Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorLukas Stockner <lukas.stockner@freenet.de>2017-08-15 01:11:52 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2017-08-15 02:22:40 +0300
commit66c1b23aa10ded34869c2efabbe815ea254d4b09 (patch)
tree32580027d76964e188e84617a0abc0eeb31d1dd0 /source/blender/blenkernel
parenta8eaaa21e02b9d6842b1e959ec8df418084a0d7f (diff)
Cycles/BI: Add a pixel size option for speeding up viewport rendering
This patch adds "Pixel Size" to the performance options, which allows to render in a smaller resolution, which is especially useful for displays with high DPI. Reviewers: Severin, dingto, sergey, brecht Reviewed By: brecht Subscribers: Severin, venomgfx, eyecandy, brecht Differential Revision: https://developer.blender.org/D1619
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_scene.h2
-rw-r--r--source/blender/blenkernel/intern/scene.c8
2 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index f1680b6ccbf..b7ecb85819e 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -152,6 +152,8 @@ bool BKE_scene_check_rigidbody_active(const struct Scene *scene);
int BKE_scene_num_threads(const struct Scene *scene);
int BKE_render_num_threads(const struct RenderData *r);
+int BKE_render_preview_pixel_size(const struct RenderData *r);
+
double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value);
/* multiview */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index b7fc6e70e65..b8ad54dc533 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2411,6 +2411,14 @@ int BKE_scene_num_threads(const Scene *scene)
return BKE_render_num_threads(&scene->r);
}
+int BKE_render_preview_pixel_size(const RenderData *r)
+{
+ if (r->preview_pixel_size == 0) {
+ return (U.pixelsize > 1.5f)? 2 : 1;
+ }
+ return r->preview_pixel_size;
+}
+
/* Apply the needed correction factor to value, based on unit_type (only length-related are affected currently)
* and unit->scale_length.
*/