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authorCampbell Barton <ideasman42@gmail.com>2013-04-16 09:59:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-16 09:59:48 +0400
commit37e73aa368d7f3cd855fab0812673b484ee4f4e9 (patch)
tree31e960dafb0e5a8034b2f31e6e6e33b5828ea30e /source/blender/blenkernel
parent77da6b3662847c78c867b488d2fae0f37aabdf7b (diff)
code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h13
-rw-r--r--source/blender/blenkernel/BKE_editmesh_bvh.h21
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/anim.c4
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c19
-rw-r--r--source/blender/blenkernel/intern/editmesh.c46
-rw-r--r--source/blender/blenkernel/intern/editmesh_bvh.c14
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c4
-rw-r--r--source/blender/blenkernel/intern/object.c4
11 files changed, 64 insertions, 67 deletions
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 824ecd482e8..934689424fa 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -30,7 +30,6 @@ struct BMesh;
struct BMLoop;
struct BMFace;
struct Mesh;
-struct DerivedMesh;
/* ok: the EDBM module is for editmode bmesh stuff. in contrast, the
* BMEdit module is for code shared with blenkernel that concerns
@@ -84,11 +83,11 @@ typedef struct BMEditMesh {
int mirror_cdlayer; /* -1 is invalid */
} BMEditMesh;
-void BMEdit_RecalcTessellation(BMEditMesh *em);
-BMEditMesh *BMEdit_Create(BMesh *bm, const bool do_tessellate);
-BMEditMesh *BMEdit_Copy(BMEditMesh *em);
-BMEditMesh *BMEdit_FromObject(struct Object *ob);
-void BMEdit_Free(BMEditMesh *em);
-void BMEdit_UpdateLinkedCustomData(BMEditMesh *em);
+void BKE_editmesh_tessface_calc(BMEditMesh *em);
+BMEditMesh *BKE_editmesh_create(BMesh *bm, const bool do_tessellate);
+BMEditMesh *BKE_editmesh_copy(BMEditMesh *em);
+BMEditMesh *BKE_editmesh_from_object(struct Object *ob);
+void BKE_editmesh_free(BMEditMesh *em);
+void BKE_editmesh_update_linked_customdata(BMEditMesh *em);
#endif /* __BKE_EDITMESH_H__ */
diff --git a/source/blender/blenkernel/BKE_editmesh_bvh.h b/source/blender/blenkernel/BKE_editmesh_bvh.h
index edf261da6e8..cdab48f239c 100644
--- a/source/blender/blenkernel/BKE_editmesh_bvh.h
+++ b/source/blender/blenkernel/BKE_editmesh_bvh.h
@@ -34,27 +34,22 @@
struct BMEditMesh;
struct BMFace;
-struct BMEdge;
struct BMVert;
-struct RegionView3D;
struct BMBVHTree;
struct BVHTree;
struct Scene;
-struct Object;
typedef struct BMBVHTree BMBVHTree;
-BMBVHTree *BMBVH_NewBVH(struct BMEditMesh *em, int flag, struct Scene *scene);
-void BMBVH_FreeBVH(BMBVHTree *tree);
-struct BVHTree *BMBVH_BVHTree(BMBVHTree *tree);
+BMBVHTree *BKE_bmbvh_new(struct BMEditMesh *em, int flag, struct Scene *scene);
+void BKE_bmbvh_free(BMBVHTree *tree);
+struct BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree);
+struct BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const float dir[3],
+ float r_hitout[3], float r_cagehit[3]);
+/* find a vert closest to co in a sphere of radius maxdist */
+struct BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const float maxdist);
-struct BMFace *BMBVH_RayCast(BMBVHTree *tree, const float co[3], const float dir[3],
- float r_hitout[3], float r_cagehit[3]);
-
-/*find a vert closest to co in a sphere of radius maxdist*/
-struct BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], const float maxdist);
-
-/* BMBVH_NewBVH flag parameter */
+/* BKE_bmbvh_new flag parameter */
enum {
BMBVH_USE_CAGE = 1, /* project geometry onto modifier cage */
BMBVH_RETURN_ORIG = 2, /* use with BMBVH_USE_CAGE, returns hits in relation to original geometry */
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 8333fc4ab26..d1a1163d5c7 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1198,7 +1198,7 @@ static void calc_colors_from_weights_array(const int num, const float *weights,
void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
float *weights, int num, const int *indices)
{
- BMEditMesh *em = (dm->type == DM_TYPE_EDITBMESH) ? BMEdit_FromObject(ob) : NULL;
+ BMEditMesh *em = (dm->type == DM_TYPE_EDITBMESH) ? BKE_editmesh_from_object(ob) : NULL;
unsigned char (*wtcol_v)[4];
int numVerts = dm->getNumVerts(dm);
int i;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 1f54da402ab..3494f68984c 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -964,7 +964,7 @@ static void vertex_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, fl
/* simple preventing of too deep nested groups */
if (level > MAX_DUPLI_RECUR) return;
- em = BMEdit_FromObject(par);
+ em = BKE_editmesh_from_object(par);
/* get derived mesh */
dm_mask = CD_MASK_BAREMESH;
@@ -1091,7 +1091,7 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
if (level > MAX_DUPLI_RECUR) return;
copy_m4_m4(pmat, par->obmat);
- em = BMEdit_FromObject(par);
+ em = BKE_editmesh_from_object(par);
/* get derived mesh */
dm_mask = CD_MASK_BAREMESH;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 265cbe13217..af5a20e97b4 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -350,7 +350,7 @@ void BKE_constraint_mat_convertspace(Object *ob, bPoseChannel *pchan, float mat[
static void contarget_get_mesh_mat(Object *ob, const char *substring, float mat[4][4])
{
DerivedMesh *dm = NULL;
- BMEditMesh *em = BMEdit_FromObject(ob);
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
float vec[3] = {0.0f, 0.0f, 0.0f};
float normal[3] = {0.0f, 0.0f, 0.0f}, plane[3];
float imat[3][3], tmat[3][3];
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 706f817039d..447dd88a0a6 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -49,7 +49,6 @@
#include "BKE_mesh.h"
#include "BKE_editmesh.h"
-
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
@@ -1531,21 +1530,3 @@ DerivedMesh *getEditDerivedBMesh(BMEditMesh *em,
return (DerivedMesh *)bmdm;
}
-
-/**
- * \brief Return the BMEditMesh for a given object
- *
- * \note this function assumes this is a mesh object,
- * don't add NULL data check here. caller must do that
- */
-BMEditMesh *BMEdit_FromObject(Object *ob)
-{
- BLI_assert(ob->type == OB_MESH);
- /* sanity check */
-#ifndef NDEBUG
- if (((Mesh *)ob->data)->edit_btmesh) {
- BLI_assert(((Mesh *)ob->data)->edit_btmesh->ob == ob);
- }
-#endif
- return ((Mesh *)ob->data)->edit_btmesh;
-}
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index c82bc409c78..2782cecfd8d 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -29,29 +29,32 @@
* \ingroup bke
*/
-#include "BLI_math.h"
+#include "MEM_guardedalloc.h"
-#include "BKE_cdderivedmesh.h"
+#include "DNA_listBase.h"
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
-#include "MEM_guardedalloc.h"
+#include "BLI_math.h"
+#include "BLI_scanfill.h"
#include "BKE_editmesh.h"
-#include "BLI_scanfill.h"
+#include "BKE_cdderivedmesh.h"
-BMEditMesh *BMEdit_Create(BMesh *bm, const bool do_tessellate)
+BMEditMesh *BKE_editmesh_create(BMesh *bm, const bool do_tessellate)
{
BMEditMesh *em = MEM_callocN(sizeof(BMEditMesh), __func__);
em->bm = bm;
if (do_tessellate) {
- BMEdit_RecalcTessellation(em);
+ BKE_editmesh_tessface_calc(em);
}
return em;
}
-BMEditMesh *BMEdit_Copy(BMEditMesh *em)
+BMEditMesh *BKE_editmesh_copy(BMEditMesh *em)
{
BMEditMesh *em_copy = MEM_callocN(sizeof(BMEditMesh), __func__);
*em_copy = *em;
@@ -77,7 +80,26 @@ BMEditMesh *BMEdit_Copy(BMEditMesh *em)
return em_copy;
}
-static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
+/**
+ * \brief Return the BMEditMesh for a given object
+ *
+ * \note this function assumes this is a mesh object,
+ * don't add NULL data check here. caller must do that
+ */
+BMEditMesh *BKE_editmesh_from_object(Object *ob)
+{
+ BLI_assert(ob->type == OB_MESH);
+ /* sanity check */
+#ifndef NDEBUG
+ if (((Mesh *)ob->data)->edit_btmesh) {
+ BLI_assert(((Mesh *)ob->data)->edit_btmesh->ob == ob);
+ }
+#endif
+ return ((Mesh *)ob->data)->edit_btmesh;
+}
+
+
+static void editmesh_tessface_calc_intern(BMEditMesh *em)
{
/* use this to avoid locking pthread for _every_ polygon
* and calling the fill function */
@@ -249,9 +271,9 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
}
-void BMEdit_RecalcTessellation(BMEditMesh *em)
+void BKE_editmesh_tessface_calc(BMEditMesh *em)
{
- BMEdit_RecalcTessellation_intern(em);
+ editmesh_tessface_calc_intern(em);
/* commented because editbmesh_build_data() ensures we get tessfaces */
#if 0
@@ -268,7 +290,7 @@ void BMEdit_RecalcTessellation(BMEditMesh *em)
#endif
}
-void BMEdit_UpdateLinkedCustomData(BMEditMesh *em)
+void BKE_editmesh_update_linked_customdata(BMEditMesh *em)
{
BMesh *bm = em->bm;
int act;
@@ -289,7 +311,7 @@ void BMEdit_UpdateLinkedCustomData(BMEditMesh *em)
}
/*does not free the BMEditMesh struct itself*/
-void BMEdit_Free(BMEditMesh *em)
+void BKE_editmesh_free(BMEditMesh *em)
{
if (em->derivedFinal) {
if (em->derivedFinal != em->derivedCage) {
diff --git a/source/blender/blenkernel/intern/editmesh_bvh.c b/source/blender/blenkernel/intern/editmesh_bvh.c
index 2d8249551fc..8a00887d26a 100644
--- a/source/blender/blenkernel/intern/editmesh_bvh.c
+++ b/source/blender/blenkernel/intern/editmesh_bvh.c
@@ -75,7 +75,7 @@ static void cage_mapped_verts_callback(void *userData, int index, const float co
}
}
-BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene)
+BMBVHTree *BKE_bmbvh_new(BMEditMesh *em, int flag, struct Scene *scene)
{
BMBVHTree *tree = MEM_callocN(sizeof(*tree), "BMBVHTree");
DerivedMesh *cage, *final;
@@ -88,7 +88,7 @@ BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene)
* so that e.g. mirror or array use original vertex coordinates and not mirrored or duplicate */
BLI_smallhash_init(&shash);
- BMEdit_RecalcTessellation(em);
+ BKE_editmesh_tessface_calc(em);
tree->ob = em->ob;
tree->scene = scene;
@@ -180,7 +180,7 @@ BMBVHTree *BMBVH_NewBVH(BMEditMesh *em, int flag, struct Scene *scene)
return tree;
}
-void BMBVH_FreeBVH(BMBVHTree *tree)
+void BKE_bmbvh_free(BMBVHTree *tree)
{
BLI_bvhtree_free(tree->tree);
@@ -232,8 +232,8 @@ static void raycallback(void *userdata, int index, const BVHTreeRay *ray, BVHTre
}
}
-BMFace *BMBVH_RayCast(BMBVHTree *tree, const float co[3], const float dir[3],
- float r_hitout[3], float r_cagehit[3])
+BMFace *BKE_bmbvh_ray_cast(BMBVHTree *tree, const float co[3], const float dir[3],
+ float r_hitout[3], float r_cagehit[3])
{
BVHTreeRayHit hit;
@@ -273,7 +273,7 @@ BMFace *BMBVH_RayCast(BMBVHTree *tree, const float co[3], const float dir[3],
return NULL;
}
-BVHTree *BMBVH_BVHTree(BMBVHTree *tree)
+BVHTree *BKE_bmbvh_tree_get(BMBVHTree *tree)
{
return tree->tree;
}
@@ -300,7 +300,7 @@ static void vertsearchcallback(void *userdata, int index, const float *UNUSED(co
}
}
-BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], const float maxdist)
+BMVert *BKE_bmbvh_find_vert_closest(BMBVHTree *tree, const float co[3], const float maxdist)
{
BVHTreeNearest hit;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index a05f8e2d37c..31c2758795d 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -351,7 +351,7 @@ static void mesh_ensure_tessellation_customdata(Mesh *me)
static void mesh_update_linked_customdata(Mesh *me, const bool do_ensure_tess_cd)
{
if (me->edit_btmesh)
- BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
+ BKE_editmesh_update_linked_customdata(me->edit_btmesh);
if (do_ensure_tess_cd) {
mesh_ensure_tessellation_customdata(me);
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index e2a4130b4d9..765e65361a8 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -217,11 +217,11 @@ BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, int do_tessel
DM_to_bmesh_ex(dm, bm);
if (!em) {
- em = BMEdit_Create(bm, do_tessellate);
+ em = BKE_editmesh_create(bm, do_tessellate);
}
else {
if (do_tessellate) {
- BMEdit_RecalcTessellation(em);
+ BKE_editmesh_tessface_calc(em);
}
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 91845178a04..538cead5d5b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2716,7 +2716,7 @@ void BKE_object_handle_update_ex(Scene *scene, Object *ob,
case OB_MESH:
{
#if 0 // XXX, comment for 2.56a release, background wont set 'scene->customdata_mask'
- BMEditMesh *em = (ob == scene->obedit) ? BMEdit_FromObject(ob) : NULL;
+ BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
BLI_assert((scene->customdata_mask & CD_MASK_BAREMESH) == CD_MASK_BAREMESH);
if (em) {
makeDerivedMesh(scene, ob, em, scene->customdata_mask, 0); /* was CD_MASK_BAREMESH */
@@ -2726,7 +2726,7 @@ void BKE_object_handle_update_ex(Scene *scene, Object *ob,
}
#else /* ensure CD_MASK_BAREMESH for now */
- BMEditMesh *em = (ob == scene->obedit) ? BMEdit_FromObject(ob) : NULL;
+ BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
uint64_t data_mask = scene->customdata_mask | ob->customdata_mask | CD_MASK_BAREMESH;
if (em) {
makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */