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authorCampbell Barton <ideasman42@gmail.com>2009-11-21 14:26:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-11-21 14:26:09 +0300
commit684405e0fb80216dbafbe4dcea3cd21cc18c17c9 (patch)
tree0c5e5f92db6d123d38dcd3827fc37d3050807edf /source/blender/blenkernel
parent6073bc9bc3f935e4018fd0cc1fc3d2b1db6fc0b6 (diff)
id properties for editbones and pose channels were not being freed in a number of cases,
added free_pose_channel(pchan) and use this in all places that free pose bones
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_action.h6
-rw-r--r--source/blender/blenkernel/intern/action.c23
-rw-r--r--source/blender/blenkernel/intern/armature.c7
3 files changed, 26 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 17b56864d1e..e0b65c1996f 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -118,6 +118,12 @@ struct bActionGroup *action_groups_find_named(struct bAction *act, const char na
/* Pose API ----------------- */
/**
+ * Deallocates a pose channel.
+ * Does not free the pose channel itself.
+ */
+void free_pose_channel(struct bPoseChannel *pchan);
+
+/**
* Removes and deallocates all channels from a pose.
* Does not free the pose itself.
*/
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 33f3658c53b..b359ab6ee87 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -62,6 +62,8 @@
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_idprop.h"
+
#include "BIK_api.h"
#include "BLI_math.h"
@@ -564,16 +566,27 @@ void init_pose_ikparam(bPose *pose)
}
}
+void free_pose_channel(bPoseChannel *pchan)
+{
+ if (pchan->path)
+ MEM_freeN(pchan->path);
+
+ free_constraints(&pchan->constraints);
+
+ if(pchan->prop) {
+ IDP_FreeProperty(pchan->prop);
+ MEM_freeN(pchan->prop);
+ }
+}
+
void free_pose_channels(bPose *pose)
{
bPoseChannel *pchan;
if (pose->chanbase.first) {
- for (pchan = pose->chanbase.first; pchan; pchan=pchan->next){
- if (pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
- }
+ for (pchan = pose->chanbase.first; pchan; pchan=pchan->next)
+ free_pose_channel(pchan);
+
BLI_freelistN(&pose->chanbase);
}
}
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 81630faccd1..a63ff4ed599 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1530,8 +1530,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
}
/* free stuff from current channel */
- if (pchan->path) MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
/* the final copy */
*pchan= pchanw;
@@ -1586,9 +1585,7 @@ void armature_rebuild_pose(Object *ob, bArmature *arm)
for(pchan= pose->chanbase.first; pchan; pchan= next) {
next= pchan->next;
if(pchan->bone==NULL) {
- if(pchan->path)
- MEM_freeN(pchan->path);
- free_constraints(&pchan->constraints);
+ free_pose_channel(pchan);
BLI_freelinkN(&pose->chanbase, pchan);
}
}