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authorDalai Felinto <dfelinto@gmail.com>2019-03-13 01:55:33 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-03-15 22:09:32 +0300
commit713010bd7795c539c1c18afc3df9f25ab8ba6c12 (patch)
tree00a02d1383b0e01fb6f81e7242ed3285dfe215f4 /source/blender/blenkernel
parentfcffbe1d1b31ed518b7a710c09d5fda389d8182e (diff)
Fix T62313 - No way to remove object from master collection in 3d view
This introduces a new iterator, FOREACH_COLLECTION, that unlike the FOREACH_SCENE_COLLECTION it iterates over all the Blender file collections, including the scene master collection, as well the database ones (bmain). Reviewers: brecht
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_collection.h28
-rw-r--r--source/blender/blenkernel/BKE_object.h4
-rw-r--r--source/blender/blenkernel/intern/collection.c25
-rw-r--r--source/blender/blenkernel/intern/object.c8
4 files changed, 53 insertions, 12 deletions
diff --git a/source/blender/blenkernel/BKE_collection.h b/source/blender/blenkernel/BKE_collection.h
index a4b68a8cba2..f46405dceab 100644
--- a/source/blender/blenkernel/BKE_collection.h
+++ b/source/blender/blenkernel/BKE_collection.h
@@ -72,7 +72,7 @@ struct Scene *BKE_collection_master_scene_search(const struct Main *bmain, const
bool BKE_collection_has_object(struct Collection *collection, struct Object *ob);
bool BKE_collection_has_object_recursive(struct Collection *collection, struct Object *ob);
-struct Collection *BKE_collection_object_find(struct Main *bmain, struct Collection *collection, struct Object *ob);
+struct Collection *BKE_collection_object_find(struct Main *bmain, struct Scene *scene, struct Collection *collection, struct Object *ob);
bool BKE_collection_is_empty(struct Collection *collection);
bool BKE_collection_object_add(struct Main *bmain, struct Collection *collection, struct Object *ob);
@@ -179,6 +179,32 @@ void BKE_scene_objects_iterator_end(struct BLI_Iterator *iter);
#define FOREACH_SCENE_COLLECTION_END \
ITER_END
+#define FOREACH_COLLECTION_BEGIN(_bmain, _scene, Type, _instance) \
+{ \
+ Type _instance; \
+ Collection *_instance_next; \
+ bool is_scene_collection = (_scene) != NULL; \
+ \
+ if (_scene) { \
+ _instance_next = BKE_collection_master(_scene); \
+ } \
+ else { \
+ _instance_next = (_bmain)->collections.first; \
+ } \
+ \
+ while ((_instance = _instance_next)) { \
+ if (is_scene_collection) { \
+ _instance_next = (_bmain)->collections.first; \
+ is_scene_collection = false; \
+ } \
+ else { \
+ _instance_next = _instance->id.next; \
+ }
+
+#define FOREACH_COLLECTION_END \
+ } \
+}
+
#define FOREACH_SCENE_OBJECT_BEGIN(scene, _instance) \
ITER_BEGIN(BKE_scene_objects_iterator_begin, \
BKE_scene_objects_iterator_next, \
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 9cd98232375..9e6366f9992 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -336,8 +336,8 @@ typedef enum eObjectSet {
struct LinkNode *BKE_object_relational_superset(
struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter);
-struct LinkNode *BKE_object_groups(struct Main *bmain, struct Object *ob);
-void BKE_object_groups_clear(struct Main *bmain, struct Object *object);
+struct LinkNode *BKE_object_groups(struct Main *bmain, struct Scene *scene, struct Object *ob);
+void BKE_object_groups_clear(struct Main *bmain, struct Scene *scene, struct Object *object);
struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index b00448cc8c3..29d9d105d6b 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -558,17 +558,32 @@ bool BKE_collection_has_object_recursive(Collection *collection, Object *ob)
return (BLI_findptr(&objects, ob, offsetof(Base, object)));
}
-Collection *BKE_collection_object_find(Main *bmain, Collection *collection, Object *ob)
+static Collection *collection_next_find(Main *bmain, Scene *scene, Collection *collection)
{
- if (collection)
- collection = collection->id.next;
- else
+ if (scene && collection == BKE_collection_master(scene)) {
+ return bmain->collections.first;
+ }
+ else {
+ return collection->id.next;
+ }
+}
+
+Collection *BKE_collection_object_find(Main *bmain, Scene *scene, Collection *collection, Object *ob)
+{
+ if (collection) {
+ collection = collection_next_find(bmain, scene, collection);
+ }
+ else if (scene) {
+ collection = BKE_collection_master(scene);
+ }
+ else {
collection = bmain->collections.first;
+ }
while (collection) {
if (BKE_collection_has_object(collection, ob))
return collection;
- collection = collection->id.next;
+ collection = collection_next_find(bmain, scene, collection);
}
return NULL;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 02b6f64a7c7..f7a719726b9 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3944,21 +3944,21 @@ LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSe
/**
* return all groups this object is apart of, caller must free.
*/
-struct LinkNode *BKE_object_groups(Main *bmain, Object *ob)
+struct LinkNode *BKE_object_groups(Main *bmain, Scene *scene, Object *ob)
{
LinkNode *collection_linknode = NULL;
Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
BLI_linklist_prepend(&collection_linknode, collection);
}
return collection_linknode;
}
-void BKE_object_groups_clear(Main *bmain, Object *ob)
+void BKE_object_groups_clear(Main *bmain, Scene *scene, Object *ob)
{
Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
BKE_collection_object_remove(bmain, collection, ob, false);
DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
}