diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-01-29 17:41:00 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-01-29 17:41:24 +0300 |
commit | 33dcf9fa71c737df303f2738fb66c06bada8c0ff (patch) | |
tree | 332ff9e7b5fabbb9098a76a9c3798b35e4417206 /source/blender/blenkernel | |
parent | 8134f3f0a6bb0ca7bb6c002a7ce0b4c91342a6d1 (diff) |
Add missing Shader FX remapping to library query
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/library_query.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c index 32800b67836..68086b6104a 100644 --- a/source/blender/blenkernel/intern/library_query.c +++ b/source/blender/blenkernel/intern/library_query.c @@ -81,6 +81,7 @@ #include "BKE_particle.h" #include "BKE_rigidbody.h" #include "BKE_sequencer.h" +#include "BKE_shader_fx.h" #include "BKE_tracking.h" #include "BKE_workspace.h" @@ -203,6 +204,15 @@ static void library_foreach_gpencil_modifiersForeachIDLink( FOREACH_FINALIZE_VOID; } +static void library_foreach_shaderfxForeachIDLink( + void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag) +{ + LibraryForeachIDData *data = (LibraryForeachIDData *) user_data; + FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag); + + FOREACH_FINALIZE_VOID; +} + static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con), ID **id_pointer, bool is_reference, void *user_data) { @@ -592,6 +602,7 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data); BKE_gpencil_modifiers_foreachIDLink(object, library_foreach_gpencil_modifiersForeachIDLink, &data); BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, &data); + BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data); for (psys = object->particlesystem.first; psys; psys = psys->next) { BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data); |