Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSybren A. Stüvel <sybren@stuvel.eu>2018-07-05 12:08:05 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2018-07-05 12:30:38 +0300
commitf4ce6d02cde816c3c681702d97a75617b8e9a598 (patch)
treee9699aabbc3cd84abc3b3330fb27612ef83c95ef /source/blender/blenkernel
parent99a6d616e85f8a06dfd3d825f8e3cd350e35f61e (diff)
Fluidsim: ported from DerivedMesh to Mesh
Also removed a bunch of unnecessary #include statements from fluidsim.c.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_mesh_runtime.h9
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c15
-rw-r--r--source/blender/blenkernel/intern/fluidsim.c35
4 files changed, 34 insertions, 29 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 3099875c145..e497e84b7e0 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -530,10 +530,6 @@ DerivedMesh *getEditDerivedBMesh(
struct BMEditMesh *em, struct Object *ob, CustomDataMask data_mask,
float (*vertexCos)[3]);
-DerivedMesh *mesh_create_derived_index_render(
- struct Depsgraph *depsgraph, struct Scene *scene,
- struct Object *ob, CustomDataMask dataMask, int index);
-
/* same as above but wont use render settings */
DerivedMesh *mesh_create_derived(struct Mesh *me, float (*vertCos)[3]);
DerivedMesh *mesh_create_derived_view(
diff --git a/source/blender/blenkernel/BKE_mesh_runtime.h b/source/blender/blenkernel/BKE_mesh_runtime.h
index f894f72e648..8ff097eb61b 100644
--- a/source/blender/blenkernel/BKE_mesh_runtime.h
+++ b/source/blender/blenkernel/BKE_mesh_runtime.h
@@ -85,6 +85,15 @@ struct Mesh *mesh_get_eval_deform(
struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob, CustomDataMask dataMask);
+#ifdef USE_DERIVEDMESH
+struct DerivedMesh *mesh_create_derived_index_render(
+ struct Depsgraph *depsgraph, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask, int index);
+#endif
+struct Mesh *mesh_create_eval_final_index_render(
+ struct Depsgraph *depsgraph, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask, int index);
+
void BKE_mesh_runtime_eval_to_meshkey(struct Mesh *me_deformed, struct Mesh *me, struct KeyBlock *kb);
/* Temporary? A function to give a colorband to derivedmesh for vertexcolor ranges */
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 4aee616580e..4fe689523e0 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -3156,6 +3156,8 @@ DerivedMesh *mesh_create_derived_render(struct Depsgraph *depsgraph, Scene *scen
return final;
}
+#ifdef USE_DERIVEDMESH
+/* Deprecated, use `mesh_create_eval_final_index_render` instead. */
DerivedMesh *mesh_create_derived_index_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask, int index)
{
DerivedMesh *final;
@@ -3166,6 +3168,19 @@ DerivedMesh *mesh_create_derived_index_render(struct Depsgraph *depsgraph, Scene
return final;
}
+#endif
+struct Mesh *mesh_create_eval_final_index_render(
+ struct Depsgraph *depsgraph, struct Scene *scene,
+ struct Object *ob, CustomDataMask dataMask, int index)
+{
+ Mesh *final;
+
+ mesh_calc_modifiers(
+ depsgraph, scene, ob, NULL, 1, false, dataMask, index, false, false, false,
+ NULL, &final);
+
+ return final;
+}
DerivedMesh *mesh_create_derived_view(
struct Depsgraph *depsgraph, Scene *scene,
diff --git a/source/blender/blenkernel/intern/fluidsim.c b/source/blender/blenkernel/intern/fluidsim.c
index 87bc819c34f..bf1532bab42 100644
--- a/source/blender/blenkernel/intern/fluidsim.c
+++ b/source/blender/blenkernel/intern/fluidsim.c
@@ -30,36 +30,21 @@
*/
-// headers for fluidsim bobj meshes
-#include <stdlib.h>
-#include <zlib.h>
-#include <string.h>
-#include <stdio.h>
-
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_object_fluidsim_types.h"
-#include "DNA_object_force_types.h" // for pointcache
#include "DNA_object_types.h"
-#include "DNA_particle_types.h"
-#include "DNA_scene_types.h"
#include "BLI_math.h"
-#include "BLI_blenlib.h"
-#include "BLI_utildefines.h"
-#include "BKE_cdderivedmesh.h"
#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_fluidsim.h"
-#include "BKE_modifier.h"
-#include "BKE_mesh.h"
+#include "BKE_library.h"
+#include "BKE_mesh_runtime.h"
/* ************************* fluidsim bobj file handling **************************** */
-
//-------------------------------------------------------------------------------
// file handling
//-------------------------------------------------------------------------------
@@ -69,7 +54,7 @@ void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Obj
int *numTriangles, int **triangles,
int useGlobalCoords, int modifierIndex)
{
- DerivedMesh *dm;
+ Mesh *mesh;
const MVert *mvert;
const MLoop *mloop;
const MLoopTri *looptri, *lt;
@@ -77,13 +62,13 @@ void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Obj
float *verts;
int *tris;
- dm = mesh_create_derived_index_render(depsgraph, scene, ob, CD_MASK_BAREMESH, modifierIndex);
+ mesh = mesh_create_eval_final_index_render(depsgraph, scene, ob, CD_MASK_BAREMESH, modifierIndex);
- mvert = dm->getVertArray(dm);
- mloop = dm->getLoopArray(dm);
- looptri = dm->getLoopTriArray(dm);
- mvert_num = dm->getNumVerts(dm);
- looptri_num = dm->getNumLoopTri(dm);
+ mvert = mesh->mvert;
+ mloop = mesh->mloop;
+ looptri = BKE_mesh_runtime_looptri_ensure(mesh);
+ mvert_num = mesh->totvert;
+ looptri_num = mesh->runtime.looptris.len;
*numVertices = mvert_num;
verts = MEM_mallocN(mvert_num * sizeof(float[3]), "elbeemmesh_vertices");
@@ -102,5 +87,5 @@ void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Obj
}
*triangles = tris;
- dm->release(dm);
+ BKE_id_free(NULL, mesh);
}