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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 02:46:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 03:03:16 +0300
commit3051e2f4ae8fd3e72a43dd1e5d40893d0efec500 (patch)
tree6de62ee531c71705a8d86592770d26f8ecb75d1f /source/blender/blenkernel
parentce104ca89643c4b0e6358fd22a2b056ecd603e62 (diff)
DNA: rename Lamp -> Light
- BKE_lamp -> BKE_light - Main.lamp -> light
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_lamp.h16
-rw-r--r--source/blender/blenkernel/BKE_main.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h2
-rw-r--r--source/blender/blenkernel/BKE_texture.h2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c6
-rw-r--r--source/blender/blenkernel/intern/camera.c2
-rw-r--r--source/blender/blenkernel/intern/icons.c2
-rw-r--r--source/blender/blenkernel/intern/ipo.c8
-rw-r--r--source/blender/blenkernel/intern/lamp.c26
-rw-r--r--source/blender/blenkernel/intern/library.c10
-rw-r--r--source/blender/blenkernel/intern/library_query.c2
-rw-r--r--source/blender/blenkernel/intern/library_remap.c2
-rw-r--r--source/blender/blenkernel/intern/main.c4
-rw-r--r--source/blender/blenkernel/intern/node.c12
-rw-r--r--source/blender/blenkernel/intern/object.c4
-rw-r--r--source/blender/blenkernel/intern/smoke.c2
16 files changed, 51 insertions, 51 deletions
diff --git a/source/blender/blenkernel/BKE_lamp.h b/source/blender/blenkernel/BKE_lamp.h
index 1acceeacd89..762f4eae46b 100644
--- a/source/blender/blenkernel/BKE_lamp.h
+++ b/source/blender/blenkernel/BKE_lamp.h
@@ -30,17 +30,17 @@ extern "C" {
#include "BLI_compiler_attrs.h"
-struct Lamp;
+struct Light;
struct Main;
struct Scene;
-void BKE_lamp_init(struct Lamp *la);
-struct Lamp *BKE_lamp_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_copy_data(struct Main *bmain, struct Lamp *la_dst, const struct Lamp *la_src, const int flag);
-struct Lamp *BKE_lamp_copy(struct Main *bmain, const struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-struct Lamp *BKE_lamp_localize(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-void BKE_lamp_make_local(struct Main *bmain, struct Lamp *la, const bool lib_local);
-void BKE_lamp_free(struct Lamp *la);
+void BKE_light_init(struct Light *la);
+struct Light *BKE_light_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
+void BKE_light_copy_data(struct Main *bmain, struct Light *la_dst, const struct Light *la_src, const int flag);
+struct Light *BKE_light_copy(struct Main *bmain, const struct Light *la) ATTR_WARN_UNUSED_RESULT;
+struct Light *BKE_light_localize(struct Light *la) ATTR_WARN_UNUSED_RESULT;
+void BKE_light_make_local(struct Main *bmain, struct Light *la, const bool lib_local);
+void BKE_light_free(struct Light *la);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index c31bc6c7f15..49755f6ec5e 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -94,7 +94,7 @@ typedef struct Main {
ListBase tex;
ListBase image;
ListBase latt;
- ListBase lamp;
+ ListBase light;
ListBase camera;
ListBase ipo; // XXX deprecated
ListBase key;
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 743efae9d16..7e924ded048 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -662,7 +662,7 @@ struct NodeTreeIterStore {
Scene *scene;
Material *mat;
Tex *tex;
- Lamp *lamp;
+ Light *light;
World *world;
FreestyleLineStyle *linestyle;
};
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index 23b9d8afce3..bcd56c4f63d 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -31,7 +31,7 @@ struct Brush;
struct ColorBand;
struct FreestyleLineStyle;
struct ImagePool;
-struct Lamp;
+struct Light;
struct MTex;
struct Main;
struct Material;
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 1b09868bf7d..872129e351d 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1132,7 +1132,7 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
ANIMDATA_NODETREE_IDS_CB(bmain->tex.first, Tex);
/* lamps */
- ANIMDATA_NODETREE_IDS_CB(bmain->lamp.first, Lamp);
+ ANIMDATA_NODETREE_IDS_CB(bmain->light.first, Light);
/* materials */
ANIMDATA_NODETREE_IDS_CB(bmain->mat.first, Material);
@@ -1231,7 +1231,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha
RENAMEFIX_ANIM_NODETREE_IDS(bmain->tex.first, Tex);
/* lamps */
- RENAMEFIX_ANIM_NODETREE_IDS(bmain->lamp.first, Lamp);
+ RENAMEFIX_ANIM_NODETREE_IDS(bmain->light.first, Light);
/* materials */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->mat.first, Material);
@@ -3613,7 +3613,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene
EVAL_ANIM_NODETREE_IDS(main->tex.first, Tex, ADT_RECALC_ANIM);
/* lamps */
- EVAL_ANIM_NODETREE_IDS(main->lamp.first, Lamp, ADT_RECALC_ANIM);
+ EVAL_ANIM_NODETREE_IDS(main->light.first, Light, ADT_RECALC_ANIM);
/* materials */
EVAL_ANIM_NODETREE_IDS(main->mat.first, Material, ADT_RECALC_ANIM);
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 92281424f99..8e27b3f288d 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -202,7 +202,7 @@ void BKE_camera_params_from_object(CameraParams *params, const Object *ob)
}
else if (ob->type == OB_LAMP) {
/* lamp object */
- Lamp *la = ob->data;
+ Light *la = ob->data;
params->lens = 16.0f / tanf(la->spotsize * 0.5f);
if (params->lens == 0.0f)
params->lens = 35.0f;
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index 1fce0a128a1..24d548c18c6 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -323,7 +323,7 @@ PreviewImage **BKE_previewimg_id_get_p(const ID *id)
ID_PRV_CASE(ID_MA, Material);
ID_PRV_CASE(ID_TE, Tex);
ID_PRV_CASE(ID_WO, World);
- ID_PRV_CASE(ID_LA, Lamp);
+ ID_PRV_CASE(ID_LA, Light);
ID_PRV_CASE(ID_IM, Image);
ID_PRV_CASE(ID_BR, Brush);
ID_PRV_CASE(ID_OB, Object);
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 1b5ff6128b8..b49debc36cc 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -614,7 +614,7 @@ static const char *camera_adrcodes_to_paths(int adrcode, int *array_index)
return NULL;
}
-/* Lamp Types */
+/* Light Types */
static const char *lamp_adrcodes_to_paths(int adrcode, int *array_index)
{
/* set array index like this in-case nothing sets it correctly */
@@ -1990,8 +1990,8 @@ void do_versions_ipos_to_animato(Main *bmain)
}
/* lamps */
- for (id = bmain->lamp.first; id; id = id->next) {
- Lamp *la = (Lamp *)id;
+ for (id = bmain->light.first; id; id = id->next) {
+ Light *la = (Light *)id;
if (G.debug & G_DEBUG) printf("\tconverting light %s\n", id->name + 2);
@@ -2000,7 +2000,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* Add AnimData block */
AnimData *adt = BKE_animdata_add_id(id);
- /* Convert Lamp data... */
+ /* Convert Light data... */
ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL);
if (adt->action)
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index fe04ad62f93..5057daaa35d 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -44,7 +44,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
-void BKE_lamp_init(Lamp *la)
+void BKE_light_init(Light *la)
{
BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(la, id));
@@ -84,26 +84,26 @@ void BKE_lamp_init(Lamp *la)
curvemapping_initialize(la->curfalloff);
}
-Lamp *BKE_lamp_add(Main *bmain, const char *name)
+Light *BKE_light_add(Main *bmain, const char *name)
{
- Lamp *la;
+ Light *la;
la = BKE_libblock_alloc(bmain, ID_LA, name, 0);
- BKE_lamp_init(la);
+ BKE_light_init(la);
return la;
}
/**
- * Only copy internal data of Lamp ID from source to already allocated/initialized destination.
+ * Only copy internal data of Light ID from source to already allocated/initialized destination.
* You probably never want to use that directly, use BKE_id_copy or BKE_id_copy_ex for typical needs.
*
* WARNING! This function will not handle ID user count!
*
* \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
-void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const int flag)
+void BKE_light_copy_data(Main *bmain, Light *la_dst, const Light *la_src, const int flag)
{
la_dst->curfalloff = curvemapping_copy(la_src->curfalloff);
@@ -121,18 +121,18 @@ void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const int
}
}
-Lamp *BKE_lamp_copy(Main *bmain, const Lamp *la)
+Light *BKE_light_copy(Main *bmain, const Light *la)
{
- Lamp *la_copy;
+ Light *la_copy;
BKE_id_copy(bmain, &la->id, (ID **)&la_copy);
return la_copy;
}
-Lamp *BKE_lamp_localize(Lamp *la)
+Light *BKE_light_localize(Light *la)
{
/* TODO(bastien): Replace with something like:
*
- * Lamp *la_copy;
+ * Light *la_copy;
* BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy,
* LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT,
* false);
@@ -140,7 +140,7 @@ Lamp *BKE_lamp_localize(Lamp *la)
*
* NOTE: Only possible once nested node trees are fully converted to that too. */
- Lamp *lan = BKE_libblock_copy_for_localize(&la->id);
+ Light *lan = BKE_libblock_copy_for_localize(&la->id);
lan->curfalloff = curvemapping_copy(la->curfalloff);
@@ -154,12 +154,12 @@ Lamp *BKE_lamp_localize(Lamp *la)
return lan;
}
-void BKE_lamp_make_local(Main *bmain, Lamp *la, const bool lib_local)
+void BKE_light_make_local(Main *bmain, Light *la, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &la->id, true, lib_local);
}
-void BKE_lamp_free(Lamp *la)
+void BKE_light_free(Light *la)
{
BKE_animdata_free((ID *)la, false);
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 503ac9da0bd..5ff1418cf6a 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -409,7 +409,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
if (!test) BKE_lattice_make_local(bmain, (Lattice *)id, lib_local);
return true;
case ID_LA:
- if (!test) BKE_lamp_make_local(bmain, (Lamp *)id, lib_local);
+ if (!test) BKE_light_make_local(bmain, (Light *)id, lib_local);
return true;
case ID_CA:
if (!test) BKE_camera_make_local(bmain, (Camera *)id, lib_local);
@@ -591,7 +591,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, (Lattice *)id, flag);
break;
case ID_LA:
- BKE_lamp_copy_data(bmain, (Lamp *)*r_newid, (Lamp *)id, flag);
+ BKE_light_copy_data(bmain, (Light *)*r_newid, (Light *)id, flag);
break;
case ID_SPK:
BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
@@ -716,7 +716,7 @@ void BKE_id_swap(Main *bmain, ID *id_a, ID *id_b)
CASE_SWAP(ID_TE, Tex);
CASE_SWAP(ID_IM, Image);
CASE_SWAP(ID_LT, Lattice);
- CASE_SWAP(ID_LA, Lamp);
+ CASE_SWAP(ID_LA, Light);
CASE_SWAP(ID_LP, LightProbe);
CASE_SWAP(ID_CA, Camera);
CASE_SWAP(ID_KE, Key);
@@ -1049,7 +1049,7 @@ size_t BKE_libblock_get_alloc_info(short type, const char **name)
CASE_RETURN(ID_TE, Tex);
CASE_RETURN(ID_IM, Image);
CASE_RETURN(ID_LT, Lattice);
- CASE_RETURN(ID_LA, Lamp);
+ CASE_RETURN(ID_LA, Light);
CASE_RETURN(ID_CA, Camera);
CASE_RETURN(ID_IP, Ipo);
CASE_RETURN(ID_KE, Key);
@@ -1186,7 +1186,7 @@ void BKE_libblock_init_empty(ID *id)
BKE_lattice_init((Lattice *)id);
break;
case ID_LA:
- BKE_lamp_init((Lamp *)id);
+ BKE_light_init((Light *)id);
break;
case ID_SPK:
BKE_speaker_init((Speaker *)id);
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index c9c223c8724..65bece54306 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -702,7 +702,7 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
case ID_LA:
{
- Lamp *lamp = (Lamp *) id;
+ Light *lamp = (Light *) id;
if (lamp->nodetree) {
/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, callback, user_data, flag, &data);
diff --git a/source/blender/blenkernel/intern/library_remap.c b/source/blender/blenkernel/intern/library_remap.c
index c8be98bb695..a5fdcfcb0f2 100644
--- a/source/blender/blenkernel/intern/library_remap.c
+++ b/source/blender/blenkernel/intern/library_remap.c
@@ -732,7 +732,7 @@ void BKE_libblock_free_datablock(ID *id, const int UNUSED(flag))
BKE_lattice_free((Lattice *)id);
break;
case ID_LA:
- BKE_lamp_free((Lamp *)id);
+ BKE_light_free((Light *)id);
break;
case ID_CA:
BKE_camera_free((Camera *) id);
diff --git a/source/blender/blenkernel/intern/main.c b/source/blender/blenkernel/intern/main.c
index 9a7146abba4..c5be951ee23 100644
--- a/source/blender/blenkernel/intern/main.c
+++ b/source/blender/blenkernel/intern/main.c
@@ -342,7 +342,7 @@ ListBase *which_libbase(Main *bmain, short type)
case ID_LT:
return &(bmain->latt);
case ID_LA:
- return &(bmain->lamp);
+ return &(bmain->light);
case ID_CA:
return &(bmain->camera);
case ID_IP:
@@ -433,7 +433,7 @@ int set_listbasepointers(Main *bmain, ListBase **lb)
lb[INDEX_ID_MB] = &(bmain->mball);
lb[INDEX_ID_LT] = &(bmain->latt);
- lb[INDEX_ID_LA] = &(bmain->lamp);
+ lb[INDEX_ID_LA] = &(bmain->light);
lb[INDEX_ID_CA] = &(bmain->camera);
lb[INDEX_ID_TXT] = &(bmain->text);
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 70e38e86c0c..b8ccd0d9274 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1965,7 +1965,7 @@ bNodeTree *ntreeFromID(const ID *id)
{
switch (GS(id->name)) {
case ID_MA: return ((const Material *)id)->nodetree;
- case ID_LA: return ((const Lamp *)id)->nodetree;
+ case ID_LA: return ((const Light *)id)->nodetree;
case ID_WO: return ((const World *)id)->nodetree;
case ID_TE: return ((const Tex *)id)->nodetree;
case ID_SCE: return ((const Scene *)id)->nodetree;
@@ -3694,7 +3694,7 @@ void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *b
ntreeiter->scene = bmain->scene.first;
ntreeiter->mat = bmain->mat.first;
ntreeiter->tex = bmain->tex.first;
- ntreeiter->lamp = bmain->lamp.first;
+ ntreeiter->light = bmain->light.first;
ntreeiter->world = bmain->world.first;
ntreeiter->linestyle = bmain->linestyle.first;
}
@@ -3721,10 +3721,10 @@ bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
*r_id = (ID *)ntreeiter->tex;
ntreeiter->tex = ntreeiter->tex->id.next;
}
- else if (ntreeiter->lamp) {
- *r_nodetree = ntreeiter->lamp->nodetree;
- *r_id = (ID *)ntreeiter->lamp;
- ntreeiter->lamp = ntreeiter->lamp->id.next;
+ else if (ntreeiter->light) {
+ *r_nodetree = ntreeiter->light->nodetree;
+ *r_id = (ID *)ntreeiter->light;
+ ntreeiter->light = ntreeiter->light->id.next;
}
else if (ntreeiter->world) {
*r_nodetree = ntreeiter->world->nodetree;
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 80c8f973663..460c50d0d0b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -793,7 +793,7 @@ void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
case OB_FONT: return BKE_curve_add(bmain, name, OB_FONT);
case OB_MBALL: return BKE_mball_add(bmain, name);
case OB_CAMERA: return BKE_camera_add(bmain, name);
- case OB_LAMP: return BKE_lamp_add(bmain, name);
+ case OB_LAMP: return BKE_light_add(bmain, name);
case OB_LATTICE: return BKE_lattice_add(bmain, name);
case OB_ARMATURE: return BKE_armature_add(bmain, name);
case OB_SPEAKER: return BKE_speaker_add(bmain, name);
@@ -1680,7 +1680,7 @@ void BKE_object_obdata_size_init(struct Object *ob, const float size)
}
case OB_LAMP:
{
- Lamp *lamp = ob->data;
+ Light *lamp = ob->data;
lamp->dist *= size;
lamp->area_size *= size;
lamp->area_sizey *= size;
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 79fbe4c4c62..707daaf0c54 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -723,7 +723,7 @@ static int get_lamp(ViewLayer *view_layer, float *light)
// try to find a lamp, preferably local
for (base_tmp = FIRSTBASE(view_layer); base_tmp; base_tmp = base_tmp->next) {
if (base_tmp->object->type == OB_LAMP) {
- Lamp *la = base_tmp->object->data;
+ Light *la = base_tmp->object->data;
if (la->type == LA_LOCAL) {
copy_v3_v3(light, base_tmp->object->obmat[3]);