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authorCampbell Barton <ideasman42@gmail.com>2011-08-16 10:30:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-16 10:30:14 +0400
commit55a560c0c4578de7d7378fdc3a3f533adce05b8c (patch)
treee0591531a26140e65748ca9853dd497af19a802a /source/blender/blenkernel
parentec5d518300ec981d902fae6a45454ff0ae94269a (diff)
parent0b23d378fbac8e76d4885c3485a4dbf158aab136 (diff)
svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_modifier.h15
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c78
-rw-r--r--source/blender/blenkernel/intern/modifier.c12
-rw-r--r--source/blender/blenkernel/intern/unit.c2
7 files changed, 84 insertions, 31 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index bac5bd7d4e4..fae7e1492a2 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -607,7 +607,7 @@ void weight_to_rgb(float input, float *fr, float *fg, float *fb);
typedef struct DMVertexAttribs {
struct {
struct MTFace *array;
- int emOffset, glIndex;
+ int emOffset, glIndex, glTexco;
} tface[MAX_MTFACE];
struct {
@@ -622,7 +622,7 @@ typedef struct DMVertexAttribs {
struct {
float (*array)[3];
- int emOffset, glIndex;
+ int emOffset, glIndex, glTexco;
} orco;
int tottface, totmcol, tottang, totorco;
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index e8dd6b8ac26..ac6529dc875 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -53,7 +53,7 @@ extern "C" {
/* can be left blank, otherwise a,b,c... etc with no quotes */
#define BLENDER_VERSION_CHAR
/* alpha/beta/rc/release, docs use this */
-#define BLENDER_VERSION_CYCLE release
+#define BLENDER_VERSION_CYCLE alpha
struct ListBase;
struct MemFile;
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 513ee68a101..9bd07e2639e 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -102,6 +102,7 @@ typedef enum {
typedef void (*ObjectWalkFunc)(void *userData, struct Object *ob, struct Object **obpoin);
typedef void (*IDWalkFunc)(void *userData, struct Object *ob, struct ID **idpoin);
+typedef void (*TexWalkFunc)(void *userData, struct Object *ob, struct ModifierData *md, const char *propname);
typedef struct ModifierTypeInfo {
/* The user visible name for this modifier */
@@ -285,6 +286,16 @@ typedef struct ModifierTypeInfo {
*/
void (*foreachIDLink)(struct ModifierData *md, struct Object *ob,
IDWalkFunc walk, void *userData);
+
+ /* Should call the given walk function for each texture that the
+ * modifier data stores. This is used for finding all textures in
+ * the context for the UI.
+ *
+ * This function is optional. If it is not present, it will be
+ * assumed the modifier has no textures.
+ */
+ void (*foreachTexLink)(struct ModifierData *md, struct Object *ob,
+ TexWalkFunc walk, void *userData);
} ModifierTypeInfo;
ModifierTypeInfo *modifierType_getInfo (ModifierType type);
@@ -316,6 +327,10 @@ void modifiers_foreachObjectLink(struct Object *ob,
void modifiers_foreachIDLink(struct Object *ob,
IDWalkFunc walk,
void *userData);
+void modifiers_foreachTexLink(struct Object *ob,
+ TexWalkFunc walk,
+ void *userData);
+
struct ModifierData *modifiers_findByType(struct Object *ob, ModifierType type);
struct ModifierData *modifiers_findByName(struct Object *ob, const char *name);
void modifiers_clearErrors(struct Object *ob);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index c53cc458ccd..c463e43eef8 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2165,6 +2165,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tface[a].array = NULL;
attribs->tface[a].emOffset = pdata->layers[layer].offset;
attribs->tface[a].glIndex = gattribs->layer[b].glindex;
+ attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
}
}*/
@@ -2207,6 +2208,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->orco.array = vdata->layers[layer].data;
attribs->orco.emOffset = vdata->layers[layer].offset;
attribs->orco.glIndex = gattribs->layer[b].glindex;
+ attribs->orco.glTexco = gattribs->layer[b].gltexco;
}
}
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index fef186fee9a..e517f4ae7b1 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -1026,6 +1026,52 @@ static void cdDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void
cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
}
+
+static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int a, int index, int vert, int smoothnormal)
+{
+ int b;
+
+ /* orco texture coordinates */
+ if(attribs->totorco) {
+ if(attribs->orco.glTexco)
+ glTexCoord3fv(attribs->orco.array[index]);
+ else
+ glVertexAttrib3fvARB(attribs->orco.glIndex, attribs->orco.array[index]);
+ }
+
+ /* uv texture coordinates */
+ for(b = 0; b < attribs->tottface; b++) {
+ MTFace *tf = &attribs->tface[b].array[a];
+
+ if(attribs->tface[b].glTexco)
+ glTexCoord2fv(tf->uv[vert]);
+ else
+ glVertexAttrib2fvARB(attribs->tface[b].glIndex, tf->uv[vert]);
+ }
+
+ /* vertex colors */
+ for(b = 0; b < attribs->totmcol; b++) {
+ MCol *cp = &attribs->mcol[b].array[a*4 + vert];
+ GLubyte col[4];
+ col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
+ glVertexAttrib4ubvARB(attribs->mcol[b].glIndex, col);
+ }
+
+ /* tangent for normal mapping */
+ if(attribs->tottang) {
+ float *tang = attribs->tang.array[a*4 + vert];
+ glVertexAttrib4fvARB(attribs->tang.glIndex, tang);
+ }
+
+ /* vertex normal */
+ if(smoothnormal)
+ glNormal3sv(mvert[index].no);
+
+ /* vertex coordinate */
+ glVertex3fv(mvert[index].co);
+}
+
+
static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData)
{
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
@@ -1116,35 +1162,13 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, vo
}
}
-#define PASSVERT(index, vert) { \
- if(attribs.totorco) \
- glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \
- for(b = 0; b < attribs.tottface; b++) { \
- MTFace *tf = &attribs.tface[b].array[a]; \
- glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \
- } \
- for(b = 0; b < attribs.totmcol; b++) { \
- MCol *cp = &attribs.mcol[b].array[a*4 + vert]; \
- GLubyte col[4]; \
- col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
- glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
- } \
- if(attribs.tottang) { \
- float *tang = attribs.tang.array[a*4 + vert]; \
- glVertexAttrib4fvARB(attribs.tang.glIndex, tang); \
- } \
- if(smoothnormal) \
- glNormal3sv(mvert[index].no); \
- glVertex3fv(mvert[index].co); \
- }
-
- PASSVERT(mface->v1, 0);
- PASSVERT(mface->v2, 1);
- PASSVERT(mface->v3, 2);
+ cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v1, 0, smoothnormal);
+ cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v2, 1, smoothnormal);
+ cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v3, 2, smoothnormal);
if(mface->v4)
- PASSVERT(mface->v4, 3)
+ cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v4, 3, smoothnormal);
else
- PASSVERT(mface->v3, 2)
+ cddm_draw_attrib_vertex(&attribs, mvert, a, mface->v3, 2, smoothnormal);
}
glEnd();
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 51f1cd61e7c..fe26c0ccd2d 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -195,6 +195,18 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
}
}
+void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
+{
+ ModifierData *md = ob->modifiers.first;
+
+ for (; md; md=md->next) {
+ ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+
+ if(mti->foreachTexLink)
+ mti->foreachTexLink(md, ob, walk, userData);
+ }
+}
+
void modifier_copyData(ModifierData *md, ModifierData *target)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index b89e576a562..a9792bc44fa 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -136,7 +136,7 @@ static struct bUnitDef buImperialLenDef[] = {
{"yard", "yards", "yd", NULL, "Yards", UN_SC_YD, 0.0, B_UNIT_DEF_NONE},
{"foot", "feet", "'", "ft", "Feet", UN_SC_FT, 0.0, B_UNIT_DEF_NONE}, /* base unit */
{"inch", "inches", "\"", "in", "Inches", UN_SC_IN, 0.0, B_UNIT_DEF_NONE},
- {"thou", "thous", "mil", NULL, "Thous", UN_SC_MIL, 0.0, B_UNIT_DEF_NONE},
+ {"thou", "thou", "thou", "mil", "Thou", UN_SC_MIL, 0.0, B_UNIT_DEF_NONE}, /* plural for thou has no 's' */
{NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
};
static struct bUnitCollection buImperialLenCollecton = {buImperialLenDef, 4, 0, sizeof(buImperialLenDef)/sizeof(bUnitDef)};