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authorJason Fielder <jason_apple>2022-09-22 19:03:29 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-09-22 19:05:59 +0300
commite8bcca4bdc947caaca6742cdefc60fb9a4f57e9a (patch)
treea03602a7dd7155ffbb572a7c772e8242062b6623 /source/blender/blenkernel
parent18b45aabf91ad0a407e8c7cd16c5503e7a99d6fa (diff)
GPU: Ensure rendering operations occur within GPU render boundaries.
This is required by the Metal backend to perform flushing of temporary objective-C resources. This is implemented as a global autoreleasepool, and is to ensure consistency such that all rendering operations, whether called via events, or via main loop will be within an autoreleasepool. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Differential Revision: https://developer.blender.org/D15900
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