diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-06-13 10:33:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-06-13 10:33:51 +0300 |
commit | d63438e4d167149e9aa2ed958e979ea0fc534793 (patch) | |
tree | aab53aa43dfad5b63e2320858c49a17902ec2f38 /source/blender/blenkernel | |
parent | 41acdac2de5813c4d6b75e12581903134a0fd078 (diff) |
Cleanup: correct wireframe xray flag name
Revert part of d56c0a0a6affcdfd7335c
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c index 3ff8b6ff18c..86fec1ee754 100644 --- a/source/blender/blenkernel/intern/screen.c +++ b/source/blender/blenkernel/intern/screen.c @@ -839,7 +839,7 @@ void BKE_screen_view3d_shading_init(View3DShading *shading) shading->type = OB_SOLID; shading->prev_type = OB_SOLID; - shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_BONE; + shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME; shading->light = V3D_LIGHTING_STUDIO; shading->shadow_intensity = 0.5f; shading->xray_alpha = 0.5f; |