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authorSergey Sharybin <sergey.vfx@gmail.com>2013-06-12 16:34:10 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-06-12 16:34:10 +0400
commit22d2faccefb3b44f5f4b6372e4d114c44f27e194 (patch)
tree386b933b4983859204831bd977f5cfcf237cfa21 /source/blender/blenkernel
parent2aab2d97de00e39c1c623e544df2c285131e6e2d (diff)
Cleaned code a bit around 2D stabilization
Hopefully it's more readable now. Took me a while to remmeber all the stuff going on here while was looking into possibility of implementing some feature here.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_tracking.h6
-rw-r--r--source/blender/blenkernel/intern/tracking.c98
2 files changed, 58 insertions, 46 deletions
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index d8c761cd1b4..84bca0bd3ba 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -204,10 +204,10 @@ void BKE_tracking_detect_fast(struct MovieTracking *tracking, struct ListBase *t
/* **** 2D stabilization **** */
void BKE_tracking_stabilization_data_get(struct MovieTracking *tracking, int framenr, int width, int height,
- float loc[2], float *scale, float *angle);
+ float translation[2], float *scale, float *angle);
struct ImBuf *BKE_tracking_stabilize_frame(struct MovieTracking *tracking, int framenr, struct ImBuf *ibuf,
- float loc[2], float *scale, float *angle);
-void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect, float loc[2],
+ float translation[2], float *scale, float *angle);
+void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect, float translation[2],
float scale, float angle, float mat[4][4]);
/* Dopesheet */
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index d556c75259b..9ae3c5cdfe1 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -3602,18 +3602,18 @@ static bool stabilization_median_point_get(MovieTracking *tracking, int framenr,
* NOTE: frame number should be in clip space, not scene space
*/
static void stabilization_calculate_data(MovieTracking *tracking, int framenr, float width, float height,
- float firstmedian[2], float median[2], float loc[2],
- float *scale, float *angle)
+ float firstmedian[2], float median[2],
+ float translation[2], float *scale, float *angle)
{
MovieTrackingStabilization *stab = &tracking->stabilization;
*scale = (stab->scale - 1.0f) * stab->scaleinf + 1.0f;
*angle = 0.0f;
- loc[0] = (firstmedian[0] - median[0]) * width * (*scale);
- loc[1] = (firstmedian[1] - median[1]) * height * (*scale);
+ translation[0] = (firstmedian[0] - median[0]) * width * (*scale);
+ translation[1] = (firstmedian[1] - median[1]) * height * (*scale);
- mul_v2_fl(loc, stab->locinf);
+ mul_v2_fl(translation, stab->locinf);
if ((stab->flag & TRACKING_STABILIZE_ROTATION) && stab->rot_track && stab->rotinf) {
MovieTrackingMarker *marker;
@@ -3635,8 +3635,8 @@ static void stabilization_calculate_data(MovieTracking *tracking, int framenr, f
*angle *= stab->rotinf;
/* convert to rotation around image center */
- loc[0] -= (x0 + (x - x0) * cosf(*angle) - (y - y0) * sinf(*angle) - x) * (*scale);
- loc[1] -= (y0 + (x - x0) * sinf(*angle) + (y - y0) * cosf(*angle) - y) * (*scale);
+ translation[0] -= (x0 + (x - x0) * cosf(*angle) - (y - y0) * sinf(*angle) - x) * (*scale);
+ translation[1] -= (y0 + (x - x0) * sinf(*angle) + (y - y0) * cosf(*angle) - y) * (*scale);
}
}
@@ -3679,7 +3679,7 @@ static float stabilization_calculate_autoscale_factor(MovieTracking *tracking, i
*/
for (cfra = sfra; cfra <= efra; cfra++) {
float median[2];
- float loc[2], angle, tmp_scale;
+ float translation[2], angle, tmp_scale;
int i;
float mat[4][4];
float points[4][2] = {{0.0f, 0.0f}, {0.0f, height}, {width, height}, {width, 0.0f}};
@@ -3687,9 +3687,9 @@ static float stabilization_calculate_autoscale_factor(MovieTracking *tracking, i
stabilization_median_point_get(tracking, cfra, median);
- stabilization_calculate_data(tracking, cfra, width, height, firstmedian, median, loc, &tmp_scale, &angle);
+ stabilization_calculate_data(tracking, cfra, width, height, firstmedian, median, translation, &tmp_scale, &angle);
- BKE_tracking_stabilization_data_to_mat4(width, height, aspect, loc, 1.0f, angle, mat);
+ BKE_tracking_stabilization_data_to_mat4(width, height, aspect, translation, 1.0f, angle, mat);
si = sin(angle);
co = cos(angle);
@@ -3715,8 +3715,8 @@ static float stabilization_calculate_autoscale_factor(MovieTracking *tracking, i
const float rotDx[4][2] = {{1.0f, 0.0f}, {0.0f, -1.0f}, {-1.0f, 0.0f}, {0.0f, 1.0f}};
const float rotDy[4][2] = {{0.0f, 1.0f}, {1.0f, 0.0f}, {0.0f, -1.0f}, {-1.0f, 0.0f}};
- float dx = loc[0] * rotDx[j][0] + loc[1] * rotDx[j][1],
- dy = loc[0] * rotDy[j][0] + loc[1] * rotDy[j][1];
+ float dx = translation[0] * rotDx[j][0] + translation[1] * rotDx[j][1],
+ dy = translation[0] * rotDy[j][0] + translation[1] * rotDy[j][1];
float w, h, E, F, G, H, I, J, K, S;
@@ -3772,14 +3772,14 @@ static float stabilization_calculate_autoscale_factor(MovieTracking *tracking, i
* NOTE: frame number should be in clip space, not scene space
*/
void BKE_tracking_stabilization_data_get(MovieTracking *tracking, int framenr, int width, int height,
- float loc[2], float *scale, float *angle)
+ float translation[2], float *scale, float *angle)
{
float firstmedian[2], median[2];
MovieTrackingStabilization *stab = &tracking->stabilization;
/* Early output if stabilization is disabled. */
if ((stab->flag & TRACKING_2D_STABILIZATION) == 0) {
- zero_v2(loc);
+ zero_v2(translation);
*scale = 1.0f;
*angle = 0.0f;
@@ -3803,16 +3803,18 @@ void BKE_tracking_stabilization_data_get(MovieTracking *tracking, int framenr, i
if (stab->flag & TRACKING_AUTOSCALE)
stabilization_calculate_autoscale_factor(tracking, width, height);
- stabilization_calculate_data(tracking, framenr, width, height, firstmedian, median, loc, scale, angle);
+ stabilization_calculate_data(tracking, framenr, width, height, firstmedian, median,
+ translation, scale, angle);
stab->ok = TRUE;
}
else {
- stabilization_calculate_data(tracking, framenr, width, height, firstmedian, median, loc, scale, angle);
+ stabilization_calculate_data(tracking, framenr, width, height, firstmedian, median,
+ translation, scale, angle);
}
}
else {
- zero_v2(loc);
+ zero_v2(translation);
*scale = 1.0f;
*angle = 0.0f;
}
@@ -3824,7 +3826,7 @@ void BKE_tracking_stabilization_data_get(MovieTracking *tracking, int framenr, i
* NOTE: frame number should be in clip space, not scene space
*/
ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf *ibuf,
- float loc[2], float *scale, float *angle)
+ float translation[2], float *scale, float *angle)
{
float tloc[2], tscale, tangle;
MovieTrackingStabilization *stab = &tracking->stabilization;
@@ -3836,16 +3838,16 @@ ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf
void (*interpolation)(struct ImBuf *, struct ImBuf *, float, float, int, int) = NULL;
int ibuf_flags;
- if (loc)
- copy_v2_v2(tloc, loc);
+ if (translation)
+ copy_v2_v2(tloc, translation);
if (scale)
tscale = *scale;
/* Perform early output if no stabilization is used. */
if ((stab->flag & TRACKING_2D_STABILIZATION) == 0) {
- if (loc)
- zero_v2(loc);
+ if (translation)
+ zero_v2(translation);
if (scale)
*scale = 1.0f;
@@ -3902,8 +3904,8 @@ ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf
if (tmpibuf->rect_float)
tmpibuf->userflags |= IB_RECT_INVALID;
- if (loc)
- copy_v2_v2(loc, tloc);
+ if (translation)
+ copy_v2_v2(translation, tloc);
if (scale)
*scale = tscale;
@@ -3921,33 +3923,43 @@ ImBuf *BKE_tracking_stabilize_frame(MovieTracking *tracking, int framenr, ImBuf
* NOTE: The reaosn it is 4x4 matrix is because it's
* used for OpenGL drawing directly.
*/
-void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect, float loc[2],
- float scale, float angle, float mat[4][4])
+void BKE_tracking_stabilization_data_to_mat4(int width, int height, float aspect,
+ float translation[2], float scale, float angle,
+ float mat[4][4])
{
- float lmat[4][4], rmat[4][4], smat[4][4], cmat[4][4], icmat[4][4], amat[4][4], iamat[4][4];
- float svec[3] = {scale, scale, scale};
+ float translation_mat[4][4], rotation_mat[4][4], scale_mat[4][4],
+ center_mat[4][4], inv_center_mat[4][4],
+ aspect_mat[4][4], inv_aspect_mat[4][4];
+ float scale_vector[3] = {scale, scale, scale};
- unit_m4(rmat);
- unit_m4(lmat);
- unit_m4(smat);
- unit_m4(cmat);
- unit_m4(amat);
+ unit_m4(translation_mat);
+ unit_m4(rotation_mat);
+ unit_m4(scale_mat);
+ unit_m4(center_mat);
+ unit_m4(aspect_mat);
/* aspect ratio correction matrix */
- amat[0][0] = 1.0f / aspect;
- invert_m4_m4(iamat, amat);
+ aspect_mat[0][0] = 1.0f / aspect;
+ invert_m4_m4(inv_aspect_mat, aspect_mat);
- /* image center as rotation center */
- cmat[3][0] = (float)width / 2.0f;
- cmat[3][1] = (float)height / 2.0f;
- invert_m4_m4(icmat, cmat);
+ /* image center as rotation center
+ *
+ * Rotation matrix is constructing in a way rotaion happens around image center,
+ * and it's matter of calculating trasnlation in a way, that applying translation
+ * after rotation would make it so rotation happens around median point of tracks
+ * used for translation stabilization.
+ */
+ center_mat[3][0] = (float)width / 2.0f;
+ center_mat[3][1] = (float)height / 2.0f;
+ invert_m4_m4(inv_center_mat, center_mat);
- size_to_mat4(smat, svec); /* scale matrix */
- add_v2_v2(lmat[3], loc); /* translation matrix */
- rotate_m4(rmat, 'Z', angle); /* rotation matrix */
+ size_to_mat4(scale_mat, scale_vector); /* scale matrix */
+ add_v2_v2(translation_mat[3], translation); /* translation matrix */
+ rotate_m4(rotation_mat, 'Z', angle); /* rotation matrix */
/* compose transformation matrix */
- mul_serie_m4(mat, lmat, cmat, amat, rmat, iamat, smat, icmat, NULL);
+ mul_serie_m4(mat, translation_mat, center_mat, aspect_mat, rotation_mat, inv_aspect_mat,
+ scale_mat, inv_center_mat, NULL);
}
/*********************** Dopesheet functions *************************/