Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2010-11-11 12:56:39 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2010-11-11 12:56:39 +0300
commitcf673cf80a157d13b7cae837cfde58be8d734620 (patch)
tree259f9b639debe08eb9da79c599db8775dc5cf8a0 /source/blender/blenkernel
parent030253cdf665648eb5a16f3be910ceae26979f30 (diff)
Fix #24643: Nurbs Surface Preview resolution overrides render resolution
NURBS surfaces always used resol{u,v} from spline and never used curve's render resolutions. Now, if curve's render resolution is non-zero then it'll override resolution for all splines when rendering (in needed direction only, ofcource).
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_curve.h2
-rw-r--r--source/blender/blenkernel/intern/curve.c47
-rw-r--r--source/blender/blenkernel/intern/displist.c19
3 files changed, 42 insertions, 26 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 39de5517170..f60f8f8e28f 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -72,7 +72,7 @@ void minmaxNurb( struct Nurb *nu, float *min, float *max);
void nurbs_knot_calc_u(struct Nurb *nu);
void nurbs_knot_calc_v(struct Nurb *nu);
-void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride);
+void makeNurbfaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
void makeNurbcurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
void forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
float *make_orco_curve(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index b6b6dde3cdc..0a6e3df2830 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -741,16 +741,16 @@ static void basisNurb(float t, short order, short pnts, float *knots, float *bas
}
-void makeNurbfaces(Nurb *nu, float *coord_array, int rowstride)
+void makeNurbfaces(Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv)
/* coord_array has to be 3*4*resolu*resolv in size, and zero-ed */
{
BPoint *bp;
float *basisu, *basis, *basisv, *sum, *fp, *in;
float u, v, ustart, uend, ustep, vstart, vend, vstep, sumdiv;
- int i, j, iofs, jofs, cycl, len, resolu, resolv;
+ int i, j, iofs, jofs, cycl, len, curu, curv;
int istart, iend, jsta, jen, *jstart, *jend, ratcomp;
- int totu = nu->pntsu*nu->resolu, totv = nu->pntsv*nu->resolv;
+ int totu = nu->pntsu*resolu, totv = nu->pntsv*resolv;
if(nu->knotsu==NULL || nu->knotsv==NULL) return;
if(nu->orderu>nu->pntsu) return;
@@ -807,9 +807,9 @@ void makeNurbfaces(Nurb *nu, float *coord_array, int rowstride)
else cycl= 0;
v= vstart;
basis= basisv;
- resolv= totv;
- while(resolv--) {
- basisNurb(v, nu->orderv, (short)(nu->pntsv+cycl), nu->knotsv, basis, jstart+resolv, jend+resolv);
+ curv= totv;
+ while(curv--) {
+ basisNurb(v, nu->orderv, (short)(nu->pntsv+cycl), nu->knotsv, basis, jstart+curv, jend+curv);
basis+= KNOTSV(nu);
v+= vstep;
}
@@ -818,17 +818,17 @@ void makeNurbfaces(Nurb *nu, float *coord_array, int rowstride)
else cycl= 0;
in= coord_array;
u= ustart;
- resolu= totu;
- while(resolu--) {
+ curu= totu;
+ while(curu--) {
basisNurb(u, nu->orderu, (short)(nu->pntsu+cycl), nu->knotsu, basisu, &istart, &iend);
basis= basisv;
- resolv= totv;
- while(resolv--) {
+ curv= totv;
+ while(curv--) {
- jsta= jstart[resolv];
- jen= jend[resolv];
+ jsta= jstart[curv];
+ jen= jend[curv];
/* calculate sum */
sumdiv= 0.0;
@@ -1056,10 +1056,13 @@ static void forward_diff_bezier_cotangent(float *p0, float *p1, float *p2, float
float *make_orco_surf(Object *ob)
{
+ /* Note: this function is used in convertblender only atm, so
+ * suppose nonzero curve's render resolution should always be used */
Curve *cu= ob->data;
Nurb *nu;
int a, b, tot=0;
int sizeu, sizev;
+ int resolu, resolv;
float *fp, *coord_array;
/* first calculate the size of the datablock */
@@ -1073,9 +1076,12 @@ float *make_orco_surf(Object *ob)
See also convertblender.c: init_render_surf()
*/
+
+ resolu= cu->resolu_ren ? cu->resolu_ren : nu->resolu;
+ resolv= cu->resolv_ren ? cu->resolv_ren : nu->resolv;
- sizeu = nu->pntsu*nu->resolu;
- sizev = nu->pntsv*nu->resolv;
+ sizeu = nu->pntsu*resolu;
+ sizev = nu->pntsv*resolv;
if (nu->flagu & CU_NURB_CYCLIC) sizeu++;
if (nu->flagv & CU_NURB_CYCLIC) sizev++;
if(nu->pntsv>1) tot+= sizeu * sizev;
@@ -1087,9 +1093,12 @@ float *make_orco_surf(Object *ob)
nu= cu->nurb.first;
while(nu) {
+ resolu= cu->resolu_ren ? cu->resolu_ren : nu->resolu;
+ resolv= cu->resolv_ren ? cu->resolv_ren : nu->resolv;
+
if(nu->pntsv>1) {
- sizeu = nu->pntsu*nu->resolu;
- sizev = nu->pntsv*nu->resolv;
+ sizeu = nu->pntsu*resolu;
+ sizev = nu->pntsv*resolv;
if (nu->flagu & CU_NURB_CYCLIC) sizeu++;
if (nu->flagv & CU_NURB_CYCLIC) sizev++;
@@ -1110,10 +1119,10 @@ float *make_orco_surf(Object *ob)
}
}
else {
- float *_tdata= MEM_callocN((nu->pntsu*nu->resolu) * (nu->pntsv*nu->resolv) *3*sizeof(float), "temp data");
+ float *_tdata= MEM_callocN((nu->pntsu*resolu) * (nu->pntsv*resolv) *3*sizeof(float), "temp data");
float *tdata= _tdata;
- makeNurbfaces(nu, tdata, 0);
+ makeNurbfaces(nu, tdata, 0, resolu, resolv);
for(b=0; b<sizeu; b++) {
int use_b= b;
@@ -1125,7 +1134,7 @@ float *make_orco_surf(Object *ob)
if (a==sizev-1 && (nu->flagv & CU_NURB_CYCLIC))
use_a= 0;
- tdata = _tdata + 3 * (use_b * (nu->pntsv*nu->resolv) + use_a);
+ tdata = _tdata + 3 * (use_b * (nu->pntsv*resolv) + use_a);
fp[0]= (tdata[0]-cu->loc[0])/cu->size[0];
fp[1]= (tdata[1]-cu->loc[1])/cu->size[1];
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index a8032f5a40d..9ec23abd842 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1614,8 +1614,15 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase,
for (nu=nubase->first; nu; nu=nu->next) {
if(forRender || nu->hide==0) {
+ int resolu= nu->resolu, resolv= nu->resolv;
+
+ if(forRender){
+ if(cu->resolu_ren) resolu= cu->resolu_ren;
+ if(cu->resolv_ren) resolv= cu->resolv_ren;
+ }
+
if(nu->pntsv==1) {
- len= SEGMENTSU(nu)*nu->resolu;
+ len= SEGMENTSU(nu)*resolu;
dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
@@ -1634,10 +1641,10 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase,
if(nu->flagu & CU_NURB_CYCLIC) dl->type= DL_POLY;
else dl->type= DL_SEGM;
- makeNurbcurve(nu, data, NULL, NULL, NULL, nu->resolu, 3*sizeof(float));
+ makeNurbcurve(nu, data, NULL, NULL, NULL, resolu, 3*sizeof(float));
}
else {
- len= (nu->pntsu*nu->resolu) * (nu->pntsv*nu->resolv);
+ len= (nu->pntsu*resolu) * (nu->pntsv*resolv);
dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");
@@ -1653,12 +1660,12 @@ void makeDispListSurf(Scene *scene, Object *ob, ListBase *dispbase,
data= dl->verts;
dl->type= DL_SURF;
- dl->parts= (nu->pntsu*nu->resolu); /* in reverse, because makeNurbfaces works that way */
- dl->nr= (nu->pntsv*nu->resolv);
+ dl->parts= (nu->pntsu*resolu); /* in reverse, because makeNurbfaces works that way */
+ dl->nr= (nu->pntsv*resolv);
if(nu->flagv & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_U; /* reverse too! */
if(nu->flagu & CU_NURB_CYCLIC) dl->flag|= DL_CYCL_V;
- makeNurbfaces(nu, data, 0);
+ makeNurbfaces(nu, data, 0, resolu, resolv);
/* gl array drawing: using indices */
displist_surf_indices(dl);