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authorCampbell Barton <ideasman42@gmail.com>2018-04-16 18:08:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-16 18:08:27 +0300
commit85de548e03fcaf657356382286a7ca6d6fbd30f3 (patch)
treec80b051a63446fcbe49df02ffc6af00c2405a48b /source/blender/blenkernel
parent141f0f4c4717a8f6090515779de10e205455644b (diff)
Cleanup: indentation
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_paint.h5
-rw-r--r--source/blender/blenkernel/intern/boids.c8
-rw-r--r--source/blender/blenkernel/intern/constraint.c2
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c6
-rw-r--r--source/blender/blenkernel/intern/effect.c34
-rw-r--r--source/blender/blenkernel/intern/particle_system.c52
-rw-r--r--source/blender/blenkernel/intern/pointcache.c15
-rw-r--r--source/blender/blenkernel/intern/smoke.c20
-rw-r--r--source/blender/blenkernel/intern/softbody.c54
9 files changed, 104 insertions, 92 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index c7a4f6b2fb6..285b9b3f99f 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -234,9 +234,8 @@ typedef struct SculptSession {
struct MDeformVert *dvert_prev;
} wpaint;
- //struct {
- //ToDo: identify sculpt-only fields
- //} sculpt;
+ /* TODO: identify sculpt-only fields */
+ // struct { ... } sculpt;
} mode;
int mode_type;
diff --git a/source/blender/blenkernel/intern/boids.c b/source/blender/blenkernel/intern/boids.c
index a2a242e7519..024c0aeb23f 100644
--- a/source/blender/blenkernel/intern/boids.c
+++ b/source/blender/blenkernel/intern/boids.c
@@ -161,8 +161,10 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
copy_v3_v3(bbd->goal_nor, efd.nor);
}
}
- else if (rule->type == eBoidRuleType_Avoid && bpa->data.mode == eBoidMode_Climbing &&
- priority > 2.0f * gabr->fear_factor) {
+ else if ((rule->type == eBoidRuleType_Avoid) &&
+ (bpa->data.mode == eBoidMode_Climbing) &&
+ (priority > 2.0f * gabr->fear_factor))
+ {
/* detach from surface and try to fly away from danger */
negate_v3_v3(efd.vec_to_point, bpa->gravity);
}
@@ -1106,7 +1108,7 @@ void boid_brain(BoidBrainData *bbd, int p, ParticleData *pa)
/* jump to go faster */
if (jump == 0 && val.jump_speed > val.max_speed && bbd->wanted_speed > val.max_speed) {
-
+ /* pass */
}
if (jump) {
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 06817133382..28e4af32a71 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -2641,7 +2641,7 @@ static void distlimit_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
/* if soft-distance is enabled, start fading once owner is dist+softdist from the target */
else if (data->flag & LIMITDIST_USESOFT) {
if (dist <= (data->dist + data->soft)) {
-
+ /* pass */
}
}
}
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 3bc09c0173b..38340575e74 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -107,7 +107,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
}
switch (dtdata_type) {
- /* Vertex data */
+ /* Vertex data */
case DT_TYPE_MDEFORMVERT:
*r_advanced_mixing = true;
*r_threshold = true;
@@ -120,7 +120,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
case DT_TYPE_BWEIGHT_VERT:
ret = true;
break;
- /* Edge data */
+ /* Edge data */
case DT_TYPE_SHARP_EDGE:
*r_threshold = true;
ret = true;
@@ -139,7 +139,7 @@ bool BKE_object_data_transfer_get_dttypes_capacity(
*r_threshold = true;
ret = true;
break;
- /* Loop/Poly data */
+ /* Loop/Poly data */
case DT_TYPE_UV:
ret = true;
break;
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index 749c5897abb..e47af83e00e 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -504,28 +504,28 @@ float effector_falloff(EffectorCache *eff, EffectorData *efd, EffectedPoint *UNU
falloff=0.0f;
else {
switch (eff->pd->falloff) {
- case PFIELD_FALL_SPHERE:
- falloff*= falloff_func_dist(eff->pd, efd->distance);
- break;
-
- case PFIELD_FALL_TUBE:
- falloff*= falloff_func_dist(eff->pd, ABS(fac));
- if (falloff == 0.0f)
+ case PFIELD_FALL_SPHERE:
+ falloff*= falloff_func_dist(eff->pd, efd->distance);
break;
- madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac);
- r_fac= len_v3(temp);
- falloff*= falloff_func_rad(eff->pd, r_fac);
- break;
- case PFIELD_FALL_CONE:
- falloff*= falloff_func_dist(eff->pd, ABS(fac));
- if (falloff == 0.0f)
+ case PFIELD_FALL_TUBE:
+ falloff*= falloff_func_dist(eff->pd, ABS(fac));
+ if (falloff == 0.0f)
+ break;
+
+ madd_v3_v3v3fl(temp, efd->vec_to_point2, efd->nor, -fac);
+ r_fac= len_v3(temp);
+ falloff*= falloff_func_rad(eff->pd, r_fac);
break;
+ case PFIELD_FALL_CONE:
+ falloff*= falloff_func_dist(eff->pd, ABS(fac));
+ if (falloff == 0.0f)
+ break;
- r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point)));
- falloff*= falloff_func_rad(eff->pd, r_fac);
+ r_fac= RAD2DEGF(saacos(fac/len_v3(efd->vec_to_point)));
+ falloff*= falloff_func_rad(eff->pd, r_fac);
- break;
+ break;
}
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8aeeee5a1ad..94c1dd0c7c3 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -535,18 +535,20 @@ static void initialize_particle_texture(ParticleSimulationData *sim, ParticleDat
psys_get_texture(sim, pa, &ptex, PAMAP_INIT, 0.f);
switch (part->type) {
- case PART_EMITTER:
- if (ptex.exist < psys_frand(psys, p+125))
- pa->flag |= PARS_UNEXIST;
- pa->time = part->sta + (part->end - part->sta)*ptex.time;
- break;
- case PART_HAIR:
- if (ptex.exist < psys_frand(psys, p+125))
- pa->flag |= PARS_UNEXIST;
- pa->time = 0.f;
- break;
- case PART_FLUID:
- break;
+ case PART_EMITTER:
+ if (ptex.exist < psys_frand(psys, p + 125)) {
+ pa->flag |= PARS_UNEXIST;
+ }
+ pa->time = part->sta + (part->end - part->sta)*ptex.time;
+ break;
+ case PART_HAIR:
+ if (ptex.exist < psys_frand(psys, p + 125)) {
+ pa->flag |= PARS_UNEXIST;
+ }
+ pa->time = 0.f;
+ break;
+ case PART_FLUID:
+ break;
}
}
@@ -1059,8 +1061,10 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
pa->dietime = pa->time + pa->lifetime;
- if (sim->psys->pointcache && sim->psys->pointcache->flag & PTCACHE_BAKED &&
- sim->psys->pointcache->mem_cache.first) {
+ if ((sim->psys->pointcache) &&
+ (sim->psys->pointcache->flag & PTCACHE_BAKED) &&
+ (sim->psys->pointcache->mem_cache.first))
+ {
float dietime = psys_get_dietime_from_cache(sim->psys->pointcache, p);
pa->dietime = MIN2(pa->dietime, dietime);
}
@@ -3684,11 +3688,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* Note that we could avoid copying sphdata for each thread here (it's only read here),
* but doubt this would gain us anything except confusion... */
{
- ParallelRangeSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.use_threading = (psys->totpart > 100);
- settings.userdata_chunk = &sphdata;
- settings.userdata_chunk_size = sizeof(sphdata);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (psys->totpart > 100);
+ settings.userdata_chunk = &sphdata;
+ settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range(
0, psys->totpart,
&task_data,
@@ -3698,11 +3702,11 @@ static void dynamics_step(ParticleSimulationData *sim, float cfra)
/* do global forces & effectors */
{
- ParallelRangeSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.use_threading = (psys->totpart > 100);
- settings.userdata_chunk = &sphdata;
- settings.userdata_chunk_size = sizeof(sphdata);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (psys->totpart > 100);
+ settings.userdata_chunk = &sphdata;
+ settings.userdata_chunk_size = sizeof(sphdata);
BLI_task_parallel_range(
0, psys->totpart,
&task_data,
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 5b36b0f9f84..89885bdca26 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -440,9 +440,9 @@ static void ptcache_particle_extra_write(void *psys_v, PTCacheMem *pm, int UNUSE
PTCacheExtra *extra = NULL;
if (psys->part->phystype == PART_PHYS_FLUID &&
- psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS &&
- psys->tot_fluidsprings && psys->fluid_springs) {
-
+ psys->part->fluid && psys->part->fluid->flag & SPH_VISCOELASTIC_SPRINGS &&
+ psys->tot_fluidsprings && psys->fluid_springs)
+ {
extra = MEM_callocN(sizeof(PTCacheExtra), "Point cache: fluid extra data");
extra->type = BPHYS_EXTRA_FLUID_SPRINGS;
@@ -789,8 +789,9 @@ static int ptcache_smoke_read(PTCacheFile *pf, void *smoke_v)
/* check if resolution has changed */
if (sds->res[0] != ch_res[0] ||
- sds->res[1] != ch_res[1] ||
- sds->res[2] != ch_res[2]) {
+ sds->res[1] != ch_res[1] ||
+ sds->res[2] != ch_res[2])
+ {
if (sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN)
reallocate = 1;
else
@@ -2197,8 +2198,8 @@ static void ptcache_data_copy(void *from[], void *to[])
{
int i;
for (i=0; i<BPHYS_TOT_DATA; i++) {
- /* note, durian file 03.4b_comp crashes if to[i] is not tested
- * its NULL, not sure if this should be fixed elsewhere but for now its needed */
+ /* note, durian file 03.4b_comp crashes if to[i] is not tested
+ * its NULL, not sure if this should be fixed elsewhere but for now its needed */
if (from[i] && to[i])
memcpy(to[i], from[i], ptcache_data_size[i]);
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index e12b981a8f9..0ea4007c95f 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -1105,8 +1105,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */
if (x >= em1.min[0] && x < em1.max[0] &&
- y >= em1.min[1] && y < em1.max[1] &&
- z >= em1.min[2] && z < em1.max[2]) {
+ y >= em1.min[1] && y < em1.max[1] &&
+ z >= em1.min[2] && z < em1.max[2])
+ {
int index_in = smoke_get_index(x - em1.min[0], em1.res[0], y - em1.min[1], em1.res[1], z - em1.min[2]);
/* values */
@@ -1118,8 +1119,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */
if (x >= em2->min[0] && x < em2->max[0] &&
- y >= em2->min[1] && y < em2->max[1] &&
- z >= em2->min[2] && z < em2->max[2]) {
+ y >= em2->min[1] && y < em2->max[1] &&
+ z >= em2->min[2] && z < em2->max[2])
+ {
int index_in = smoke_get_index(x - em2->min[0], em2->res[0], y - em2->min[1], em2->res[1], z - em2->min[2]);
/* values */
@@ -1149,8 +1151,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* initialize with first input if in range */
if (x >= em1.hmin[0] && x < em1.hmax[0] &&
- y >= em1.hmin[1] && y < em1.hmax[1] &&
- z >= em1.hmin[2] && z < em1.hmax[2]) {
+ y >= em1.hmin[1] && y < em1.hmax[1] &&
+ z >= em1.hmin[2] && z < em1.hmax[2])
+ {
int index_in = smoke_get_index(x - em1.hmin[0], em1.hres[0], y - em1.hmin[1], em1.hres[1], z - em1.hmin[2]);
/* values */
output->influence_high[index_out] = em1.influence_high[index_in];
@@ -1158,8 +1161,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
/* apply second input if in range */
if (x >= em2->hmin[0] && x < em2->hmax[0] &&
- y >= em2->hmin[1] && y < em2->hmax[1] &&
- z >= em2->hmin[2] && z < em2->hmax[2]) {
+ y >= em2->hmin[1] && y < em2->hmax[1] &&
+ z >= em2->hmin[2] && z < em2->hmax[2])
+ {
int index_in = smoke_get_index(x - em2->hmin[0], em2->hres[0], y - em2->hmin[1], em2->hres[1], z - em2->hmin[2]);
/* values */
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index d798848e583..1b6fed70de3 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -676,11 +676,13 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
notthis = bs->v2;
}
else {
- if (v0 == bs->v2) {
- bpo = sb->bpoint+bs->v1;
- notthis = bs->v1;
- }
- else {printf("oops we should not get here - add_2nd_order_springs");}
+ if (v0 == bs->v2) {
+ bpo = sb->bpoint+bs->v1;
+ notthis = bs->v1;
+ }
+ else {
+ printf("oops we should not get here - add_2nd_order_springs");
+ }
}
if (bpo) {/* so now we have a 2nd order humpdidump */
for (c=bpo->nofsprings;c>0;c--) {
@@ -1977,12 +1979,12 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
/* intitialize */
if (sb) {
- /* check conditions for various options */
- /* +++ could be done on object level to squeeze out the last bits of it */
- do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
- do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
- do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
- /* --- could be done on object level to squeeze out the last bits of it */
+ /* check conditions for various options */
+ /* +++ could be done on object level to squeeze out the last bits of it */
+ do_selfcollision=((ob->softflag & OB_SB_EDGES) && (sb->bspring)&& (ob->softflag & OB_SB_SELF));
+ do_springcollision=do_deflector && (ob->softflag & OB_SB_EDGES) &&(ob->softflag & OB_SB_EDGECOLL);
+ do_aero=((sb->aeroedge)&& (ob->softflag & OB_SB_EDGES));
+ /* --- could be done on object level to squeeze out the last bits of it */
}
else {
printf("Error expected a SB here\n");
@@ -2777,7 +2779,7 @@ static void apply_spring_memory(Object *ob)
l = len_v3v3(bp1->pos, bp2->pos);
r = bs->len/l;
if (( r > 1.05f) || (r < 0.95f)) {
- bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
+ bs->len = ((100.0f - b) * bs->len + b*l)/100.0f;
}
}
}
@@ -2825,10 +2827,10 @@ static void springs_from_mesh(Object *ob)
sb= ob->soft;
if (me && sb) {
- /* using bp->origS as a container for spring calcualtions here
- * will be overwritten sbObjectStep() to receive
- * actual modifier stack positions
- */
+ /* using bp->origS as a container for spring calcualtions here
+ * will be overwritten sbObjectStep() to receive
+ * actual modifier stack positions
+ */
if (me->totvert) {
bp= ob->soft->bpoint;
for (a=0; a<me->totvert; a++, bp++) {
@@ -3491,16 +3493,16 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
SB_estimate_transform(ob, NULL, NULL, NULL);
}
switch (ob->type) {
- case OB_MESH:
- if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
- break;
- case OB_LATTICE:
- break;
- case OB_CURVE:
- case OB_SURF:
- break;
- default:
- break;
+ case OB_MESH:
+ if (ob->softflag & OB_SB_FACECOLL) mesh_faces_to_scratch(ob);
+ break;
+ case OB_LATTICE:
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ break;
+ default:
+ break;
}
}