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authorCampbell Barton <ideasman42@gmail.com>2020-03-11 13:39:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-11 13:39:56 +0300
commit8b2072868d5057bf9a3da52b8d27d13b11c8ae18 (patch)
tree5937c0d55d6ba9c41b5c2bc1f70de21535607717 /source/blender/blenkernel
parent796683db8edb98adf2165fed458d08454cb7c977 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h2
-rw-r--r--source/blender/blenkernel/intern/armature.c4
-rw-r--r--source/blender/blenkernel/intern/fluid.c6
-rw-r--r--source/blender/blenkernel/intern/pointcache.c4
-rw-r--r--source/blender/blenkernel/intern/tracking.c2
5 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 5edde7441de..83129bed5f7 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -170,7 +170,7 @@ void BKE_shrinkwrap_snap_point_to_surface(const struct ShrinkwrapTreeData *tree,
float r_point_co[3]);
/*
- * NULL initializers to local data
+ * NULL initializes to local data
*/
#define NULL_ShrinkwrapCalcData \
{ \
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 0580ad55e43..c23cb9231d7 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1008,12 +1008,12 @@ void BKE_pchan_bbone_handles_compute(const BBoneSplineParameters *param,
* - These properties allow users to hand-animate the
* bone curve/shape, without having to resort to using
* extra bones
- * - The "bone" level offsets are for defining the restpose
+ * - The "bone" level offsets are for defining the rest-pose
* shape of the bone (e.g. for curved eyebrows for example).
* -> In the viewport, it's needed to define what the rest pose
* looks like
* -> For "rest == 0", we also still need to have it present
- * so that we can "cancel out" this restpose when it comes
+ * so that we can "cancel out" this rest-pose when it comes
* time to deform some geometry, it won't cause double transforms.
* - The "pchan" level offsets are the ones that animators actually
* end up animating
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 03c9cc7d151..9919a0d7385 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -2741,7 +2741,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
}
/* Optimization: Static liquid flow objects don't need emission computation after first
* frame.
- * TODO (sebbas): Also do not use static mode if inital velocities are enabled. */
+ * TODO (sebbas): Also do not use static mode if initial velocities are enabled. */
if (mfs->type == FLUID_FLOW_TYPE_LIQUID && is_static && !is_first_frame && !use_velocity) {
continue;
}
@@ -2961,7 +2961,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
if (is_liquid && !is_first_frame) {
/* Skip static liquid objects that are not on the first frame.
- * TODO (sebbas): Also do not use static mode if inital velocities are enabled. */
+ * TODO (sebbas): Also do not use static mode if initial velocities are enabled. */
if (is_static && !use_velocity) {
continue;
}
@@ -3222,7 +3222,7 @@ static Mesh *create_liquid_geometry(FluidDomainSettings *mds, Mesh *orgmesh, Obj
float cell_size_scaled[3];
/* Assign material + flags to new mesh.
- * If there are no faces in original mesj, keep materials and flags unchanged. */
+ * If there are no faces in original mesh, keep materials and flags unchanged. */
MPoly *mpoly;
MPoly mp_example = {0};
mpoly = orgmesh->mpoly;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 90a4a2dee23..b0163436cc4 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -1953,8 +1953,8 @@ static bool foreach_object_ptcache(
if (!foreach_object_modifier_ptcache(object, callback, callback_user_data)) {
return false;
}
- /* Consider all object in dupli groups to be part of the same object,
- * for baking with linking dupligroups. Once we have better overrides
+ /* Consider all object in dupli-groups to be part of the same object,
+ * for baking with linking dupli-groups. Once we have better overrides
* this can be revisited so users select the local objects directly. */
if (scene != NULL && (duplis-- > 0) && (object->instance_collection != NULL)) {
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN (object->instance_collection, current_object) {
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index f1243330567..a9bd1d17567 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -621,7 +621,7 @@ MovieTrackingTrack *BKE_tracking_track_duplicate(MovieTrackingTrack *track)
new_track->markers = MEM_dupallocN(new_track->markers);
- /* Orevent duplicate from being used for 2D stabilization.
+ /* Prevent duplicate from being used for 2D stabilization.
* If necessary, it shall be added explicitly.
*/
new_track->flag &= ~TRACK_USE_2D_STAB;