Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMartin Poirier <theeth@yahoo.com>2009-06-20 07:38:34 +0400
committerMartin Poirier <theeth@yahoo.com>2009-06-20 07:38:34 +0400
commit12bf10be020de1f4031889f78552c77121da3194 (patch)
treedf916ba35e2e711f788d5792097f071c9e5023df /source/blender/blenkernel
parentbb9323a720483b0c02bf25ecfca9c6ccc8699519 (diff)
parent7785ead4eb64f9702d7a59060e73b3e121e674a7 (diff)
2.5 merged 20773:21020
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_action.h2
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h1
-rw-r--r--source/blender/blenkernel/BKE_displist.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h9
-rw-r--r--source/blender/blenkernel/BKE_node.h3
-rw-r--r--source/blender/blenkernel/BKE_screen.h2
-rw-r--r--source/blender/blenkernel/depsgraph_private.h2
-rw-r--r--source/blender/blenkernel/intern/BME_tools.c2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c26
-rw-r--r--source/blender/blenkernel/intern/action.c143
-rw-r--r--source/blender/blenkernel/intern/booleanops.c32
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c41
-rw-r--r--source/blender/blenkernel/intern/displist.c10
-rw-r--r--source/blender/blenkernel/intern/font.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c32
-rw-r--r--source/blender/blenkernel/intern/modifier.c225
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/blenkernel/intern/particle.c4
-rw-r--r--source/blender/blenkernel/intern/particle_system.c25
-rw-r--r--source/blender/blenkernel/intern/sequence.c58
21 files changed, 382 insertions, 244 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index cc10a4071a6..1fb200b94a8 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -140,7 +140,7 @@ void framechange_poses_clear_unkeyed(void);
void what_does_obaction(struct Scene *scene, struct Object *ob, struct Object *workob, struct bPose *pose, struct bAction *act, char groupname[], float cframe);
/* exported for game engine */
-void blend_poses(struct bPose *dst, struct bPose *src, float srcweight, short mode);
+void game_blend_poses(struct bPose *dst, struct bPose *src, float srcweight/*, short mode*/); /* was blend_poses */
void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
/* for proxy */
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index b86a58780dc..70b6c1d13f4 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -36,6 +36,7 @@ struct Scene;
struct DagNodeQueue;
struct DagForest;
struct DagNode;
+struct GHash;
/* **** DAG relation types *** */
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index c3555c9dd8a..da625b946ce 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -87,7 +87,7 @@ extern void count_displist(struct ListBase *lb, int *totvert, int *totface);
extern void freedisplist(struct ListBase *lb);
extern int displist_has_faces(struct ListBase *lb);
-extern void makeDispListSurf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, int forRender);
+extern void makeDispListSurf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, int forRender, int forOrco);
extern void makeDispListCurveTypes(struct Scene *scene, struct Object *ob, int forOrco);
extern void makeDispListMBall(struct Scene *scene, struct Object *ob);
extern void shadeDispList(struct Scene *scene, struct Base *base);
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index e91039e31f4..4065cbb7007 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -204,7 +204,7 @@ typedef struct ModifierTypeInfo {
*
* This function is optional.
*/
- CustomDataMask (*requiredDataMask)(struct ModifierData *md);
+ CustomDataMask (*requiredDataMask)(struct Object *ob, struct ModifierData *md);
/* Free internal modifier data variables, this function should
* not free the md variable itself.
@@ -272,6 +272,7 @@ int modifier_dependsOnTime(struct ModifierData *md);
int modifier_supportsMapping(struct ModifierData *md);
int modifier_couldBeCage(struct ModifierData *md);
int modifier_isDeformer(struct ModifierData *md);
+int modifier_isEnabled(struct ModifierData *md, int required_mode);
void modifier_setError(struct ModifierData *md, char *format, ...);
void modifiers_foreachObjectLink(struct Object *ob,
@@ -302,8 +303,10 @@ int modifiers_indexInObject(struct Object *ob, struct ModifierData *md
* evaluation, assuming the data indicated by dataMask is required at the
* end of the stack.
*/
-struct LinkNode *modifiers_calcDataMasks(struct ModifierData *md,
- CustomDataMask dataMask);
+struct LinkNode *modifiers_calcDataMasks(struct Object *ob,
+ struct ModifierData *md,
+ CustomDataMask dataMask,
+ int required_mode);
struct ModifierData *modifiers_getVirtualModifierList(struct Object *ob);
#endif
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 09237e74d1d..87ee8f9cab3 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -410,8 +410,9 @@ struct TexResult;
#define TEX_NODE_DECOMPOSE 420
#define TEX_NODE_VALTONOR 421
#define TEX_NODE_SCALE 422
+#define TEX_NODE_AT 423
-/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
+/* 501-599 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 500
#define TEX_NODE_PROC_MAX 600
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 9b5d99f6ae6..750f4fba7e6 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -157,6 +157,8 @@ typedef struct PanelType {
int space_type;
int region_type;
+ int flag;
+
/* verify if the panel should draw or not */
int (*poll)(const struct bContext *, struct PanelType *);
/* draw header (optional) */
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index 78717393baf..47e33c0e81e 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -65,6 +65,7 @@ typedef struct DagNode
void * first_ancestor;
int ancestor_count;
int lay; // accumulated layers of its relations + itself
+ int scelay; // layers due to being in scene
int lasttime; // if lasttime != DagForest->time, this node was not evaluated yet for flushing
int BFS_dist; // BFS distance
int DFS_dist; // DFS distance
@@ -93,6 +94,7 @@ typedef struct DagNodeQueue
typedef struct DagForest
{
ListBase DagNode;
+ struct GHash *nodeHash;
int numNodes;
int is_acyclic;
int time; // for flushing/tagging, compare with node->lasttime
diff --git a/source/blender/blenkernel/intern/BME_tools.c b/source/blender/blenkernel/intern/BME_tools.c
index a41307de183..32065ea5151 100644
--- a/source/blender/blenkernel/intern/BME_tools.c
+++ b/source/blender/blenkernel/intern/BME_tools.c
@@ -191,7 +191,7 @@ static BME_Poly *BME_split_face(BME_Mesh *bm, BME_Poly *f, BME_Vert *v1, BME_Ver
nf = BME_SFME(bm,f,v1,v2,nl);
nf->flag = f->flag;
/* if the edge was selected, select this face, too */
- if (example->flag & SELECT) f->flag |= ME_FACE_SEL;
+ if (example && (example->flag & SELECT)) f->flag |= ME_FACE_SEL;
nf->h = f->h;
nf->mat_nr = f->mat_nr;
if (nl && example) {
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index bc6e549dc6f..090f256ab9f 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1604,18 +1604,18 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifiers_clearErrors(ob);
+ if(useRenderParams) required_mode = eModifierMode_Render;
+ else required_mode = eModifierMode_Realtime;
+
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
- datamasks = modifiers_calcDataMasks(md, dataMask);
+ datamasks = modifiers_calcDataMasks(ob, md, dataMask, required_mode);
curr = datamasks;
if(deform_r) *deform_r = NULL;
*final_r = NULL;
- if(useRenderParams) required_mode = eModifierMode_Render;
- else required_mode = eModifierMode_Realtime;
-
if(useDeform) {
if(useDeform > 0 && do_ob_key(scene, ob)) /* shape key makes deform verts */
deformedVerts = mesh_getVertexCos(me, &numVerts);
@@ -1628,8 +1628,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene= scene;
- if((md->mode & required_mode) != required_mode) continue;
- if(mti->isDisabled && mti->isDisabled(md)) continue;
+ if(!modifier_isEnabled(md, required_mode)) continue;
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
if(mti->type == eModifierTypeType_OnlyDeform) {
@@ -1678,19 +1677,18 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
md->scene= scene;
- if((md->mode & required_mode) != required_mode) continue;
+ if(!modifier_isEnabled(md, required_mode)) continue;
if(mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position.");
continue;
}
- if(mti->isDisabled && mti->isDisabled(md)) continue;
if(needMapping && !modifier_supportsMapping(md)) continue;
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
/* add an orco layer if needed by this modifier */
if(dm && mti->requiredDataMask) {
- mask = mti->requiredDataMask(md);
+ mask = mti->requiredDataMask(ob, md);
if(mask & CD_MASK_ORCO)
add_orco_dm(ob, NULL, dm, orcodm);
}
@@ -1860,14 +1858,11 @@ static int editmesh_modifier_is_enabled(ModifierData *md, DerivedMesh *dm)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if((md->mode & required_mode) != required_mode) return 0;
+ if(!modifier_isEnabled(md, required_mode)) return 0;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position.");
return 0;
}
- if(mti->isDisabled && mti->isDisabled(md)) return 0;
- if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
- if(md->mode & eModifierMode_DisableTemporary) return 0;
return 1;
}
@@ -1882,6 +1877,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
DerivedMesh *dm, *orcodm = NULL;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(ob, NULL);
LinkNode *datamasks, *curr;
+ int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
modifiers_clearErrors(ob);
@@ -1895,7 +1891,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* we always want to keep original indices */
dataMask |= CD_MASK_ORIGINDEX;
- datamasks = modifiers_calcDataMasks(md, dataMask);
+ datamasks = modifiers_calcDataMasks(ob, md, dataMask, required_mode);
curr = datamasks;
for(i = 0; md; i++, md = md->next, curr = curr->next) {
@@ -1908,7 +1904,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
/* add an orco layer if needed by this modifier */
if(dm && mti->requiredDataMask) {
- mask = mti->requiredDataMask(md);
+ mask = mti->requiredDataMask(ob, md);
if(mask & CD_MASK_ORCO)
add_orco_dm(ob, em, dm, orcodm);
}
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index bb458cc7e25..f88e249d38c 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -581,6 +581,77 @@ void game_copy_pose(bPose **dst, bPose *src)
*dst=out;
}
+
+/* Only allowed for Poses with identical channels */
+void game_blend_poses(bPose *dst, bPose *src, float srcweight/*, short mode*/)
+{
+ short mode= ACTSTRIPMODE_BLEND;
+
+ bPoseChannel *dchan;
+ const bPoseChannel *schan;
+ bConstraint *dcon, *scon;
+ float dstweight;
+ int i;
+
+ switch (mode){
+ case ACTSTRIPMODE_BLEND:
+ dstweight = 1.0F - srcweight;
+ break;
+ case ACTSTRIPMODE_ADD:
+ dstweight = 1.0F;
+ break;
+ default :
+ dstweight = 1.0F;
+ }
+
+ schan= src->chanbase.first;
+ for (dchan = dst->chanbase.first; dchan; dchan=dchan->next, schan= schan->next){
+ if (schan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE)) {
+ /* replaced quat->matrix->quat conversion with decent quaternion interpol (ton) */
+
+ /* Do the transformation blend */
+ if (schan->flag & POSE_ROT) {
+ /* quat interpolation done separate */
+ if (schan->rotmode == PCHAN_ROT_QUAT) {
+ float dquat[4], squat[4];
+
+ QUATCOPY(dquat, dchan->quat);
+ QUATCOPY(squat, schan->quat);
+ if (mode==ACTSTRIPMODE_BLEND)
+ QuatInterpol(dchan->quat, dquat, squat, srcweight);
+ else {
+ QuatMulFac(squat, srcweight);
+ QuatMul(dchan->quat, dquat, squat);
+ }
+
+ NormalQuat(dchan->quat);
+ }
+ }
+
+ for (i=0; i<3; i++) {
+ /* blending for loc and scale are pretty self-explanatory... */
+ if (schan->flag & POSE_LOC)
+ dchan->loc[i] = (dchan->loc[i]*dstweight) + (schan->loc[i]*srcweight);
+ if (schan->flag & POSE_SIZE)
+ dchan->size[i] = 1.0f + ((dchan->size[i]-1.0f)*dstweight) + ((schan->size[i]-1.0f)*srcweight);
+
+ /* euler-rotation interpolation done here instead... */
+ // FIXME: are these results decent?
+ if ((schan->flag & POSE_ROT) && (schan->rotmode))
+ dchan->eul[i] = (dchan->eul[i]*dstweight) + (schan->eul[i]*srcweight);
+ }
+ dchan->flag |= schan->flag;
+ }
+ for(dcon= dchan->constraints.first, scon= schan->constraints.first; dcon && scon; dcon= dcon->next, scon= scon->next) {
+ /* no 'add' option for constraint blending */
+ dcon->enforce= dcon->enforce*(1.0f-srcweight) + scon->enforce*srcweight;
+ }
+ }
+
+ /* this pose is now in src time */
+ dst->ctime= src->ctime;
+}
+
void game_free_pose(bPose *pose)
{
if (pose) {
@@ -795,6 +866,7 @@ void calc_action_range(const bAction *act, float *start, float *end, int incl_hi
/* Copy the data from the action-pose (src) into the pose */
/* both args are assumed to be valid */
/* exported to game engine */
+/* Note! this assumes both poses are aligned, this isnt always true when dealing with user poses */
void extract_pose_from_pose(bPose *pose, const bPose *src)
{
const bPoseChannel *schan;
@@ -805,7 +877,7 @@ void extract_pose_from_pose(bPose *pose, const bPose *src)
return;
}
- for (schan=src->chanbase.first; schan; schan=schan->next, pchan= pchan->next) {
+ for (schan=src->chanbase.first; (schan && pchan); schan=schan->next, pchan= pchan->next) {
copy_pose_channel_data(pchan, schan);
}
}
@@ -1033,75 +1105,6 @@ static void blend_pose_offset_bone(bActionStrip *strip, bPose *dst, bPose *src,
VecAddf(dst->cyclic_offset, dst->cyclic_offset, src->cyclic_offset);
}
-
-/* Only allowed for Poses with identical channels */
-void blend_poses(bPose *dst, bPose *src, float srcweight, short mode)
-{
- bPoseChannel *dchan;
- const bPoseChannel *schan;
- bConstraint *dcon, *scon;
- float dstweight;
- int i;
-
- switch (mode){
- case ACTSTRIPMODE_BLEND:
- dstweight = 1.0F - srcweight;
- break;
- case ACTSTRIPMODE_ADD:
- dstweight = 1.0F;
- break;
- default :
- dstweight = 1.0F;
- }
-
- schan= src->chanbase.first;
- for (dchan = dst->chanbase.first; dchan; dchan=dchan->next, schan= schan->next){
- if (schan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE)) {
- /* replaced quat->matrix->quat conversion with decent quaternion interpol (ton) */
-
- /* Do the transformation blend */
- if (schan->flag & POSE_ROT) {
- /* quat interpolation done separate */
- if (schan->rotmode == PCHAN_ROT_QUAT) {
- float dquat[4], squat[4];
-
- QUATCOPY(dquat, dchan->quat);
- QUATCOPY(squat, schan->quat);
- if (mode==ACTSTRIPMODE_BLEND)
- QuatInterpol(dchan->quat, dquat, squat, srcweight);
- else {
- QuatMulFac(squat, srcweight);
- QuatMul(dchan->quat, dquat, squat);
- }
-
- NormalQuat(dchan->quat);
- }
- }
-
- for (i=0; i<3; i++) {
- /* blending for loc and scale are pretty self-explanatory... */
- if (schan->flag & POSE_LOC)
- dchan->loc[i] = (dchan->loc[i]*dstweight) + (schan->loc[i]*srcweight);
- if (schan->flag & POSE_SIZE)
- dchan->size[i] = 1.0f + ((dchan->size[i]-1.0f)*dstweight) + ((schan->size[i]-1.0f)*srcweight);
-
- /* euler-rotation interpolation done here instead... */
- // FIXME: are these results decent?
- if ((schan->flag & POSE_ROT) && (schan->rotmode))
- dchan->eul[i] = (dchan->eul[i]*dstweight) + (schan->eul[i]*srcweight);
- }
- dchan->flag |= schan->flag;
- }
- for(dcon= dchan->constraints.first, scon= schan->constraints.first; dcon && scon; dcon= dcon->next, scon= scon->next) {
- /* no 'add' option for constraint blending */
- dcon->enforce= dcon->enforce*(1.0f-srcweight) + scon->enforce*srcweight;
- }
- }
-
- /* this pose is now in src time */
- dst->ctime= src->ctime;
-}
-
typedef struct NlaIpoChannel {
struct NlaIpoChannel *next, *prev;
float val;
diff --git a/source/blender/blenkernel/intern/booleanops.c b/source/blender/blenkernel/intern/booleanops.c
index 27b78c6644c..eb3aefe7ee6 100644
--- a/source/blender/blenkernel/intern/booleanops.c
+++ b/source/blender/blenkernel/intern/booleanops.c
@@ -161,6 +161,7 @@ typedef struct {
DerivedMesh *dm;
int pos;
int offset;
+ int flip;
} FaceIt;
static void FaceIt_Destruct(CSG_FaceIteratorDescriptor * iterator)
@@ -187,9 +188,15 @@ static void FaceIt_Fill(CSG_IteratorPtr it, CSG_IFace *face)
MFace *mfaces = face_it->dm->getFaceArray(face_it->dm);
MFace *mface = &mfaces[face_it->pos];
- face->vertex_index[0] = mface->v1;
+ /* reverse face vertices if necessary */
face->vertex_index[1] = mface->v2;
+ if( face_it->flip == 0 ) {
+ face->vertex_index[0] = mface->v1;
face->vertex_index[2] = mface->v3;
+ } else {
+ face->vertex_index[2] = mface->v1;
+ face->vertex_index[0] = mface->v3;
+ }
if (mface->v4) {
face->vertex_index[3] = mface->v4;
face->vertex_number = 4;
@@ -213,7 +220,7 @@ static void FaceIt_Reset(CSG_IteratorPtr it)
}
static void FaceIt_Construct(
- CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset)
+ CSG_FaceIteratorDescriptor *output, DerivedMesh *dm, int offset, Object *ob)
{
FaceIt *it;
if (output == 0) return;
@@ -228,6 +235,25 @@ static void FaceIt_Construct(
it->offset = offset;
it->pos = 0;
+ /* determine if we will need to reverse order of face vertices */
+ if (ob->size[0] < 0.0f) {
+ if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
+ it->flip = 1;
+ } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
+ it->flip = 1;
+ } else {
+ it->flip = 0;
+ }
+ } else {
+ if (ob->size[1] < 0.0f && ob->size[2] < 0.0f) {
+ it->flip = 0;
+ } else if (ob->size[1] >= 0.0f && ob->size[2] >= 0.0f) {
+ it->flip = 0;
+ } else {
+ it->flip = 1;
+ }
+ }
+
// assign iterator function pointers.
output->Step = FaceIt_Step;
output->Fill = FaceIt_Fill;
@@ -425,7 +451,7 @@ static void BuildMeshDescriptors(
struct CSG_VertexIteratorDescriptor * vertex_it)
{
VertexIt_Construct(vertex_it,dm, ob);
- FaceIt_Construct(face_it,dm,face_offset);
+ FaceIt_Construct(face_it,dm,face_offset,ob);
}
static void FreeMeshDescriptors(
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index fab9669d55f..7dd868278f4 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -155,7 +155,7 @@ Curve *add_curve(char *name, int type)
cu->str= MEM_mallocN(12, "str");
strcpy(cu->str, "Text");
cu->pos= 4;
- cu->strinfo= MEM_callocN(12*sizeof(CharInfo), "strinfo");
+ cu->strinfo= MEM_callocN(12*sizeof(CharInfo), "strinfo new");
cu->totbox= cu->actbox= 1;
cu->tb= MEM_callocN(MAXTEXTBOX*sizeof(TextBox), "textbox");
cu->tb[0].w = cu->tb[0].h = 0.0;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index dfe3b7ea279..8bb34bde122 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -61,6 +61,8 @@
#include "DNA_view2d_types.h"
#include "DNA_view3d_types.h"
+#include "BLI_ghash.h"
+
#include "BKE_action.h"
#include "BKE_effect.h"
#include "BKE_global.h"
@@ -754,6 +756,9 @@ void free_forest(DagForest *Dag)
itN = itN->next;
MEM_freeN(tempN);
}
+
+ BLI_ghash_free(Dag->nodeHash, NULL, NULL);
+ Dag->nodeHash= NULL;
Dag->DagNode.first = NULL;
Dag->DagNode.last = NULL;
Dag->numNodes = 0;
@@ -762,13 +767,9 @@ void free_forest(DagForest *Dag)
DagNode * dag_find_node (DagForest *forest,void * fob)
{
- DagNode *node = forest->DagNode.first;
-
- while (node) {
- if (node->ob == fob)
- return node;
- node = node->next;
- }
+ if(forest->nodeHash)
+ return BLI_ghash_lookup(forest->nodeHash, fob);
+
return NULL;
}
@@ -794,7 +795,12 @@ DagNode * dag_add_node (DagForest *forest, void * fob)
forest->DagNode.first = node;
forest->numNodes = 1;
}
+
+ if(!forest->nodeHash)
+ forest->nodeHash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ BLI_ghash_insert(forest->nodeHash, fob, node);
}
+
return node;
}
@@ -1805,17 +1811,10 @@ static void flush_update_node(DagNode *node, unsigned int layer, int curtime)
/* node was checked to have lasttime != curtime , and is of type ID_OB */
static unsigned int flush_layer_node(Scene *sce, DagNode *node, int curtime)
{
- Base *base;
DagAdjList *itA;
node->lasttime= curtime;
- node->lay= 0;
- for(base= sce->base.first; base; base= base->next) {
- if(node->ob == base->object) {
- node->lay= ((Object *)node->ob)->lay;
- break;
- }
- }
+ node->lay= node->scelay;
for(itA = node->child; itA; itA= itA->next) {
if(itA->node->type==ID_OB) {
@@ -1860,9 +1859,10 @@ static void flush_pointcache_reset(DagNode *node, int curtime, int reset)
/* flushes all recalc flags in objects down the dependency tree */
void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time)
{
- DagNode *firstnode;
+ DagNode *firstnode, *node;
DagAdjList *itA;
Object *ob;
+ Base *base;
int lasttime;
if(sce->theDag==NULL) {
@@ -1879,6 +1879,15 @@ void DAG_scene_flush_update(Scene *sce, unsigned int lay, int time)
sce->theDag->time++; // so we know which nodes were accessed
lasttime= sce->theDag->time;
+
+ for(base= sce->base.first; base; base= base->next) {
+ node= dag_get_node(sce->theDag, base->object);
+ if(node)
+ node->scelay= base->object->lay;
+ else
+ node->scelay= 0;
+ }
+
for(itA = firstnode->child; itA; itA= itA->next)
if(itA->node->lasttime!=lasttime && itA->node->type==ID_OB)
flush_layer_node(sce, itA->node, lasttime);
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index fe138407d54..736165a8a98 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1371,7 +1371,7 @@ static void displist_surf_indices(DispList *dl)
}
-void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int forRender)
+void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int forRender, int forOrco)
{
ListBase *nubase;
Nurb *nu;
@@ -1388,7 +1388,8 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int forRende
else
nubase= &cu->nurb;
- curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts);
+ if(!forOrco)
+ curve_calc_modifiers_pre(scene, ob, forRender, &originalVerts, &deformedVerts, &numVerts);
for (nu=nubase->first; nu; nu=nu->next) {
if(forRender || nu->hide==0) {
@@ -1442,7 +1443,8 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase, int forRende
tex_space_curve(cu);
}
- curve_calc_modifiers_post(scene, ob, dispbase, forRender, originalVerts, deformedVerts);
+ if(!forOrco)
+ curve_calc_modifiers_post(scene, ob, dispbase, forRender, originalVerts, deformedVerts);
}
void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
@@ -1458,7 +1460,7 @@ void makeDispListCurveTypes(Scene *scene, Object *ob, int forOrco)
freedisplist(dispbase);
if(ob->type==OB_SURF) {
- makeDispListSurf(scene, ob, dispbase, 0);
+ makeDispListSurf(scene, ob, dispbase, 0, forOrco);
}
else if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
ListBase dlbev;
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index c3cf6e06c09..60a7ffc28d9 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -682,7 +682,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
cu->ulheight = 0.05;
if (cu->strinfo==NULL) /* old file */
- cu->strinfo = MEM_callocN((slen+1) * sizeof(CharInfo), "strinfo compat");
+ cu->strinfo = MEM_callocN((slen+4) * sizeof(CharInfo), "strinfo compat");
custrinfo= cu->strinfo;
if (cu->editfont)
@@ -1145,7 +1145,7 @@ struct chartrans *BKE_text_to_curve(Scene *scene, Object *ob, int mode)
if (cu->sepchar==0) {
for (i= 0; i<slen; i++) {
cha = (uintptr_t) mem[i];
- info = &(cu->strinfo[i]);
+ info = &(custrinfo[i]);
if (info->mat_nr > (ob->totcol)) {
/* printf("Error: Illegal material index (%d) in text object, setting to 0\n", info->mat_nr); */
info->mat_nr = 0;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 8cbf25eaeed..54618813a0b 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -235,17 +235,15 @@ static char *ob_adrcodes_to_paths (int adrcode, int *array_index)
*array_index= 1; return "delta_scale";
case OB_DSIZE_Z:
*array_index= 2; return "delta_scale";
-
-#if 0
- case OB_COL_R:
- poin= &(ob->col[0]); break;
+ case OB_COL_R:
+ *array_index= 0; return "color";
case OB_COL_G:
- poin= &(ob->col[1]); break;
+ *array_index= 1; return "color";
case OB_COL_B:
- poin= &(ob->col[2]); break;
+ *array_index= 2; return "color";
case OB_COL_A:
- poin= &(ob->col[3]); break;
-
+ *array_index= 3; return "color";
+#if 0
case OB_PD_FSTR:
if (ob->pd) poin= &(ob->pd->f_strength);
break;
@@ -545,7 +543,7 @@ static char *material_adrcodes_to_paths (int adrcode, int *array_index)
return "ambient";
case MA_SPEC:
- return "specularity";
+ return "specular_reflection";
case MA_HARD:
return "specular_hardness";
@@ -1515,14 +1513,7 @@ void do_versions_ipos_to_animato(Main *main)
/* Add AnimData block */
adt= BKE_id_add_animdata(id);
- /* IPO first */
- if (ob->ipo) {
- ipo_to_animdata(id, ob->ipo, NULL, NULL);
- ob->ipo->id.us--;
- ob->ipo= NULL;
- }
-
- /* now Action */
+ /* Action first - so that Action name get conserved */
if (ob->action) {
action_to_animdata(id, ob->action);
@@ -1533,6 +1524,13 @@ void do_versions_ipos_to_animato(Main *main)
}
}
+ /* IPO second... */
+ if (ob->ipo) {
+ ipo_to_animdata(id, ob->ipo, NULL, NULL);
+ ob->ipo->id.us--;
+ ob->ipo= NULL;
+ }
+
/* finally NLA */
// XXX todo... for now, new NLA code not hooked up yet, so keep old stuff (but not for too long!)
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 6ebd68e990f..bf3d27cafbf 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -117,6 +117,72 @@ static struct DerivedMesh *NewBooleanDerivedMesh() {return NULL;}
//XXX #include "BIF_meshlaplacian.h"
+/* Utility */
+
+static int is_last_displist(Object *ob)
+{
+ Curve *cu = ob->data;
+ static int curvecount=0, totcurve=0;
+
+ if(curvecount == 0){
+ DispList *dl;
+
+ totcurve = 0;
+ for(dl=cu->disp.first; dl; dl=dl->next)
+ totcurve++;
+ }
+
+ curvecount++;
+
+ if(curvecount == totcurve){
+ curvecount = 0;
+ return 1;
+ }
+
+ return 0;
+}
+
+static DerivedMesh *get_original_dm(Scene *scene, Object *ob, float (*vertexCos)[3], int orco)
+{
+ DerivedMesh *dm= NULL;
+
+ if(ob->type==OB_MESH) {
+ dm = CDDM_from_mesh((Mesh*)(ob->data), ob);
+
+ if(vertexCos) {
+ CDDM_apply_vert_coords(dm, vertexCos);
+ //CDDM_calc_normals(dm);
+ }
+
+ if(orco)
+ DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
+ }
+ else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
+ Object *tmpobj;
+ Curve *tmpcu;
+
+ if(is_last_displist(ob)) {
+ /* copies object and modifiers (but not the data) */
+ tmpobj= copy_object(ob);
+ tmpcu = (Curve *)tmpobj->data;
+ tmpcu->id.us--;
+
+ /* copies the data */
+ tmpobj->data = copy_curve((Curve *) ob->data);
+
+ makeDispListCurveTypes(scene, tmpobj, 1);
+ nurbs_to_mesh(tmpobj);
+
+ dm = CDDM_from_mesh((Mesh*)(tmpobj->data), tmpobj);
+ //CDDM_calc_normals(dm);
+
+ free_libblock_us(&G.main->object, tmpobj);
+ }
+ }
+
+ return dm;
+}
+
/***/
static int noneModifier_isDisabled(ModifierData *md)
@@ -143,7 +209,7 @@ static void curveModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tcmd->name, cmd->name, 32);
}
-CustomDataMask curveModifier_requiredDataMask(ModifierData *md)
+CustomDataMask curveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData *)md;
CustomDataMask dataMask = 0;
@@ -219,7 +285,7 @@ static void latticeModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tlmd->name, lmd->name, 32);
}
-CustomDataMask latticeModifier_requiredDataMask(ModifierData *md)
+CustomDataMask latticeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
LatticeModifierData *lmd = (LatticeModifierData *)md;
CustomDataMask dataMask = 0;
@@ -602,7 +668,7 @@ static void maskModifier_copyData(ModifierData *md, ModifierData *target)
strcpy(tmmd->vgroup, mmd->vgroup);
}
-static CustomDataMask maskModifier_requiredDataMask(ModifierData *md)
+static CustomDataMask maskModifier_requiredDataMask(Object *ob, ModifierData *md)
{
return (1 << CD_MDEFORMVERT);
}
@@ -3330,7 +3396,7 @@ static void bevelModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tbmd->defgrp_name, bmd->defgrp_name, 32);
}
-CustomDataMask bevelModifier_requiredDataMask(ModifierData *md)
+CustomDataMask bevelModifier_requiredDataMask(Object *ob, ModifierData *md)
{
BevelModifierData *bmd = (BevelModifierData *)md;
CustomDataMask dataMask = 0;
@@ -3410,7 +3476,7 @@ static void displaceModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tdmd->uvlayer_name, dmd->uvlayer_name, 32);
}
-CustomDataMask displaceModifier_requiredDataMask(ModifierData *md)
+CustomDataMask displaceModifier_requiredDataMask(Object *ob, ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
CustomDataMask dataMask = 0;
@@ -3753,7 +3819,7 @@ static void uvprojectModifier_copyData(ModifierData *md, ModifierData *target)
tumd->aspecty = umd->aspecty;
}
-CustomDataMask uvprojectModifier_requiredDataMask(ModifierData *md)
+CustomDataMask uvprojectModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -4219,7 +4285,7 @@ int smoothModifier_isDisabled(ModifierData *md)
return 0;
}
-CustomDataMask smoothModifier_requiredDataMask(ModifierData *md)
+CustomDataMask smoothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
CustomDataMask dataMask = 0;
@@ -4448,7 +4514,7 @@ int castModifier_isDisabled(ModifierData *md)
return 0;
}
-CustomDataMask castModifier_requiredDataMask(ModifierData *md)
+CustomDataMask castModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CastModifierData *cmd = (CastModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5079,7 +5145,7 @@ static void waveModifier_updateDepgraph(
}
}
-CustomDataMask waveModifier_requiredDataMask(ModifierData *md)
+CustomDataMask waveModifier_requiredDataMask(Object *ob, ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5416,7 +5482,7 @@ static void armatureModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(tamd->defgrp_name, amd->defgrp_name, 32);
}
-CustomDataMask armatureModifier_requiredDataMask(ModifierData *md)
+CustomDataMask armatureModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -5530,7 +5596,7 @@ static void hookModifier_copyData(ModifierData *md, ModifierData *target)
strncpy(thmd->name, hmd->name, 32);
}
-CustomDataMask hookModifier_requiredDataMask(ModifierData *md)
+CustomDataMask hookModifier_requiredDataMask(Object *ob, ModifierData *md)
{
HookModifierData *hmd = (HookModifierData *)md;
CustomDataMask dataMask = 0;
@@ -5789,7 +5855,7 @@ static void clothModifier_updateDepgraph(
}
}
-CustomDataMask clothModifier_requiredDataMask(ModifierData *md)
+CustomDataMask clothModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = 0;
@@ -6046,7 +6112,8 @@ static void surfaceModifier_freeData(ModifierData *md)
MEM_freeN(surmd->bvhtree);
}
- surmd->dm->release(surmd->dm);
+ if(surmd->dm)
+ surmd->dm->release(surmd->dm);
surmd->bvhtree = NULL;
surmd->dm = NULL;
@@ -6070,7 +6137,7 @@ static void surfaceModifier_deformVerts(
/* if possible use/create DerivedMesh */
if(derivedData) surmd->dm = CDDM_copy(derivedData);
- else if(ob->type==OB_MESH) surmd->dm = CDDM_from_mesh(ob->data, ob);
+ else surmd->dm = get_original_dm(md->scene, ob, NULL, 0);
if(!ob->pd)
{
@@ -6172,7 +6239,7 @@ static DerivedMesh *booleanModifier_applyModifier(
return derivedData;
}
-CustomDataMask booleanModifier_requiredDataMask(ModifierData *md)
+CustomDataMask booleanModifier_requiredDataMask(Object *ob, ModifierData *md)
{
CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
@@ -6220,12 +6287,27 @@ static void particleSystemModifier_copyData(ModifierData *md, ModifierData *targ
tpsmd->psys = psmd->psys;
}
-CustomDataMask particleSystemModifier_requiredDataMask(ModifierData *md)
+CustomDataMask particleSystemModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ParticleSystemModifierData *psmd= (ParticleSystemModifierData*) md;
- CustomDataMask dataMask = (1 << CD_MTFACE) + (1 << CD_MEDGE);
+ CustomDataMask dataMask = 0;
+ Material *ma;
+ MTex *mtex;
int i;
+ ma= give_current_material(ob, psmd->psys->part->omat);
+ if(ma) {
+ for(i=0; i<MAX_MTEX; i++) {
+ mtex=ma->mtex[i];
+ if(mtex && (ma->septex & (1<<i))==0)
+ if(mtex->pmapto && (mtex->texco & TEXCO_UV))
+ dataMask |= (1 << CD_MTFACE);
+ }
+ }
+
+ if(psmd->psys->part->tanfac!=0.0)
+ dataMask |= (1 << CD_MTFACE);
+
/* ask for vertexgroups if we need them */
for(i=0; i<PSYS_TOT_VG; i++){
if(psmd->psys->vgroup[i]){
@@ -6242,70 +6324,6 @@ CustomDataMask particleSystemModifier_requiredDataMask(ModifierData *md)
return dataMask;
}
-static int is_last_displist(Object *ob)
-{
- Curve *cu = ob->data;
- static int curvecount=0, totcurve=0;
-
- if(curvecount==0){
- DispList *dl;
-
- totcurve=0;
- for(dl=cu->disp.first; dl; dl=dl->next){
- totcurve++;
- }
- }
-
- curvecount++;
-
- if(curvecount==totcurve){
- curvecount=0;
- return 1;
- }
-
- return 0;
-}
-
-static DerivedMesh *get_original_dm(Scene *scene, Object *ob, float (*vertexCos)[3], int orco)
-{
- DerivedMesh *dm= NULL;
-
- if(ob->type==OB_MESH) {
- dm = CDDM_from_mesh((Mesh*)(ob->data), ob);
-
- if(vertexCos) {
- CDDM_apply_vert_coords(dm, vertexCos);
- //CDDM_calc_normals(dm);
- }
-
- if(orco)
- DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
- }
- else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
- Object *tmpobj;
- Curve *tmpcu;
-
- if(is_last_displist(ob)) {
- /* copies object and modifiers (but not the data) */
- tmpobj= copy_object(ob);
- tmpcu = (Curve *)tmpobj->data;
- tmpcu->id.us--;
-
- /* copies the data */
- tmpobj->data = copy_curve((Curve *) ob->data);
-
- makeDispListCurveTypes(scene, tmpobj, 1);
- nurbs_to_mesh(tmpobj);
-
- dm = CDDM_from_mesh((Mesh*)(tmpobj->data), tmpobj);
- //CDDM_calc_normals(dm);
-
- free_libblock_us(&G.main->object, tmpobj);
- }
- }
-
- return dm;
-}
/* saves the current emitter state for a particle system and calculates particles */
static void particleSystemModifier_deformVerts(
@@ -6634,7 +6652,7 @@ static int explodeModifier_dependsOnTime(ModifierData *md)
{
return 1;
}
-CustomDataMask explodeModifier_requiredDataMask(ModifierData *md)
+CustomDataMask explodeModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ExplodeModifierData *emd= (ExplodeModifierData*) md;
CustomDataMask dataMask = 0;
@@ -7548,7 +7566,7 @@ static void meshdeformModifier_copyData(ModifierData *md, ModifierData *target)
tmmd->object = mmd->object;
}
-CustomDataMask meshdeformModifier_requiredDataMask(ModifierData *md)
+CustomDataMask meshdeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
MeshDeformModifierData *mmd = (MeshDeformModifierData *)md;
CustomDataMask dataMask = 0;
@@ -7812,10 +7830,12 @@ static void meshdeformModifier_deformVerts(
{
DerivedMesh *dm;
- if(!derivedData && ob->type==OB_MESH)
- dm= CDDM_from_mesh(ob->data, ob);
- else
- dm= derivedData;
+ if (!derivedData) {
+ dm= get_original_dm(md->scene, ob, NULL, 0);
+ if (dm == NULL) return;
+ }
+ else dm= derivedData;
+
modifier_vgroup_cache(md, vertexCos); /* if next modifier needs original vertices */
@@ -7927,7 +7947,7 @@ static void shrinkwrapModifier_copyData(ModifierData *md, ModifierData *target)
tsmd->subsurfLevels = smd->subsurfLevels;
}
-CustomDataMask shrinkwrapModifier_requiredDataMask(ModifierData *md)
+CustomDataMask shrinkwrapModifier_requiredDataMask(Object *ob, ModifierData *md)
{
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md;
CustomDataMask dataMask = 0;
@@ -7961,7 +7981,7 @@ static void shrinkwrapModifier_foreachObjectLink(ModifierData *md, Object *ob, O
static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(md);
+ CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -7987,7 +8007,7 @@ static void shrinkwrapModifier_deformVerts(ModifierData *md, Object *ob, Derived
static void shrinkwrapModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(md);
+ CustomDataMask dataMask = shrinkwrapModifier_requiredDataMask(ob, md);
if(dataMask)
{
@@ -8046,7 +8066,7 @@ static void simpledeformModifier_copyData(ModifierData *md, ModifierData *target
memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit));
}
-static CustomDataMask simpledeformModifier_requiredDataMask(ModifierData *md)
+static CustomDataMask simpledeformModifier_requiredDataMask(Object *ob, ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
CustomDataMask dataMask = 0;
@@ -8075,7 +8095,7 @@ static void simpledeformModifier_updateDepgraph(ModifierData *md, DagForest *for
static void simpledeformModifier_deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = simpledeformModifier_requiredDataMask(md);
+ CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -8102,7 +8122,7 @@ static void simpledeformModifier_deformVerts(ModifierData *md, Object *ob, Deriv
static void simpledeformModifier_deformVertsEM(ModifierData *md, Object *ob, EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = NULL;
- CustomDataMask dataMask = simpledeformModifier_requiredDataMask(md);
+ CustomDataMask dataMask = simpledeformModifier_requiredDataMask(ob, md);
/* We implement requiredDataMask but thats not really usefull since mesh_calc_modifiers pass a NULL derivedData or without the modified vertexs applied */
if(dataMask)
@@ -8714,7 +8734,20 @@ int modifiers_isParticleEnabled(Object *ob)
return (md && md->mode & (eModifierMode_Realtime | eModifierMode_Render));
}
-LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
+int modifier_isEnabled(ModifierData *md, int required_mode)
+{
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if((md->mode & required_mode) != required_mode) return 0;
+ if(mti->isDisabled && mti->isDisabled(md)) return 0;
+ if(md->mode & eModifierMode_DisableTemporary) return 0;
+ if(required_mode & eModifierMode_Editmode)
+ if(!(mti->flags & eModifierTypeFlag_SupportsEditmode)) return 0;
+
+ return 1;
+}
+
+LinkNode *modifiers_calcDataMasks(Object *ob, ModifierData *md, CustomDataMask dataMask, int required_mode)
{
LinkNode *dataMasks = NULL;
LinkNode *curr, *prev;
@@ -8724,7 +8757,9 @@ LinkNode *modifiers_calcDataMasks(ModifierData *md, CustomDataMask dataMask)
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
CustomDataMask mask = 0;
- if(mti->requiredDataMask) mask = mti->requiredDataMask(md);
+ if(modifier_isEnabled(md, required_mode))
+ if(mti->requiredDataMask)
+ mask = mti->requiredDataMask(ob, md);
BLI_linklist_prepend(&dataMasks, SET_INT_IN_POINTER(mask));
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index a83b8817580..0f42ba0d2e2 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3050,6 +3050,7 @@ static void registerTextureNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &tex_node_rotate);
nodeRegisterType(ntypelist, &tex_node_translate);
nodeRegisterType(ntypelist, &tex_node_scale);
+ nodeRegisterType(ntypelist, &tex_node_at);
nodeRegisterType(ntypelist, &tex_node_proc_voronoi);
nodeRegisterType(ntypelist, &tex_node_proc_blend);
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 74a754c0ca8..34e69b2d736 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3169,7 +3169,7 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
if(ma) for(m=0; m<MAX_MTEX; m++){
mtex=ma->mtex[m];
- if(mtex && (ma->septex & (1<<m))==0){
+ if(mtex && (ma->septex & (1<<m))==0 && mtex->pmapto){
float def=mtex->def_var;
float var=mtex->varfac;
short blend=mtex->blendtype;
@@ -3218,7 +3218,7 @@ void psys_get_texture(Object *ob, Material *ma, ParticleSystemModifierData *psmd
if(ma) for(m=0; m<MAX_MTEX; m++){
mtex=ma->mtex[m];
- if(mtex && (ma->septex & (1<<m))==0){
+ if(mtex && (ma->septex & (1<<m))==0 && mtex->pmapto){
float var=mtex->varfac;
float def=mtex->def_var;
short blend=mtex->blendtype;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index c0ef92b489e..52f13eeadb8 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1300,9 +1300,23 @@ int psys_threads_init_distribution(ParticleThread *threads, Scene *scene, Derive
/* for hair, sort by origindex, allows optimizations in rendering */
/* however with virtual parents the children need to be in random order */
if(part->type == PART_HAIR && !(part->childtype==PART_CHILD_FACES && part->parents!=0.0)) {
- COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
- if(COMPARE_ORIG_INDEX)
- qsort(index, totpart, sizeof(int), compare_orig_index);
+ if(from != PART_FROM_PARTICLE) {
+ COMPARE_ORIG_INDEX = NULL;
+
+ if(from == PART_FROM_VERT) {
+ if(dm->numVertData)
+ COMPARE_ORIG_INDEX= dm->getVertDataArray(dm, CD_ORIGINDEX);
+ }
+ else {
+ if(dm->numFaceData)
+ COMPARE_ORIG_INDEX= dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ }
+
+ if(COMPARE_ORIG_INDEX) {
+ qsort(index, totpart, sizeof(int), compare_orig_index);
+ COMPARE_ORIG_INDEX = NULL;
+ }
+ }
}
/* weights are no longer used except for FROM_PARTICLE, which needs them zeroed for indexing */
@@ -1747,7 +1761,10 @@ void reset_particle(Scene *scene, ParticleData *pa, ParticleSystem *psys, Partic
where_is_object_time(scene, ob,pa->time);
/* get birth location from object */
- psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0);
+ if(part->tanfac!=0.0)
+ psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,utan,vtan,0,0);
+ else
+ psys_particle_on_emitter(psmd,part->from,pa->num, pa->num_dmcache, pa->fuv,pa->foffset,loc,nor,0,0,0,0);
/* save local coordinates for later */
VECCOPY(tloc,loc);
diff --git a/source/blender/blenkernel/intern/sequence.c b/source/blender/blenkernel/intern/sequence.c
index 3365af36f8c..bb0665a5b0f 100644
--- a/source/blender/blenkernel/intern/sequence.c
+++ b/source/blender/blenkernel/intern/sequence.c
@@ -1288,7 +1288,7 @@ static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int re
depth = 32 is intentionally left in, otherwise ALPHA channels
won't work... */
- quality = 90;
+ quality = seq->strip->proxy->quality;
ibuf->ftype= JPG | quality;
BLI_make_existing_file(name);
@@ -1305,6 +1305,7 @@ static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int re
void seq_proxy_rebuild(Scene *scene, Sequence * seq)
{
int cfra;
+ float rsize = seq->strip->proxy->size;
waitcursor(1);
@@ -1322,6 +1323,8 @@ void seq_proxy_rebuild(Scene *scene, Sequence * seq)
tse->flag &= ~STRIPELEM_PREVIEW_DONE;
}
+
+
/* a _lot_ faster for movie files, if we read frames in
sequential order */
if (seq->flag & SEQ_REVERSE_FRAMES) {
@@ -1330,7 +1333,8 @@ void seq_proxy_rebuild(Scene *scene, Sequence * seq)
TStripElem * tse = give_tstripelem(seq, cfra);
if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
- seq_proxy_build_frame(scene, seq, cfra, scene->r.size);
+//XXX set_timecursor(cfra);
+ seq_proxy_build_frame(scene, seq, cfra, rsize);
tse->flag |= STRIPELEM_PREVIEW_DONE;
}
if (blender_test_break()) {
@@ -1343,7 +1347,8 @@ void seq_proxy_rebuild(Scene *scene, Sequence * seq)
TStripElem * tse = give_tstripelem(seq, cfra);
if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
- seq_proxy_build_frame(scene, seq, cfra, scene->r.size);
+//XXX set_timecursor(cfra);
+ seq_proxy_build_frame(scene, seq, cfra, rsize);
tse->flag |= STRIPELEM_PREVIEW_DONE;
}
if (blender_test_break()) {
@@ -1552,7 +1557,8 @@ static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se
mul = seq->mul;
- if(seq->blend_mode == SEQ_BLEND_REPLACE) {
+ if(seq->blend_mode == SEQ_BLEND_REPLACE &&
+ !(seq->type & SEQ_EFFECT)) {
#if 0 // XXX old animation system
if (seq->ipo && seq->ipo->curve.first) {
do_seq_ipo(scene, seq, cfra);
@@ -1897,10 +1903,14 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
input_preprocess(scene, seq, se, cfra);
}
} else if(seq->type & SEQ_EFFECT) {
+ int use_preprocess = FALSE;
/* should the effect be recalculated? */
if (!build_proxy_run && se->ibuf == 0) {
se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size);
+ if (se->ibuf) {
+ use_preprocess = TRUE;
+ }
}
if(se->ibuf == 0) {
@@ -1913,6 +1923,22 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0);
do_effect(scene, cfra, seq, se);
+ if (input_have_to_preprocess(scene, seq, se, cfra) &&
+ !build_proxy_run) {
+ if ((se->se1 && (se->ibuf == se->se1->ibuf)) ||
+ (se->se2 && (se->ibuf == se->se2->ibuf))) {
+ struct ImBuf * i
+ = IMB_dupImBuf(se->ibuf);
+
+ IMB_freeImBuf(se->ibuf);
+
+ se->ibuf = i;
+ }
+ use_preprocess = TRUE;
+ }
+ }
+ if (use_preprocess) {
+ input_preprocess(scene, seq, se, cfra);
}
} else if(seq->type == SEQ_IMAGE) {
if(se->ok == STRIPELEM_OK && se->ibuf == 0) {
@@ -2067,8 +2093,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
// XXX
#if 0
if((G.f & G_PLAYANIM)==0 /* bad, is set on do_render_seq */
- && !(sce->r.scemode & R_DOSEQ))
- waitcursor(0);
+ && !(sce->r.scemode & R_DOSEQ)
+ && !build_proxy_run)
#endif
CFRA = oldcfra;
@@ -3116,6 +3142,17 @@ void update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_ch
update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change);
}
+#if 0 // XXX from 2.4x, needs updating
+void free_imbuf_seq()
+{
+ Scene * sce = G.main->scene.first;
+ while(sce) {
+ free_imbuf_seq_editing(sce->ed);
+ sce= sce->id.next;
+ }
+}
+#endif
+
void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
{
/* force update of all sequences with this ipo, on ipo changes */
@@ -3140,9 +3177,14 @@ void free_imbuf_seq_with_ipo(Scene *scene, struct Ipo *ipo)
/* bad levell call... */
void do_render_seq(RenderResult *rr, int cfra)
{
+ static int recurs_depth = 0
ImBuf *ibuf;
- ibuf= give_ibuf_seq(scene, rr->rectx, rr->recty, cfra, 0, scene->r.size);
+ recurs_depth++;
+
+ ibuf= give_ibuf_seq(rr->rectx, rr->recty, cfra, 0, 100.0);
+
+ recurs_depth--;
if(ibuf) {
if(ibuf->rect_float) {
@@ -3179,7 +3221,7 @@ void do_render_seq(RenderResult *rr, int cfra)
on freeing _all_ buffers every time on long timelines...)
(schlaile)
*/
- {
+ if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
uintptr_t mem_in_use;
uintptr_t mmap_in_use;
uintptr_t max;