diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-11-16 20:38:37 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-11-16 20:38:37 +0400 |
commit | 4d9766aacf274e42b940b04c6a13b2b57043ca64 (patch) | |
tree | af0a6a904513016b70e942ad1b7d95e70a3c63fe /source/blender/blenkernel | |
parent | 0566694f6e294e50030c61cbd2544b5d469651ce (diff) |
minor cleanup
- remove / comment unused python vars
- replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/dynamicpaint.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 4 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c index 532e6f797dd..522aed439aa 100644 --- a/source/blender/blenkernel/intern/dynamicpaint.c +++ b/source/blender/blenkernel/intern/dynamicpaint.c @@ -3235,7 +3235,7 @@ static int dynamicPaint_paintMesh(DynamicPaintSurface *surface, /* Also cast a ray in opposite direction to make sure * point is at least surrounded by two brush faces */ - mul_v3_fl(ray_dir, -1.0f); + negate_v3(ray_dir); hit.index = -1; hit.dist = 9999; diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index d28fe8b8509..220068780a7 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -1911,7 +1911,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float switch(type) { case PART_KINK_CURL: { - mul_v3_fl(par_vec, -1.f); + negate_v3(par_vec); if(flat > 0.f) { float proj[3]; @@ -1977,7 +1977,7 @@ static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float mul_qt_v3(par_rot, z_vec); } - mul_v3_fl(par_vec, -1.f); + negate_v3(par_vec); normalize_v3_v3(vec_one, par_vec); inp_y=dot_v3v3(y_vec, vec_one); diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index cb12230615e..74fd8ff128b 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -2679,7 +2679,7 @@ static float nr_signed_distance_to_plane(float *p, float radius, ParticleCollisi } if(pce->inv_nor == 1) { - mul_v3_fl(nor, -1.f); + negate_v3(nor); d = -d; } @@ -2799,7 +2799,7 @@ static void collision_point_on_surface(float p[3], ParticleCollisionElement *pce normalize_v3(nor); if(pce->inv_nor == 1) - mul_v3_fl(nor, -1.f); + negate_v3(nor); madd_v3_v3v3fl(co, pce->x0, nor, col->radius); madd_v3_v3fl(co, e1, pce->uv[0]); |