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authorSebastián Barschkis <sebbas@sebbas.org>2020-01-27 19:28:07 +0300
committerSebastián Barschkis <sebbas@sebbas.org>2020-01-29 21:21:52 +0300
commit42318e358a888d49aeb44198bf5560614d0ca7b3 (patch)
tree926704e12e078bc382a8c1322772e8820e6ef5b9 /source/blender/blenkernel
parente782d35d3454eaf764533ac0b4bd64623e7b214a (diff)
Fluid: Cleanup in flow emission loops
- Initial velocities are no longer influenced by surface distance value. - Added optimizations for different flow types (e.g. skip part of loop for liquid flow objects). - Comments style cleanup and removed old todos.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/fluid.c223
1 files changed, 111 insertions, 112 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c
index 3e518cf7ec0..d9827ed9b57 100644
--- a/source/blender/blenkernel/intern/fluid.c
+++ b/source/blender/blenkernel/intern/fluid.c
@@ -630,10 +630,9 @@ static void obstacles_from_mesh_task_cb(void *__restrict userdata,
ObstaclesFromDMData *data = userdata;
FluidDomainSettings *mds = data->mds;
- /* slightly rounded-up sqrt(3 * (0.5)^2) == max. distance of cell boundary along the diagonal */
- const float surface_distance = 2.0f; // 0.867f;
- /* Note: Use larger surface distance to cover larger area with obvel. Manta will use these obvels
- * and extrapolate them (inside and outside obstacle) */
+ /* Distance from unit cube center to one of the vertices.
+ * I.e. half the cube diagonal or sqrt(3) * 0.5. */
+ const float surface_distance = 0.867f;
for (int x = mds->res_min[0]; x < mds->res_max[0]; x++) {
for (int y = mds->res_min[1]; y < mds->res_max[1]; y++) {
@@ -1123,8 +1122,7 @@ static void em_freeData(EmissionMap *em)
}
}
-static void em_combineMaps(
- EmissionMap *output, EmissionMap *em2, int additive, float sample_size)
+static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int additive, float sample_size)
{
int i, x, y, z;
@@ -1240,8 +1238,7 @@ static void emit_from_particles_task_cb(void *__restrict userdata,
1.0f :
(1.0f - (nearest.dist - data->solid) / data->smooth);
/* Uses particle velocity as initial velocity for smoke. */
- if (mfs->flags & FLUID_FLOW_INITVELOCITY &&
- (mfs->psys->part->phystype != PART_PHYS_NO)) {
+ if (mfs->flags & FLUID_FLOW_INITVELOCITY && (mfs->psys->part->phystype != PART_PHYS_NO)) {
madd_v3_v3fl(
&em->velocity[index * 3], &data->particle_vel[nearest.index * 3], mfs->vel_multi);
}
@@ -1583,16 +1580,22 @@ static void sample_mesh(FluidFlowSettings *mfs,
BVHTreeNearest nearest = {0};
float volume_factor = 0.0f;
- float sample_str = 0.0f;
+ float emission_strength = 0.0f;
hit.index = -1;
hit.dist = PHI_MAX;
nearest.index = -1;
- nearest.dist_sq = mfs->surface_distance *
- mfs->surface_distance; /* find_nearest uses squared distance */
- /* Check volume collision */
- if (mfs->volume_density) {
+ /* Distance from unit cube center to one of the vertices.
+ * I.e. half the cube diagonal or sqrt(3) * 0.5. */
+ const float surface_distance = 0.867f;
+ nearest.dist_sq = surface_distance * surface_distance; /* find_nearest uses squared distance. */
+
+ bool is_gas_flow = (mfs->type == FLUID_FLOW_TYPE_SMOKE || mfs->type == FLUID_FLOW_TYPE_FIRE ||
+ mfs->type == FLUID_FLOW_TYPE_SMOKEFIRE);
+
+ /* Emission inside the flow object. */
+ if (is_gas_flow && mfs->volume_density) {
if (BLI_bvhtree_ray_cast(tree_data->tree,
ray_start,
ray_dir,
@@ -1601,11 +1604,10 @@ static void sample_mesh(FluidFlowSettings *mfs,
tree_data->raycast_callback,
tree_data) != -1) {
float dot = ray_dir[0] * hit.no[0] + ray_dir[1] * hit.no[1] + ray_dir[2] * hit.no[2];
- /* If ray and hit face normal are facing same direction
- * hit point is inside a closed mesh. */
+ /* If ray and hit face normal are facing same direction hit point is inside a closed mesh. */
if (dot >= 0) {
- /* Also cast a ray in opposite direction to make sure
- * point is at least surrounded by two faces */
+ /* Also cast a ray in opposite direction to make sure point is at least surrounded by two
+ * faces. */
negate_v3(ray_dir);
hit.index = -1;
hit.dist = PHI_MAX;
@@ -1624,48 +1626,45 @@ static void sample_mesh(FluidFlowSettings *mfs,
}
}
- /* find the nearest point on the mesh */
+ /* Find the nearest point on the mesh. */
if (BLI_bvhtree_find_nearest(
tree_data->tree, ray_start, &nearest, tree_data->nearest_callback, tree_data) != -1) {
float weights[3];
int v1, v2, v3, f_index = nearest.index;
float n1[3], n2[3], n3[3], hit_normal[3];
- /* emit from surface based on distance */
+ /* Emission from surface is based on UI configurable distance value. */
if (mfs->surface_distance) {
- sample_str = sqrtf(nearest.dist_sq) / mfs->surface_distance;
- CLAMP(sample_str, 0.0f, 1.0f);
- sample_str = pow(1.0f - sample_str, 0.5f);
+ emission_strength = sqrtf(nearest.dist_sq) / mfs->surface_distance;
+ CLAMP(emission_strength, 0.0f, 1.0f);
+ emission_strength = pow(1.0f - emission_strength, 0.5f);
}
else {
- sample_str = 0.0f;
+ emission_strength = 0.0f;
}
- /* calculate barycentric weights for nearest point */
+ /* Calculate barycentric weights for nearest point. */
v1 = mloop[mlooptri[f_index].tri[0]].v;
v2 = mloop[mlooptri[f_index].tri[1]].v;
v3 = mloop[mlooptri[f_index].tri[2]].v;
interp_weights_tri_v3(weights, mvert[v1].co, mvert[v2].co, mvert[v3].co, nearest.co);
if (mfs->flags & FLUID_FLOW_INITVELOCITY && velocity_map) {
- /* apply normal directional velocity */
+ /* Apply normal directional velocity. */
if (mfs->vel_normal) {
- /* interpolate vertex normal vectors to get nearest point normal */
+ /* Interpolate vertex normal vectors to get nearest point normal. */
normal_short_to_float_v3(n1, mvert[v1].no);
normal_short_to_float_v3(n2, mvert[v2].no);
normal_short_to_float_v3(n3, mvert[v3].no);
interp_v3_v3v3v3(hit_normal, n1, n2, n3, weights);
normalize_v3(hit_normal);
- /* apply normal directional and random velocity
- * - TODO: random disabled for now since it doesn't really work well
- * as pressure calc smoothens it out. */
+
+ /* Apply normal directional velocity. */
velocity_map[index * 3] += hit_normal[0] * mfs->vel_normal * 0.25f;
velocity_map[index * 3 + 1] += hit_normal[1] * mfs->vel_normal * 0.25f;
velocity_map[index * 3 + 2] += hit_normal[2] * mfs->vel_normal * 0.25f;
- /* TODO: for fire emitted from mesh surface we can use
- * Vf = Vs + (Ps/Pf - 1)*S to model gaseous expansion from solid to fuel */
}
- /* apply object velocity */
+ /* Apply object velocity. */
if (has_velocity && mfs->vel_multi) {
float hit_vel[3];
interp_v3_v3v3v3(
@@ -1683,16 +1682,16 @@ static void sample_mesh(FluidFlowSettings *mfs,
velocity_map[index * 3 + 2] += mfs->vel_coord[2];
}
- /* apply vertex group influence if used */
+ /* Apply vertex group influence if it is being used. */
if (defgrp_index != -1 && dvert) {
float weight_mask = defvert_find_weight(&dvert[v1], defgrp_index) * weights[0] +
defvert_find_weight(&dvert[v2], defgrp_index) * weights[1] +
defvert_find_weight(&dvert[v3], defgrp_index) * weights[2];
- sample_str *= weight_mask;
+ emission_strength *= weight_mask;
}
- /* apply emission texture */
- if ((mfs->flags & FLUID_FLOW_TEXTUREEMIT) && mfs->noise_texture) {
+ /* Apply emission texture. */
+ if (is_gas_flow && (mfs->flags & FLUID_FLOW_TEXTUREEMIT) && mfs->noise_texture) {
float tex_co[3] = {0};
TexResult texres;
@@ -1709,24 +1708,19 @@ static void sample_mesh(FluidFlowSettings *mfs,
interp_v2_v2v2v2(tex_co, UNPACK3(uv), weights);
- /* map between -1.0f and 1.0f */
+ /* Map texure coord between -1.0f and 1.0f. */
tex_co[0] = tex_co[0] * 2.0f - 1.0f;
tex_co[1] = tex_co[1] * 2.0f - 1.0f;
tex_co[2] = mfs->texture_offset;
}
texres.nor = NULL;
BKE_texture_get_value(NULL, mfs->noise_texture, tex_co, &texres, false);
- sample_str *= texres.tin;
+ emission_strength *= texres.tin;
}
}
- /* multiply initial velocity by emitter influence */
- if (mfs->flags & FLUID_FLOW_INITVELOCITY && velocity_map) {
- mul_v3_fl(&velocity_map[index * 3], sample_str);
- }
-
- /* apply final influence based on volume factor */
- influence_map[index] = MAX2(volume_factor, sample_str);
+ /* Apply final influence value but also consider volume initialization factor. */
+ influence_map[index] = MAX2(volume_factor, emission_strength);
}
typedef struct EmitFromDMData {
@@ -1761,25 +1755,30 @@ static void emit_from_mesh_task_cb(void *__restrict userdata,
x - em->min[0], em->res[0], y - em->min[1], em->res[1], z - em->min[2]);
const float ray_start[3] = {((float)x) + 0.5f, ((float)y) + 0.5f, ((float)z) + 0.5f};
- sample_mesh(data->mfs,
- data->mvert,
- data->mloop,
- data->mlooptri,
- data->mloopuv,
- em->influence,
- em->velocity,
- index,
- data->mds->base_res,
- data->flow_center,
- data->tree,
- ray_start,
- data->vert_vel,
- data->has_velocity,
- data->defgrp_index,
- data->dvert,
- (float)x,
- (float)y,
- (float)z);
+ /* Compute emission only for flow objects that produce fluid (i.e. skip outflow objects).
+ * Result in em->influence. Also computes initial velocities. Result in em->velocity. */
+ if ((data->mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY) ||
+ (data->mfs->behavior == FLUID_FLOW_BEHAVIOR_INFLOW)) {
+ sample_mesh(data->mfs,
+ data->mvert,
+ data->mloop,
+ data->mlooptri,
+ data->mloopuv,
+ em->influence,
+ em->velocity,
+ index,
+ data->mds->base_res,
+ data->flow_center,
+ data->tree,
+ ray_start,
+ data->vert_vel,
+ data->has_velocity,
+ data->defgrp_index,
+ data->dvert,
+ (float)x,
+ (float)y,
+ (float)z);
+ }
/* Calculate levelset values from meshes. Result in em->distances. */
update_mesh_distances(index,
@@ -1812,9 +1811,8 @@ static void emit_from_mesh(
float flow_center[3] = {0};
int min[3], max[3], res[3];
- /* copy mesh for thread safety because we modify it,
- * main issue is its VertArray being modified, then replaced and freed
- */
+ /* Copy mesh for thread safety as we modify it.
+ * Main issue is its VertArray being modified, then replaced and freed. */
me = BKE_mesh_copy_for_eval(mfs->mesh, true);
/* Duplicate vertices to modify. */
@@ -1846,23 +1844,22 @@ static void emit_from_mesh(
}
}
- /* Transform mesh vertices to
- * domain grid space for fast lookups */
+ /* Transform mesh vertices to domain grid space for fast lookups */
for (i = 0; i < numverts; i++) {
float n[3];
- /* vert pos */
+ /* Vertex position. */
mul_m4_v3(flow_ob->obmat, mvert[i].co);
manta_pos_to_cell(mds, mvert[i].co);
- /* vert normal */
+ /* Vertex normal. */
normal_short_to_float_v3(n, mvert[i].no);
mul_mat3_m4_v3(flow_ob->obmat, n);
mul_mat3_m4_v3(mds->imat, n);
normalize_v3(n);
normal_float_to_short_v3(mvert[i].no, n);
- /* vert velocity */
+ /* Vertex velocity. */
if (mfs->flags & FLUID_FLOW_INITVELOCITY) {
float co[3];
add_v3fl_v3fl_v3i(co, mvert[i].co, mds->shift);
@@ -1873,18 +1870,18 @@ static void emit_from_mesh(
copy_v3_v3(&mfs->verts_old[i * 3], co);
}
- /* calculate emission map bounds */
+ /* Calculate emission map bounds. */
em_boundInsert(em, mvert[i].co);
}
mul_m4_v3(flow_ob->obmat, flow_center);
manta_pos_to_cell(mds, flow_center);
- /* set emission map */
+ /* Set emission map. */
clamp_bounds_in_domain(
mds, em->min, em->max, NULL, NULL, (int)ceil(mfs->surface_distance), dt);
em_allocateData(em, mfs->flags & FLUID_FLOW_INITVELOCITY);
- /* setup loop bounds */
+ /* Setup loop bounds. */
for (i = 0; i < 3; i++) {
min[i] = em->min[i];
max[i] = em->max[i];
@@ -1917,7 +1914,7 @@ static void emit_from_mesh(
settings.min_iter_per_thread = 2;
BLI_task_parallel_range(min[2], max[2], &data, emit_from_mesh_task_cb, &settings);
}
- /* free bvh tree */
+ /* Free bvh tree. */
free_bvhtree_from_mesh(&tree_data);
if (vert_vel) {
@@ -2442,36 +2439,40 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
flowobjs = BKE_collision_objects_create(
depsgraph, ob, mds->fluid_group, &numflowobj, eModifierType_Fluid);
- /* Update all flow related flags and ensure that corresponding grids get initialized */
+ /* Update all flow related flags and ensure that corresponding grids get initialized. */
update_flowsflags(mds, flowobjs, numflowobj);
- /* init emission maps for each flow */
+ /* Initialize emission maps for each flow. */
emaps = MEM_callocN(sizeof(struct EmissionMap) * numflowobj, "manta_flow_maps");
- /* Prepare flow emission maps */
+ /* Prepare flow emission maps. */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flowobj = flowobjs[flow_index];
FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
eModifierType_Fluid);
- /* Check for initialized smoke object */
+ /* Check for initialized smoke object. */
if ((mmd2->type & MOD_FLUID_TYPE_FLOW) && mmd2->flow) {
FluidFlowSettings *mfs = mmd2->flow;
int subframes = mfs->subframes;
EmissionMap *em = &emaps[flow_index];
+ /* Optimization: No need to compute emission value if it won't be applied. */
+ if (mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY && !is_first_frame) {
+ continue;
+ }
+
/* Length of one adaptive frame. If using adaptive stepping, length is smaller than actual
* frame length */
float adaptframe_length = time_per_frame / frame_length;
/* Adaptive frame length as percentage */
CLAMP(adaptframe_length, 0.0f, 1.0f);
- /* Further splitting because of emission subframe: If no subframes present, sample_size is 1
- */
+ /* More splitting because of emission subframe: If no subframes present, sample_size is 1. */
float sample_size = 1.0f / (float)(subframes + 1);
/* First frame cannot have any subframes because there is (obviously) no previous frame from
- * where subframes could come from */
+ * where subframes could come from. */
if (is_first_frame) {
subframes = 0;
}
@@ -2482,7 +2483,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Emission loop. When not using subframes this will loop only once. */
for (subframe = subframes; subframe >= 0; subframe--) {
- /* Temporary emission map used when subframes are enabled, i.e. at least one subframe */
+ /* Temporary emission map used when subframes are enabled, i.e. at least one subframe. */
EmissionMap em_temp = {NULL};
/* Set scene time */
@@ -2493,22 +2494,22 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
scene->r.cfra = frame - 1;
}
/* Last frame in this loop (subframe == suframes). Can be real end frame or in between
- * frames (adaptive frame) */
+ * frames (adaptive frame). */
else {
/* Handle adaptive subframe (ie has subframe fraction). Need to set according scene
- * subframe parameter */
+ * subframe parameter. */
if (time_per_frame < frame_length) {
scene->r.subframe = adaptframe_length;
scene->r.cfra = frame - 1;
}
/* Handle absolute endframe (ie no subframe fraction). Need to set the scene subframe
- * parameter to 0 and advance current scene frame */
+ * parameter to 0 and advance current scene frame. */
else {
scene->r.subframe = 0.0f;
scene->r.cfra = frame;
}
}
- /* Sanity check: subframe portion must be between 0 and 1 */
+ /* Sanity check: subframe portion must be between 0 and 1. */
CLAMP(scene->r.subframe, 0.0f, 1.0f);
# ifdef DEBUG_PRINT
/* Debugging: Print subframe information. */
@@ -2523,11 +2524,11 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
/* Update frame time, this is considering current subframe fraction
* BLI_mutex_lock() called in manta_step(), so safe to update subframe here
* TODO (sebbas): Using BKE_scene_frame_get(scene) instead of new DEG_get_ctime(depsgraph)
- * as subframes don't work with the latter yet */
+ * as subframes don't work with the latter yet. */
BKE_object_modifier_update_subframe(
depsgraph, scene, flowobj, true, 5, BKE_scene_frame_get(scene), eModifierType_Fluid);
- /* Emission from particles */
+ /* Emission from particles. */
if (mfs->source == FLUID_FLOW_SOURCE_PARTICLES) {
if (subframes) {
emit_from_particles(flowobj, mds, mfs, &em_temp, depsgraph, scene, subframe_dt);
@@ -2536,7 +2537,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
emit_from_particles(flowobj, mds, mfs, em, depsgraph, scene, subframe_dt);
}
}
- /* Emission from mesh */
+ /* Emission from mesh. */
else if (mfs->source == FLUID_FLOW_SOURCE_MESH) {
if (subframes) {
emit_from_mesh(flowobj, mds, mfs, &em_temp, subframe_dt);
@@ -2550,11 +2551,10 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
}
/* If this we emitted with temp emission map in this loop (subframe emission), we combine
- * the temp map with the original emission map */
+ * the temp map with the original emission map. */
if (subframes) {
- /* Combine emission maps */
- em_combineMaps(
- em, &em_temp, !(mfs->flags & FLUID_FLOW_ABSOLUTE), sample_size);
+ /* Combine emission maps. */
+ em_combineMaps(em, &em_temp, !(mfs->flags & FLUID_FLOW_ABSOLUTE), sample_size);
em_freeData(&em_temp);
}
}
@@ -2569,7 +2569,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
dt);
# endif
- /* Adjust domain size if needed. Only do this once for every frame */
+ /* Adjust domain size if needed. Only do this once for every frame. */
if (mds->type == FLUID_DOMAIN_TYPE_GAS && mds->flags & FLUID_DOMAIN_USE_ADAPTIVE_DOMAIN) {
adaptive_domain_adjust(mds, ob, emaps, numflowobj, dt);
}
@@ -2598,7 +2598,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
float *velz_initial = manta_get_in_velocity_z(mds->fluid);
uint z;
- /* Grid reset before writing again */
+ /* Grid reset before writing again. */
for (z = 0; z < mds->res[0] * mds->res[1] * mds->res[2]; z++) {
if (phi_in) {
phi_in[z] = PHI_MAX;
@@ -2631,13 +2631,13 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
}
}
- /* Apply emission data */
+ /* Apply emission data for every flow object. */
for (flow_index = 0; flow_index < numflowobj; flow_index++) {
Object *flowobj = flowobjs[flow_index];
FluidModifierData *mmd2 = (FluidModifierData *)modifiers_findByType(flowobj,
eModifierType_Fluid);
- // check for initialized flow object
+ /* Check for initialized flow object. */
if ((mmd2->type & MOD_FLUID_TYPE_FLOW) && mmd2->flow) {
FluidFlowSettings *mfs = mmd2->flow;
EmissionMap *em = &emaps[flow_index];
@@ -2648,28 +2648,29 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
int gx, gy, gz, ex, ey, ez, dx, dy, dz;
size_t e_index, d_index;
- // loop through every emission map cell
+ /* Loop through every emission map cell. */
for (gx = em->min[0]; gx < em->max[0]; gx++) {
for (gy = em->min[1]; gy < em->max[1]; gy++) {
for (gz = em->min[2]; gz < em->max[2]; gz++) {
- /* get emission map index */
+ /* Compute emission map index. */
ex = gx - em->min[0];
ey = gy - em->min[1];
ez = gz - em->min[2];
e_index = manta_get_index(ex, em->res[0], ey, em->res[1], ez);
- /* get domain index */
+ /* Get domain index. */
dx = gx - mds->res_min[0];
dy = gy - mds->res_min[1];
dz = gz - mds->res_min[2];
d_index = manta_get_index(dx, mds->res[0], dy, mds->res[1], dz);
- /* make sure emission cell is inside the new domain boundary */
+ /* Make sure emission cell is inside the new domain boundary. */
if (dx < 0 || dy < 0 || dz < 0 || dx >= mds->res[0] || dy >= mds->res[1] ||
dz >= mds->res[2]) {
continue;
}
- if (mfs->behavior == FLUID_FLOW_BEHAVIOR_OUTFLOW) { // outflow
+ /* Delete fluid in outflow regions. */
+ if (mfs->behavior == FLUID_FLOW_BEHAVIOR_OUTFLOW) {
apply_outflow_fields(d_index,
distance_map[e_index],
density_in,
@@ -2681,6 +2682,7 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
color_b_in,
phiout_in);
}
+ /* Do not apply inflow after the first frame when in geometry mode. */
else if (mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY && !is_first_frame) {
apply_inflow_fields(mfs,
0.0f,
@@ -2703,8 +2705,9 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
phi_in,
emission_in);
}
+ /* Main inflow application. */
else if (mfs->behavior == FLUID_FLOW_BEHAVIOR_INFLOW ||
- mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY) { // inflow
+ mfs->behavior == FLUID_FLOW_BEHAVIOR_GEOMETRY) {
/* only apply inflow if enabled */
if (mfs->flags & FLUID_FLOW_USE_INFLOW) {
apply_inflow_fields(mfs,
@@ -2727,7 +2730,6 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
color_b,
phi_in,
emission_in);
- /* initial velocity */
if (mfs->flags & FLUID_FLOW_INITVELOCITY) {
velx_initial[d_index] = velocity_map[e_index * 3];
vely_initial[d_index] = velocity_map[e_index * 3 + 1];
@@ -2735,14 +2737,11 @@ static void update_flowsfluids(struct Depsgraph *depsgraph,
}
}
}
- } // low res loop
+ }
}
- }
-
- // free emission maps
+ } /* End of flow emission map loop. */
em_freeData(em);
-
- } // end emission
+ } /* End of flow object loop. */
}
BKE_collision_objects_free(flowobjs);