diff options
author | Janne Karhu <jhkarh@gmail.com> | 2012-07-23 03:07:43 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2012-07-23 03:07:43 +0400 |
commit | 161f502485513c80a01ade75f946a827b49a1c32 (patch) | |
tree | e84cc7d49b7b57146726bacdbd386d7bd0373dbb /source/blender/blenkernel | |
parent | 7fb85e1fb7a9ceb53b4477402a8536ae07cdc950 (diff) |
Fix for #32162 psys rotation causes size issues for particle instances
- The original scaling of the object wasn't taken into account when not using the particle dupliobject rotation option.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/anim.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 16ff1646f43..43b2df7ff95 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -1458,12 +1458,18 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p /* particle rotation uses x-axis as the aligned axis, so pre-rotate the object accordingly */ if ((part->draw & PART_DRAW_ROTATE_OB) == 0) { - float xvec[3], q[4]; + float xvec[3], q[4], size_mat[4][4], original_size[3]; + + mat4_to_size(original_size, obmat); + size_to_mat4(size_mat, original_size); + xvec[0] = -1.f; xvec[1] = xvec[2] = 0; vec_to_quat(q, xvec, ob->trackflag, ob->upflag); quat_to_mat4(obmat, q); obmat[3][3] = 1.0f; + + mult_m4_m4m4(obmat, obmat, size_mat); } /* Normal particles and cached hair live in global space so we need to |