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author | Jason Fielder <jason_apple> | 2022-09-22 19:03:29 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-09-22 19:05:59 +0300 |
commit | e8bcca4bdc947caaca6742cdefc60fb9a4f57e9a (patch) | |
tree | a03602a7dd7155ffbb572a7c772e8242062b6623 /source/blender/blenkernel | |
parent | 18b45aabf91ad0a407e8c7cd16c5503e7a99d6fa (diff) |
GPU: Ensure rendering operations occur within GPU render boundaries.
This is required by the Metal backend to perform flushing of temporary objective-C resources. This is implemented as a global autoreleasepool, and is to ensure consistency such that all rendering operations, whether called via events, or via main loop will be within an autoreleasepool.
Authored by Apple: Michael Parkin-White
Ref T96261
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D15900
Diffstat (limited to 'source/blender/blenkernel')
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