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authorSergey Sharybin <sergey.vfx@gmail.com>2018-05-03 17:10:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-05-03 17:11:07 +0300
commitd8b43a806642b29857cbcf84621323bbb881f665 (patch)
tree5360c85c3fd7ff5dcd6c56fe7402efc7381ab885 /source/blender/blenkernel
parenta06b0d29aa01bcc0fa74d685fa74cee1467dbad8 (diff)
Depsgraph: Make sure evaluated pose channels are pointing to evaluated bones
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_armature.h1
-rw-r--r--source/blender/blenkernel/intern/armature.c9
2 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 2ecab73ac79..b8d9e5a9af9 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -99,6 +99,7 @@ float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3
void BKE_armature_where_is(struct bArmature *arm);
void BKE_armature_where_is_bone(struct Bone *bone, struct Bone *prevbone, const bool use_recursion);
void BKE_pose_clear_pointers(struct bPose *pose);
+void BKE_pose_remap_bone_pointers(struct bArmature *armature, struct bPose *pose);
void BKE_pose_rebuild(struct Object *ob, struct bArmature *arm);
void BKE_pose_where_is(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
void BKE_pose_where_is_bone(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime, bool do_extra);
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 2ded32b3ec9..63846b31c33 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1943,6 +1943,15 @@ void BKE_pose_clear_pointers(bPose *pose)
}
}
+void BKE_pose_remap_bone_pointers(bArmature *armature, bPose *pose)
+{
+ GHash *bone_hash = BKE_armature_bone_from_name_map(armature);
+ for (bPoseChannel *pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
+ pchan->bone = BLI_ghash_lookup(bone_hash, pchan->name);
+ }
+ BLI_ghash_free(bone_hash, NULL, NULL);
+}
+
/* only after leave editmode, duplicating, validating older files, library syncing */
/* NOTE: pose->flag is set for it */
void BKE_pose_rebuild(Object *ob, bArmature *arm)