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authorCampbell Barton <ideasman42@gmail.com>2014-03-01 07:20:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-01 07:26:18 +0400
commit13ea967cce4032564cfbbfe3010b538486f36524 (patch)
treefff7d2eaddd8bc1b6034f76729bb34c12c555607 /source/blender/blenkernel
parent315d85faa1b4f58a91041030dcac70085808c038 (diff)
Code cleanup: correct abs use and quiet warnings
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c2
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c4
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 6c04100feff..2a4882f7d4b 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3600,7 +3600,7 @@ void BKE_nurb_direction_switch(Nurb *nu)
a--;
fp2[a] = fp1[a];
while (a--) {
- fp2[0] = fabs(fp1[1] - fp1[0]);
+ fp2[0] = fabsf(fp1[1] - fp1[0]);
fp1++;
fp2++;
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 997876dcd58..b56522034c5 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -4133,7 +4133,7 @@ static void surface_determineForceTargetPoints(PaintSurfaceData *sData, int inde
closest_d[0] = 1.0f - closest_d[1];
/* and multiply depending on how deeply force intersects surface */
- temp = fabs(force_intersect);
+ temp = fabsf(force_intersect);
CLAMP(temp, 0.0f, 1.0f);
mul_v2_fl(closest_d, acosf(temp) / (float)M_PI_2);
}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 0d05966dfa5..145b6954eb0 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -1501,8 +1501,8 @@ static float check_zone(WipeZone *wipezone, int x, int y, Sequence *seq, float f
pointdist = sqrt(temp1 * temp1 + temp1 * temp1);
temp2 = sqrt((halfx - x) * (halfx - x) + (halfy - y) * (halfy - y));
- if (temp2 > pointdist) output = in_band(hwidth, fabs(temp2 - pointdist), 0, 1);
- else output = in_band(hwidth, fabs(temp2 - pointdist), 1, 1);
+ if (temp2 > pointdist) output = in_band(hwidth, fabsf(temp2 - pointdist), 0, 1);
+ else output = in_band(hwidth, fabsf(temp2 - pointdist), 1, 1);
if (!wipe->forward) output = 1 - output;