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authorJoseph Eagar <joeedh@gmail.com>2022-09-20 20:00:41 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-09-20 20:03:28 +0300
commit32b766223a1b2a562e657a729e7d9f2926d42417 (patch)
tree84777afb84db764d7ea41c6fbc268a45a71d473c /source/blender/blenkernel
parentbf1475770986d411d8b8036d9097745d80b37242 (diff)
Sculpt: Fix T100479: Boundary expand crash
Face sets were not being initialized. I had also forgotten to remove a dead struct member from SculptBoundary which was being accessed.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_paint.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 5728b29e8a5..ed0969a6306 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -417,7 +417,6 @@ typedef struct SculptBoundaryPreviewEdge {
typedef struct SculptBoundary {
/* Vertex indices of the active boundary. */
PBVHVertRef *verts;
- int *verts_i;
int verts_capacity;
int verts_num;