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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 19:46:51 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-24 19:48:29 +0300
commit342e73f90fc5c41af8db3a6e3dfdf1746f7f5bc4 (patch)
tree47fdb91d8e16b1c89f9ca358cb0172e862905ee1 /source/blender/blenkernel
parent9682e43bf9e078165b3d4d52c6a19c430ec2cbf2 (diff)
Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_modifier.h2
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h2
-rw-r--r--source/blender/blenkernel/BKE_subdiv_ccg.h2
-rw-r--r--source/blender/blenkernel/BKE_subdiv_mesh.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c2
-rw-r--r--source/blender/blenkernel/intern/armature.c6
-rw-r--r--source/blender/blenkernel/intern/blender_undo.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c2
-rw-r--r--source/blender/blenkernel/intern/cloth.c6
-rw-r--r--source/blender/blenkernel/intern/collection.c2
-rw-r--r--source/blender/blenkernel/intern/font.c2
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c4
-rw-r--r--source/blender/blenkernel/intern/library.c2
-rw-r--r--source/blender/blenkernel/intern/library_override.c14
-rw-r--r--source/blender/blenkernel/intern/library_query.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_runtime.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c4
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/shader_fx.c2
-rw-r--r--source/blender/blenkernel/intern/smoke.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/subdiv_foreach.c14
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c8
27 files changed, 48 insertions, 48 deletions
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 52015ff025d..eb08db93bd0 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -464,7 +464,7 @@ struct Mesh *modifier_applyModifier_ensure_normals(
struct ModifierData *md, const struct ModifierEvalContext *ctx,
struct Mesh *mesh);
-/* depricated variants of above that accept DerivedMesh */
+/* deprecated variants of above that accept DerivedMesh */
void modifier_deformVerts_DM_deprecated(
struct ModifierData *md, const struct ModifierEvalContext *ctx,
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index ee8e22048a1..5071724d772 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -88,7 +88,7 @@ bool BKE_movieclip_put_frame_if_possible(struct MovieClip *clip, struct MovieCli
void BKE_movieclip_eval_update(struct Depsgraph *depsgraph, struct MovieClip *clip);
void BKE_movieclip_eval_selection_update(struct Depsgraph *depsgraph, struct MovieClip *clip);
-/* cacheing flags */
+/* caching flags */
#define MOVIECLIP_CACHE_SKIP (1 << 0)
/* postprocessing flags */
diff --git a/source/blender/blenkernel/BKE_subdiv_ccg.h b/source/blender/blenkernel/BKE_subdiv_ccg.h
index fa3782bbd0f..b2aaf6fc4cc 100644
--- a/source/blender/blenkernel/BKE_subdiv_ccg.h
+++ b/source/blender/blenkernel/BKE_subdiv_ccg.h
@@ -72,7 +72,7 @@ typedef struct SubdivToCCGSettings {
/* Resolution at which regular ptex (created for quad polygon) are being
* evaluated. This defines how many vertices final mesh will have: every
* regular ptex has resolution^2 vertices. Special (irregular, or ptex
- * crated for a corner of non-quad polygon) will have resolution of
+ * created for a corner of non-quad polygon) will have resolution of
* `resolution - 1`.
*/
int resolution;
diff --git a/source/blender/blenkernel/BKE_subdiv_mesh.h b/source/blender/blenkernel/BKE_subdiv_mesh.h
index 59e96edd154..f719527eed8 100644
--- a/source/blender/blenkernel/BKE_subdiv_mesh.h
+++ b/source/blender/blenkernel/BKE_subdiv_mesh.h
@@ -41,7 +41,7 @@ typedef struct SubdivToMeshSettings {
/* Resolution at which regular ptex (created for quad polygon) are being
* evaluated. This defines how many vertices final mesh will have: every
* regular ptex has resolution^2 vertices. Special (irregular, or ptex
- * crated for a corner of non-quad polygon) will have resolution of
+ * created for a corner of non-quad polygon) will have resolution of
* `resolution - 1`.
*/
int resolution;
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index d37664e0074..76986b8c61c 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -3446,7 +3446,7 @@ void DM_init_origspace(DerivedMesh *dm)
scale[1] = 1e-9f;
invert_v2(scale);
- /* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assing them as origspace. */
+ /* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assign them as origspace. */
for (j = 0; j < mp->totloop; j++, lof++) {
add_v2_v2v2(lof->uv, vcos_2d[j], translate);
mul_v2_v2(lof->uv, scale);
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 83e5e4fe3f7..a5eb49756bb 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1478,7 +1478,7 @@ void BKE_armature_mat_pose_to_bone_ex(struct Depsgraph *depsgraph, Object *ob, b
BKE_pose_where_is_bone(depsgraph, NULL, ob, &work_pchan, 0.0f, false);
/* find the matrix, need to remove the bone transforms first so this is
- * calculated as a matrix to set rather then a difference ontop of whats
+ * calculated as a matrix to set rather then a difference ontop of what's
* already there. */
unit_m4(outmat);
BKE_pchan_apply_mat4(&work_pchan, outmat, false);
@@ -2010,7 +2010,7 @@ void BKE_pose_rebuild(Main *bmain, Object *ob, bArmature *arm, const bool do_id_
/* synchronize protected layers with proxy */
/* HACK! To preserve 2.7x behavior that you always can pose even locked bones,
- * do not do any restauration if this is a COW temp copy! */
+ * do not do any restoration if this is a COW temp copy! */
/* Switched back to just NO_MAIN tag, for some reasons (c) using COW tag was working this morning, but not anymore... */
if (ob->proxy != NULL && (ob->id.tag & LIB_TAG_NO_MAIN) == 0) {
BKE_object_copy_proxy_drivers(ob, ob->proxy);
@@ -2265,7 +2265,7 @@ void BKE_pose_where_is_bone(
cob = BKE_constraints_make_evalob(depsgraph, scene, ob, pchan, CONSTRAINT_OBTYPE_BONE);
/* Solve PoseChannel's Constraints */
- BKE_constraints_solve(depsgraph, &pchan->constraints, cob, ctime); /* ctime doesnt alter objects */
+ BKE_constraints_solve(depsgraph, &pchan->constraints, cob, ctime); /* ctime doesn't alter objects */
/* cleanup after Constraint Solving
* - applies matrix back to pchan, and frees temporary struct used
diff --git a/source/blender/blenkernel/intern/blender_undo.c b/source/blender/blenkernel/intern/blender_undo.c
index 857fc72672c..47e1def2aba 100644
--- a/source/blender/blenkernel/intern/blender_undo.c
+++ b/source/blender/blenkernel/intern/blender_undo.c
@@ -89,7 +89,7 @@ bool BKE_memfile_undo_decode(MemFileUndoData *mfu, bContext *C)
G.fileflags = fileflags;
if (success) {
- /* important not to update time here, else non keyed tranforms are lost */
+ /* important not to update time here, else non keyed transforms are lost */
DEG_on_visible_update(bmain, false);
}
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 08f8dd40bc7..e4f89e5bcfb 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -522,7 +522,7 @@ void BKE_brush_gpencil_presets(bContext *C)
brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_ERASE;
brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_STROKE;
- /* set defaut brush */
+ /* set default brush */
BKE_paint_brush_set(paint, deft);
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 08e638e7cb1..d8482bf632b 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1227,7 +1227,7 @@ static void cloth_update_verts( Object *ob, ClothModifierData *clmd, Mesh *mesh
}
}
-/* Update spring rest lenght, for dynamically deformable cloth */
+/* Update spring rest length, for dynamically deformable cloth */
static void cloth_update_spring_lengths( ClothModifierData *clmd, Mesh *mesh )
{
Cloth *cloth = clmd->clothObject;
@@ -1555,7 +1555,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, Mesh *mesh )
if (curr_ref->polys == 1) {
curr_ref->index = i;
}
- /* Second poly found for this egde, add bending data. */
+ /* Second poly found for this edge, add bending data. */
else if (curr_ref->polys == 2) {
spring = curr_ref->spring;
@@ -1580,7 +1580,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, Mesh *mesh )
bend_springs++;
}
- /* Third poly found for this egde, remove bending data. */
+ /* Third poly found for this edge, remove bending data. */
else if (curr_ref->polys == 3) {
spring = curr_ref->spring;
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 75f721b79e6..ef126da3463 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -97,7 +97,7 @@ static Collection *collection_add(Main *bmain, Collection *collection_parent, co
}
/**
- * Add a collection to a collection ListBase and syncronize all render layers
+ * Add a collection to a collection ListBase and synchronize all render layers
* The ListBase is NULL when the collection is to be added to the master collection
*/
Collection *BKE_collection_add(Main *bmain, Collection *collection_parent, const char *name_custom)
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 8632e575813..587a2612997 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1051,7 +1051,7 @@ makebreak:
lines = ct_last->linenr - ct_first->linenr + 1;
textbox_scale(&tb_scale, &cu->tb[tb_index], 1.0f / cu->fsize);
- /* The initial Y origin of the textbox is harcoded to 1.0f * text scale. */
+ /* The initial Y origin of the textbox is hardcoded to 1.0f * text scale. */
const float textbox_y_origin = 1.0f;
float yoff;
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
index cf5c58d5727..ed9c6568c95 100644
--- a/source/blender/blenkernel/intern/gpencil_modifier.c
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -583,7 +583,7 @@ void BKE_gpencil_modifier_copyData_generic(const GpencilModifierData *md_src, Gp
{
const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md_src->type);
- /* md_dst may have alredy be fully initialized with some extra allocated data,
+ /* md_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
if (mti->freeData) {
mti->freeData(md_dst);
@@ -731,7 +731,7 @@ void BKE_gpencil_subdivide(bGPDstroke *gps, int level, int flag)
temp_points = MEM_dupallocN(gps->points);
oldtotpoints = gps->totpoints;
- /* resize the points arrys */
+ /* resize the points arrays */
gps->totpoints += totnewpoints;
gps->points = MEM_recallocN(gps->points, sizeof(*gps->points) * gps->totpoints);
if (gps->dvert != NULL) {
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 9486f068c44..a209b2ac1d7 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -1437,7 +1437,7 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
- /* Never implicitely copy shapekeys when generating temp data outside of Main database. */
+ /* Never implicitly copy shapekeys when generating temp data outside of Main database. */
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
diff --git a/source/blender/blenkernel/intern/library_override.c b/source/blender/blenkernel/intern/library_override.c
index 150092392b4..35437c1c9b9 100644
--- a/source/blender/blenkernel/intern/library_override.c
+++ b/source/blender/blenkernel/intern/library_override.c
@@ -169,7 +169,7 @@ static ID *override_static_create_from(Main *bmain, ID *reference_id)
}
-/** Create an overriden local copy of linked reference. */
+/** Create an overridden local copy of linked reference. */
ID *BKE_override_static_create_from_id(Main *bmain, ID *reference_id)
{
BLI_assert(reference_id != NULL);
@@ -177,13 +177,13 @@ ID *BKE_override_static_create_from_id(Main *bmain, ID *reference_id)
ID *local_id = override_static_create_from(bmain, reference_id);
- /* Remapping, we obviously only want to affect local data (and not our own reference pointer to overriden ID). */
+ /* Remapping, we obviously only want to affect local data (and not our own reference pointer to overridden ID). */
BKE_libblock_remap(bmain, reference_id, local_id, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_STATIC_OVERRIDE);
return local_id;
}
-/** Create overriden local copies of all tagged data-blocks in given Main.
+/** Create overridden local copies of all tagged data-blocks in given Main.
*
* \note Set id->newid of overridden libs with newly created overrides, caller is responsible to clean those pointers
* before/after usage as needed.
@@ -207,7 +207,7 @@ bool BKE_override_static_create_from_tag(Main *bmain)
}
}
- /* Remapping, we obviously only want to affect local data (and not our own reference pointer to overriden ID). */
+ /* Remapping, we obviously only want to affect local data (and not our own reference pointer to overridden ID). */
a = num_types;
while (a--) {
for (ID *reference_id = lbarray[a]->first; reference_id != NULL; reference_id = reference_id->next) {
@@ -236,7 +236,7 @@ IDOverrideStaticProperty *BKE_override_static_property_find(IDOverrideStatic *ov
*/
IDOverrideStaticProperty *BKE_override_static_property_get(IDOverrideStatic *override, const char *rna_path, bool *r_created)
{
- /* XXX TODO we'll most likely want a runtime ghash to store taht mapping at some point. */
+ /* XXX TODO we'll most likely want a runtime ghash to store that mapping at some point. */
IDOverrideStaticProperty *op = BKE_override_static_property_find(override, rna_path);
if (op == NULL) {
@@ -587,7 +587,7 @@ void BKE_main_override_static_operations_create(Main *bmain, const bool force_au
}
}
-/** Update given override from its reference (re-applying overriden properties). */
+/** Update given override from its reference (re-applying overridden properties). */
void BKE_override_static_update(Main *bmain, ID *local)
{
if (local->override_static == NULL || local->override_static->reference == NULL) {
@@ -681,7 +681,7 @@ void BKE_main_override_static_update(Main *bmain)
* II) We store the differential value into a second 'ghost' data-block, which is an empty ID of same type as local one,
* where we only define values that need differential data.
*
- * This avoids us having to modify 'real' data-block at write time (and retoring it afterwards), which is inneficient,
+ * This avoids us having to modify 'real' data-block at write time (and restoring it afterwards), which is inneficient,
* and potentially dangerous (in case of concurrent access...), while not using much extra memory in typical cases.
* It also ensures stored data-block always contains exact same data as "desired" ones (kind of "baked" data-blocks).
*/
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index 27f0b653347..2f125beec5f 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -949,7 +949,7 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
bScreen *screen = BKE_workspace_layout_screen_get(layout);
/* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer.
- * However we can't acess layout->screen here since we are outside the workspace project. */
+ * However we can't access layout->screen here since we are outside the workspace project. */
CALLBACK_INVOKE(screen, IDWALK_CB_USER);
/* allow callback to set a different screen */
BKE_workspace_layout_screen_set(layout, screen);
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 4e070f50a14..c38196bcfb9 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -326,7 +326,7 @@ static void mesh_ensure_tessellation_customdata(Mesh *me)
/* note: this warning may be un-called for if we are initializing the mesh for the
* first time from bmesh, rather then giving a warning about this we could be smarter
* and check if there was any data to begin with, for now just print the warning with
- * some info to help troubleshoot whats going on - campbell */
+ * some info to help troubleshoot what's going on - campbell */
printf("%s: warning! Tessellation uvs or vcol data got out of sync, "
"had to reset!\n CD_MTFACE: %d != CD_MLOOPUV: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n",
__func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original);
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index f3318e5b57a..7cc7095361c 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -1330,7 +1330,7 @@ void BKE_mesh_nomain_to_mesh(Mesh *mesh_src, Mesh *mesh_dst, Object *ob, CustomD
totedge);
}
if (!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
- /* TODO(Sybren): assigment to tmp.mxxx is probably not necessary due to the
+ /* TODO(Sybren): assignment to tmp.mxxx is probably not necessary due to the
* BKE_mesh_update_customdata_pointers() call below. */
tmp.mloop = (alloctype == CD_ASSIGN) ? mesh_src->mloop : MEM_dupallocN(mesh_src->mloop);
tmp.mpoly = (alloctype == CD_ASSIGN) ? mesh_src->mpoly : MEM_dupallocN(mesh_src->mpoly);
diff --git a/source/blender/blenkernel/intern/mesh_runtime.c b/source/blender/blenkernel/intern/mesh_runtime.c
index 51dd9a9ea3a..f52e0addc74 100644
--- a/source/blender/blenkernel/intern/mesh_runtime.c
+++ b/source/blender/blenkernel/intern/mesh_runtime.c
@@ -244,7 +244,7 @@ static void mesh_runtime_debug_info_layers(
for (type = 0; type < CD_NUMTYPES; type++) {
if (CustomData_has_layer(cd, type)) {
- /* note: doesnt account for multiple layers */
+ /* note: doesn't account for multiple layers */
const char *name = CustomData_layertype_name(type);
const int size = CustomData_sizeof(type);
const void *pt = CustomData_get_layer(cd, type);
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 7462efc268c..1863e454397 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -910,7 +910,7 @@ struct Mesh *modifier_applyModifier_ensure_normals(struct ModifierData *md, cons
return mti->applyModifier(md, ctx, mesh);
}
-/* depricated variants of above that accept DerivedMesh */
+/* deprecated variants of above that accept DerivedMesh */
void modifier_deformVerts_DM_deprecated(struct ModifierData *md, const ModifierEvalContext *ctx,
struct DerivedMesh *dm,
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index 617352840da..9e17d41ed7a 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -145,7 +145,7 @@ static void multires_reshape_init_mmd_top_level(
}
/* =============================================================================
- * General reshape implementaiton, reused by all particular cases.
+ * General reshape implementation, reused by all particular cases.
*/
typedef struct MultiresReshapeContext {
@@ -427,7 +427,7 @@ static void multires_reshape_propagate_prepare(
BLI_assert(reshape_level <= top_level);
data->old_displacement_grids = NULL;
if (reshape_level == top_level) {
- /* Nothing to do, reshape will happen on the whole grid conent. */
+ /* Nothing to do, reshape will happen on the whole grid content. */
return;
}
Mesh *coarse_mesh = object->data;
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 1cf019a7e3c..cdf5af66dd6 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2849,7 +2849,7 @@ void BKE_object_handle_update_ex(Depsgraph *depsgraph,
/* WARNING: "scene" here may not be the scene object actually resides in.
* When dealing with background-sets, "scene" is actually the active scene.
* e.g. "scene" <-- set 1 <-- set 2 ("ob" lives here) <-- set 3 <-- ... <-- set n
- * rigid bodies depend on their world so use BKE_object_handle_update_ex() to also pass along the corrent rigid body world
+ * rigid bodies depend on their world so use BKE_object_handle_update_ex() to also pass along the current rigid body world
*/
void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 79d7deb7e55..8c2f226eb8b 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -934,7 +934,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
}
/**
- * Check if there is any intance of the object in the scene
+ * Check if there is any instance of the object in the scene
*/
bool BKE_scene_object_find(Scene *scene, Object *ob)
{
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c
index 0bbac9b7a2a..f19b450dece 100644
--- a/source/blender/blenkernel/intern/shader_fx.c
+++ b/source/blender/blenkernel/intern/shader_fx.c
@@ -165,7 +165,7 @@ void BKE_shaderfx_copyData_generic(const ShaderFxData *fx_src, ShaderFxData *fx_
{
const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx_src->type);
- /* fx_dst may have alredy be fully initialized with some extra allocated data,
+ /* fx_dst may have already be fully initialized with some extra allocated data,
* we need to free it now to avoid memleak. */
if (fxi->freeData) {
fxi->freeData(fx_dst);
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 2c378c17fa4..b3f1cbf6a1f 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -714,7 +714,7 @@ void smokeModifier_copy(const struct SmokeModifierData *smd, struct SmokeModifie
#ifdef WITH_SMOKE
-// forward decleration
+// forward declaration
static void smoke_calc_transparency(SmokeDomainSettings *sds, ViewLayer *view_layer);
static float calc_voxel_transp(float *result, float *input, int res[3], int *pixel, float *tRay, float correct);
diff --git a/source/blender/blenkernel/intern/subdiv_ccg.c b/source/blender/blenkernel/intern/subdiv_ccg.c
index c05bf8ad76d..00ac9c49b83 100644
--- a/source/blender/blenkernel/intern/subdiv_ccg.c
+++ b/source/blender/blenkernel/intern/subdiv_ccg.c
@@ -164,7 +164,7 @@ static void subdiv_ccg_alloc_elements(SubdivCCG *subdiv_ccg, Subdiv *subdiv)
subdiv_ccg->grid_hidden[grid_index] =
BLI_BITMAP_NEW(grid_area, "ccg grid hidden");
}
- /* TOOD(sergey): Allocate memory for loose elements. */
+ /* TODO(sergey): Allocate memory for loose elements. */
/* Allocate memory for faces. */
subdiv_ccg->num_faces = num_faces;
if (num_faces) {
diff --git a/source/blender/blenkernel/intern/subdiv_foreach.c b/source/blender/blenkernel/intern/subdiv_foreach.c
index 5c45d7017d3..511536c31b5 100644
--- a/source/blender/blenkernel/intern/subdiv_foreach.c
+++ b/source/blender/blenkernel/intern/subdiv_foreach.c
@@ -123,7 +123,7 @@ typedef struct SubdivForeachTaskContext {
*/
BLI_bitmap *coarse_vertices_used_map;
/* Bitmap indicating whether edge was used already or not. This includes:
- * - During context initialization it indicates whether subdivided verticies
+ * - During context initialization it indicates whether subdivided vertices
* for corresponding edge were already calculated or not.
* - During patch evaluation it indicates whether vertices along this edge
* were already evaluated.
@@ -167,7 +167,7 @@ static void subdiv_foreach_ctx_count(SubdivForeachTaskContext *ctx)
ctx->num_subdiv_vertices += num_subdiv_vertices_per_coarse_edge;
}
}
- /* Inner verticies of polygon. */
+ /* Inner vertices of polygon. */
if (num_ptex_faces_per_poly == 1) {
ctx->num_subdiv_vertices += num_inner_vertices_per_quad;
ctx->num_subdiv_edges +=
@@ -1322,13 +1322,13 @@ static void subdiv_foreach_loops_regular(SubdivForeachTaskContext *ctx,
for (int x = 1; x < ptex_resolution - 2; x++, subdiv_loop_index += 4) {
const int inner_x = x - 1;
const float u = x * inv_ptex_resolution_1;
- /* Vertex indicies ordered counter-clockwise. */
+ /* Vertex indices ordered counter-clockwise. */
const int v0 = start_vertex_index +
(inner_y * ptex_inner_resolution + inner_x);
const int v1 = v0 + 1;
const int v2 = v0 + ptex_inner_resolution + 1;
const int v3 = v0 + ptex_inner_resolution;
- /* Edge indicies ordered counter-clockwise. */
+ /* Edge indices ordered counter-clockwise. */
const int e0 = start_edge_index +
(inner_y * (2 * ptex_inner_resolution - 1) + inner_x);
const int e1 = e0 + ptex_inner_resolution;
@@ -1517,14 +1517,14 @@ static void subdiv_foreach_loops_special(SubdivForeachTaskContext *ctx,
{
const int inner_x = x - 1;
const float u = x * inv_ptex_resolution_1;
- /* Vertex indicies ordered counter-clockwise. */
+ /* Vertex indices ordered counter-clockwise. */
const int v0 =
corner_vertex_index +
(inner_y * (ptex_face_inner_resolution + 1) + inner_x);
const int v1 = v0 + 1;
const int v2 = v0 + ptex_face_inner_resolution + 2;
const int v3 = v0 + ptex_face_inner_resolution + 1;
- /* Edge indicies ordered counter-clockwise. */
+ /* Edge indices ordered counter-clockwise. */
const int e0 = corner_edge_index +
(inner_y * (2 * ptex_face_inner_resolution + 1) + inner_x);
const int e1 = e0 + ptex_face_inner_resolution + 1;
@@ -1905,7 +1905,7 @@ static void subdiv_foreach_vertices_of_loose_edges_task(
const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
const Mesh *coarse_mesh = ctx->coarse_mesh;
const MEdge *coarse_edge = &coarse_mesh->medge[coarse_edge_index];
- /* Subdivion verticies which corresponds to edge's v1 and v2. */
+ /* Subdivion vertices which corresponds to edge's v1 and v2. */
const int subdiv_v1_index =
ctx->vertices_corner_offset + coarse_edge->v1;
const int subdiv_v2_index =
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index f4c229cb701..d8d4014b3cd 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -119,7 +119,7 @@ static void loops_of_ptex_get(
/* Loop which look in the (opposite) V direction of the current
* ptex face.
*
- * TOOD(sergey): Get rid of using module on every iteration.
+ * TODO(sergey): Get rid of using module on every iteration.
*/
const int last_ptex_loop_index =
coarse_poly->loopstart +
@@ -562,7 +562,7 @@ static void evaluate_vertex_and_apply_displacement_copy(
MVert *subdiv_vert)
{
/* Displacement is accumulated in subdiv vertex position.
- * need to back it up before copying data fro original vertex.
+ * need to back it up before copying data from original vertex.
*/
float D[3];
copy_v3_v3(D, subdiv_vert->co);
@@ -584,7 +584,7 @@ static void evaluate_vertex_and_apply_displacement_interpolate(
MVert *subdiv_vert)
{
/* Displacement is accumulated in subdiv vertex position.
- * need to back it up before copying data fro original vertex.
+ * need to back it up before copying data from original vertex.
*/
float D[3];
copy_v3_v3(D, subdiv_vert->co);
@@ -1073,7 +1073,7 @@ static void setup_foreach_callbacks(SubdivForeachContext *foreach_context,
const Subdiv *subdiv)
{
memset(foreach_context, 0, sizeof(*foreach_context));
- /* General informaiton. */
+ /* General information. */
foreach_context->topology_info = subdiv_mesh_topology_info;
/* Every boundary geometry. Used for dispalcement averaging. */
if (subdiv->displacement_evaluator != NULL) {