Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMonique <mdewanchand@atmind.nl>2022-09-09 15:06:13 +0300
committerMonique <mdewanchand@atmind.nl>2022-09-09 15:06:13 +0300
commit3fcfd904c950877f7286883d86b8f6d3b863ceb1 (patch)
treebe8ae9c911576fcaf8b91131907f834a5e469b2f /source/blender/blenkernel
parentecaab96e0bd615eb69895f9adc6d186bb2fece0d (diff)
Add scene parameter
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_object.h2
-rw-r--r--source/blender/blenkernel/intern/layer.c38
-rw-r--r--source/blender/blenkernel/intern/layer_utils.c38
-rw-r--r--source/blender/blenkernel/intern/object.cc64
-rw-r--r--source/blender/blenkernel/intern/scene.cc2
5 files changed, 87 insertions, 57 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 60dfc0af25f..c60893b6d74 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -175,7 +175,7 @@ struct Object *BKE_object_add_only_object(struct Main *bmain,
* \note Creates minimum required data, but without vertices etc.
*/
struct Object *BKE_object_add(struct Main *bmain,
- struct Scene *scene,
+ const struct Scene *scene,
struct ViewLayer *view_layer,
int type,
const char *name) ATTR_NONNULL(1, 2, 3) ATTR_RETURNS_NONNULL;
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index a7698e78fcc..a388df7efc9 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -284,7 +284,9 @@ void BKE_view_layer_free_ex(ViewLayer *view_layer, const bool do_id_user)
MEM_freeN(view_layer);
}
-void BKE_view_layer_selected_objects_tag(ViewLayer *view_layer, const int tag)
+void BKE_view_layer_selected_objects_tag(const Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ const int tag)
{
LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if ((base->flag & BASE_SELECTED) != 0) {
@@ -309,7 +311,7 @@ static bool find_scene_collection_in_scene_collections(ListBase *lb, const Layer
return false;
}
-Object *BKE_view_layer_camera_find(ViewLayer *view_layer)
+Object *BKE_view_layer_camera_find(const Scene *UNUSED(scene), ViewLayer *view_layer)
{
LISTBASE_FOREACH (Base *, base, &view_layer->object_bases) {
if (base->object->type == OB_CAMERA) {
@@ -386,7 +388,7 @@ Base *BKE_view_layer_base_find(ViewLayer *view_layer, Object *ob)
return BLI_ghash_lookup(view_layer->object_bases_hash, ob);
}
-void BKE_view_layer_base_deselect_all(ViewLayer *view_layer)
+void BKE_view_layer_base_deselect_all(const Scene *UNUSED(scene), ViewLayer *view_layer)
{
Base *base;
@@ -1408,7 +1410,10 @@ void BKE_main_collection_sync_remap(const Main *bmain)
/** \name Object Selection
* \{ */
-bool BKE_layer_collection_objects_select(ViewLayer *view_layer, LayerCollection *lc, bool deselect)
+bool BKE_layer_collection_objects_select(const Scene *scene,
+ ViewLayer *view_layer,
+ LayerCollection *lc,
+ bool deselect)
{
if (lc->collection->flag & COLLECTION_HIDE_SELECT) {
return false;
@@ -1438,13 +1443,13 @@ bool BKE_layer_collection_objects_select(ViewLayer *view_layer, LayerCollection
}
LISTBASE_FOREACH (LayerCollection *, iter, &lc->layer_collections) {
- changed |= BKE_layer_collection_objects_select(view_layer, iter, deselect);
+ changed |= BKE_layer_collection_objects_select(scene, view_layer, iter, deselect);
}
return changed;
}
-bool BKE_layer_collection_has_selected_objects(const Scene *UNUSED(scene),
+bool BKE_layer_collection_has_selected_objects(const Scene *scene,
ViewLayer *view_layer,
LayerCollection *lc)
{
@@ -1680,7 +1685,9 @@ static void layer_collection_local_sync(ViewLayer *view_layer,
}
}
-void BKE_layer_collection_local_sync(ViewLayer *view_layer, const View3D *v3d)
+void BKE_layer_collection_local_sync(const Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ const View3D *v3d)
{
if (no_resync) {
return;
@@ -1713,7 +1720,7 @@ void BKE_layer_collection_local_sync_all(const Main *bmain)
}
View3D *v3d = area->spacedata.first;
if (v3d->flag & V3D_LOCAL_COLLECTIONS) {
- BKE_layer_collection_local_sync(view_layer, v3d);
+ BKE_layer_collection_local_sync(scene, view_layer, v3d);
}
}
}
@@ -1721,10 +1728,8 @@ void BKE_layer_collection_local_sync_all(const Main *bmain)
}
}
-void BKE_layer_collection_isolate_local(ViewLayer *view_layer,
- const View3D *v3d,
- LayerCollection *lc,
- bool extend)
+void BKE_layer_collection_isolate_local(
+ const Scene *scene, ViewLayer *view_layer, const View3D *v3d, LayerCollection *lc, bool extend)
{
LayerCollection *lc_master = view_layer->layer_collections.first;
bool hide_it = extend && ((v3d->local_collections_uuid & lc->local_collections_bits) != 0);
@@ -1764,7 +1769,7 @@ void BKE_layer_collection_isolate_local(ViewLayer *view_layer,
layer_collection_local_visibility_set_recursive(lc, v3d->local_collections_uuid);
}
- BKE_layer_collection_local_sync(view_layer, v3d);
+ BKE_layer_collection_local_sync(scene, view_layer, v3d);
}
static void layer_collection_bases_show_recursive(ViewLayer *view_layer, LayerCollection *lc)
@@ -1793,7 +1798,8 @@ static void layer_collection_bases_hide_recursive(ViewLayer *view_layer, LayerCo
}
}
-void BKE_layer_collection_set_visible(ViewLayer *view_layer,
+void BKE_layer_collection_set_visible(const Scene *UNUSED(scene),
+ ViewLayer *view_layer,
LayerCollection *lc,
const bool visible,
const bool hierarchy)
@@ -2279,7 +2285,9 @@ static void write_layer_collections(BlendWriter *writer, ListBase *lb)
}
}
-void BKE_view_layer_blend_write(BlendWriter *writer, ViewLayer *view_layer)
+void BKE_view_layer_blend_write(BlendWriter *writer,
+ const Scene *UNUSED(scene),
+ ViewLayer *view_layer)
{
BLO_write_struct(writer, ViewLayer, view_layer);
BLO_write_struct_list(writer, Base, &view_layer->object_bases);
diff --git a/source/blender/blenkernel/intern/layer_utils.c b/source/blender/blenkernel/intern/layer_utils.c
index b5e0112a827..f6233f215ce 100644
--- a/source/blender/blenkernel/intern/layer_utils.c
+++ b/source/blender/blenkernel/intern/layer_utils.c
@@ -84,13 +84,14 @@ Object **BKE_view_layer_array_selected_objects_params(
/** \name Objects in Mode Array
* \{ */
-Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
+Base **BKE_view_layer_array_from_bases_in_mode_params(const Scene *scene,
+ ViewLayer *view_layer,
const View3D *v3d,
uint *r_len,
const struct ObjectsInModeParams *params)
{
if (params->no_dup_data) {
- FOREACH_BASE_IN_MODE_BEGIN (view_layer, v3d, -1, params->object_mode, base_iter) {
+ FOREACH_BASE_IN_MODE_BEGIN (scene, view_layer, v3d, -1, params->object_mode, base_iter) {
ID *id = base_iter->object->data;
if (id) {
id->tag |= LIB_TAG_DOIT;
@@ -102,7 +103,7 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
Base **base_array = NULL;
BLI_array_declare(base_array);
- FOREACH_BASE_IN_MODE_BEGIN (view_layer, v3d, -1, params->object_mode, base_iter) {
+ FOREACH_BASE_IN_MODE_BEGIN (scene, view_layer, v3d, -1, params->object_mode, base_iter) {
if (params->filter_fn) {
if (!params->filter_fn(base_iter->object, params->filter_userdata)) {
continue;
@@ -134,13 +135,14 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
return base_array;
}
-Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
+Object **BKE_view_layer_array_from_objects_in_mode_params(const Scene *scene,
+ ViewLayer *view_layer,
const View3D *v3d,
uint *r_len,
const struct ObjectsInModeParams *params)
{
Base **base_array = BKE_view_layer_array_from_bases_in_mode_params(
- view_layer, v3d, r_len, params);
+ scene, view_layer, v3d, r_len, params);
if (base_array != NULL) {
for (uint i = 0; i < *r_len; i++) {
((Object **)base_array)[i] = base_array[i]->object;
@@ -149,22 +151,24 @@ Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
return (Object **)base_array;
}
-struct Object **BKE_view_layer_array_from_objects_in_edit_mode(ViewLayer *view_layer,
+struct Object **BKE_view_layer_array_from_objects_in_edit_mode(const Scene *scene,
+ ViewLayer *view_layer,
const View3D *v3d,
uint *r_len)
{
struct ObjectsInModeParams params = {0};
params.object_mode = OB_MODE_EDIT;
- return BKE_view_layer_array_from_objects_in_mode_params(view_layer, v3d, r_len, &params);
+ return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
-struct Base **BKE_view_layer_array_from_bases_in_edit_mode(ViewLayer *view_layer,
+struct Base **BKE_view_layer_array_from_bases_in_edit_mode(const Scene *scene,
+ ViewLayer *view_layer,
const View3D *v3d,
uint *r_len)
{
struct ObjectsInModeParams params = {0};
params.object_mode = OB_MODE_EDIT;
- return BKE_view_layer_array_from_bases_in_mode_params(view_layer, v3d, r_len, &params);
+ return BKE_view_layer_array_from_bases_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
struct Object **BKE_view_layer_array_from_objects_in_edit_mode_unique_data(const Scene *scene,
@@ -178,27 +182,28 @@ struct Object **BKE_view_layer_array_from_objects_in_edit_mode_unique_data(const
return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
-struct Base **BKE_view_layer_array_from_bases_in_edit_mode_unique_data(ViewLayer *view_layer,
+struct Base **BKE_view_layer_array_from_bases_in_edit_mode_unique_data(const Scene *scene,
+ ViewLayer *view_layer,
const View3D *v3d,
uint *r_len)
{
struct ObjectsInModeParams params = {0};
params.object_mode = OB_MODE_EDIT;
params.no_dup_data = true;
- return BKE_view_layer_array_from_bases_in_mode_params(view_layer, v3d, r_len, &params);
+ return BKE_view_layer_array_from_bases_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
struct Object **BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- const Scene *UNUSED(scene), ViewLayer *view_layer, const View3D *v3d, uint *r_len)
+ const Scene *scene, ViewLayer *view_layer, const View3D *v3d, uint *r_len)
{
struct ObjectsInModeParams params = {0};
params.object_mode = OB_MODE_EDIT;
params.no_dup_data = true;
params.filter_fn = BKE_view_layer_filter_edit_mesh_has_uvs;
- return BKE_view_layer_array_from_objects_in_mode_params(view_layer, v3d, r_len, &params);
+ return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
-struct Object **BKE_view_layer_array_from_objects_in_mode_unique_data(const Scene *UNUSED(scene),
+struct Object **BKE_view_layer_array_from_objects_in_mode_unique_data(const Scene *scene,
ViewLayer *view_layer,
const View3D *v3d,
uint *r_len,
@@ -207,7 +212,7 @@ struct Object **BKE_view_layer_array_from_objects_in_mode_unique_data(const Scen
struct ObjectsInModeParams params = {0};
params.object_mode = mode;
params.no_dup_data = true;
- return BKE_view_layer_array_from_objects_in_mode_params(view_layer, v3d, r_len, &params);
+ return BKE_view_layer_array_from_objects_in_mode_params(scene, view_layer, v3d, r_len, &params);
}
/** \} */
@@ -244,7 +249,8 @@ bool BKE_view_layer_filter_edit_mesh_has_edges(const Object *ob, void *UNUSED(us
return false;
}
-Object *BKE_view_layer_non_active_selected_object(struct ViewLayer *view_layer,
+Object *BKE_view_layer_non_active_selected_object(const Scene *UNUSED(scene),
+ struct ViewLayer *view_layer,
const struct View3D *v3d)
{
Object *ob_active = BKE_view_layer_active_object_get(view_layer);
diff --git a/source/blender/blenkernel/intern/object.cc b/source/blender/blenkernel/intern/object.cc
index 48c1d969805..d4cf9d421d3 100644
--- a/source/blender/blenkernel/intern/object.cc
+++ b/source/blender/blenkernel/intern/object.cc
@@ -2258,7 +2258,8 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
return ob;
}
-static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
+static Object *object_add_common(
+ Main *bmain, const Scene *scene, ViewLayer *view_layer, int type, const char *name)
{
Object *ob = BKE_object_add_only_object(bmain, type, name);
ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
@@ -2269,9 +2270,10 @@ static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, c
return ob;
}
-Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char *name)
+Object *BKE_object_add(
+ Main *bmain, const Scene *scene, ViewLayer *view_layer, int type, const char *name)
{
- Object *ob = object_add_common(bmain, view_layer, type, name);
+ Object *ob = object_add_common(bmain, scene, view_layer, type, name);
LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
BKE_collection_viewlayer_object_add(bmain, view_layer, layer_collection->collection, ob);
@@ -2289,7 +2291,7 @@ Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char
Object *BKE_object_add_from(
Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
{
- Object *ob = object_add_common(bmain, view_layer, type, name);
+ Object *ob = object_add_common(bmain, scene, view_layer, type, name);
BKE_collection_object_add_from(bmain, scene, ob_src, ob);
Base *base = BKE_view_layer_base_find(view_layer, ob);
@@ -2298,8 +2300,13 @@ Object *BKE_object_add_from(
return ob;
}
-Object *BKE_object_add_for_data(
- Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
+Object *BKE_object_add_for_data(Main *bmain,
+ const Scene *scene,
+ ViewLayer *view_layer,
+ int type,
+ const char *name,
+ ID *data,
+ bool do_id_user)
{
/* same as object_add_common, except we don't create new ob->data */
Object *ob = BKE_object_add_only_object(bmain, type, name);
@@ -2530,7 +2537,10 @@ Object *BKE_object_pose_armature_get(Object *ob)
return nullptr;
}
-Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer, View3D *v3d)
+Object *BKE_object_pose_armature_get_visible(Object *ob,
+ const Scene *UNUSED(scene),
+ ViewLayer *view_layer,
+ View3D *v3d)
{
Object *ob_armature = BKE_object_pose_armature_get(ob);
if (ob_armature) {
@@ -2544,10 +2554,8 @@ Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer,
return nullptr;
}
-Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer,
- View3D *v3d,
- uint *r_objects_len,
- bool unique)
+Object **BKE_object_pose_array_get_ex(
+ const Scene *scene, ViewLayer *view_layer, View3D *v3d, uint *r_objects_len, bool unique)
{
Object *ob_active = BKE_view_layer_active_object_get(view_layer);
Object *ob_pose = BKE_object_pose_armature_get(ob_active);
@@ -2558,7 +2566,7 @@ Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer,
ob_params.no_dup_data = unique;
objects = BKE_view_layer_array_from_objects_in_mode_params(
- view_layer, v3d, r_objects_len, &ob_params);
+ scene, view_layer, v3d, r_objects_len, &ob_params);
}
else if (ob_pose != nullptr) {
*r_objects_len = 1;
@@ -2571,19 +2579,23 @@ Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer,
}
return objects;
}
-Object **BKE_object_pose_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
+Object **BKE_object_pose_array_get_unique(const Scene *scene,
+ ViewLayer *view_layer,
+ View3D *v3d,
+ uint *r_objects_len)
{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, true);
+ return BKE_object_pose_array_get_ex(scene, view_layer, v3d, r_objects_len, true);
}
-Object **BKE_object_pose_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
+Object **BKE_object_pose_array_get(const Scene *scene,
+ ViewLayer *view_layer,
+ View3D *v3d,
+ uint *r_objects_len)
{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, false);
+ return BKE_object_pose_array_get_ex(scene, view_layer, v3d, r_objects_len, false);
}
-Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer,
- View3D *v3d,
- uint *r_bases_len,
- bool unique)
+Base **BKE_object_pose_base_array_get_ex(
+ const Scene *scene, ViewLayer *view_layer, View3D *v3d, uint *r_bases_len, bool unique)
{
Base *base_active = view_layer->basact;
Object *ob_pose = base_active ? BKE_object_pose_armature_get(base_active->object) : nullptr;
@@ -2605,7 +2617,7 @@ Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer,
ob_params.no_dup_data = unique;
bases = BKE_view_layer_array_from_bases_in_mode_params(
- view_layer, v3d, r_bases_len, &ob_params);
+ scene, view_layer, v3d, r_bases_len, &ob_params);
}
else if (base_pose != nullptr) {
*r_bases_len = 1;
@@ -2618,9 +2630,12 @@ Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer,
}
return bases;
}
-Base **BKE_object_pose_base_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
+Base **BKE_object_pose_base_array_get_unique(const Scene *scene,
+ ViewLayer *view_layer,
+ View3D *v3d,
+ uint *r_bases_len)
{
- return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, true);
+ return BKE_object_pose_base_array_get_ex(scene, view_layer, v3d, r_bases_len, true);
}
Base **BKE_object_pose_base_array_get(const Scene *scene,
ViewLayer *view_layer,
@@ -5139,7 +5154,8 @@ static void obrel_list_add(LinkNode **links, Object *ob)
ob->id.tag |= LIB_TAG_DOIT;
}
-LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer,
+LinkNode *BKE_object_relational_superset(const Scene *UNUSED(scene),
+ struct ViewLayer *view_layer,
eObjectSet objectSet,
eObRelationTypes includeFilter)
{
diff --git a/source/blender/blenkernel/intern/scene.cc b/source/blender/blenkernel/intern/scene.cc
index 9bb9ad9073f..4f972915e67 100644
--- a/source/blender/blenkernel/intern/scene.cc
+++ b/source/blender/blenkernel/intern/scene.cc
@@ -1056,7 +1056,7 @@ static void scene_blend_write(BlendWriter *writer, ID *id, const void *id_addres
BKE_curvemapping_curves_blend_write(writer, &sce->r.mblur_shutter_curve);
LISTBASE_FOREACH (ViewLayer *, view_layer, &sce->view_layers) {
- BKE_view_layer_blend_write(writer, view_layer);
+ BKE_view_layer_blend_write(writer, sce, view_layer);
}
if (sce->master_collection) {