Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntony Riakiotakis <kalast@gmail.com>2015-05-19 12:20:54 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-05-19 12:20:54 +0300
commit8357040667f3008d9d0f1e33f0b0dc54ff4a3ef8 (patch)
treebf3743b1cf42a7fa257fb2cac3a835bc7da17825 /source/blender/blenkernel
parent8ef679b6fddfa4f9d6a417b578e8ce77ca320c61 (diff)
parente8561e966d3d6ced9569e9a91aa123975e9ee95a (diff)
Merge branch 'master' into gooseberry
Conflicts: source/blender/windowmanager/intern/wm_playanim.c
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_bpath.h22
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h3
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h6
-rw-r--r--source/blender/blenkernel/intern/appdir.c34
-rw-r--r--source/blender/blenkernel/intern/bpath.c14
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c24
-rw-r--r--source/blender/blenkernel/intern/fcurve.c7
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c6
-rw-r--r--source/blender/blenkernel/intern/object.c5
-rw-r--r--source/blender/blenkernel/intern/object_update.c22
-rw-r--r--source/blender/blenkernel/intern/outliner_treehash.c22
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c2
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c62
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c46
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/texture.c4
18 files changed, 212 insertions, 73 deletions
diff --git a/source/blender/blenkernel/BKE_bpath.h b/source/blender/blenkernel/BKE_bpath.h
index 990b414a4cf..10ee504f244 100644
--- a/source/blender/blenkernel/BKE_bpath.h
+++ b/source/blender/blenkernel/BKE_bpath.h
@@ -48,13 +48,21 @@ void *BKE_bpath_list_backup(struct Main *bmain, const int flag);
void BKE_bpath_list_restore(struct Main *bmain, const int flag, void *ls_handle);
void BKE_bpath_list_free(void *ls_handle);
-#define BKE_BPATH_TRAVERSE_ABS (1 << 0) /* convert paths to absolute */
-#define BKE_BPATH_TRAVERSE_SKIP_LIBRARY (1 << 2) /* skip library paths */
-#define BKE_BPATH_TRAVERSE_SKIP_PACKED (1 << 3) /* skip packed data */
-#define BKE_BPATH_TRAVERSE_SKIP_MULTIFILE (1 << 4) /* skip paths where a single dir is used with an array of files, eg.
- * sequence strip images and pointcache. in this case only use the first
- * file, this is needed for directory manipulation functions which might
- * otherwise modify the same directory multiple times */
+enum {
+ /* convert paths to absolute */
+ BKE_BPATH_TRAVERSE_ABS = (1 << 0),
+ /* skip library paths */
+ BKE_BPATH_TRAVERSE_SKIP_LIBRARY = (1 << 1),
+ /* skip packed data */
+ BKE_BPATH_TRAVERSE_SKIP_PACKED = (1 << 2),
+ /* skip paths where a single dir is used with an array of files, eg.
+ * sequence strip images and pointcache. in this case only use the first
+ * file, this is needed for directory manipulation functions which might
+ * otherwise modify the same directory multiple times */
+ BKE_BPATH_TRAVERSE_SKIP_MULTIFILE = (1 << 3),
+ /* reload data (when the path is edited) */
+ BKE_BPATH_TRAVERSE_RELOAD_EDITED = (1 << 4),
+};
/* high level funcs */
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index dcf5d2ed78d..a2f47858f90 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -102,7 +102,8 @@ typedef struct MeshElemMap {
/* mapping */
UvVertMap *BKE_mesh_uv_vert_map_create(
struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit, bool use_winding);
+ unsigned int totpoly, unsigned int totvert,
+ const float limit[2], const bool selected, const bool use_winding);
UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v);
void BKE_mesh_uv_vert_map_free(UvVertMap *vmap);
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index 1df633cc966..c7ef53589aa 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -145,8 +145,10 @@ typedef enum {
PBVH_Subdivide = 1,
PBVH_Collapse = 2,
} PBVHTopologyUpdateMode;
-bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
- const float center[3], float radius);
+bool BKE_pbvh_bmesh_update_topology(
+ PBVH *bvh, PBVHTopologyUpdateMode mode,
+ const float center[3], const float view_normal[3],
+ float radius);
/* Node Access */
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index e4ed8c3ef73..3f69618b591 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -607,30 +607,42 @@ bool BKE_appdir_program_python_search(
const int version_major, const int version_minor)
{
const char *basename = "python";
+ char python_ver[16];
+ /* check both possible names */
+ const char *python_names[] = {basename, python_ver};
+ int i;
+
bool is_found = false;
+ BLI_snprintf(python_ver, sizeof(python_ver), "%s%d.%d", basename, version_major, version_minor);
+
{
const char *python_bin_dir = BKE_appdir_folder_id(BLENDER_SYSTEM_PYTHON, "bin");
if (python_bin_dir) {
- BLI_join_dirfile(fullpath, fullpath_len, python_bin_dir, basename);
- if (
+
+ for (i = 0; i < ARRAY_SIZE(python_names); i++) {
+ BLI_join_dirfile(fullpath, fullpath_len, python_bin_dir, python_names[i]);
+
+ if (
#ifdef _WIN32
- BLI_path_program_extensions_add_win32(fullpath, fullpath_len)
+ BLI_path_program_extensions_add_win32(fullpath, fullpath_len)
#else
- BLI_exists(fullpath)
+ BLI_exists(fullpath)
#endif
- )
- {
- is_found = true;
+ )
+ {
+ is_found = true;
+ }
}
}
}
if (is_found == false) {
- char python_ver[16];
- BLI_snprintf(python_ver, sizeof(python_ver), "%s%d.%d", basename, version_major, version_minor);
- if (BLI_path_program_search(fullpath, fullpath_len, python_ver)) {
- is_found = true;
+ for (i = 0; i < ARRAY_SIZE(python_names); i++) {
+ if (BLI_path_program_search(fullpath, fullpath_len, python_names[i])) {
+ is_found = true;
+ break;
+ }
}
}
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index b7352cce0d0..8248ea2fa37 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -324,13 +324,14 @@ void BKE_bpath_missing_files_find(Main *bmain, const char *searchpath, ReportLis
const bool find_all)
{
struct BPathFind_Data data = {NULL};
+ const int flag = BKE_BPATH_TRAVERSE_ABS | BKE_BPATH_TRAVERSE_RELOAD_EDITED;
data.basedir = bmain->name;
data.reports = reports;
data.searchdir = searchpath;
data.find_all = find_all;
- BKE_bpath_traverse_main(bmain, missing_files_find__visit_cb, BKE_BPATH_TRAVERSE_ABS, (void *)&data);
+ BKE_bpath_traverse_main(bmain, missing_files_find__visit_cb, flag, (void *)&data);
}
/* Run a visitor on a string, replacing the contents of the string as needed. */
@@ -437,9 +438,14 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
if (BKE_image_has_packedfile(ima) == false || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
if (rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data)) {
- if (!BKE_image_has_packedfile(ima)) {
- BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
- BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
+ if (flag & BKE_BPATH_TRAVERSE_RELOAD_EDITED) {
+ if (!BKE_image_has_packedfile(ima) &&
+ /* image may have been painted onto (and not saved, T44543) */
+ !BKE_image_is_dirty(ima))
+ {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
+ }
}
}
}
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 45fb5dbc384..8660f122c10 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -793,7 +793,7 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
else {
/* we need to check if the next material changes */
int next_actualFace = dm->drawObject->triangle_to_mface[0];
- int prev_mat_nr = -1;
+ short prev_mat_nr = -1;
for (i = 0; i < tottri; i++) {
//int actualFace = dm->drawObject->triangle_to_mface[i];
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 5230634fe4c..90decfde30f 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -521,8 +521,6 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
GLenum poly_prev = GL_ZERO;
GLenum shade_prev = GL_ZERO;
- (void)setMaterial; /* UNUSED */
-
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
@@ -539,6 +537,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
}
if (bmdm->vertexCos) {
+ short prev_mat_nr = -1;
+
/* add direct access */
const float (*vertexCos)[3] = bmdm->vertexCos;
const float (*vertexNos)[3];
@@ -569,8 +569,14 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
- if (setMaterial)
- setMaterial(efa->mat_nr + 1, NULL);
+
+ if (efa->mat_nr != prev_mat_nr) {
+ if (setMaterial) {
+ setMaterial(efa->mat_nr + 1, NULL);
+ }
+ prev_mat_nr = efa->mat_nr;
+ }
+
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
@@ -645,6 +651,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
}
}
else {
+ short prev_mat_nr = -1;
+
BM_mesh_elem_index_ensure(bm, lnors ? BM_FACE | BM_LOOP : BM_FACE);
for (i = 0; i < tottri; i++) {
@@ -661,8 +669,12 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
if (draw_option != DM_DRAW_OPTION_SKIP) {
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
- if (setMaterial)
- setMaterial(efa->mat_nr + 1, NULL);
+ if (efa->mat_nr != prev_mat_nr) {
+ if (setMaterial) {
+ setMaterial(efa->mat_nr + 1, NULL);
+ }
+ prev_mat_nr = efa->mat_nr;
+ }
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 413e34e72a8..6e58513e38e 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -46,6 +46,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_easing.h"
+#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
@@ -69,6 +70,10 @@
#define SMALL -1.0e-10
#define SELECT 1
+#ifdef WITH_PYTHON
+static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
+#endif
+
/* ************************** Data-Level Functions ************************* */
/* ---------------------- Freeing --------------------------- */
@@ -1807,7 +1812,9 @@ static float evaluate_driver(ChannelDriver *driver, const float evaltime)
/* this evaluates the expression using Python, and returns its result:
* - on errors it reports, then returns 0.0f
*/
+ BLI_mutex_lock(&python_driver_lock);
driver->curval = BPY_driver_exec(driver, evaltime);
+ BLI_mutex_unlock(&python_driver_lock);
}
#else /* WITH_PYTHON*/
(void)evaltime;
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index e4a85eb399b..8b41aded3d9 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -54,8 +54,10 @@
/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
* but for now this replaces it because its unused. */
-UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit, bool use_winding)
+UvVertMap *BKE_mesh_uv_vert_map_create(
+ struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
+ unsigned int totpoly, unsigned int totvert,
+ const float limit[2], const bool selected, const bool use_winding)
{
UvVertMap *vmap;
UvMapVert *buf;
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 3950e87031e..cef3dd4f826 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3078,8 +3078,9 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
// printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
if (ob->proxy_from->proxy_group) { /* transform proxy into group space */
Object *obg = ob->proxy_from->proxy_group;
- invert_m4_m4(obg->imat, obg->obmat);
- mul_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat);
+ float imat[4][4];
+ invert_m4_m4(imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
if (obg->dup_group) { /* should always be true */
add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 567fb2ebba1..6752beb6d3b 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -37,6 +37,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
+#include "BLI_threads.h"
#include "BKE_global.h"
#include "BKE_armature.h"
@@ -65,6 +66,8 @@
# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
#endif
+static ThreadMutex material_lock = BLI_MUTEX_INITIALIZER;
+
void BKE_object_eval_local_transform(EvaluationContext *UNUSED(eval_ctx),
Scene *UNUSED(scene),
Object *ob)
@@ -246,12 +249,16 @@ void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
*/
if (ob->totcol) {
int a;
- for (a = 1; a <= ob->totcol; a++) {
- Material *ma = give_current_material(ob, a);
- if (ma) {
- /* recursively update drivers for this material */
- material_drivers_update(scene, ma, ctime);
+ if (ob->totcol != 0) {
+ BLI_mutex_lock(&material_lock);
+ for (a = 1; a <= ob->totcol; a++) {
+ Material *ma = give_current_material(ob, a);
+ if (ma) {
+ /* recursively update drivers for this material */
+ material_drivers_update(scene, ma, ctime);
+ }
}
+ BLI_mutex_unlock(&material_lock);
}
}
else if (ob->type == OB_LAMP)
@@ -318,8 +325,9 @@ void BKE_object_eval_uber_transform(EvaluationContext *UNUSED(eval_ctx),
if (ob->proxy_from->proxy_group) {
/* Transform proxy into group space. */
Object *obg = ob->proxy_from->proxy_group;
- invert_m4_m4(obg->imat, obg->obmat);
- mul_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat);
+ float imat[4][4];
+ invert_m4_m4(imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
/* Should always be true. */
if (obg->dup_group) {
add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
diff --git a/source/blender/blenkernel/intern/outliner_treehash.c b/source/blender/blenkernel/intern/outliner_treehash.c
index 21664bfd285..f31ba34a984 100644
--- a/source/blender/blenkernel/intern/outliner_treehash.c
+++ b/source/blender/blenkernel/intern/outliner_treehash.c
@@ -102,6 +102,9 @@ static void fill_treehash(void *treehash, BLI_mempool *treestore)
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(treestore, &iter);
+
+ BLI_assert(treehash);
+
while ((tselem = BLI_mempool_iterstep(&iter))) {
BKE_outliner_treehash_add_element(treehash, tselem);
}
@@ -121,6 +124,8 @@ static void free_treehash_group(void *key)
void *BKE_outliner_treehash_rebuild_from_treestore(void *treehash, BLI_mempool *treestore)
{
+ BLI_assert(treehash);
+
BLI_ghash_clear_ex(treehash, NULL, free_treehash_group, BLI_mempool_count(treestore));
fill_treehash(treehash, treestore);
return treehash;
@@ -144,12 +149,19 @@ static TseGroup *BKE_outliner_treehash_lookup_group(GHash *th, short type, short
tse_template.type = type;
tse_template.nr = type ? nr : 0; // we're picky! :)
tse_template.id = id;
+
+ BLI_assert(th);
+
return BLI_ghash_lookup(th, &tse_template);
}
TreeStoreElem *BKE_outliner_treehash_lookup_unused(void *treehash, short type, short nr, struct ID *id)
{
- TseGroup *group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
+ TseGroup *group;
+
+ BLI_assert(treehash);
+
+ group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
if (group) {
int i;
for (i = 0; i < group->size; i++) {
@@ -163,11 +175,17 @@ TreeStoreElem *BKE_outliner_treehash_lookup_unused(void *treehash, short type, s
TreeStoreElem *BKE_outliner_treehash_lookup_any(void *treehash, short type, short nr, struct ID *id)
{
- TseGroup *group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
+ TseGroup *group;
+
+ BLI_assert(treehash);
+
+ group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
return group ? group->elems[0] : NULL;
}
void BKE_outliner_treehash_free(void *treehash)
{
+ BLI_assert(treehash);
+
BLI_ghash_free(treehash, NULL, free_treehash_group);
}
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index ca8df2f8fbb..13bb7c65025 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -333,7 +333,7 @@ static void init_mv_jit(float *jit, int num, int seed2, float amount)
rng = BLI_rng_new(31415926 + num + seed2);
x= 0;
- num2 = 2 * num;
+ num2 = 2 * num;
for (i=0; i<num2; i+=2) {
jit[i] = x + amount*rad1*(0.5f - BLI_rng_get_float(rng));
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index e631a4a365d..9f092bd651f 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -48,6 +48,9 @@
# include "BKE_global.h"
#endif
+/* Support for only operating on front-faces */
+#define USE_EDGEQUEUE_FRONTFACE
+
/* don't add edges into the queue multiple times */
#define USE_EDGEQUEUE_TAG
/**
@@ -598,6 +601,12 @@ typedef struct {
#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
float limit_len;
#endif
+
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ const float *view_normal;
+ unsigned int use_view_normal : 1;
+#endif
+
} EdgeQueue;
typedef struct {
@@ -719,6 +728,14 @@ static void long_edge_queue_edge_add_recursive(
{
BLI_assert(len_sq > SQUARE(limit_len));
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(l_edge->f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
#ifdef USE_EDGEQUEUE_TAG
if (EDGE_QUEUE_TEST(l_edge->e) == false)
#endif
@@ -787,6 +804,14 @@ static void long_edge_queue_face_add(
EdgeQueueContext *eq_ctx,
BMFace *f)
{
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
if (edge_queue_tri_in_sphere(eq_ctx->q, f)) {
BMLoop *l_iter;
BMLoop *l_first;
@@ -814,6 +839,14 @@ static void short_edge_queue_face_add(
EdgeQueueContext *eq_ctx,
BMFace *f)
{
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
if (edge_queue_tri_in_sphere(eq_ctx->q, f)) {
BMLoop *l_iter;
BMLoop *l_first;
@@ -837,7 +870,7 @@ static void short_edge_queue_face_add(
*/
static void long_edge_queue_create(
EdgeQueueContext *eq_ctx,
- PBVH *bvh, const float center[3],
+ PBVH *bvh, const float center[3], const float view_normal[3],
float radius)
{
int n;
@@ -850,6 +883,13 @@ static void long_edge_queue_create(
eq_ctx->q->limit_len = bvh->bm_max_edge_len;
#endif
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ eq_ctx->q->view_normal = view_normal;
+ eq_ctx->q->use_view_normal = (view_normal != NULL);
+#else
+ UNUSED_VARS(view_normal);
+#endif
+
#ifdef USE_EDGEQUEUE_TAG_VERIFY
pbvh_bmesh_edge_tag_verify(bvh);
#endif
@@ -886,7 +926,7 @@ static void long_edge_queue_create(
*/
static void short_edge_queue_create(
EdgeQueueContext *eq_ctx,
- PBVH *bvh, const float center[3],
+ PBVH *bvh, const float center[3], const float view_normal[3],
float radius)
{
int n;
@@ -899,6 +939,13 @@ static void short_edge_queue_create(
eq_ctx->q->limit_len = bvh->bm_min_edge_len;
#endif
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ eq_ctx->q->view_normal = view_normal;
+ eq_ctx->q->use_view_normal = (view_normal != NULL);
+#else
+ UNUSED_VARS(view_normal);
+#endif
+
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
@@ -1704,7 +1751,8 @@ void BKE_pbvh_build_bmesh(
/* Collapse short edges, subdivide long edges */
bool BKE_pbvh_bmesh_update_topology(
PBVH *bvh, PBVHTopologyUpdateMode mode,
- const float center[3], float radius)
+ const float center[3], const float view_normal[3],
+ float radius)
{
/* 2 is enough for edge faces - manifold edge */
BLI_buffer_declare_static(BMLoop *, edge_loops, BLI_BUFFER_NOP, 2);
@@ -1716,12 +1764,16 @@ bool BKE_pbvh_bmesh_update_topology(
bool modified = false;
int n;
+ if (view_normal) {
+ BLI_assert(len_squared_v3(view_normal) != 0.0f);
+ }
+
if (mode & PBVH_Collapse) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
- short_edge_queue_create(&eq_ctx, bvh, center, radius);
+ short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
modified |= !BLI_heap_is_empty(q.heap);
pbvh_bmesh_collapse_short_edges(&eq_ctx, bvh,
&deleted_faces);
@@ -1734,7 +1786,7 @@ bool BKE_pbvh_bmesh_update_topology(
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
- long_edge_queue_create(&eq_ctx, bvh, center, radius);
+ long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
modified |= !BLI_heap_is_empty(q.heap);
pbvh_bmesh_subdivide_long_edges(&eq_ctx, bvh, &edge_loops);
BLI_heap_free(q.heap, NULL);
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index a67e9c42e9d..01bc4a1c237 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3324,7 +3324,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
}
}
- BLI_end_threads(&threads);
+ BLI_end_threads(&threads);
}
/* clear baking flag */
if (pid) {
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 52932a36ae1..dc5b77a1bf4 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1035,6 +1035,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
#if 0 /* UNUSED */
@@ -1076,6 +1077,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
}
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1114,6 +1116,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MVert *mvert= NULL;
@@ -1177,6 +1180,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
} /* if (mvert) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1206,6 +1210,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1315,6 +1320,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1434,6 +1440,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1555,6 +1562,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1762,6 +1770,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1799,7 +1808,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
else {
/*aye that should be cached*/
printf("missing cache error\n");
- BLI_ghashIterator_step(ihash);
+ BLI_ghashIterator_step(ihash);
continue;
}
@@ -1917,16 +1926,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
if (facedist > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
*damp=ob->pd->pdef_sbdamp;
- if (facedist > 0.0f) {
- *damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
- deflected = 3;
+ if (facedist > 0.0f) {
+ *damp *= (1.0f - facedist/outerfacethickness);
+ Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
+ deflected = 3;
- }
- else {
- Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
- if (deflected < 2) deflected = 2;
- }
+ }
+ else {
+ Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
+ if (deflected < 2) deflected = 2;
+ }
if ((mprevvert) && (*damp > 0.0f)) {
choose_winner(ve, opco, nv1, nv3, nv4, vv1, vv3, vv4);
@@ -1997,6 +2006,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
if (deflected == 1) { // no face but 'outer' edge cylinder sees vert
@@ -2335,14 +2345,14 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
float kd = 1.0f;
if (sb_deflect_face(ob, bp->pos, facenormal, defforce, &cf, timenow, vel, &intrusion)) {
- if (intrusion < 0.0f) {
- sb->scratch->flag |= SBF_DOFUZZY;
- bp->loc_flag |= SBF_DOFUZZY;
- bp->choke = sb->choke*0.01f;
- }
+ if (intrusion < 0.0f) {
+ sb->scratch->flag |= SBF_DOFUZZY;
+ bp->loc_flag |= SBF_DOFUZZY;
+ bp->choke = sb->choke*0.01f;
+ }
- sub_v3_v3v3(cfforce, bp->vec, vel);
- Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
Vec3PlusStVec(bp->force, kd, defforce);
}
@@ -3484,7 +3494,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff, Object
bs->v1 = bpc;
bs->v2 = bpc+dw+dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
+ bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
bs++;
}
}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 3a4b95d8f18..a46fda6076b 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -305,7 +305,7 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
* UV map in really simple cases with mirror + subsurf, see second part of T44530. Also, initially
* intention is to treat merged vertices from mirror modifier as seams, see code below with ME_VERT_MERGED
* This fixes a very old regression (2.49 was correct here) */
- vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, 0, limit, true);
+ vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, limit, false, true);
if (!vmap)
return 0;
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 4a491c2dee0..88a412d5e95 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -629,7 +629,7 @@ void BKE_texture_default(Tex *tex)
tex->env->stype = ENV_ANIM;
tex->env->clipsta = 0.1;
tex->env->clipend = 100;
- tex->env->cuberes = 600;
+ tex->env->cuberes = 512;
tex->env->depth = 0;
}
@@ -1423,7 +1423,7 @@ EnvMap *BKE_texture_envmap_add(void)
env->stype = ENV_ANIM;
env->clipsta = 0.1;
env->clipend = 100.0;
- env->cuberes = 600;
+ env->cuberes = 512;
env->viewscale = 0.5;
return env;