "RE_render_ext.h" /* externtex */
#include "RE_shader_ext.h"
+static RNG *brush_rng;
+
+void BKE_brush_system_init(void)
+{
+ brush_rng = BLI_rng_new(0);
+ BLI_rng_srandom(brush_rng, 31415682);
+}
+
+void BKE_brush_system_exit(void)
+{
+ BLI_rng_free(brush_rng);
+}
+
+
static void brush_defaults(Brush *brush)
{
brush->blend = 0;
@@ -877,8 +891,8 @@ void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2],
int diameter;
do {
- rand_pos[0] = BLI_frand() - 0.5f;
- rand_pos[1] = BLI_frand() - 0.5f;
+ rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f;
+ rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f;
} while (len_v2(rand_pos) > 0.5f);
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 34c2d144f4c..ae1fa3025b9 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -371,7 +371,7 @@ void BKE_camera_params_compute_matrix(CameraParams *params)
/***************************** Camera View Frame *****************************/
-void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const short do_clip, const float scale[3],
+void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const bool do_clip, const float scale[3],
float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
{
float facx, facy;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 3430c2ea7a1..dc47ff40863 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -43,6 +43,8 @@
#include "BLI_kdopbvh.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
@@ -4353,12 +4355,12 @@ static bConstraint *add_new_constraint_internal(const char *name, short type)
cti->new_data(con->data);
/* if no name is provided, use the type of the constraint as the name */
- newName = (name && name[0]) ? name : cti->name;
+ newName = (name && name[0]) ? name : DATA_(cti->name);
}
else {
/* if no name is provided, use the generic "Const" name */
/* NOTE: any constraint type that gets here really shouldn't get added... */
- newName = (name && name[0]) ? name : "Const";
+ newName = (name && name[0]) ? name : DATA_("Const");
}
/* copy the name */
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 5d2c85e5825..5fba308e3df 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3393,6 +3393,144 @@ bool BKE_nurb_order_clamp_v(struct Nurb *nu)
return change;
}
+bool BKE_nurb_type_convert(Nurb *nu, const short type, const bool use_handles)
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a, c, nr;
+
+ if (nu->type == CU_POLY) {
+ if (type == CU_BEZIER) { /* to Bezier with vecthandles */
+ nr = nu->pntsu;
+ bezt = (BezTriple *)MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f1 = bezt->f2 = bezt->f3 = bp->f1;
+ bezt->h1 = bezt->h2 = HD_VECT;
+ bezt->weight = bp->weight;
+ bezt->radius = bp->radius;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = NULL;
+ nu->pntsu = nr;
+ nu->type = CU_BEZIER;
+ BKE_nurb_handles_calc(nu);
+ }
+ else if (type == CU_NURBS) {
+ nu->type = CU_NURBS;
+ nu->orderu = 4;
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ BKE_nurb_knot_calc_u(nu);
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ bp->vec[3] = 1.0;
+ bp++;
+ }
+ }
+ }
+ else if (nu->type == CU_BEZIER) { /* Bezier */
+ if (type == CU_POLY || type == CU_NURBS) {
+ nr = use_handles ? (3 * nu->pntsu) : nu->pntsu;
+ nu->bp = MEM_callocN(nr * sizeof(BPoint), "setsplinetype");
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ bp = nu->bp;
+ while (a--) {
+ if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) || (use_handles == false)) {
+ /* vector handle becomes 1 poly vertice */
+ copy_v3_v3(bp->vec, bezt->vec[1]);
+ bp->vec[3] = 1.0;
+ bp->f1 = bezt->f2;
+ if (use_handles) nr -= 2;
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ else {
+ char *f = &bezt->f1;
+ for (c = 0; c < 3; c++, f++) {
+ copy_v3_v3(bp->vec, bezt->vec[c]);
+ bp->vec[3] = 1.0;
+ bp->f1 = *f;
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ }
+ bezt++;
+ }
+ MEM_freeN(nu->bezt);
+ nu->bezt = NULL;
+ nu->pntsu = nr;
+ nu->pntsv = 1;
+ nu->orderu = 4;
+ nu->orderv = 1;
+ nu->type = type;
+
+#if 0 /* UNUSED */
+ if (nu->flagu & CU_NURB_CYCLIC) c = nu->orderu - 1;
+ else c = 0;
+#endif
+
+ if (type == CU_NURBS) {
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ nu->flagu |= CU_NURB_BEZIER;
+ BKE_nurb_knot_calc_u(nu);
+ }
+ }
+ }
+ else if (nu->type == CU_NURBS) {
+ if (type == CU_POLY) {
+ nu->type = CU_POLY;
+ if (nu->knotsu) MEM_freeN(nu->knotsu); /* python created nurbs have a knotsu of zero */
+ nu->knotsu = NULL;
+ if (nu->knotsv) MEM_freeN(nu->knotsv);
+ nu->knotsv = NULL;
+ }
+ else if (type == CU_BEZIER) { /* to Bezier */
+ nr = nu->pntsu / 3;
+
+ if (nr < 2) {
+ return false; /* conversion impossible */
+ }
+ else {
+ bezt = MEM_callocN(nr * sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[0], bp->vec);
+ bezt->f1 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f2 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[2], bp->vec);
+ bezt->f3 = bp->f1;
+ bezt->radius = bp->radius;
+ bezt->weight = bp->weight;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = NULL;
+ MEM_freeN(nu->knotsu);
+ nu->knotsu = NULL;
+ nu->pntsu = nr;
+ nu->type = CU_BEZIER;
+ }
+ }
+ }
+
+ return true;
+}
+
/* Get edit nurbs or normal nurbs list */
ListBase *BKE_curve_nurbs_get(Curve *cu)
{
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index e91fd0cc929..bb14dbd3ad0 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1463,6 +1463,14 @@ int CustomData_get_stencil_layer_index(const CustomData *data, int type)
/* -------------------------------------------------------------------- */
/* index values per layer type */
+int CustomData_get_named_layer(const struct CustomData *data, int type, const char *name)
+{
+ const int named_index = CustomData_get_named_layer_index(data, type, name);
+ const int layer_index = data->typemap[type];
+ BLI_assert(customdata_typemap_is_valid(data));
+ return (named_index != -1) ? named_index - layer_index : -1;
+}
+
int CustomData_get_active_layer(const CustomData *data, int type)
{
const int layer_index = data->typemap[type];
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 2ba71ecd9b5..7543892f2e3 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -126,7 +126,7 @@ void defvert_copy_index(MDeformVert *dvert_dst, const MDeformVert *dvert_src, co
/* only sync over matching weights, don't add or remove groups
* warning, loop within loop.
*/
-void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, int use_verify)
+void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, const bool use_verify)
{
if (dvert_src->totweight && dvert_dst->totweight) {
int i;
@@ -145,7 +145,7 @@ void defvert_sync(MDeformVert *dvert_dst, const MDeformVert *dvert_src, int use_
/* be sure all flip_map values are valid */
void defvert_sync_mapped(MDeformVert *dvert_dst, const MDeformVert *dvert_src,
- const int *flip_map, const int flip_map_len, const int use_verify)
+ const int *flip_map, const int flip_map_len, const bool use_verify)
{
if (dvert_src->totweight && dvert_dst->totweight) {
int i;
@@ -346,7 +346,7 @@ int defgroup_name_index(Object *ob, const char *name)
}
/* note, must be freed */
-int *defgroup_flip_map(Object *ob, int *flip_map_len, int use_default)
+int *defgroup_flip_map(Object *ob, int *flip_map_len, const bool use_default)
{
int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase);
@@ -384,7 +384,7 @@ int *defgroup_flip_map(Object *ob, int *flip_map_len, int use_default)
}
/* note, must be freed */
-int *defgroup_flip_map_single(Object *ob, int *flip_map_len, int use_default, int defgroup)
+int *defgroup_flip_map_single(Object *ob, int *flip_map_len, const bool use_default, int defgroup)
{
int defbase_tot = *flip_map_len = BLI_countlist(&ob->defbase);
@@ -416,7 +416,7 @@ int *defgroup_flip_map_single(Object *ob, int *flip_map_len, int use_default, in
}
}
-int defgroup_flip_index(Object *ob, int index, int use_default)
+int defgroup_flip_index(Object *ob, int index, const bool use_default)
{
bDeformGroup *dg = BLI_findlink(&ob->defbase, index);
int flip_index = -1;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 6f85d4de60e..e4d7814c4e1 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -122,17 +122,17 @@ DispList *BKE_displist_find(ListBase *lb, int type)
return NULL;
}
-int BKE_displist_has_faces(ListBase *lb)
+bool BKE_displist_has_faces(ListBase *lb)
{
DispList *dl;
for (dl = lb->first; dl; dl = dl->next) {
if (ELEM3(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
void BKE_displist_copy(ListBase *lbn, ListBase *lb)
@@ -271,10 +271,10 @@ void BKE_displist_count(ListBase *lb, int *totvert, int *totface, int *tottri)
}
}
-int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4)
+bool BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4)
{
if ((dl->flag & DL_CYCL_V) == 0 && a == (dl->parts) - 1) {
- return 0;
+ return false;
}
if (dl->flag & DL_CYCL_U) {
@@ -297,7 +297,7 @@ int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, in
(*p4) -= dl->nr * dl->parts;
}
- return 1;
+ return true;
}
/* ****************** make displists ********************* */
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 24fb949481f..4e05595b93a 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -107,9 +107,9 @@ static int neighX[8] = {1, 1, 0, -1, -1, -1, 0, 1};
static int neighY[8] = {0, 1, 1, 1, 0, -1, -1, -1};
/* subframe_updateObject() flags */
-#define UPDATE_PARENTS (1 << 0)
+#define SUBFRAME_RECURSION 5
#define UPDATE_MESH (1 << 1)
-#define UPDATE_EVERYTHING (UPDATE_PARENTS | UPDATE_MESH)
+#define UPDATE_EVERYTHING (UPDATE_MESH) // | UPDATE_PARENTS
/* surface_getBrushFlags() return vals */
#define BRUSH_USES_VELOCITY (1 << 0)
/* brush mesh raycast status */
@@ -509,7 +509,7 @@ static void object_cacheIgnoreClear(Object *ob, int state)
BLI_freelistN(&pidlist);
}
-static int subframe_updateObject(Scene *scene, Object *ob, int flags, float frame)
+static int subframe_updateObject(Scene *scene, Object *ob, int flags, int parent_recursion, float frame)
{
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
bConstraint *con;
@@ -519,10 +519,11 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
return 1;
/* if object has parents, update them too */
- if (flags & UPDATE_PARENTS) {
+ if (parent_recursion) {
+ int recursion = parent_recursion-1;
int is_canvas = 0;
- if (ob->parent) is_canvas += subframe_updateObject(scene, ob->parent, 0, frame);
- if (ob->track) is_canvas += subframe_updateObject(scene, ob->track, 0, frame);
+ if (ob->parent) is_canvas += subframe_updateObject(scene, ob->parent, 0, recursion, frame);
+ if (ob->track) is_canvas += subframe_updateObject(scene, ob->track, 0, recursion, frame);
/* skip subframe if object is parented
* to vertex of a dynamic paint canvas */
@@ -539,7 +540,7 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, float fram
cti->get_constraint_targets(con, &targets);
for (ct = targets.first; ct; ct = ct->next) {
if (ct->tar)
- subframe_updateObject(scene, ct->tar, 0, frame);
+ subframe_updateObject(scene, ct->tar, 0, recursion, frame);
}
/* free temp targets */
if (cti->flush_constraint_targets)
@@ -3183,7 +3184,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy
scene->r.cfra = prev_fra;
scene->r.subframe = prev_sfra;
- subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, ob, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
dm_p = CDDM_copy(brush->dm);
numOfVerts_p = dm_p->getNumVerts(dm_p);
mvert_p = dm_p->getVertArray(dm_p);
@@ -3193,7 +3194,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene *scene, Object *ob, Dy
scene->r.cfra = cur_fra;
scene->r.subframe = cur_sfra;
- subframe_updateObject(scene, ob, UPDATE_EVERYTHING, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, ob, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
dm_c = brush->dm;
numOfVerts_c = dm_c->getNumVerts(dm_c);
mvert_c = dm_p->getVertArray(dm_c);
@@ -3243,13 +3244,13 @@ static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob,
/* previous frame dm */
scene->r.cfra = prev_fra;
scene->r.subframe = prev_sfra;
- subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, ob, 0, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
copy_m4_m4(prev_obmat, ob->obmat);
/* current frame dm */
scene->r.cfra = cur_fra;
scene->r.subframe = cur_sfra;
- subframe_updateObject(scene, ob, UPDATE_PARENTS, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, ob, 0, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
/* calculate speed */
mul_m4_v3(prev_obmat, prev_loc);
@@ -4973,7 +4974,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
/* update object data on this subframe */
if (subframe) {
scene_setSubframe(scene, subframe);
- subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
}
/* Prepare materials if required */
if (brush_usesMaterial(brush, scene))
@@ -5007,7 +5008,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, DynamicPaintSurface *su
if (subframe) {
scene->r.cfra = scene_frame;
scene->r.subframe = scene_subframe;
- subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, BKE_scene_frame_get(scene));
+ subframe_updateObject(scene, brushObj, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
}
/* process special brush effects, like smudge */
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 594b887d361..f63eb9f87e3 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -1024,10 +1024,11 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
id = dtar_id_ensure_proxy_from(dtar->id);
/* error check for missing pointer... */
- /* TODO: tag the specific target too as having issues */
if (id == NULL) {
- printf("Error: driver has an invalid target to use\n");
- if (G.debug & G_DEBUG) printf("\tpath = %s\n", dtar->rna_path);
+ if (G.debug & G_DEBUG) {
+ printf("Error: driver has an invalid target to use (path = %s)\n", dtar->rna_path);
+ }
+
driver->flag |= DRIVER_FLAG_INVALID;
dtar->flag |= DTAR_FLAG_INVALID;
return 0.0f;
@@ -1089,8 +1090,9 @@ static float dtar_get_prop_val(ChannelDriver *driver, DriverTarget *dtar)
}
else {
/* path couldn't be resolved */
- if (G.debug & G_DEBUG)
+ if (G.debug & G_DEBUG) {
printf("Driver Evaluation Error: cannot resolve target for %s -> %s\n", id->name, dtar->rna_path);
+ }
driver->flag |= DRIVER_FLAG_INVALID;
dtar->flag |= DTAR_FLAG_INVALID;
@@ -1152,19 +1154,25 @@ static float dvar_eval_rotDiff(ChannelDriver *driver, DriverVar *dvar)
/* check what the error was */
if ((pchan == NULL) && (pchan2 == NULL)) {
- printf("Driver Evaluation Error: Rotational difference failed - first 2 targets invalid\n");
+ if (G.debug & G_DEBUG) {
+ printf("Driver Evaluation Error: Rotational difference failed - first 2 targets invalid\n");
+ }
dtar1->flag |= DTAR_FLAG_INVALID;
dtar2->flag |= DTAR_FLAG_INVALID;
}
else if (pchan == NULL) {
- printf("Driver Evaluation Error: Rotational difference failed - first target not valid PoseChannel\n");
+ if (G.debug & G_DEBUG) {
+ printf("Driver Evaluation Error: Rotational difference failed - first target not valid PoseChannel\n");
+ }
dtar1->flag |= DTAR_FLAG_INVALID;
dtar2->flag &= ~DTAR_FLAG_INVALID;
}
else if (pchan2 == NULL) {
- printf("Driver Evaluation Error: Rotational difference failed - second target not valid PoseChannel\n");
+ if (G.debug & G_DEBUG) {
+ printf("Driver Evaluation Error: Rotational difference failed - second target not valid PoseChannel\n");
+ }
dtar1->flag &= ~DTAR_FLAG_INVALID;
dtar2->flag |= DTAR_FLAG_INVALID;
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index adc0503df29..c64c261b9b0 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -109,17 +109,36 @@ static IDType *idtype_from_code(int code)
return NULL;
}
+/**
+ * Return if the ID code is a valid ID code.
+ *
+ * \param code The code to check.
+ * \return Boolean, 0 when invalid.
+ */
bool BKE_idcode_is_valid(int code)
{
return idtype_from_code(code) ? true : false;
}
+/**
+ * Return non-zero when an ID type is linkable.
+ *
+ * \param code The code to check.
+ * \return Boolean, 0 when non linkable.
+ */
bool BKE_idcode_is_linkable(int code)
{
IDType *idt = idtype_from_code(code);
return idt ? ((idt->flags & IDTYPE_FLAGS_ISLINKABLE) != 0) : false;
}
+/**
+ * Convert an idcode into a name.
+ *
+ * \param code The code to convert.
+ * \return A static string representing the name of
+ * the code.
+ */
const char *BKE_idcode_to_name(int code)
{
IDType *idt = idtype_from_code(code);
@@ -127,6 +146,12 @@ const char *BKE_idcode_to_name(int code)
return idt ? idt->name : NULL;
}
+/**
+ * Convert a name into an idcode (ie. ID_SCE)
+ *
+ * \param name The name to convert.
+ * \return The code for the name, or 0 if invalid.
+ */
int BKE_idcode_from_name(const char *name)
{
IDType *idt = idtype_from_name(name);
@@ -134,6 +159,13 @@ int BKE_idcode_from_name(const char *name)
return idt ? idt->code : 0;
}
+/**
+ * Convert an idcode into a name (plural).
+ *
+ * \param code The code to convert.
+ * \return A static string representing the name of
+ * the code.
+ */
const char *BKE_idcode_to_name_plural(int code)
{
IDType *idt = idtype_from_code(code);
@@ -141,6 +173,12 @@ const char *BKE_idcode_to_name_plural(int code)
return idt ? idt->plural : NULL;
}
+/**
+ * Return an ID code and steps the index forward 1.
+ *
+ * \param index start as 0.
+ * \return the code, 0 when all codes have been returned.
+ */
int BKE_idcode_iter_step(int *index)
{
return (*index < nidtypes) ? idtypes[(*index)++].code : 0;
diff --git a/source/blender/blenkernel/intern/idprop.c b/source/blender/blenkernel/intern/idprop.c
index 8dc284e0a3e..ca1ae23c364 100644
--- a/source/blender/blenkernel/intern/idprop.c
+++ b/source/blender/blenkernel/intern/idprop.c
@@ -61,8 +61,10 @@ static char idp_size_table[] = {
/* --------- property array type -------------*/
-/* note: as a start to move away from the stupid IDP_New function, this type
- * has it's own allocation function.*/
+/**
+ * \note as a start to move away from the stupid IDP_New function, this type
+ * has it's own allocation function.
+ */
IDProperty *IDP_NewIDPArray(const char *name)
{
IDProperty *prop = MEM_callocN(sizeof(IDProperty), "IDProperty prop array");
@@ -443,8 +445,8 @@ void IDP_SyncGroupValues(IDProperty *dest, IDProperty *src)
}
}
-/*
- * replaces all properties with the same name in a destination group from a source group.
+/**
+ * Replaces all properties with the same name in a destination group from a source group.
*/
void IDP_ReplaceGroupInGroup(IDProperty *dest, IDProperty *src)
{
@@ -471,9 +473,10 @@ void IDP_ReplaceGroupInGroup(IDProperty *dest, IDProperty *src)
}
}
}
-/*
- * replaces a property with the same name in a group, or adds
- * it if the properly doesn't exist.
+
+/**
+ * Checks if a property with the same name as prop exists, and if so replaces it.
+ * Use this to preserve order!
*/
void IDP_ReplaceInGroup(IDProperty *group, IDProperty *prop)
{
@@ -515,8 +518,21 @@ void IDP_MergeGroup(IDProperty *dest, IDProperty *src, const int do_overwrite)
}
}
-/* returns 0 if an id property with the same name exists and it failed,
- * or 1 if it succeeded in adding to the group.*/
+/**
+ * This function has a sanity check to make sure ID properties with the same name don't
+ * get added to the group.
+ *
+ * The sanity check just means the property is not added to the group if another property
+ * exists with the same name; the client code using ID properties then needs to detect this
+ * (the function that adds new properties to groups, IDP_AddToGroup,returns 0 if a property can't
+ * be added to the group, and 1 if it can) and free the property.
+ *
+ * Currently the code to free ID properties is designed to leave the actual struct
+ * you pass it un-freed, this is needed for how the system works. This means
+ * to free an ID property, you first call IDP_FreeProperty then MEM_freeN the
+ * struct. In the future this will just be IDP_FreeProperty and the code will
+ * be reorganized to work properly.
+ */
int IDP_AddToGroup(IDProperty *group, IDProperty *prop)
{
if (IDP_GetPropertyFromGroup(group, prop->name) == NULL) {
@@ -528,6 +544,10 @@ int IDP_AddToGroup(IDProperty *group, IDProperty *prop)
return 0;
}
+/**
+ * This is the same as IDP_AddToGroup, only you pass an item
+ * in the group list to be inserted after.
+ */
int IDP_InsertToGroup(IDProperty *group, IDProperty *previous, IDProperty *pnew)
{
if (IDP_GetPropertyFromGroup(group, pnew->name) == NULL) {
@@ -539,6 +559,13 @@ int IDP_InsertToGroup(IDProperty *group, IDProperty *previous, IDProperty *pnew)
return 0;
}
+/**
+ * \note this does not free the property!!
+ *
+ * To free the property, you have to do:
+ * IDP_FreeProperty(prop); //free all subdata
+ * MEM_freeN(prop); //free property struct itself
+ */
void IDP_RemFromGroup(IDProperty *group, IDProperty *prop)
{
group->len--;
@@ -549,7 +576,7 @@ IDProperty *IDP_GetPropertyFromGroup(IDProperty *prop, const char *name)
{
return (IDProperty *)BLI_findstring(&prop->data.group, name, offsetof(IDProperty, name));
}
-
+/** same as above but ensure type match */
IDProperty *IDP_GetPropertyTypeFromGroup(IDProperty *prop, const char *name, const char type)
{
IDProperty *idprop = IDP_GetPropertyFromGroup(prop, name);
@@ -561,6 +588,12 @@ typedef struct IDPIter {
IDProperty *parent;
} IDPIter;
+/**
+ * Get an iterator to iterate over the members of an id property group.
+ * Note that this will automatically free the iterator once iteration is complete;
+ * if you stop the iteration before hitting the end, make sure to call
+ * IDP_FreeIterBeforeEnd().
+ */
void *IDP_GetGroupIterator(IDProperty *prop)
{
IDPIter *iter = MEM_callocN(sizeof(IDPIter), "IDPIter");
@@ -569,6 +602,12 @@ void *IDP_GetGroupIterator(IDProperty *prop)
return (void *) iter;
}
+/**
+ * Returns the next item in the iteration. To use, simple for a loop like the following:
+ * while (IDP_GroupIterNext(iter) != NULL) {
+ * ...
+ * }
+ */
IDProperty *IDP_GroupIterNext(void *vself)
{
IDPIter *self = (IDPIter *) vself;
@@ -582,6 +621,10 @@ IDProperty *IDP_GroupIterNext(void *vself)
return (void *) next;
}
+/**
+ * Frees the iterator pointed to at vself, only use this if iteration is stopped early;
+ * when the iterator hits the end of the list it'll automatically free itself.\
+ */
void IDP_FreeIterBeforeEnd(void *vself)
{
MEM_freeN(vself);
@@ -613,6 +656,11 @@ IDProperty *IDP_CopyProperty(IDProperty *prop)
}
}
+/**
+ * Get the Group property that contains the id properties for ID id. Set create_if_needed
+ * to create the Group property and attach it to id if it doesn't exist; otherwise
+ * the function will return NULL if there's no Group property attached to the ID.
+ */
IDProperty *IDP_GetProperties(ID *id, int create_if_needed)
{
if (id->properties) {
@@ -702,7 +750,31 @@ int IDP_EqualsProperties(IDProperty *prop1, IDProperty *prop2)
return IDP_EqualsProperties_ex(prop1, prop2, TRUE);
}
-/* 'val' is never NULL, don't check */
+/**
+ * Allocate a new ID.
+ *
+ * This function takes three arguments: the ID property type, a union which defines
+ * it's initial value, and a name.
+ *
+ * The union is simple to use; see the top of this header file for its definition.
+ * An example of using this function:
+ *
+ * IDPropertyTemplate val;
+ * IDProperty *group, *idgroup, *color;
+ * group = IDP_New(IDP_GROUP, val, "group1"); //groups don't need a template.
+ *
+ * val.array.len = 4
+ * val.array.type = IDP_FLOAT;
+ * color = IDP_New(IDP_ARRAY, val, "color1");
+ *
+ * idgroup = IDP_GetProperties(some_id, 1);
+ * IDP_AddToGroup(idgroup, color);
+ * IDP_AddToGroup(idgroup, group);
+ *
+ * Note that you MUST either attach the id property to an id property group with
+ * IDP_AddToGroup or MEM_freeN the property, doing anything else might result in
+ * a memory leak.
+ */
IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *name)
{
IDProperty *prop = NULL;
@@ -793,9 +865,11 @@ IDProperty *IDP_New(const int type, const IDPropertyTemplate *val, const char *n
return prop;
}
-/* NOTE: this will free all child properties including list arrays and groups!
+/**
+ * \note this will free all child properties of list arrays and groups!
* Also, note that this does NOT unlink anything! Plus it doesn't free
- * the actual IDProperty struct either.*/
+ * the actual struct IDProperty struct either.
+ */
void IDP_FreeProperty(IDProperty *prop)
{
switch (prop->type) {
@@ -821,8 +895,11 @@ void IDP_ClearProperty(IDProperty *prop)
prop->len = prop->totallen = 0;
}
-/* Unlinks any IDProperty<->ID linkage that might be going on.
- * note: currently unused.*/
+/**
+ * Unlinks any struct IDProperty<->ID linkage that might be going on.
+ *
+ * \note currently unused
+ */
void IDP_UnlinkProperty(IDProperty *prop)
{
switch (prop->type) {
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 4e79c086d4d..26651d76f68 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -1819,7 +1819,7 @@ void BKE_stamp_buf(Scene *scene, Object *camera, unsigned char *rect, float *rec
}
/* cleanup the buffer. */
- BLF_buffer(mono, NULL, NULL, 0, 0, 0, FALSE);
+ BLF_buffer(mono, NULL, NULL, 0, 0, 0, NULL);
#undef BUFF_MARGIN_X
#undef BUFF_MARGIN_Y
@@ -3379,7 +3379,7 @@ void BKE_image_get_aspect(Image *image, float *aspx, float *aspy)
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame)
{
- ImageUser iuser = {0};
+ ImageUser iuser = {NULL};
void *lock;
ImBuf *ibuf;
unsigned char *pixels = NULL;
@@ -3406,7 +3406,7 @@ unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame)
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame)
{
- ImageUser iuser = {0};
+ ImageUser iuser = {NULL};
void *lock;
ImBuf *ibuf;
float *pixels = NULL;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index de176651c19..b36f484f4ee 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1814,7 +1814,7 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
MLoop *mloop, MPoly *mpolys,
int numLoops, int numPolys, float (*polyNors_r)[3],
MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
- const short only_face_normals)
+ const bool only_face_normals)
{
float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
int i;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index b0566a6495f..9b8101cdad4 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -95,7 +95,7 @@ ModifierData *modifier_new(int type)
ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
/* note, this name must be made unique later */
- BLI_strncpy(md->name, mti->name, sizeof(md->name));
+ BLI_strncpy(md->name, DATA_(mti->name), sizeof(md->name));
md->type = type;
md->mode = eModifierMode_Realtime | eModifierMode_Render | eModifierMode_Expanded;
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 821c8fe3bda..49a64d8e478 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -457,7 +457,29 @@ static ImBuf *get_imbuf_cache(MovieClip *clip, MovieClipUser *user, int flag)
return NULL;
}
-static void put_imbuf_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, int flag)
+static int has_imbuf_cache(MovieClip *clip, MovieClipUser *user, int flag)
+{
+ if (clip->cache) {
+ MovieClipImBufCacheKey key;
+
+ key.framenr = user->framenr;
+
+ if (flag & MCLIP_USE_PROXY) {
+ key.proxy = rendersize_to_proxy(user, flag);
+ key.render_flag = user->render_flag;
+ }
+ else {
+ key.proxy = IMB_PROXY_NONE;
+ key.render_flag = 0;
+ }
+
+ return IMB_moviecache_has_frame(clip->cache->moviecache, &key);
+ }
+
+ return FALSE;
+}
+
+static bool put_imbuf_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, int flag, bool destructive)
{
MovieClipImBufCacheKey key;
@@ -489,7 +511,13 @@ static void put_imbuf_cache(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf, i
key.render_flag = 0;
}
- IMB_moviecache_put(clip->cache->moviecache, &key, ibuf);
+ if (destructive) {
+ IMB_moviecache_put(clip->cache->moviecache, &key, ibuf);
+ return true;
+ }
+ else {
+ return IMB_moviecache_put_if_possible(clip->cache->moviecache, &key, ibuf);
+ }
}
/*********************** common functions *************************/
@@ -814,7 +842,7 @@ static ImBuf *movieclip_get_postprocessed_ibuf(MovieClip *clip, MovieClipUser *u
}
if (ibuf && (cache_flag & MOVIECLIP_CACHE_SKIP) == 0)
- put_imbuf_cache(clip, user, ibuf, flag);
+ put_imbuf_cache(clip, user, ibuf, flag, true);
}
if (ibuf) {
@@ -1111,6 +1139,7 @@ void BKE_movieclip_reload(MovieClip *clip)
free_buffers(clip);
clip->tracking.stabilization.ok = FALSE;
+ clip->prefetch_ok = FALSE;
/* update clip source */
detect_clip_source(clip);
@@ -1420,13 +1449,58 @@ float BKE_movieclip_remap_clip_to_scene_frame(MovieClip *clip, float framenr)
return framenr + (float) clip->start_frame - 1.0f;
}
-void BKE_movieclip_filename_for_frame(MovieClip *clip, int framenr, char *name)
+void BKE_movieclip_filename_for_frame(MovieClip *clip, MovieClipUser *user, char *name)
{
- if (clip->source != MCLIP_SRC_MOVIE) {
- get_sequence_fname(clip, framenr, name);
+ if (clip->source == MCLIP_SRC_SEQUENCE) {
+ int use_proxy;
+
+ use_proxy = (clip->flag & MCLIP_USE_PROXY) && user->render_size != MCLIP_PROXY_RENDER_SIZE_FULL;
+
+ if (use_proxy) {
+ int undistort = user->render_flag & MCLIP_PROXY_RENDER_UNDISTORT;
+ get_proxy_fname(clip, user->render_size, undistort, user->framenr, name);
+ }
+ else {
+ get_sequence_fname(clip, user->framenr, name);
+ }
}
else {
BLI_strncpy(name, clip->name, FILE_MAX);
BLI_path_abs(name, ID_BLEND_PATH(G.main, &clip->id));
}
}
+
+ImBuf *BKE_movieclip_anim_ibuf_for_frame(MovieClip *clip, MovieClipUser *user)
+{
+ ImBuf *ibuf = NULL;
+
+ if (clip->source == MCLIP_SRC_MOVIE) {
+ BLI_lock_thread(LOCK_MOVIECLIP);
+ ibuf = movieclip_load_movie_file(clip, user, user->framenr, clip->flag);
+ BLI_unlock_thread(LOCK_MOVIECLIP);
+ }
+
+ return ibuf;
+}
+
+int BKE_movieclip_has_cached_frame(MovieClip *clip, MovieClipUser *user)
+{
+ int has_frame = FALSE;
+
+ BLI_lock_thread(LOCK_MOVIECLIP);
+ has_frame = has_imbuf_cache(clip, user, clip->flag);
+ BLI_unlock_thread(LOCK_MOVIECLIP);
+
+ return has_frame;
+}
+
+int BKE_movieclip_put_frame_if_possible(MovieClip *clip, MovieClipUser *user, ImBuf *ibuf)
+{
+ bool result;
+
+ BLI_lock_thread(LOCK_MOVIECLIP);
+ result = put_imbuf_cache(clip, user, ibuf, clip->flag, false);
+ BLI_unlock_thread(LOCK_MOVIECLIP);
+
+ return result;
+}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 722e1f2b918..88f534c581c 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -310,7 +310,7 @@ MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *
/* used for applying scale on mdisps layer and syncing subdivide levels when joining objects
* use_first - return first multires modifier if all multires'es are disabled
*/
-MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, int use_first)
+MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_first)
{
ModifierData *md;
MultiresModifierData *mmd = NULL, *firstmmd = NULL;
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 757571b9cf6..788b185c6eb 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -74,6 +74,11 @@
#include "NOD_shader.h"
#include "NOD_texture.h"
+/* Fallback types for undefined tree, nodes, sockets */
+bNodeTreeType NodeTreeTypeUndefined;
+bNodeType NodeTypeUndefined;
+bNodeSocketType NodeSocketTypeUndefined;
+
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
@@ -101,12 +106,11 @@ static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType
/* Note: This function is called to initialize node data based on the type.
* The bNodeType may not be registered at creation time of the node,
* so this can be delayed until the node type gets registered.
- * The node->typeinfo must not be used in that case until it is defined!
*/
static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
{
bNodeType *ntype = node->typeinfo;
- if (!ntype)
+ if (ntype == &NodeTypeUndefined)
return;
/* only do this once */
@@ -151,22 +155,24 @@ static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
{
- ntree->typeinfo = typeinfo;
-
if (typeinfo) {
+ ntree->typeinfo = typeinfo;
+
/* deprecated integer type */
ntree->type = typeinfo->type;
}
else {
+ ntree->typeinfo = &NodeTreeTypeUndefined;
+
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_set_typeinfo(const struct bContext *C, bNodeTree *ntree, bNode *node, bNodeType *typeinfo)
{
- node->typeinfo = typeinfo;
-
if (typeinfo) {
+ node->typeinfo = typeinfo;
+
/* deprecated integer type */
node->type = typeinfo->type;
@@ -174,21 +180,25 @@ static void node_set_typeinfo(const struct bContext *C, bNodeTree *ntree, bNode
node_init(C, ntree, node);
}
else {
+ node->typeinfo = &NodeTypeUndefined;
+
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_socket_set_typeinfo(bNodeTree *ntree, bNodeSocket *sock, bNodeSocketType *typeinfo)
{
- sock->typeinfo = typeinfo;
-
if (typeinfo) {
+ sock->typeinfo = typeinfo;
+
if (sock->default_value == NULL) {
/* initialize the default_value pointer used by standard socket types */
node_socket_init_default_value(sock);
}
}
else {
+ sock->typeinfo = &NodeSocketTypeUndefined;
+
ntree->init &= ~NTREE_TYPE_INIT;
}
}
@@ -301,14 +311,14 @@ void ntreeTypeFreeLink(bNodeTreeType *nt)
BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
}
-GHashIterator *ntreeTypeGetIterator(void)
+bool ntreeIsRegistered(bNodeTree *ntree)
{
- return BLI_ghashIterator_new(nodetreetypes_hash);
+ return (ntree->typeinfo != &NodeTreeTypeUndefined);
}
-int ntreeIsValid(bNodeTree *ntree)
+GHashIterator *ntreeTypeGetIterator(void)
{
- return (ntree && (ntree->init & NTREE_TYPE_INIT));
+ return BLI_ghashIterator_new(nodetreetypes_hash);
}
bNodeType *nodeTypeFind(const char *idname)
@@ -370,6 +380,11 @@ void nodeUnregisterType(bNodeType *nt)
BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type);
}
+bool nodeIsRegistered(bNode *node)
+{
+ return (node->typeinfo != &NodeTypeUndefined);
+}
+
GHashIterator *nodeTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodetypes_hash);
@@ -410,6 +425,11 @@ void nodeUnregisterSocketType(bNodeSocketType *st)
BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type);
}
+bool nodeSocketIsRegistered(bNodeSocket *sock)
+{
+ return (sock->typeinfo != &NodeSocketTypeUndefined);
+}
+
GHashIterator *nodeSocketTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodesockettypes_hash);
@@ -1329,7 +1349,7 @@ static void node_preview_init_tree_recursive(bNodeInstanceHash *previews, bNodeT
BKE_node_preview_verify(previews, key, xsize, ysize, create);
}
- if (node->type == NODE_GROUP)
+ if (node->type == NODE_GROUP && node->id)
node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
}
}
@@ -1354,7 +1374,7 @@ static void node_preview_tag_used_recursive(bNodeInstanceHash *previews, bNodeTr
if (BKE_node_preview_used(node))
BKE_node_instance_hash_tag_key(previews, key);
- if (node->type == NODE_GROUP)
+ if (node->type == NODE_GROUP && node->id)
node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
}
}
@@ -1433,18 +1453,38 @@ void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
}
}
-void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
+void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
{
- /* free old previews */
- if (to_ntree->previews)
- BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
-
- /* transfer previews */
- to_ntree->previews = from_ntree->previews;
- from_ntree->previews = NULL;
-
- /* clean up, in case any to_ntree nodes have been removed */
- BKE_node_preview_remove_unused(to_ntree);
+ if (remove_old || !to_ntree->previews) {
+ /* free old previews */
+ if (to_ntree->previews)
+ BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
+
+ /* transfer previews */
+ to_ntree->previews = from_ntree->previews;
+ from_ntree->previews = NULL;
+
+ /* clean up, in case any to_ntree nodes have been removed */
+ BKE_node_preview_remove_unused(to_ntree);
+ }
+ else {
+ bNodeInstanceHashIterator iter;
+
+ if (from_ntree->previews) {
+ NODE_INSTANCE_HASH_ITER(iter, from_ntree->previews) {
+ bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
+ bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
+
+ /* replace existing previews */
+ BKE_node_instance_hash_remove(to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
+ BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
+ }
+
+ /* Note: NULL free function here, because pointers have already been moved over to to_ntree->previews! */
+ BKE_node_instance_hash_free(from_ntree->previews, NULL);
+ from_ntree->previews = NULL;
+ }
+ }
}
/* hack warning! this function is only used for shader previews, and
@@ -1887,7 +1927,7 @@ int ntreeOutputExists(bNode *node, bNodeSocket *testsock)
/* returns localized tree for execution in threads */
bNodeTree *ntreeLocalize(bNodeTree *ntree)
{
- if (ntreeIsValid(ntree)) {
+ if (ntree) {
bNodeTree *ltree;
bNode *node;
@@ -1944,13 +1984,7 @@ bNodeTree *ntreeLocalize(bNodeTree *ntree)
/* is called by jobs manager, outside threads, so it doesnt happen during draw */
void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
{
- if (localtree && ntreeIsValid(ntree)) {
- /* XXX syncing was disabled for compositor nodes.
- * It has to be ensured that there is no concurrent read/write access!
- * Possibly needs a mutex lock or a flag to disable for certain tree types ...
- */
- BKE_node_preview_sync_tree(ntree, localtree);
-
+ if (localtree && ntree) {
if (ntree->typeinfo->local_sync)
ntree->typeinfo->local_sync(localtree, ntree);
}
@@ -1960,9 +1994,7 @@ void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
/* we have to assume the editor already changed completely */
void ntreeLocalMerge(bNodeTree *localtree, bNodeTree *ntree)
{
- if (localtree && ntreeIsValid(ntree)) {
- BKE_node_preview_merge_tree(ntree, localtree);
-
+ if (localtree && ntree) {
if (ntree->typeinfo->local_merge)
ntree->typeinfo->local_merge(localtree, ntree);
@@ -2006,14 +2038,14 @@ static bNodeSocket *make_socket_template(bNodeTree *ntree, int in_out,
* but reconstructing own_index in writefile.c would require parsing the identifier string.
*/
-#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406))
+#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
sock->own_index = own_index;
-#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406))
+#if (defined(__GNUC__) && ((__GNUC__ * 100 + __GNUC_MINOR__) >= 406)) || defined(__clang__)
# pragma GCC diagnostic pop
#endif
@@ -2425,7 +2457,7 @@ typedef struct bNodeClipboard {
int type;
} bNodeClipboard;
-bNodeClipboard node_clipboard = {{0}};
+static bNodeClipboard node_clipboard = {{NULL}};
void BKE_node_clipboard_init(struct bNodeTree *ntree)
{
@@ -2831,11 +2863,8 @@ void ntreeVerifyNodes(struct Main *main, struct ID *id)
FOREACH_NODETREE(main, ntree, owner_id) {
bNode *node;
- if (!ntreeIsValid(ntree))
- return;
-
for (node = ntree->nodes.first; node; node = node->next)
- if (node->typeinfo && node->typeinfo->verifyfunc)
+ if (node->typeinfo->verifyfunc)
node->typeinfo->verifyfunc(ntree, node, id);
} FOREACH_NODETREE_END
}
@@ -2844,15 +2873,14 @@ void ntreeUpdateTree(bNodeTree *ntree)
{
bNode *node;
+ if (!ntree)
+ return;
+
/* avoid reentrant updates, can be caused by RNA update callbacks */
if (ntree->is_updating)
return;
ntree->is_updating = TRUE;
- /* only if types are initialized */
- if (!ntreeIsValid(ntree))
- return;
-
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
/* set the bNodeSocket->link pointers */
ntree_update_link_pointers(ntree);
@@ -3239,6 +3267,34 @@ void node_type_compatibility(struct bNodeType *ntype, short compatibility)
ntype->compatibility = compatibility;
}
+/* callbacks for undefined types */
+
+static int node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
+{
+ /* this type can not be added deliberately, it's just a placeholder */
+ return false;
+}
+
+/* register fallback types used for undefined tree, nodes, sockets */
+static void register_undefined_types(void)
+{
+ /* Note: these types are not registered in the type hashes,
+ * they are just used as placeholders in case the actual types are not registered.
+ */
+
+ strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
+ strcpy(NodeTreeTypeUndefined.ui_name, "Undefined");
+ strcpy(NodeTreeTypeUndefined.ui_description, "Undefined Node Tree Type");
+
+ node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
+ NodeTypeUndefined.poll = node_undefined_poll;
+
+ BLI_strncpy(NodeSocketTypeUndefined.idname, "NodeSocketUndefined", sizeof(NodeSocketTypeUndefined.idname));
+ /* extra type info for standard socket types */
+ NodeSocketTypeUndefined.type = SOCK_CUSTOM;
+ NodeSocketTypeUndefined.subtype = PROP_NONE;
+}
+
static void registerCompositNodes(void)
{
register_node_type_cmp_group();
@@ -3464,6 +3520,8 @@ void init_nodesystem(void)
nodetypes_hash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "nodetypes_hash gh");
nodesockettypes_hash = BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp, "nodesockettypes_hash gh");
+ register_undefined_types();
+
register_standard_node_socket_types();
register_node_tree_type_cmp();
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 20a5daf7116..f3655e94eb0 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -65,6 +65,8 @@
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
+#include "BLF_translation.h"
+
#include "BKE_pbvh.h"
#include "BKE_main.h"
#include "BKE_global.h"
@@ -865,20 +867,20 @@ void *BKE_object_obdata_add_from_type(int type)
static const char *get_obdata_defname(int type)
{
switch (type) {
- case OB_MESH: return "Mesh";
- case OB_CURVE: return "Curve";
- case OB_SURF: return "Surf";
- case OB_FONT: return "Text";
- case OB_MBALL: return "Mball";
- case OB_CAMERA: return "Camera";
- case OB_LAMP: return "Lamp";
- case OB_LATTICE: return "Lattice";
- case OB_ARMATURE: return "Armature";
- case OB_SPEAKER: return "Speaker";
- case OB_EMPTY: return "Empty";
+ case OB_MESH: return DATA_("Mesh");
+ case OB_CURVE: return DATA_("Curve");
+ case OB_SURF: return DATA_("Surf");
+ case OB_FONT: return DATA_("Text");
+ case OB_MBALL: return DATA_("Mball");
+ case OB_CAMERA: return DATA_("Camera");
+ case OB_LAMP: return DATA_("Lamp");
+ case OB_LATTICE: return DATA_("Lattice");
+ case OB_ARMATURE: return DATA_("Armature");
+ case OB_SPEAKER: return DATA_("Speaker");
+ case OB_EMPTY: return DATA_("Empty");
default:
printf("get_obdata_defname: Internal error, bad type: %d\n", type);
- return "Empty";
+ return DATA_("Empty");
}
}
@@ -1589,7 +1591,7 @@ void BKE_object_scale_to_mat3(Object *ob, float mat[3][3])
size_to_mat3(mat, vec);
}
-void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot)
+void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], bool use_drot)
{
float rmat[3][3], dmat[3][3];
@@ -1626,7 +1628,7 @@ void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], short use_drot)
copy_m3_m3(mat, rmat);
}
-void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], short use_compat)
+void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat)
{
switch (ob->rotmode) {
case ROT_MODE_QUAT:
@@ -1729,7 +1731,7 @@ void BKE_object_tfm_protected_restore(Object *ob,
}
/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
-void BKE_object_apply_mat4(Object *ob, float mat[4][4], const short use_compat, const short use_parent)
+void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, const bool use_parent)
{
float rot[3][3];
@@ -2370,7 +2372,7 @@ void BKE_object_dimensions_set(Object *ob, const float *value)
}
}
-void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short use_hidden)
+void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool use_hidden)
{
BoundBox bb;
float vec[3];
@@ -2474,7 +2476,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const short u
}
}
-int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const short use_hidden)
+int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
{
int ok = FALSE;
if ((ob->transflag & OB_DUPLI) == 0) {
@@ -2486,7 +2488,7 @@ int BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_ma
lb = object_duplilist(scene, ob, FALSE);
for (dob = lb->first; dob; dob = dob->next) {
- if ((use_hidden == FALSE) && (dob->no_draw != 0)) {
+ if ((use_hidden == false) && (dob->no_draw != 0)) {
/* pass */
}
else {
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index f90fde983aa..d9dabf24ba0 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -56,6 +56,8 @@
#include "BLI_threads.h"
#include "BLI_linklist.h"
+#include "BLF_translation.h"
+
#include "BKE_anim.h"
#include "BKE_animsys.h"
@@ -3488,17 +3490,19 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
BLI_addtail(&ob->particlesystem, psys);
- psys->part = psys_new_settings("ParticleSettings", NULL);
+ psys->part = psys_new_settings(DATA_("ParticleSettings"), NULL);
if (BLI_countlist(&ob->particlesystem) > 1)
- BLI_snprintf(psys->name, sizeof(psys->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ BLI_snprintf(psys->name, sizeof(psys->name), DATA_("ParticleSystem %i"), BLI_countlist(&ob->particlesystem));
else
- strcpy(psys->name, "ParticleSystem");
+ strcpy(psys->name, DATA_("ParticleSystem"));
md = modifier_new(eModifierType_ParticleSystem);
- if (name) BLI_strncpy_utf8(md->name, name, sizeof(md->name));
- else BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", BLI_countlist(&ob->particlesystem));
+ if (name)
+ BLI_strncpy_utf8(md->name, name, sizeof(md->name));
+ else
+ BLI_snprintf(md->name, sizeof(md->name), DATA_("ParticleSystem %i"), BLI_countlist(&ob->particlesystem));
modifier_unique_name(&ob->modifiers, md);
psmd = (ParticleSystemModifierData *) md;
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 435e81556ab..0863517c7d7 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -1303,9 +1303,17 @@ static void adjustDomainResolution(SmokeDomainSettings *sds, int new_shift[3], E
int x, y, z, i;
float *density = smoke_get_density(sds->fluid);
float *fuel = smoke_get_fuel(sds->fluid);
+ float *bigdensity = smoke_turbulence_get_density(sds->wt);
+ float *bigfuel = smoke_turbulence_get_fuel(sds->wt);
float *vx = smoke_get_velocity_x(sds->fluid);
float *vy = smoke_get_velocity_y(sds->fluid);
float *vz = smoke_get_velocity_z(sds->fluid);
+ int block_size = sds->amplify + 1;
+ int wt_res[3];
+
+ if (sds->flags & MOD_SMOKE_HIGHRES && sds->wt) {
+ smoke_turbulence_get_res(sds->wt, wt_res);
+ }
INIT_MINMAX(min_vel, max_vel);
@@ -1317,8 +1325,35 @@ static void adjustDomainResolution(SmokeDomainSettings *sds, int new_shift[3], E
int xn = x - new_shift[0];
int yn = y - new_shift[1];
int zn = z - new_shift[2];
- int index = smoke_get_index(x - sds->res_min[0], sds->res[0], y - sds->res_min[1], sds->res[1], z - sds->res_min[2]);
- float max_den = (fuel) ? MAX2(density[index], fuel[index]) : density[index];
+ int index;
+ float max_den;
+
+ /* skip if cell already belongs to new area */
+ if (xn >= min[0] && xn <= max[0] && yn >= min[1] && yn <= max[1] && zn >= min[2] && zn <= max[2])
+ continue;
+
+ index = smoke_get_index(x - sds->res_min[0], sds->res[0], y - sds->res_min[1], sds->res[1], z - sds->res_min[2]);
+ max_den = (fuel) ? MAX2(density[index], fuel[index]) : density[index];
+
+ /* check high resolution bounds if max density isnt already high enough */
+ if (max_den < sds->adapt_threshold && sds->flags & MOD_SMOKE_HIGHRES && sds->wt) {
+ int i, j, k;
+ /* high res grid index */
+ int xx = (x - sds->res_min[0]) * block_size;
+ int yy = (y - sds->res_min[1]) * block_size;
+ int zz = (z - sds->res_min[2]) * block_size;
+
+ for (i = 0; i < block_size; i++)
+ for (j = 0; j < block_size; j++)
+ for (k = 0; k < block_size; k++)
+ {
+ int big_index = smoke_get_index(xx + i, wt_res[0], yy + j, wt_res[1], zz + k);
+ float den = (bigfuel) ? MAX2(bigdensity[big_index], bigfuel[big_index]) : bigdensity[big_index];
+ if (den > max_den) {
+ max_den = den;
+ }
+ }
+ }
/* content bounds (use shifted coordinates) */
if (max_den >= sds->adapt_threshold) {
@@ -1329,6 +1364,7 @@ static void adjustDomainResolution(SmokeDomainSettings *sds, int new_shift[3], E
if (max[1] < yn) max[1] = yn;
if (max[2] < zn) max[2] = zn;
}
+
/* velocity bounds */
if (min_vel[0] > vx[index]) min_vel[0] = vx[index];
if (min_vel[1] > vy[index]) min_vel[1] = vy[index];
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index d4428be3faf..ff6212f6b09 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -73,7 +73,7 @@ static void filepath_avi(char *string, RenderData *rd);
bMovieHandle *BKE_movie_handle_get(const char imtype)
{
- static bMovieHandle mh = {0};
+ static bMovieHandle mh = {NULL};
/* set the default handle, as builtin */
#ifdef WITH_AVI
diff --git a/source/blender/blenkernel/nla_private.h b/source/blender/blenkernel/nla_private.h
index f068c4c58f0..2e38e33a308 100644
--- a/source/blender/blenkernel/nla_private.h
+++ b/source/blender/blenkernel/nla_private.h
@@ -49,7 +49,7 @@ typedef struct NlaEvalStrip {
} NlaEvalStrip;
/* NlaEvalStrip->strip_mode */
-enum {
+enum eNlaEvalStrip_StripMode {
/* standard evaluation */
NES_TIME_BEFORE = -1,
NES_TIME_WITHIN,
@@ -58,7 +58,7 @@ enum {
/* transition-strip evaluations */
NES_TIME_TRANSITION_START,
NES_TIME_TRANSITION_END,
-} eNlaEvalStrip_StripMode;
+};
/* temp channel for accumulating data from NLA (avoids needing to clear all values first) */