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authorAntony Riakiotakis <kalast@gmail.com>2014-04-17 20:02:55 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-04-17 20:03:08 +0400
commit38eef8deee4261f0139d29eb81584131a862bf59 (patch)
treeeabdfc91ed986342d938c1fbcda945e768c5b660 /source/blender/blenkernel
parent0ba3f7647071a7bd7fdf48e0d48a9e7e1ee79a7b (diff)
Refactor to Dyntopo node customdata commit.
Don't use a dedicated node layer but use temporary int layer instead. Works like a charm as long as we are careful resetting the layer when needed (after pbvh clearing and always after bmesh has been filled in undo) Tip by Campbell, thanks!
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_paint.h2
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c3
-rw-r--r--source/blender/blenkernel/intern/customdata.c14
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c33
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h2
6 files changed, 22 insertions, 34 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 60c448608d7..df72cb988b1 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -135,6 +135,8 @@ typedef struct SculptSession {
/* BMesh for dynamic topology sculpting */
struct BMesh *bm;
+ int cd_vert_node_offset;
+ int cd_face_node_offset;
bool bm_smooth_shading;
/* Undo/redo log for dynamic topology sculpting */
struct BMLog *bm_log;
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index d29ded67717..c5f82babb6d 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -67,7 +67,7 @@ void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
struct DMGridAdjacency *gridadj, int totgrid,
struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
unsigned int **grid_hidden);
-void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log);
+void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset);
void BKE_pbvh_free(PBVH *bvh);
void BKE_pbvh_free_layer_disp(PBVH *bvh);
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 7faeecb87cd..5f38eb610fc 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -269,7 +269,8 @@ static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
BKE_pbvh_build_bmesh(cddm->pbvh, ob->sculpt->bm,
ob->sculpt->bm_smooth_shading,
- ob->sculpt->bm_log);
+ ob->sculpt->bm_log, ob->sculpt->cd_vert_node_offset,
+ ob->sculpt->cd_face_node_offset);
pbvh_show_diffuse_color_set(cddm->pbvh, ob->sculpt->show_diffuse_color);
}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 4a76abc0154..78c88cdfd0f 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -1037,17 +1037,6 @@ static void layerDefault_mvert_skin(void *data, int count)
}
}
-static void layerDefault_dyntopo_node(void *data, int count)
-{
- int *indices = data;
- int i;
-
- for (i = 0; i < count; i++) {
- indices[i] = DYNTOPO_NODE_NONE;
- }
-}
-
-
static void layerInterp_mvert_skin(void **sources, const float *weights,
const float *UNUSED(sub_weights),
int count, void *dest)
@@ -1196,8 +1185,6 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(float[4]), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
/* 40: CD_TESSLOOPNORMAL */
{sizeof(short[4][3]), "", 0, NULL, NULL, NULL, NULL, layerSwap_flnor, NULL},
- /* 41: CD_DYNTOPO_NODE */
- {sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, layerDefault_dyntopo_node},
};
/* note, numbers are from trunk and need updating for bmesh */
@@ -1214,7 +1201,6 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 30-34 */ "CDSubSurfCrease", "CDOrigSpaceLoop", "CDPreviewLoopCol", "CDBMElemPyPtr", "CDPaintMask",
/* 35-36 */ "CDGridPaintMask", "CDMVertSkin",
/* 37-40 */ "CDFreestyleEdge", "CDFreestyleFace", "CDMLoopTangent", "CDTessLoopNormal",
- /* 41 */ "CDDyntopoNode"
};
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index cca24682f95..d316cbba86b 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -96,8 +96,7 @@ static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index, const int cd_ver
}
/* Recursively split the node if it exceeds the leaf_limit */
-static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index,
- const int cd_vert_node_offset, const int cd_face_node_offset)
+static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
{
GSet *empty, *other;
GSetIterator gs_iter;
@@ -105,7 +104,8 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index,
BB cb;
float mid;
int axis, children;
-
+ const int cd_vert_node_offset = bvh->cd_vert_node_offset;
+ const int cd_face_node_offset = bvh->cd_face_node_offset;
n = &bvh->nodes[node_index];
if (BLI_gset_size(n->bm_faces) <= bvh->leaf_limit) {
@@ -210,8 +210,8 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index,
/* Recurse */
c1 = c2 = NULL;
- pbvh_bmesh_node_split(bvh, prim_bbc, children, cd_vert_node_offset, cd_face_node_offset);
- pbvh_bmesh_node_split(bvh, prim_bbc, children + 1, cd_vert_node_offset, cd_face_node_offset);
+ pbvh_bmesh_node_split(bvh, prim_bbc, children);
+ pbvh_bmesh_node_split(bvh, prim_bbc, children + 1);
/* Array maybe reallocated, update current node pointer */
n = &bvh->nodes[node_index];
@@ -224,7 +224,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index,
}
/* Recursively split the node if it exceeds the leaf_limit */
-static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index, const int cd_vert_node_offset, const int cd_face_node_offset)
+static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
{
GHash *prim_bbc;
GSet *bm_faces;
@@ -260,7 +260,7 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index, const int cd
BLI_ghash_insert(prim_bbc, f, bbc);
}
- pbvh_bmesh_node_split(bvh, prim_bbc, node_index, cd_vert_node_offset, cd_face_node_offset);
+ pbvh_bmesh_node_split(bvh, prim_bbc, node_index);
BLI_ghash_free(prim_bbc, NULL, NULL);
MEM_freeN(bbc_array);
@@ -1144,16 +1144,16 @@ void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode)
/***************************** Public API *****************************/
/* Build a PBVH from a BMesh */
-void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log)
+void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log,
+ const int cd_vert_node_offset, const int cd_face_node_offset)
{
BMIter iter;
BMFace *f;
PBVHNode *n;
int node_index = 0;
- const int cd_vert_node_offset = CustomData_get_offset(&bm->vdata, CD_DYNTOPO_NODE);
- const int cd_face_node_offset = CustomData_get_offset(&bm->pdata, CD_DYNTOPO_NODE);
-
+ bvh->cd_vert_node_offset = cd_vert_node_offset;
+ bvh->cd_face_node_offset = cd_face_node_offset;
bvh->bm = bm;
BKE_pbvh_bmesh_detail_size_set(bvh, 0.75);
@@ -1178,7 +1178,7 @@ void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log)
/* Recursively split the node until it is under the limit; if no
* splitting occurs then finalize the existing leaf node */
- if (!pbvh_bmesh_node_limit_ensure(bvh, node_index, cd_vert_node_offset, cd_face_node_offset))
+ if (!pbvh_bmesh_node_limit_ensure(bvh, node_index))
pbvh_bmesh_node_finalize(bvh, 0, cd_vert_node_offset, cd_face_node_offset);
}
@@ -1190,8 +1190,8 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
BLI_buffer_declare_static(BMFace *, edge_loops, BLI_BUFFER_NOP, 2);
BLI_buffer_declare_static(BMFace *, deleted_faces, BLI_BUFFER_NOP, 32);
const int cd_vert_mask_offset = CustomData_get_offset(&bvh->bm->vdata, CD_PAINT_MASK);
- const int cd_vert_node_offset = CustomData_get_offset(&bvh->bm->vdata, CD_DYNTOPO_NODE);
- const int cd_face_node_offset = CustomData_get_offset(&bvh->bm->pdata, CD_DYNTOPO_NODE);
+ const int cd_vert_node_offset = bvh->cd_vert_node_offset;
+ const int cd_face_node_offset = bvh->cd_face_node_offset;
bool modified = false;
int n;
@@ -1312,9 +1312,6 @@ void BKE_pbvh_bmesh_after_stroke(PBVH *bvh)
{
int i;
- const int cd_vert_node_offset = CustomData_get_offset(&bvh->bm->vdata, CD_DYNTOPO_NODE);
- const int cd_face_node_offset = CustomData_get_offset(&bvh->bm->pdata, CD_DYNTOPO_NODE);
-
for (i = 0; i < bvh->totnode; i++) {
PBVHNode *n = &bvh->nodes[i];
if (n->flag & PBVH_Leaf) {
@@ -1323,7 +1320,7 @@ void BKE_pbvh_bmesh_after_stroke(PBVH *bvh)
/* Recursively split nodes that have gotten too many
* elements */
- pbvh_bmesh_node_limit_ensure(bvh, i, cd_vert_node_offset, cd_face_node_offset);
+ pbvh_bmesh_node_limit_ensure(bvh, i);
}
}
}
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index ef5828e8097..6b3ef8eb5da 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -162,6 +162,8 @@ struct PBVH {
BMesh *bm;
float bm_max_edge_len;
float bm_min_edge_len;
+ int cd_vert_node_offset;
+ int cd_face_node_offset;
struct BMLog *bm_log;
};