diff options
author | Campbell Barton <campbell@blender.org> | 2022-03-23 09:16:37 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-03-23 09:18:42 +0300 |
commit | 94b2d83421b2d1fceff2b49d8784afec80dc65e6 (patch) | |
tree | 802a40fdbe77026a5f7c5097d887c092a26a33d8 /source/blender/blenkernel | |
parent | 56dba4df3c7b939a853139c09a2a4e71409e9680 (diff) |
Cleanup: move documentation to headers, other minor corrections
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/armature.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c index 5c2d77f20a8..0a6ef8f0f01 100644 --- a/source/blender/blenkernel/intern/armature.c +++ b/source/blender/blenkernel/intern/armature.c @@ -2164,8 +2164,8 @@ void vec_roll_to_mat3_normalized(const float nor[3], const float roll, float r_m const float y = nor[1]; const float z = nor[2]; - float theta = 1.0f + y; /* remapping Y from [-1,+1] to [0,2]. */ - const float theta_alt = x * x + z * z; /* squared distance from origin in x,z plane. */ + float theta = 1.0f + y; /* Remapping Y from [-1,+1] to [0,2]. */ + const float theta_alt = x * x + z * z; /* Squared distance from origin in x,z plane. */ float rMatrix[3][3], bMatrix[3][3]; BLI_ASSERT_UNIT_V3(nor); |