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authorAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
commitf745564e4ee791e4faf804b09ce975b882f4f8d9 (patch)
tree90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/blenkernel
parent8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff)
GSOC 2013 paint
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h12
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h6
-rw-r--r--source/blender/blenkernel/BKE_library.h2
-rw-r--r--source/blender/blenkernel/BKE_main.h2
-rw-r--r--source/blender/blenkernel/BKE_material.h4
-rw-r--r--source/blender/blenkernel/BKE_paint.h24
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c32
-rw-r--r--source/blender/blenkernel/intern/brush.c56
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c54
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c11
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c4
-rw-r--r--source/blender/blenkernel/intern/idcode.c2
-rw-r--r--source/blender/blenkernel/intern/library.c19
-rw-r--r--source/blender/blenkernel/intern/material.c115
-rw-r--r--source/blender/blenkernel/intern/paint.c103
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c50
-rw-r--r--source/blender/blenkernel/intern/texture.c5
18 files changed, 465 insertions, 38 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 1ab5ec51de8..868d9768172 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -150,8 +150,10 @@ typedef DMDrawOption (*DMSetDrawOptions)(void *userData, int index);
typedef DMDrawOption (*DMSetDrawOptionsTex)(struct MTFace *tface, const bool has_vcol, int matnr);
typedef enum DMDrawFlag {
- DM_DRAW_USE_COLORS = 1,
- DM_DRAW_ALWAYS_SMOOTH = 2
+ DM_DRAW_USE_COLORS = (1 << 0),
+ DM_DRAW_ALWAYS_SMOOTH = (1 << 1),
+ DM_DRAW_USE_ACTIVE_UV = (1 << 2),
+ DM_DRAW_USE_TEXPAINT_UV = (1 << 3),
} DMDrawFlag;
typedef enum DMForeachFlag {
@@ -389,7 +391,7 @@ struct DerivedMesh {
void (*drawFacesTex)(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData);
+ void *userData, DMDrawFlag uvflag);
/** Draw all faces with GLSL materials
* o setMaterial is called for every different material nr
@@ -423,7 +425,7 @@ struct DerivedMesh {
void (*drawMappedFacesTex)(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData);
+ void *userData, DMDrawFlag uvflag);
/** Draw mapped faces with GLSL materials
* - setMaterial is called for every different material nr
@@ -593,6 +595,8 @@ void DM_ensure_tessface(DerivedMesh *dm);
void DM_update_tessface_data(DerivedMesh *dm);
void DM_update_materials(DerivedMesh *dm, struct Object *ob);
+struct MTFace *DM_paint_uvlayer_active_get(DerivedMesh *dm, int mat_nr);
+
/** interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 19fa60f5827..5a53b19b345 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 271
-#define BLENDER_SUBVERSION 2
+#define BLENDER_SUBVERSION 3
/* 262 was the last editmesh release but it has compatibility code for bmesh data */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 5
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 104e80e815c..d48753590bb 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -81,7 +81,11 @@ unsigned int *BKE_brush_gen_texture_cache(struct Brush *br, int half_side, bool
/* radial control */
struct ImBuf *BKE_brush_gen_radial_control_imbuf(struct Brush *br, bool secondary);
-/* unified strength and size */
+/* unified strength size and color */
+
+float *BKE_brush_color_get(const struct Scene *scene, struct Brush *brush);
+float *BKE_brush_secondary_color_get(const struct Scene *scene, struct Brush *brush);
+void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3]);
int BKE_brush_size_get(const struct Scene *scene, struct Brush *brush);
void BKE_brush_size_set(struct Scene *scene, struct Brush *brush, int value);
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 0372931dc49..0c7af12edc8 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -71,7 +71,7 @@ void id_clear_lib_data(struct Main *bmain, struct ID *id);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 41
+#define MAX_LIBARRAY 43
int set_listbasepointers(struct Main *main, struct ListBase **lb);
void BKE_libblock_free(struct Main *bmain, void *idv);
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index 82b03127237..ec654ea4b71 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -87,6 +87,8 @@ typedef struct Main {
ListBase nodetree;
ListBase brush;
ListBase particle;
+ ListBase palettes;
+ ListBase paintcurves;
ListBase wm;
ListBase gpencil;
ListBase movieclip;
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 89d310753fc..e69299a36bf 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -86,6 +86,10 @@ short find_material_index(struct Object *ob, struct Material *ma);
bool object_add_material_slot(struct Object *ob);
bool object_remove_material_slot(struct Object *ob);
+void BKE_texpaint_slot_refresh_cache(struct Material *ma, bool use_nodes);
+void BKE_texpaint_slots_refresh_object(struct Object *ob, bool use_nodes);
+void BKE_texpaint_slots_clear(struct Material *ma);
+
/* rna api */
void BKE_material_resize_id(struct ID *id, short totcol, bool do_id_user);
void BKE_material_append_id(struct ID *id, struct Material *ma);
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 43813300850..0bdac6822f1 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -40,11 +40,15 @@ struct CurveMapping;
struct MDisps;
struct MeshElemMap;
struct GridPaintMask;
+struct Main;
struct MFace;
struct MultireModifierData;
struct MVert;
struct Object;
struct Paint;
+struct PaintCurve;
+struct Palette;
+struct PaletteColor;
struct PBVH;
struct Scene;
struct Sculpt;
@@ -52,6 +56,7 @@ struct StrokeCache;
struct Tex;
struct ImagePool;
struct UnifiedPaintSettings;
+struct wmOperator;
enum OverlayFlags;
@@ -91,6 +96,19 @@ OverlayControlFlags BKE_paint_get_overlay_flags(void);
void BKE_paint_reset_overlay_invalid(OverlayControlFlags flag);
void BKE_paint_set_overlay_override(enum OverlayFlags flag);
+/* palettes */
+void BKE_palette_free(struct Palette *palette);
+struct Palette *BKE_palette_add(struct Main *bmain, const char *name);
+struct PaletteColor *BKE_palette_color_add(struct Palette *palette);
+void BKE_palette_color_delete(struct Palette *palette);
+bool BKE_palette_is_empty(const struct Palette *palette);
+void BKE_palette_color_remove(struct Palette *palette, struct PaletteColor *color);
+void BKE_palette_cleanup(struct Palette *palette);
+
+/* paint curves */
+struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name);
+void BKE_paint_curve_free(struct PaintCurve *pc);
+
void BKE_paint_init(struct Paint *p, const char col[3]);
void BKE_paint_free(struct Paint *p);
void BKE_paint_copy(struct Paint *src, struct Paint *tar);
@@ -100,6 +118,9 @@ struct Paint *BKE_paint_get_active_from_context(const struct bContext *C);
PaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
struct Brush *BKE_paint_brush(struct Paint *paint);
void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
+struct Palette *BKE_paint_palette(struct Paint *paint);
+void BKE_paint_palette_set(struct Paint *p, struct Palette *palette);
+void BKE_paint_curve_set(struct Brush *br, struct PaintCurve *pc);
/* testing face select mode
* Texture paint could be removed since selected faces are not used
@@ -117,7 +138,10 @@ bool paint_is_bmesh_face_hidden(struct BMFace *f);
/* paint masks */
float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level,
unsigned x, unsigned y);
+
+/* stroke related */
void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, const float mouse_pos[2]);
+
/* Session data (mode-specific) */
typedef struct SculptSession {
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index d9af6ac3454..bdfaf9a1be9 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -37,6 +37,7 @@
#include "DNA_cloth_types.h"
#include "DNA_key_types.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -501,11 +502,36 @@ void DM_update_materials(DerivedMesh *dm, Object *ob)
dm->mat = MEM_callocN(totmat * sizeof(*dm->mat), "DerivedMesh.mat");
- for (i = 1; i < totmat; i++) {
- dm->mat[i] = give_current_material(ob, i);
+ /* we leave last material as empty - rationale here is being able to index
+ * the materials by using the mf->mat_nr directly and leaving the last
+ * material as NULL in case no materials exist on mesh, so indexing will not fail */
+ for (i = 0; i < totmat - 1; i++) {
+ dm->mat[i] = give_current_material(ob, i + 1);
}
}
+MTFace *DM_paint_uvlayer_active_get(DerivedMesh *dm, int mat_nr)
+{
+ MTFace *tf_base;
+
+ BLI_assert(mat_nr < dm->totmat);
+
+ if (dm->mat[mat_nr] && dm->mat[mat_nr]->texpaintslot &&
+ dm->mat[mat_nr]->texpaintslot[dm->mat[mat_nr]->paint_active_slot].uvname[0])
+ {
+ tf_base = CustomData_get_layer_named(&dm->faceData, CD_MTFACE,
+ dm->mat[mat_nr]->texpaintslot[dm->mat[mat_nr]->paint_active_slot].uvname);
+ /* This can fail if we have changed the name in the UV layer list and have assigned the old name in the material
+ * texture slot.*/
+ if (!tf_base)
+ tf_base = CustomData_get_layer(&dm->faceData, CD_MTFACE);
+ }
+ else {
+ tf_base = CustomData_get_layer(&dm->faceData, CD_MTFACE);
+ }
+
+ return tf_base;
+}
void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob, CustomDataMask mask)
{
@@ -3091,7 +3117,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
static void navmesh_DM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag UNUSED(flag))
{
(void) setDrawOptions;
(void) compareDrawOptions;
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 967e89e0dd1..cfdb1aa7a96 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -83,6 +83,7 @@ static void brush_defaults(Brush *brush)
brush->plane_trim = 0.5f;
brush->clone.alpha = 0.5f;
brush->normal_weight = 0.0f;
+ brush->fill_threshold = 0.2f;
brush->flag |= BRUSH_ALPHA_PRESSURE;
/* BRUSH PAINT TOOL SETTINGS */
@@ -90,6 +91,8 @@ static void brush_defaults(Brush *brush)
brush->rgb[1] = 1.0f;
brush->rgb[2] = 1.0f;
+ zero_v3(brush->secondary_rgb);
+
/* BRUSH STROKE SETTINGS */
brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN);
brush->spacing = 10; /* how far each brush dot should be spaced as a percentage of brush diameter */
@@ -161,6 +164,9 @@ Brush *BKE_brush_copy(Brush *brush)
if (brush->mask_mtex.tex)
id_us_plus((ID *)brush->mask_mtex.tex);
+ if (brush->paint_curve)
+ id_us_plus((ID *)brush->paint_curve);
+
if (brush->icon_imbuf)
brushn->icon_imbuf = IMB_dupImBuf(brush->icon_imbuf);
@@ -180,11 +186,9 @@ Brush *BKE_brush_copy(Brush *brush)
/* not brush itself */
void BKE_brush_free(Brush *brush)
{
- if (brush->mtex.tex)
- brush->mtex.tex->id.us--;
-
- if (brush->mask_mtex.tex)
- brush->mask_mtex.tex->id.us--;
+ id_us_min((ID *)brush->mtex.tex);
+ id_us_min((ID *)brush->mask_mtex.tex);
+ id_us_min((ID *)brush->paint_curve);
if (brush->icon_imbuf)
IMB_freeImBuf(brush->icon_imbuf);
@@ -192,6 +196,9 @@ void BKE_brush_free(Brush *brush)
BKE_previewimg_free(&(brush->preview));
curvemapping_free(brush->curve);
+
+ if (brush->gradient)
+ MEM_freeN(brush->gradient);
}
static void extern_local_brush(Brush *brush)
@@ -199,6 +206,7 @@ static void extern_local_brush(Brush *brush)
id_lib_extern((ID *)brush->mtex.tex);
id_lib_extern((ID *)brush->mask_mtex.tex);
id_lib_extern((ID *)brush->clone.image);
+ id_lib_extern((ID *)brush->paint_curve);
}
void BKE_brush_make_local(Brush *brush)
@@ -742,10 +750,23 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
}
+ CLAMP(intensity, 0.0f, 1.0f);
+
+ switch (br->mask_pressure) {
+ case BRUSH_MASK_PRESSURE_CUTOFF:
+ intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f;
+ break;
+ case BRUSH_MASK_PRESSURE_RAMP:
+ intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value);
+ break;
+ default:
+ break;
+ }
+
return intensity;
}
-/* Unified Size and Strength */
+/* Unified Size / Strength / Color */
/* XXX: be careful about setting size and unprojected radius
* because they depend on one another
@@ -760,6 +781,29 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
* In any case, a better solution is needed to prevent
* inconsistency. */
+
+float *BKE_brush_color_get(const struct Scene *scene, struct Brush *brush)
+{
+ UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+ return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb;
+}
+
+float *BKE_brush_secondary_color_get(const struct Scene *scene, struct Brush *brush)
+{
+ UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+ return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb;
+}
+
+void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3])
+{
+ UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+
+ if (ups->flag & UNIFIED_PAINT_COLOR)
+ copy_v3_v3(ups->rgb, color);
+ else
+ copy_v3_v3(brush->rgb, color);
+}
+
void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 3f8edbcf1be..ca4a4b3196c 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -51,6 +51,7 @@
#include "BKE_editmesh.h"
#include "BKE_curve.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -669,7 +670,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
DMSetDrawOptionsTex drawParams,
DMSetDrawOptions drawParamsMapped,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag uvflag)
{
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
MVert *mv = cddm->mvert;
@@ -680,6 +681,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
MCol *mcol;
int i, orig;
int colType, startFace = 0;
+ bool use_tface = (uvflag & DM_DRAW_USE_ACTIVE_UV) != 0;
/* double lookup */
const int *index_mf_to_mpoly = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
@@ -718,14 +720,35 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
cdDM_update_normals_from_pbvh(dm);
if (GPU_buffer_legacy(dm)) {
+ int mat_nr_cache = -1;
+ MTFace *tf_base = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ MTFace *tf_stencil_base = NULL;
+ MTFace *tf_stencil = NULL;
+
+ if (uvflag & DM_DRAW_USE_TEXPAINT_UV) {
+ int stencil = CustomData_get_stencil_layer(&dm->faceData, CD_MTFACE);
+ tf_stencil_base = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, stencil);
+ }
+
DEBUG_VBO("Using legacy code. cdDM_drawFacesTex_common\n");
for (i = 0; i < dm->numTessFaceData; i++, mf++) {
MVert *mvert;
DMDrawOption draw_option;
unsigned char *cp = NULL;
+ if (uvflag & DM_DRAW_USE_TEXPAINT_UV) {
+ if (mf->mat_nr != mat_nr_cache) {
+ tf_base = DM_paint_uvlayer_active_get(dm, mf->mat_nr);
+
+ mat_nr_cache = mf->mat_nr;
+ }
+ }
+
+ tf = tf_base ? tf_base + i : NULL;
+ tf_stencil = tf_stencil_base ? tf_stencil_base + i : NULL;
+
if (drawParams) {
- draw_option = drawParams(tf ? &tf[i] : NULL, (mcol != NULL), mf->mat_nr);
+ draw_option = drawParams(use_tface ? tf : NULL, (mcol != NULL), mf->mat_nr);
}
else {
if (index_mf_to_mpoly) {
@@ -778,21 +801,24 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
}
glBegin(mf->v4 ? GL_QUADS : GL_TRIANGLES);
- if (tf) glTexCoord2fv(tf[i].uv[0]);
+ if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
mvert = &mv[mf->v1];
if (lnors) glNormal3sv((const GLshort *)lnors[0][0]);
else if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no);
glVertex3fv(mvert->co);
- if (tf) glTexCoord2fv(tf[i].uv[1]);
+ if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
mvert = &mv[mf->v2];
if (lnors) glNormal3sv((const GLshort *)lnors[0][1]);
else if (mf->flag & ME_SMOOTH) glNormal3sv(mvert->no);
glVertex3fv(mvert->co);
- if (tf) glTexCoord2fv(tf[i].uv[2]);
+ if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
mvert = &mv[mf->v3];
if (lnors) glNormal3sv((const GLshort *)lnors[0][2]);
@@ -800,7 +826,8 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
glVertex3fv(mvert->co);
if (mf->v4) {
- if (tf) glTexCoord2fv(tf[i].uv[3]);
+ if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
mvert = &mv[mf->v4];
if (lnors) glNormal3sv((const GLshort *)lnors[0][3]);
@@ -819,7 +846,10 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
GPU_vertex_setup(dm);
GPU_normal_setup(dm);
- GPU_uv_setup(dm);
+ if (uvflag & DM_DRAW_USE_TEXPAINT_UV)
+ GPU_texpaint_uv_setup(dm);
+ else
+ GPU_uv_setup(dm);
if (mcol) {
GPU_color_setup(dm, colType);
}
@@ -839,7 +869,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
next_actualFace = dm->drawObject->triangle_to_mface[i + 1];
if (drawParams) {
- draw_option = drawParams(tf ? &tf[actualFace] : NULL, (mcol != NULL), mf[actualFace].mat_nr);
+ draw_option = drawParams(use_tface && tf ? &tf[actualFace] : NULL, (mcol != NULL), mf[actualFace].mat_nr);
}
else {
if (index_mf_to_mpoly) {
@@ -895,9 +925,9 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
static void cdDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag uvflag)
{
- cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
+ cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData, uvflag);
}
static void cdDM_drawMappedFaces(DerivedMesh *dm,
@@ -1123,9 +1153,9 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
static void cdDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
- cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
+ cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData, flag);
}
static void cddm_draw_attrib_vertex(DMVertexAttribs *attribs, MVert *mvert, int a, int index, int vert,
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 136ca0098cb..4fa4031382b 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -2472,6 +2472,17 @@ static void dag_id_flush_update(Main *bmain, Scene *sce, ID *id)
BKE_ptcache_object_reset(sce, obt, PTCACHE_RESET_DEPSGRAPH);
}
+ if (ELEM(idtype, ID_MA, ID_TE)) {
+ const bool new_shading_nodes = BKE_scene_use_new_shading_nodes(sce);
+ for (obt = bmain->object.first; obt; obt = obt->id.next) {
+ if (obt->mode & OB_MODE_TEXTURE_PAINT) {
+ obt->recalc |= OB_RECALC_DATA;
+ BKE_texpaint_slots_refresh_object(obt, new_shading_nodes);
+ lib_id_recalc_data_tag(bmain, &obt->id);
+ }
+ }
+ }
+
if (idtype == ID_MC) {
MovieClip *clip = (MovieClip *) id;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 3a11b3431ae..40a4bc22ce9 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -911,7 +911,7 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
static void emDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag UNUSED(flag))
{
emDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
}
@@ -919,7 +919,7 @@ static void emDM_drawFacesTex(DerivedMesh *dm,
static void emDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag UNUSED(flag))
{
emDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
}
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index 2e201a0b8e8..1b7a03ec80e 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -73,6 +73,8 @@ static IDType idtypes[] = {
{ ID_NT, "NodeTree", "node_groups", IDTYPE_FLAGS_ISLINKABLE },
{ ID_OB, "Object", "objects", IDTYPE_FLAGS_ISLINKABLE },
{ ID_PA, "ParticleSettings", "particles", 0 },
+ { ID_PAL, "Palettes", "palettes", IDTYPE_FLAGS_ISLINKABLE },
+ { ID_PC, "PaintCurve", "paint_curves", IDTYPE_FLAGS_ISLINKABLE },
{ ID_SCE, "Scene", "scenes", IDTYPE_FLAGS_ISLINKABLE },
{ ID_SCR, "Screen", "screens", 0 },
{ ID_SEQ, "Sequence", "sequences", 0 }, /* not actually ID data */
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index df343459d2f..8e07564dec4 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -104,6 +104,7 @@
#include "BKE_mask.h"
#include "BKE_node.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_packedFile.h"
#include "BKE_speaker.h"
@@ -515,6 +516,10 @@ ListBase *which_libbase(Main *mainlib, short type)
return &(mainlib->mask);
case ID_LS:
return &(mainlib->linestyle);
+ case ID_PAL:
+ return &(mainlib->palettes);
+ case ID_PC:
+ return &(mainlib->paintcurves);
}
return NULL;
}
@@ -596,6 +601,8 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[a++] = &(main->text);
lb[a++] = &(main->sound);
lb[a++] = &(main->group);
+ lb[a++] = &(main->palettes);
+ lb[a++] = &(main->paintcurves);
lb[a++] = &(main->brush);
lb[a++] = &(main->script);
lb[a++] = &(main->particle);
@@ -731,6 +738,12 @@ static ID *alloc_libblock_notest(short type)
case ID_LS:
id = MEM_callocN(sizeof(FreestyleLineStyle), "Freestyle Line Style");
break;
+ case ID_PAL:
+ id = MEM_callocN(sizeof(Palette), "Palette");
+ break;
+ case ID_PC:
+ id = MEM_callocN(sizeof(PaintCurve), "Paint Curve");
+ break;
}
return id;
}
@@ -1007,6 +1020,12 @@ void BKE_libblock_free_ex(Main *bmain, void *idv, bool do_id_user)
case ID_LS:
BKE_linestyle_free((FreestyleLineStyle *)id);
break;
+ case ID_PAL:
+ BKE_palette_free((Palette *)id);
+ break;
+ case ID_PC:
+ BKE_paint_curve_free((PaintCurve *)id);
+ break;
}
/* avoid notifying on removed data */
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index b8788a2bffb..b3e0f16f604 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -111,6 +111,9 @@ void BKE_material_free_ex(Material *ma, bool do_id_user)
MEM_freeN(ma->nodetree);
}
+ if (ma->texpaintslot)
+ MEM_freeN(ma->texpaintslot);
+
if (ma->gpumaterial.first)
GPU_material_free(ma);
}
@@ -269,7 +272,9 @@ Material *localize_material(Material *ma)
if (ma->ramp_col) man->ramp_col = MEM_dupallocN(ma->ramp_col);
if (ma->ramp_spec) man->ramp_spec = MEM_dupallocN(ma->ramp_spec);
-
+
+ if (ma->texpaintslot) man->texpaintslot = MEM_dupallocN(man->texpaintslot);
+
man->preview = NULL;
if (ma->nodetree)
@@ -1301,6 +1306,114 @@ bool object_remove_material_slot(Object *ob)
return true;
}
+void BKE_texpaint_slots_clear(struct Material *ma)
+{
+
+ if (ma->texpaintslot) {
+ MEM_freeN(ma->texpaintslot);
+ ma->texpaintslot = NULL;
+ }
+ ma->tot_slots = 0;
+ ma->paint_active_slot = 0;
+ ma->paint_clone_slot = 0;
+}
+
+
+static bool get_mtex_slot_valid_texpaint(struct MTex *mtex)
+{
+ return (mtex && (mtex->texco == TEXCO_UV) &&
+ mtex->tex && (mtex->tex->type == TEX_IMAGE) &&
+ mtex->tex->ima);
+}
+
+void BKE_texpaint_slot_refresh_cache(Material *ma, bool use_nodes)
+{
+ MTex **mtex;
+ short count = 0;
+ short index = 0, i;
+
+ if (!ma)
+ return;
+
+ if (ma->texpaintslot) {
+ MEM_freeN(ma->texpaintslot);
+ ma->texpaintslot = NULL;
+ }
+
+ if (use_nodes) {
+ bNode *node, *active_node;
+
+ if (!(ma->use_nodes && ma->nodetree))
+ return;
+
+ for (node = ma->nodetree->nodes.first; node; node = node->next) {
+ if (node->typeinfo->nclass == NODE_CLASS_TEXTURE)
+ count++;
+ }
+
+ ma->tot_slots = count;
+
+ if (count == 0) {
+ ma->paint_active_slot = 0;
+ return;
+ }
+ ma->texpaintslot = MEM_callocN(sizeof(*ma->texpaintslot) * count, "texpaint_slots");
+
+ active_node = nodeGetActiveTexture(ma->nodetree);
+
+ for (node = ma->nodetree->nodes.first; node; node = node->next) {
+ if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
+ if (active_node == node)
+ ma->paint_active_slot = index;
+ ma->texpaintslot[index++].ima = (Image *)node->id;
+ }
+ }
+ }
+ else {
+ for (mtex = ma->mtex, i = 0; i < MAX_MTEX; i++, mtex++) {
+ if (get_mtex_slot_valid_texpaint(*mtex)) {
+ count++;
+ }
+ }
+
+ ma->tot_slots = count;
+
+ if (count == 0) {
+ ma->paint_active_slot = 0;
+ return;
+ }
+
+ ma->texpaintslot = MEM_callocN(sizeof(*ma->texpaintslot) * count, "texpaint_slots");
+
+ for (mtex = ma->mtex, i = 0; i < MAX_MTEX; i++, mtex++) {
+ if (get_mtex_slot_valid_texpaint(*mtex)) {
+ ma->texpaintslot[index].ima = (*mtex)->tex->ima;
+ BLI_strncpy(ma->texpaintslot[index++].uvname, (*mtex)->uvname, 64);
+ }
+ }
+ }
+
+ if (ma->paint_active_slot >= count) {
+ ma->paint_active_slot = count - 1;
+ }
+
+ if (ma->paint_clone_slot >= count) {
+ ma->paint_clone_slot = count - 1;
+ }
+
+ return;
+}
+
+void BKE_texpaint_slots_refresh_object(struct Object *ob, bool use_nodes)
+{
+ int i;
+
+ for (i = 1; i < ob->totcol + 1; i++) {
+ Material *ma = give_current_material(ob, i);
+ BKE_texpaint_slot_refresh_cache(ma, use_nodes);
+ }
+}
+
/* r_col = current value, col = new value, (fac == 0) is no change */
void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 9a144b5461a..48211f2f627 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -45,8 +45,10 @@
#include "BLI_bitmap.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
+#include "BLI_listbase.h"
#include "BKE_brush.h"
+#include "BKE_main.h"
#include "BKE_context.h"
#include "BKE_crazyspace.h"
#include "BKE_depsgraph.h"
@@ -269,6 +271,105 @@ void BKE_paint_brush_set(Paint *p, Brush *br)
}
}
+void BKE_paint_curve_free(PaintCurve *pc)
+{
+ if (pc->points) {
+ MEM_freeN(pc->points);
+ pc->points = NULL;
+ pc->tot_points = 0;
+ }
+}
+
+PaintCurve *BKE_paint_curve_add(Main *bmain, const char *name)
+{
+ PaintCurve *pc;
+
+ pc = BKE_libblock_alloc(bmain, ID_PC, name);
+
+ return pc;
+}
+
+Palette *BKE_paint_palette(Paint *p)
+{
+ return p ? p->palette : NULL;
+}
+
+void BKE_paint_palette_set(Paint *p, Palette *palette)
+{
+ if (p) {
+ id_us_min((ID *)p->palette);
+ id_us_plus((ID *)palette);
+ p->palette = palette;
+ }
+}
+
+void BKE_paint_curve_set(Brush *br, PaintCurve *pc)
+{
+ if (br) {
+ id_us_min((ID *)br->paint_curve);
+ id_us_plus((ID *)pc);
+ br->paint_curve = pc;
+ }
+}
+
+/* remove colour from palette. Must be certain color is inside the palette! */
+void BKE_palette_color_remove(Palette *palette, PaletteColor *color)
+{
+ BLI_remlink(&palette->colors, color);
+ BLI_addhead(&palette->deleted, color);
+}
+
+void BKE_palette_cleanup(Palette *palette)
+{
+ BLI_freelistN(&palette->deleted);
+}
+
+
+Palette *BKE_palette_add(Main *bmain, const char *name)
+{
+ Palette *palette;
+
+ palette = BKE_libblock_alloc(bmain, ID_PAL, name);
+
+ /* enable fake user by default */
+ palette->id.flag |= LIB_FAKEUSER;
+
+ return palette;
+}
+
+void BKE_palette_free(Palette *palette)
+{
+ BLI_freelistN(&palette->colors);
+}
+
+PaletteColor *BKE_palette_color_add(Palette *palette)
+{
+ PaletteColor *color = MEM_callocN(sizeof(*color), "Pallete Color");
+ BLI_addtail(&palette->colors, color);
+ palette->active_color = BLI_countlist(&palette->colors) - 1;
+ return color;
+}
+
+void BKE_palette_color_delete(struct Palette *palette)
+{
+ PaletteColor *color = BLI_findlink(&palette->colors, palette->active_color);
+
+ if(color) {
+ if ((color == palette->colors.last) && (palette->colors.last != palette->colors.first))
+ palette->active_color--;
+
+ BLI_remlink(&palette->colors, color);
+ BLI_addhead(&palette->deleted, color);
+ }
+}
+
+
+bool BKE_palette_is_empty(const struct Palette *palette)
+{
+ return BLI_listbase_is_empty(&palette->colors);
+}
+
+
/* are we in vertex paint or weight pain face select mode? */
bool BKE_paint_select_face_test(Object *ob)
{
@@ -318,6 +419,7 @@ void BKE_paint_init(Paint *p, const char col[3])
void BKE_paint_free(Paint *paint)
{
id_us_min((ID *)paint->brush);
+ id_us_min((ID *)paint->palette);
}
/* called when copying scene settings, so even if 'src' and 'tar' are the same
@@ -328,6 +430,7 @@ void BKE_paint_copy(Paint *src, Paint *tar)
{
tar->brush = src->brush;
id_us_plus((ID *)tar->brush);
+ id_us_plus((ID *)tar->palette);
}
/* returns non-zero if any of the face's vertices
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 11dc9150d8f..79c348ac181 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -41,6 +41,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
@@ -2291,18 +2292,23 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
DMSetDrawOptionsTex drawParams,
DMSetDrawOptions drawParamsMapped,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
+ MTFace *tf_stencil_base = NULL;
+ MTFace *tf_stencil = NULL;
+ MTFace *tf_base;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
DMFlagMat *faceFlags = ccgdm->faceFlags;
DMDrawOption draw_option;
int i, totface, gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
+ int gridOffset = 0;
+ int mat_nr_cache = -1;
(void) compareDrawOptions;
@@ -2316,6 +2322,12 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
mcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
totface = ccgSubSurf_getNumFaces(ss);
+
+ if (flag & DM_DRAW_USE_TEXPAINT_UV) {
+ int stencil = CustomData_get_stencil_layer(&dm->faceData, CD_MTFACE);
+ tf_stencil_base = CustomData_get_layer_n(&dm->faceData, CD_MTFACE, stencil);
+ }
+
for (i = 0; i < totface; i++) {
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
@@ -2334,6 +2346,18 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
mat_nr = 0;
}
+ /* texture painting, handle the correct uv layer here */
+ if (flag & DM_DRAW_USE_TEXPAINT_UV) {
+ if (mat_nr != mat_nr_cache) {
+ tf_base = DM_paint_uvlayer_active_get(dm, mat_nr);
+
+ mat_nr_cache = mat_nr;
+ }
+ tf = tf_base + gridOffset;
+ tf_stencil = tf_stencil_base + gridOffset;
+ gridOffset += gridFaces * gridFaces * numVerts;
+ }
+
if (drawParams)
draw_option = drawParams(tf, (mcol != NULL), mat_nr);
else if (index != ORIGINDEX_NONE)
@@ -2374,26 +2398,31 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
float *d_co = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3sv(ln[0][1]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3sv(ln[0][2]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3sv(ln[0][3]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3sv(ln[0][0]);
glVertex3fv(a_co);
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
ln++;
}
@@ -2409,17 +2438,20 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (x != gridFaces - 1) {
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
}
}
@@ -2428,16 +2460,19 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
b = CCG_grid_elem(&key, faceGridData, x, y + 1);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glNormal3fv(CCG_elem_no(&key, a));
glVertex3fv(CCG_elem_co(&key, a));
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glNormal3fv(CCG_elem_no(&key, b));
glVertex3fv(CCG_elem_co(&key, b));
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
glEnd();
@@ -2456,22 +2491,27 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
ccgDM_glNormalFast(a_co, b_co, c_co, d_co);
if (tf) glTexCoord2fv(tf->uv[1]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[1]);
if (cp) glColor3ub(cp[7], cp[6], cp[5]);
glVertex3fv(d_co);
if (tf) glTexCoord2fv(tf->uv[2]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[2]);
if (cp) glColor3ub(cp[11], cp[10], cp[9]);
glVertex3fv(c_co);
if (tf) glTexCoord2fv(tf->uv[3]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[3]);
if (cp) glColor3ub(cp[15], cp[14], cp[13]);
glVertex3fv(b_co);
if (tf) glTexCoord2fv(tf->uv[0]);
+ if (tf_stencil) glMultiTexCoord2fv(GL_TEXTURE1, tf_stencil->uv[0]);
if (cp) glColor3ub(cp[3], cp[2], cp[1]);
glVertex3fv(a_co);
if (tf) tf++;
+ if (tf_stencil) tf_stencil++;
if (cp) cp += 16;
}
}
@@ -2484,17 +2524,17 @@ static void ccgDM_drawFacesTex_common(DerivedMesh *dm,
static void ccgDM_drawFacesTex(DerivedMesh *dm,
DMSetDrawOptionsTex setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
- ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
+ ccgDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData, flag);
}
static void ccgDM_drawMappedFacesTex(DerivedMesh *dm,
DMSetDrawOptions setDrawOptions,
DMCompareDrawOptions compareDrawOptions,
- void *userData)
+ void *userData, DMDrawFlag flag)
{
- ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
+ ccgDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData, flag);
}
static void ccgDM_drawUVEdges(DerivedMesh *dm)
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 105065e85cf..77f62771360 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -474,7 +474,8 @@ void BKE_texture_free(Tex *tex)
void default_tex(Tex *tex)
{
- tex->type = TEX_CLOUDS;
+ tex->type = TEX_IMAGE;
+ tex->ima = NULL;
tex->stype = 0;
tex->flag = TEX_CHECKER_ODD;
tex->imaflag = TEX_INTERPOL | TEX_MIPMAP | TEX_USEALPHA;
@@ -592,7 +593,7 @@ Tex *add_texture(Main *bmain, const char *name)
void default_mtex(MTex *mtex)
{
- mtex->texco = TEXCO_ORCO;
+ mtex->texco = TEXCO_UV;
mtex->mapto = MAP_COL;
mtex->object = NULL;
mtex->projx = PROJ_X;