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author | Campbell Barton <ideasman42@gmail.com> | 2019-07-26 13:03:21 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-07-26 13:05:04 +0300 |
commit | 1d7be99ba4886dcf95a72a8597098e109dc10f95 (patch) | |
tree | d297e869953953999f78eb9809216c737c8f0d70 /source/blender/blenkernel | |
parent | 81043397d78e7c61b1afbea1ce5a6e6f05db1f06 (diff) |
Fix missing ID pointer updates for texture paint undo
Partial fix for T61263, however mem-file undo sometimes reloads imbuf's.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_undo_system.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_undo_system.h b/source/blender/blenkernel/BKE_undo_system.h index 50c29c456d1..4f3d9915f79 100644 --- a/source/blender/blenkernel/BKE_undo_system.h +++ b/source/blender/blenkernel/BKE_undo_system.h @@ -48,6 +48,7 @@ UNDO_REF_ID_TYPE(Mesh); UNDO_REF_ID_TYPE(Object); UNDO_REF_ID_TYPE(Scene); UNDO_REF_ID_TYPE(Text); +UNDO_REF_ID_TYPE(Image); typedef struct UndoStack { ListBase steps; |