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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-17 21:44:42 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:08 +0300
commitd031831a05b0717348df7747c251f623d0d61f55 (patch)
tree5e003e18c932f372e262f68eb0a6a5c3df7c654a /source/blender/blenkernel
parent64a4d4ed2564e8a0dad6bfc1117812b2feabbfa8 (diff)
Randomness factor for hair bending stiffness.
This helps to create some variation in a hair system, which can otherwise become very uniform and boring. It's yet another confusing setting in a system that should have been nodified, but only option for now (broken windows ...) Conflicts: source/blender/blenkernel/intern/particle_system.c source/blender/physics/intern/BPH_mass_spring.cpp
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_cloth.h5
-rw-r--r--source/blender/blenkernel/intern/cloth.c22
-rw-r--r--source/blender/blenkernel/intern/particle_system.c42
3 files changed, 44 insertions, 25 deletions
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 3a9bb9cfc01..ccb45cb4de2 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -61,11 +61,12 @@ typedef enum eClothVertexFlag {
CLOTH_VERT_FLAG_NOSELFCOLL = 2, /* vertex NOT used for self collisions */
} eClothVertexFlag;
-typedef struct ClothHairRoot {
+typedef struct ClothHairData {
float loc[3];
float rot[3][3];
float rest_target[3]; /* rest target direction for each segment */
-} ClothHairRoot;
+ float bending_stiffness;
+} ClothHairData;
typedef struct ClothSolverResult {
int status;
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 2b4cbf62bb8..98da1cf630d 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1072,15 +1072,15 @@ static void cloth_update_bending_targets(ClothModifierData *clmd)
prev_mn = -1;
for (search = cloth->springs; search; search = search->next) {
ClothSpring *spring = search->link;
- ClothHairRoot *hair_ij, *hair_kl;
+ ClothHairData *hair_ij, *hair_kl;
bool is_root = spring->kl != prev_mn;
if (spring->type != CLOTH_SPRING_TYPE_BENDING_ANG) {
continue;
}
- hair_ij = &clmd->roots[spring->ij];
- hair_kl = &clmd->roots[spring->kl];
+ hair_ij = &clmd->hairdata[spring->ij];
+ hair_kl = &clmd->hairdata[spring->kl];
if (is_root) {
/* initial hair frame from root orientation */
copy_m3_m3(hair_frame, hair_ij->rot);
@@ -1144,15 +1144,15 @@ static void cloth_update_bending_rest_targets(ClothModifierData *clmd)
prev_mn = -1;
for (search = cloth->springs; search; search = search->next) {
ClothSpring *spring = search->link;
- ClothHairRoot *hair_ij, *hair_kl;
+ ClothHairData *hair_ij, *hair_kl;
bool is_root = spring->kl != prev_mn;
if (spring->type != CLOTH_SPRING_TYPE_BENDING_ANG) {
continue;
}
- hair_ij = &clmd->roots[spring->ij];
- hair_kl = &clmd->roots[spring->kl];
+ hair_ij = &clmd->hairdata[spring->ij];
+ hair_kl = &clmd->hairdata[spring->kl];
if (is_root) {
/* initial hair frame from root orientation */
copy_m3_m3(hair_frame, hair_ij->rot);
@@ -1198,6 +1198,16 @@ static void cloth_update_springs( ClothModifierData *clmd )
else if (spring->type == CLOTH_SPRING_TYPE_BENDING) {
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0f;
}
+ else if (spring->type == CLOTH_SPRING_TYPE_BENDING_ANG) {
+ ClothVertex *v1 = &cloth->verts[spring->ij];
+ ClothVertex *v2 = &cloth->verts[spring->kl];
+ if (clmd->hairdata) {
+ /* copy extra hair data to generic cloth vertices */
+ v1->bend_stiff = clmd->hairdata[spring->ij].bending_stiffness;
+ v2->bend_stiff = clmd->hairdata[spring->kl].bending_stiffness;
+ }
+ spring->stiffness = (v1->bend_stiff + v2->bend_stiff) / 2.0f;
+ }
else if (spring->type == CLOTH_SPRING_TYPE_GOAL) {
/* Warning: Appending NEW goal springs does not work because implicit solver would need reset! */
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 6956766f5ea..01a44e8c6b5 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2993,11 +2993,12 @@ static MDeformVert *hair_set_pinning(MDeformVert *dvert, float weight)
return dvert;
}
-static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int totedge, DerivedMesh **r_dm, ClothHairRoot **r_roots)
+static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int totedge, DerivedMesh **r_dm, ClothHairData **r_hairdata)
{
ParticleSystem *psys = sim->psys;
+ ParticleSettings *part = psys->part;
DerivedMesh *dm;
- ClothHairRoot *roots;
+ ClothHairData *hairdata;
MVert *mvert;
MEdge *medge;
MDeformVert *dvert;
@@ -3016,9 +3017,9 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
medge = CDDM_get_edges(dm);
dvert = DM_get_vert_data_layer(dm, CD_MDEFORMVERT);
- roots = *r_roots;
- if (!roots) {
- *r_roots = roots = MEM_mallocN(sizeof(ClothHairRoot) * totpoint, "hair roots");
+ hairdata = *r_hairdata;
+ if (!hairdata) {
+ *r_hairdata = hairdata = MEM_mallocN(sizeof(ClothHairData) * totpoint, "hair data");
}
/* calculate maximum segment length */
@@ -3037,6 +3038,7 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
hair_index = 1;
LOOP_PARTICLES {
float root_mat[4][4];
+ float bending_stiffness;
bool use_hair;
pa->hair_index = hair_index;
@@ -3046,8 +3048,10 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
mul_m4_m4m4(root_mat, sim->ob->obmat, hairmat);
normalize_m4(root_mat);
+ bending_stiffness = 1.0f - part->bending_random * psys_frand(psys, p + 666);
+
for (k=0, key=pa->hair; k<pa->totkey; k++,key++) {
- ClothHairRoot *root;
+ ClothHairData *hair;
float *co, *co_next;
co = key->co;
@@ -3055,9 +3059,11 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
/* create fake root before actual root to resist bending */
if (k==0) {
- root = &psys->clmd->roots[pa->hair_index - 1];
- copy_v3_v3(root->loc, root_mat[3]);
- copy_m3_m4(root->rot, root_mat);
+ hair = &psys->clmd->hairdata[pa->hair_index - 1];
+ copy_v3_v3(hair->loc, root_mat[3]);
+ copy_m3_m4(hair->rot, root_mat);
+
+ hair->bending_stiffness = bending_stiffness;
add_v3_v3v3(mvert->co, co, co);
sub_v3_v3(mvert->co, co_next);
@@ -3073,9 +3079,11 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int
}
/* store root transform in cloth data */
- root = &psys->clmd->roots[pa->hair_index + k];
- copy_v3_v3(root->loc, root_mat[3]);
- copy_m3_m4(root->rot, root_mat);
+ hair = &psys->clmd->hairdata[pa->hair_index + k];
+ copy_v3_v3(hair->loc, root_mat[3]);
+ copy_m3_m4(hair->rot, root_mat);
+
+ hair->bending_stiffness = bending_stiffness;
copy_v3_v3(mvert->co, co);
mul_m4_v3(hairmat, mvert->co);
@@ -3137,14 +3145,14 @@ static void do_hair_dynamics(ParticleSimulationData *sim)
}
}
- if (!psys->hair_in_dm || !psys->clmd->roots || realloc_roots) {
- if (psys->clmd->roots) {
- MEM_freeN(psys->clmd->roots);
- psys->clmd->roots = NULL;
+ if (!psys->hair_in_dm || !psys->clmd->hairdata || realloc_roots) {
+ if (psys->clmd->hairdata) {
+ MEM_freeN(psys->clmd->hairdata);
+ psys->clmd->hairdata = NULL;
}
}
- hair_create_input_dm(sim, totpoint, totedge, &psys->hair_in_dm, &psys->clmd->roots);
+ hair_create_input_dm(sim, totpoint, totedge, &psys->hair_in_dm, &psys->clmd->hairdata);
if (psys->hair_out_dm)
psys->hair_out_dm->release(psys->hair_out_dm);