Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-17 15:12:29 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-18 11:56:57 +0300
commitcbe7f9dd03634a29082f51d05a2b1b71c6fc6aef (patch)
treec078fa28ca7fd0484076e4d7bd0a61924ee7d248 /source/blender/blenkernel
parent7b356a856540a1affa5dc85360183418e6337a5a (diff)
Cycles: Pole merging for spherical stereo
The idea of pole merge is to fade interocular distance after a certain altitude to zero when altitude goes closer to a pole. This should prevent annoyances looking up in the sky or down to the bottom. Works for both panorama and perspective cameras when Spherical Stereo is enabled. Reviewers: dfelinto, brecht Reviewed By: brecht Subscribers: sebastian_k Differential Revision: https://developer.blender.org/D1998
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/camera.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index bdf3432e6ea..96bac2c2f41 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -76,6 +76,8 @@ void BKE_camera_init(Camera *cam)
/* stereoscopy 3d */
cam->stereo.interocular_distance = 0.065f;
cam->stereo.convergence_distance = 30.f * 0.065f;
+ cam->stereo.pole_merge_angle_from = DEG2RAD(60.0f);
+ cam->stereo.pole_merge_angle_to = DEG2RAD(75.0f);
}
void *BKE_camera_add(Main *bmain, const char *name)