diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-08 06:26:55 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-08 06:31:38 +0300 |
commit | 7489427e4de7be344118a4c4d90935f7d7ba9a3e (patch) | |
tree | 565de213ba24c78e6254499db30950710bdcd367 /source/blender/blenkernel | |
parent | c3cb5652507e5ac309108994a7a6c7587a3be398 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/blendfile.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/mesh_evaluate.cc | 19 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/softbody.c | 2 |
4 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/blendfile.c b/source/blender/blenkernel/intern/blendfile.c index f31d8f5ade7..912cc66920e 100644 --- a/source/blender/blenkernel/intern/blendfile.c +++ b/source/blender/blenkernel/intern/blendfile.c @@ -128,7 +128,7 @@ static void setup_app_userdef(BlendFileData *bfd) } /** - * Context matching, handle no-ui case + * Context matching, handle no-UI case. * * \note this is called on Undo so any slow conversion functions here * should be avoided or check (mode != LOAD_UNDO). diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 2bca3f5da76..8678a659c0a 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -597,7 +597,7 @@ static void cloth_to_object(Object *ob, ClothModifierData *clmd, float (*vertexC Cloth *cloth = clmd->clothObject; if (clmd->clothObject) { - /* inverse matrix is not uptodate... */ + /* Inverse matrix is not up to date. */ invert_m4_m4(ob->imat, ob->obmat); for (i = 0; i < cloth->mvert_num; i++) { diff --git a/source/blender/blenkernel/intern/mesh_evaluate.cc b/source/blender/blenkernel/intern/mesh_evaluate.cc index 369e3de2c67..91fd022a316 100644 --- a/source/blender/blenkernel/intern/mesh_evaluate.cc +++ b/source/blender/blenkernel/intern/mesh_evaluate.cc @@ -676,7 +676,7 @@ void BKE_mesh_calc_volume(const MVert *mverts, /** \} */ /* -------------------------------------------------------------------- */ -/** \name NGon Tessellation (NGon/Tessface Conversion) +/** \name NGon Tessellation (NGon to MFace Conversion) * \{ */ static void bm_corners_to_loops_ex(ID *id, @@ -750,9 +750,9 @@ static void bm_corners_to_loops_ex(ID *id, corners = multires_mdisp_corners(fd); if (corners == 0) { - /* Empty MDisp layers appear in at least one of the sintel.blend files. + /* Empty #MDisp layers appear in at least one of the `sintel.blend` files. * Not sure why this happens, but it seems fine to just ignore them here. - * If (corners == 0) for a non-empty layer though, something went wrong. */ + * If `corners == 0` for a non-empty layer though, something went wrong. */ BLI_assert(fd->totdisp == 0); } else { @@ -802,15 +802,16 @@ void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh) /** * The same as #BKE_mesh_convert_mfaces_to_mpolys - * but oriented to be used in #do_versions from readfile.c - * the difference is how active/render/clone/stencil indices are handled here + * but oriented to be used in #do_versions from `readfile.c` + * the difference is how active/render/clone/stencil indices are handled here. * - * normally thay're being set from pdata which totally makes sense for meshes which are already - * converted to bmesh structures, but when loading older files indices shall be updated in other - * way around, so newly added pdata and ldata would have this indices set based on fdata layer + * normally they're being set from `pdata` which totally makes sense for meshes which are already + * converted to #BMesh structures, but when loading older files indices shall be updated in other + * way around, so newly added `pdata` and `ldata` would have this indices set + * based on `fdata` layer. * * this is normally only needed when reading older files, - * in all other cases #BKE_mesh_convert_mfaces_to_mpolys shall be always used + * in all other cases #BKE_mesh_convert_mfaces_to_mpolys shall be always used. */ void BKE_mesh_do_versions_convert_mfaces_to_mpolys(Mesh *mesh) { diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c index adcc8551ba8..c01ca0c617c 100644 --- a/source/blender/blenkernel/intern/softbody.c +++ b/source/blender/blenkernel/intern/softbody.c @@ -3086,7 +3086,7 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts, if (sb->solverflags & SBSO_ESTIMATEIPO) { SB_estimate_transform(ob, sb->lcom, sb->lrot, sb->lscale); } - /* inverse matrix is not uptodate... */ + /* Inverse matrix is not up to date. */ invert_m4_m4(ob->imat, ob->obmat); for (a = 0; a < numVerts; a++, bp++) { |