diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-21 16:40:23 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-08-22 11:21:45 +0300 |
commit | 9e11b8e24939fbc73930bc05ddea1f79bb00783f (patch) | |
tree | 74f12d38dde314d551fca75044299e6d8dff4408 /source/blender/blenkernel | |
parent | 6b6c27694e16ee1f21fe562408afc8a1fa4690f6 (diff) |
Multires: implement reshape operation
The one which is used by applying deformation modifiers on the multires.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_multires.h | 33 | ||||
-rw-r--r-- | source/blender/blenkernel/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 66 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires_reshape.c | 467 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/multires_subdiv.c | 64 |
5 files changed, 559 insertions, 73 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index 71997e55b66..d94e3f263eb 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -82,7 +82,7 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm, struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene, struct ModifierData *lastmd); struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first); -int multires_get_level(struct Scene *scene, struct Object *ob, const struct MultiresModifierData *mmd, +int multires_get_level(const struct Scene *scene, const struct Object *ob, const struct MultiresModifierData *mmd, bool render, bool ignore_simplify); struct DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, struct Object *ob); @@ -94,13 +94,6 @@ void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Scene void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *ob, int updateblock, int simple); void multiresModifier_sync_levels_ex( struct Scene *scene, struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst); -int multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, - struct Object *dst, struct Object *src); -int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, - struct Object *ob, struct DerivedMesh *srcdm); -bool multiresModifier_reshapeFromDeformModifier( - struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, - struct Object *ob, struct ModifierData *md); void multires_stitch_grids(struct Object *); @@ -121,4 +114,28 @@ void multires_topology_changed(struct Mesh *me); void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v); int mdisp_rot_face_to_crn(struct MVert *mvert, struct MPoly *mpoly, struct MLoop *mloops, const struct MLoopTri *lt, const int face_side, const float u, const float v, float *x, float *y); +/* Reshaping, define in multires_reshape.c */ + +bool multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *dst, struct Object *src); +bool multiresModifier_reshapeFromDeformModifier( + struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd, + struct Object *ob, struct ModifierData *md); + +/* Subdivision integration, defined in multires_subdiv.c */ + +struct SubdivSettings; +struct SubdivToMeshSettings; + +void BKE_multires_subdiv_settings_init( + struct SubdivSettings *settings, + const struct MultiresModifierData *mmd); + +void BKE_multires_subdiv_mesh_settings_init( + struct SubdivToMeshSettings *mesh_settings, + const struct Scene *scene, + const struct Object *object, + const struct MultiresModifierData *mmd, + const bool use_render_params); + #endif /* __BKE_MULTIRES_H__ */ diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt index 01900d5b6cf..91355e8ebcc 100644 --- a/source/blender/blenkernel/CMakeLists.txt +++ b/source/blender/blenkernel/CMakeLists.txt @@ -155,6 +155,8 @@ set(SRC intern/modifier.c intern/movieclip.c intern/multires.c + intern/multires_reshape.c + intern/multires_subdiv.c intern/nla.c intern/node.c intern/object.c diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 995c8a12ebe..f44f1265904 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -359,7 +359,7 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f return mmd; } -int multires_get_level(Scene *scene, Object *ob, const MultiresModifierData *mmd, +int multires_get_level(const Scene *scene, const Object *ob, const MultiresModifierData *mmd, bool render, bool ignore_simplify) { if (render) @@ -421,70 +421,6 @@ void multires_force_render_update(Object *ob) multires_force_update(ob); } -int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, - Object *ob, DerivedMesh *srcdm) -{ - DerivedMesh *mrdm = get_multires_dm(depsgraph, scene, mmd, ob); - - if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) { - multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm)); - - multires_dm_mark_as_modified(mrdm, MULTIRES_COORDS_MODIFIED); - multires_force_update(ob); - - mrdm->release(mrdm); - - return 1; - } - - if (mrdm) mrdm->release(mrdm); - - return 0; -} - -/* Returns 1 on success, 0 if the src's totvert doesn't match */ -int multiresModifier_reshape(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src) -{ - DerivedMesh *srcdm = mesh_get_derived_final(depsgraph, scene, src, CD_MASK_BAREMESH); - return multiresModifier_reshapeFromDM(depsgraph, scene, mmd, dst, srcdm); -} - -bool multiresModifier_reshapeFromDeformModifier( - struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, - Object *ob, ModifierData *md) -{ - DerivedMesh *dm, *ndm; - int numVerts; - float (*deformedVerts)[3]; - const ModifierEvalContext mectx = {depsgraph, ob, 0}; - - if (multires_get_level(scene, ob, mmd, false, true) == 0) { - return false; - } - - /* Create DerivedMesh for deformation modifier */ - dm = get_multires_dm(depsgraph, scene, mmd, ob); - numVerts = dm->getNumVerts(dm); - deformedVerts = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "multiresReshape_deformVerts"); - - dm->getVertCos(dm, deformedVerts); - modifier_deformVerts_DM_deprecated(md, &mectx, dm, deformedVerts, numVerts); - - ndm = CDDM_copy(dm); - CDDM_apply_vert_coords(ndm, deformedVerts); - - MEM_freeN(deformedVerts); - dm->release(dm); - - /* Reshaping */ - bool result = (multiresModifier_reshapeFromDM(depsgraph, scene, mmd, ob, ndm) != 0); - - /* Cleanup */ - ndm->release(ndm); - - return result; -} - /* reset the multires levels to match the number of mdisps */ static int get_levels_from_disps(Object *ob) { diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c new file mode 100644 index 00000000000..c1cce0ad657 --- /dev/null +++ b/source/blender/blenkernel/intern/multires_reshape.c @@ -0,0 +1,467 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2018 Blender Foundation. + * All rights reserved. + * + * Contributor(s): Sergey Sharybin. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/blenkernel/intern/multires_reshape.c + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_scene_types.h" + +#include "BLI_utildefines.h" +#include "BLI_math_vector.h" + +#include "BKE_library.h" +#include "BKE_mesh.h" +#include "BKE_mesh_runtime.h" +#include "BKE_modifier.h" +#include "BKE_multires.h" +#include "BKE_subdiv.h" + +#include "DEG_depsgraph_query.h" + +/* TODO(sergey): De-duplicate with subdiv_displacement_multires.c. */ + +/* Coordinates within grid has different convention from PTex coordinates. + * This function converts the latter ones to former. + */ +BLI_INLINE void ptex_uv_to_grid_uv(const float ptex_u, const float ptex_v, + float *r_grid_u, float *r_grid_v) +{ + *r_grid_u = 1.0f - ptex_v; + *r_grid_v = 1.0f - ptex_u; +} + +/* Simplified version of mdisp_rot_face_to_crn, only handles quad and + * works in normalized coordinates. + * + * NOTE: Output coordinates are in ptex coordinates. + */ +BLI_INLINE int rotate_quad_to_corner(const float u, const float v, + float *r_u, float *r_v) +{ + int corner; + if (u <= 0.5f && v <= 0.5f) { + corner = 0; + *r_u = 2.0f * u; + *r_v = 2.0f * v; + } + else if (u > 0.5f && v <= 0.5f) { + corner = 1; + *r_u = 2.0f * v; + *r_v = 2.0f * (1.0f - u); + } + else if (u > 0.5f && v > 0.5f) { + corner = 2; + *r_u = 2.0f * (1.0f - u); + *r_v = 2.0f * (1.0f - v); + } + else if (u <= 0.5f && v >= 0.5f) { + corner = 3; + *r_u = 2.0f * (1.0f - v); + *r_v = 2.0f * u; + } + else { + BLI_assert(!"Unexpected corner configuration"); + } + return corner; +} + +BLI_INLINE void construct_tangent_matrix(float tangent_matrix[3][3], + const float dPdu[3], + const float dPdv[3], + const int corner) +{ + if (corner == 0) { + copy_v3_v3(tangent_matrix[0], dPdv); + copy_v3_v3(tangent_matrix[1], dPdu); + mul_v3_fl(tangent_matrix[0], -1.0f); + mul_v3_fl(tangent_matrix[1], -1.0f); + } + else if (corner == 1) { + copy_v3_v3(tangent_matrix[0], dPdu); + copy_v3_v3(tangent_matrix[1], dPdv); + mul_v3_fl(tangent_matrix[1], -1.0f); + } + else if (corner == 2) { + copy_v3_v3(tangent_matrix[0], dPdv); + copy_v3_v3(tangent_matrix[1], dPdu); + } + else if (corner == 3) { + copy_v3_v3(tangent_matrix[0], dPdu); + copy_v3_v3(tangent_matrix[1], dPdv); + mul_v3_fl(tangent_matrix[0], -1.0f); + } + cross_v3_v3v3(tangent_matrix[2], dPdu, dPdv); + normalize_v3(tangent_matrix[0]); + normalize_v3(tangent_matrix[1]); + normalize_v3(tangent_matrix[2]); +} + +/* ============================================================================= + * Reshape internal functionality.. + */ + +typedef struct MultiresReshapeContext { + Subdiv *subdiv; + Object *object; + const Mesh *coarse_mesh; + MDisps *mdisps; + const float (*deformed_verts)[3]; + int num_deformed_verts; + int grid_size; +} MultiresReshapeContext; + +static bool multires_reshape_topology_info( + const SubdivForeachContext *foreach_context, + const int num_vertices, + const int UNUSED(num_edges), + const int UNUSED(num_loops), + const int UNUSED(num_polygons)) +{ + MultiresReshapeContext *ctx = foreach_context->user_data; + if (num_vertices != ctx->num_deformed_verts) { + return false; + } + return true; +} + +static void multires_reshape_vertex_copy_to_next( + MultiresReshapeContext *ctx, + const MPoly *coarse_poly, + const int current_corner, + const MDisps *current_displacement_grid, + const int current_grid_x, const int current_grid_y) +{ + const int grid_size = ctx->grid_size; + const int next_current_corner = (current_corner + 1) % coarse_poly->totloop; + MDisps *next_displacement_grid = &ctx->mdisps[ + coarse_poly->loopstart + next_current_corner]; + const int next_grid_x = 0; + const int next_grid_y = current_grid_x; + const int current_index = current_grid_y * grid_size + current_grid_x; + const int next_index = next_grid_y * grid_size + next_grid_x; + float *next_displacement = next_displacement_grid->disps[next_index]; + copy_v3_v3(next_displacement, + current_displacement_grid->disps[current_index]); + SWAP(float, next_displacement[0], next_displacement[1]); + next_displacement[0] = -next_displacement[0]; +} + +static void multires_reshape_vertex_copy_to_prev( + MultiresReshapeContext *ctx, + const MPoly *coarse_poly, + const int current_corner, + const MDisps *current_displacement_grid, + const int current_grid_x, const int current_grid_y) +{ + const int grid_size = ctx->grid_size; + const int prev_current_corner = + (current_corner - 1 + coarse_poly->totloop) % coarse_poly->totloop; + MDisps *prev_displacement_grid = &ctx->mdisps[ + coarse_poly->loopstart + prev_current_corner]; + const int prev_grid_x = current_grid_y; + const int prev_grid_y = 0; + const int current_index = current_grid_y * grid_size + current_grid_x; + const int prev_index = prev_grid_y * grid_size + prev_grid_x; + float *prev_displacement = prev_displacement_grid->disps[prev_index]; + copy_v3_v3(prev_displacement, + current_displacement_grid->disps[current_index]); + SWAP(float, prev_displacement[0], prev_displacement[1]); + prev_displacement[1] = -prev_displacement[1]; +} + +static void copy_boundary_displacement( + MultiresReshapeContext *ctx, + const MPoly *coarse_poly, + const int corner, + const int grid_x, const int grid_y, + const MDisps *displacement_grid) +{ + if (grid_x == 0 && grid_y == 0) { + for (int i = 0; i < coarse_poly->totloop; i++) { + const int current_face_corner = + (corner + i) % coarse_poly->totloop; + MDisps *current_displacement_grid = &ctx->mdisps[ + coarse_poly->loopstart + current_face_corner]; + multires_reshape_vertex_copy_to_next( + ctx, + coarse_poly, + current_face_corner, + current_displacement_grid, + 0, 0); + } + } + else if (grid_x == 0) { + multires_reshape_vertex_copy_to_prev( + ctx, + coarse_poly, + corner, + displacement_grid, + grid_x, grid_y); + } + else if (grid_y == 0) { + multires_reshape_vertex_copy_to_next( + ctx, + coarse_poly, + corner, + displacement_grid, + grid_x, grid_y); + } +} + +static void multires_reshape_vertex( + MultiresReshapeContext *ctx, + const int ptex_face_index, + const float u, const float v, + const int coarse_poly_index, + const int coarse_corner, + const int subdiv_vertex_index) +{ + Subdiv *subdiv = ctx->subdiv; + const int grid_size = ctx->grid_size; + const Mesh *coarse_mesh = ctx->coarse_mesh; + const MPoly *coarse_mpoly = coarse_mesh->mpoly; + const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index]; + const int loop_index = coarse_poly->loopstart + coarse_corner; + /* Evaluate limit surface. */ + float P[3], dPdu[3], dPdv[3]; + BKE_subdiv_eval_limit_point_and_derivatives( + subdiv, ptex_face_index, u, v, P, dPdu, dPdv); + /* Get coordinate and corner configuration.. */ + float grid_u, grid_v; + MDisps *displacement_grid; + int face_corner = coarse_corner; + int grid_corner = 0; + if (coarse_poly->totloop == 4) { + float corner_u, corner_v; + face_corner = rotate_quad_to_corner(u, v, &corner_u, &corner_v); + grid_corner = face_corner; + displacement_grid = &ctx->mdisps[loop_index + face_corner]; + ptex_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v); + } + else { + displacement_grid = &ctx->mdisps[loop_index]; + ptex_uv_to_grid_uv(u, v, &grid_u, &grid_v); + } + /* Convert object coordinate to a tangent space of displacement grid. */ + float D[3]; + sub_v3_v3v3(D, ctx->deformed_verts[subdiv_vertex_index], P); + float tangent_matrix[3][3]; + construct_tangent_matrix(tangent_matrix, dPdu, dPdv, grid_corner); + float inv_tangent_matrix[3][3]; + invert_m3_m3(inv_tangent_matrix, tangent_matrix); + float tangent_D[3]; + mul_v3_m3v3(tangent_D, inv_tangent_matrix, D); + /* Write tangent displacement. */ + const int grid_x = (grid_u * (grid_size - 1) + 0.5f); + const int grid_y = (grid_v * (grid_size - 1) + 0.5f); + const int index = grid_y * grid_size + grid_x; + copy_v3_v3(displacement_grid->disps[index], tangent_D); + /* Copy boundary to the next/previous grids */ + copy_boundary_displacement( + ctx, coarse_poly, face_corner, grid_x, grid_y, displacement_grid); +} + +static void multires_reshape_vertex_inner( + const SubdivForeachContext *foreach_context, + void *UNUSED(tls_v), + const int ptex_face_index, + const float u, const float v, + const int coarse_poly_index, + const int coarse_corner, + const int subdiv_vertex_index) +{ + MultiresReshapeContext *ctx = foreach_context->user_data; + multires_reshape_vertex( + ctx, + ptex_face_index, u, v, + coarse_poly_index, + coarse_corner, + subdiv_vertex_index); +} + +static void multires_reshape_vertex_corner( + const struct SubdivForeachContext *foreach_context, + void *UNUSED(tls_v), + const int ptex_face_index, + const float u, const float v, + const int UNUSED(coarse_vertex_index), + const int coarse_poly_index, + const int coarse_corner, + const int subdiv_vertex_index) +{ + MultiresReshapeContext *ctx = foreach_context->user_data; + multires_reshape_vertex( + ctx, + ptex_face_index, u, v, + coarse_poly_index, + coarse_corner, + subdiv_vertex_index); +} + +static void multires_reshape_vertex_every_edge( + const struct SubdivForeachContext *foreach_context, + void *UNUSED(tls_v), + const int ptex_face_index, + const float u, const float v, + const int UNUSED(coarse_edge_index), + const int coarse_poly_index, + const int coarse_corner, + const int subdiv_vertex_index) +{ + MultiresReshapeContext *ctx = foreach_context->user_data; + multires_reshape_vertex( + ctx, + ptex_face_index, u, v, + coarse_poly_index, + coarse_corner, + subdiv_vertex_index); +} + +static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph, + /*const*/ Object *object, + const MultiresModifierData *mmd) +{ + Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); + Object *object_eval = DEG_get_evaluated_object(depsgraph, object); + Mesh *deformed_mesh = mesh_get_eval_deform( + depsgraph, scene_eval, object_eval, CD_MASK_BAREMESH); + SubdivSettings subdiv_settings; + BKE_multires_subdiv_settings_init(&subdiv_settings, mmd); + Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, deformed_mesh); + if (!BKE_subdiv_eval_update_from_mesh(subdiv, deformed_mesh)) { + BKE_subdiv_free(subdiv); + return NULL; + } + return subdiv; +} + +static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph, + Object *object, + const MultiresModifierData *mmd, + const float (*deformed_verts)[3], + const int num_deformed_verts, + const bool use_render_params) +{ + Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); + Mesh *coarse_mesh = object->data; + MultiresReshapeContext ctx = { + .object = object, + .coarse_mesh = coarse_mesh, + .deformed_verts = deformed_verts, + .mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS), + .num_deformed_verts = num_deformed_verts, + .grid_size = (1 << (mmd->totlvl - 1)) + 1, + }; + SubdivForeachContext foreach_context = { + .topology_info = multires_reshape_topology_info, + .vertex_inner = multires_reshape_vertex_inner, + .vertex_every_edge = multires_reshape_vertex_every_edge, + .vertex_corner = multires_reshape_vertex_corner, + .user_data = &ctx, + }; + /* Initialize subdivision surface. */ + ctx.subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd); + if (ctx.subdiv == NULL) { + return false; + } + /* Initialize mesh rasterization settings. */ + SubdivToMeshSettings mesh_settings; + BKE_multires_subdiv_mesh_settings_init( + &mesh_settings, scene_eval, object, mmd, use_render_params); + /* Run all the callbacks. */ + BKE_subdiv_foreach_subdiv_geometry( + ctx.subdiv, + &foreach_context, + &mesh_settings, + coarse_mesh); + BKE_subdiv_free(ctx.subdiv); + return true; +} + +/* ============================================================================= + * Public entry points.. + */ + +/* Returns truth on success, false otherwise. + * + * This function might fail in cases like source and destination not having + * matched amount of vertices. + */ +bool multiresModifier_reshape( + struct Depsgraph *UNUSED(depsgraph), + Scene *UNUSED(scene), + MultiresModifierData *UNUSED(mmd), + Object *UNUSED(dst), + Object *UNUSED(src)) +{ + /* TODO(sergey): Need to port to a new rehape routines. Old ones were + * based on DerivedMesh and can not used anymore. + */ + return false; +} + +bool multiresModifier_reshapeFromDeformModifier( + struct Depsgraph *depsgraph, + Scene *UNUSED(scene), + MultiresModifierData *mmd, + Object *object, + ModifierData *md) +{ + Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); + /* Perform sanity checks and early output. */ + if (multires_get_level(scene_eval, object, mmd, false, true) == 0) { + return false; + } + /* Create mesh for the multires, ignoring any further modifiers (leading + * deformation modifiers will be applied though). + */ + Mesh *multires_mesh = get_multires_mesh(depsgraph, scene_eval, mmd, object); + float (*deformed_verts)[3] = BKE_mesh_vertexCos_get(multires_mesh, NULL); + /* Apply deformation modifier on the multires, */ + const ModifierEvalContext modifier_ctx = {.depsgraph = depsgraph, + .object = object, + .flag = 0}; + modifier_deformVerts_ensure_normals( + md, &modifier_ctx, multires_mesh, deformed_verts, + multires_mesh->totvert); + const int num_deformed_verts = multires_mesh->totvert; + BKE_id_free(NULL, multires_mesh); + /* Reshaping */ + bool result = multires_reshape_from_vertcos( + depsgraph, + object, + mmd, + deformed_verts, + num_deformed_verts, + false); + /* Cleanup */ + MEM_freeN(deformed_verts); + return result; +} diff --git a/source/blender/blenkernel/intern/multires_subdiv.c b/source/blender/blenkernel/intern/multires_subdiv.c new file mode 100644 index 00000000000..ef19fdb6f28 --- /dev/null +++ b/source/blender/blenkernel/intern/multires_subdiv.c @@ -0,0 +1,64 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2018 Blender Foundation. + * All rights reserved. + * + * Contributor(s): Sergey Sharybin. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/blenkernel/intern/multires_subdiv.c + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_mesh_types.h" +#include "DNA_scene_types.h" + +#include "BLI_utildefines.h" + +#include "BKE_library.h" +#include "BKE_mesh.h" +#include "BKE_modifier.h" +#include "BKE_multires.h" +#include "BKE_subdiv.h" + +void BKE_multires_subdiv_settings_init( + SubdivSettings *settings, + const MultiresModifierData *mmd) +{ + settings->is_simple = (mmd->simple != 0); + settings->is_adaptive = !settings->is_simple; + settings->level = mmd->quality; + settings->fvar_linear_interpolation = + BKE_subdiv_fvar_interpolation_from_uv_smooth(mmd->uv_smooth); +} + +void BKE_multires_subdiv_mesh_settings_init( + SubdivToMeshSettings *mesh_settings, + const Scene *scene, + const Object *object, + const MultiresModifierData *mmd, + const bool use_render_params) +{ + const int level = multires_get_level( + scene, object, mmd, use_render_params, false); + mesh_settings->resolution = (1 << level) + 1; +} |