diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-05-14 00:37:56 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-05-14 00:37:56 +0400 |
commit | 5cc1e03540fbc68d3fec35af0fc3eeee8a00cf9a (patch) | |
tree | 9cd6a68593c14832f3c7a7577785f02943e97e1f /source/blender/blenkernel | |
parent | 33df6aa12ea6f627b5b238e6eec64cffb2acdbd4 (diff) |
Code cleanup: indentation
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_crazyspace.h | 5 | ||||
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 4 |
2 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_crazyspace.h b/source/blender/blenkernel/BKE_crazyspace.h index feed1594d90..98bcdc5cfaa 100644 --- a/source/blender/blenkernel/BKE_crazyspace.h +++ b/source/blender/blenkernel/BKE_crazyspace.h @@ -41,8 +41,9 @@ struct Mesh; /* crazyspace.c */ float (*BKE_crazyspace_get_mapped_editverts(struct Scene *scene, struct Object *obedit))[3]; -void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], - const bool use_select); +void BKE_crazyspace_set_quats_editmesh( + struct BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4], + const bool use_select); void BKE_crazyspace_set_quats_mesh(struct Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4]); int BKE_sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); void BKE_crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 0061280684f..43813300850 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -178,10 +178,10 @@ void BKE_free_sculptsession_deformMats(struct SculptSession *ss); void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder); void BKE_sculptsession_bm_to_me_for_render(struct Object *object); void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, - bool need_pmap, bool need_mask); + bool need_pmap, bool need_mask); struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob); int BKE_sculpt_mask_layers_ensure(struct Object *ob, - struct MultiresModifierData *mmd); + struct MultiresModifierData *mmd); enum { SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), |