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authorBastien Montagne <bastien@blender.org>2021-11-01 17:19:17 +0300
committerBastien Montagne <bastien@blender.org>2021-11-01 17:46:28 +0300
commit8fbbd699467885c89920524be39dee50ae42bf80 (patch)
tree0f6a4e51d0f1ffee558ec7fd1142e3532b3f1574 /source/blender/blenkernel
parente85e126e3f52723da62b258cc9b196a9f15e34fd (diff)
Fix T92629: Crash on mesh separate after rB43bc494892c3.
rB43bc494892c3 switched `BKE_libblock_relink_to_newid` to use new ID remapping and libquery code. However, that new code does protect by default against remapping an objects's data pointer when that object is in Edit mode, since this is not a behavior that generic BKE code can handle (due to required editing data for most obdata types when in edit mode). So specific code that does create new IDs and need remapping in Edit mode has to pass specific exception flags to remaping code. This commit adds those remapping flags to `BKE_libblock_relink_to_newid` and add said exception flag to the remapping call from `ED_object_add_duplicate` when the object is in edit mode.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_lib_remap.h3
-rw-r--r--source/blender/blenkernel/intern/collection.c2
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c22
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c2
5 files changed, 16 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_lib_remap.h b/source/blender/blenkernel/BKE_lib_remap.h
index b05f3ef60df..5e154459a6c 100644
--- a/source/blender/blenkernel/BKE_lib_remap.h
+++ b/source/blender/blenkernel/BKE_lib_remap.h
@@ -117,7 +117,8 @@ void BKE_libblock_relink_ex(struct Main *bmain,
void *new_idv,
const short remap_flags) ATTR_NONNULL(1, 2);
-void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id) ATTR_NONNULL();
+void BKE_libblock_relink_to_newid(struct Main *bmain, struct ID *id, const int remap_flag)
+ ATTR_NONNULL();
typedef void (*BKE_library_free_notifier_reference_cb)(const void *);
typedef void (*BKE_library_remap_editor_id_reference_cb)(struct ID *, struct ID *);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 14097ecd8a7..22b939d3cf9 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -716,7 +716,7 @@ Collection *BKE_collection_duplicate(Main *bmain,
collection_new->id.tag &= ~LIB_TAG_NEW;
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(bmain, &collection_new->id);
+ BKE_libblock_relink_to_newid(bmain, &collection_new->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 15cc9d3c653..014c923f04f 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -670,7 +670,7 @@ void BKE_libblock_relink_ex(
DEG_relations_tag_update(bmain);
}
-static void libblock_relink_to_newid(Main *bmain, ID *id);
+static void libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag);
static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
{
const int cb_flag = cb_data->cb_flag;
@@ -683,31 +683,31 @@ static int id_relink_to_newid_looper(LibraryIDLinkCallbackData *cb_data)
ID **id_pointer = cb_data->id_pointer;
ID *id = *id_pointer;
if (id) {
+ const int remap_flag = POINTER_AS_INT(cb_data->user_data);
/* See: NEW_ID macro */
if (id->newid != NULL) {
- BKE_libblock_relink_ex(bmain,
- id_owner,
- id,
- id->newid,
- ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_OVERRIDE_LIBRARY);
+ const int remap_flag_final = remap_flag | ID_REMAP_SKIP_INDIRECT_USAGE |
+ ID_REMAP_SKIP_OVERRIDE_LIBRARY;
+ BKE_libblock_relink_ex(bmain, id_owner, id, id->newid, (short)remap_flag_final);
id = id->newid;
}
if (id->tag & LIB_TAG_NEW) {
id->tag &= ~LIB_TAG_NEW;
- libblock_relink_to_newid(bmain, id);
+ libblock_relink_to_newid(bmain, id, remap_flag);
}
}
return IDWALK_RET_NOP;
}
-static void libblock_relink_to_newid(Main *bmain, ID *id)
+static void libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag)
{
if (ID_IS_LINKED(id)) {
return;
}
id->tag &= ~LIB_TAG_NEW;
- BKE_library_foreach_ID_link(bmain, id, id_relink_to_newid_looper, NULL, 0);
+ BKE_library_foreach_ID_link(
+ bmain, id, id_relink_to_newid_looper, POINTER_FROM_INT(remap_flag), 0);
}
/**
@@ -719,7 +719,7 @@ static void libblock_relink_to_newid(Main *bmain, ID *id)
* Very specific usage, not sure we'll keep it on the long run,
* currently only used in Object/Collection duplication code...
*/
-void BKE_libblock_relink_to_newid(Main *bmain, ID *id)
+void BKE_libblock_relink_to_newid(Main *bmain, ID *id, const int remap_flag)
{
if (ID_IS_LINKED(id)) {
return;
@@ -728,7 +728,7 @@ void BKE_libblock_relink_to_newid(Main *bmain, ID *id)
BLI_assert(bmain->relations == NULL);
BKE_layer_collection_resync_forbid();
- libblock_relink_to_newid(bmain, id);
+ libblock_relink_to_newid(bmain, id, remap_flag);
BKE_layer_collection_resync_allow();
BKE_main_collection_sync_remap(bmain);
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 3b0825fb8db..e263985ce05 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2878,7 +2878,7 @@ Object *BKE_object_duplicate(Main *bmain,
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(bmain, &obn->id);
+ BKE_libblock_relink_to_newid(bmain, &obn->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index a827e1c32a2..426410755ef 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1925,7 +1925,7 @@ Scene *BKE_scene_duplicate(Main *bmain, Scene *sce, eSceneCopyMethod type)
if (!is_subprocess) {
/* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(bmain, &sce_copy->id);
+ BKE_libblock_relink_to_newid(bmain, &sce_copy->id, 0);
#ifndef NDEBUG
/* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those