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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-09-30 17:16:55 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-09-30 17:16:55 +0400
commite91f33101ff0999e07f7ce941f31dca793d954e7 (patch)
tree83c0d933f2ac1d063e2c57aaded58fd09d8d5712 /source/blender/blenkernel
parenta42ba82f638e481d7fd3c3ed2ba05c331ef6717e (diff)
parent818b2e81da7d5f3e04439e3b4fef5c7ce5263b5b (diff)
Merged changes in the trunk up to revision 50956.
Conflicts resolved: source/blender/editors/interface/resources.c
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_action.h2
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_image.h2
-rw-r--r--source/blender/blenkernel/BKE_main.h2
-rw-r--r--source/blender/blenkernel/BKE_mesh.h6
-rw-r--r--source/blender/blenkernel/BKE_object.h3
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h2
-rw-r--r--source/blender/blenkernel/intern/anim.c14
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/bmfont.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c8
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c22
-rw-r--r--source/blender/blenkernel/intern/image.c7
-rw-r--r--source/blender/blenkernel/intern/ipo.c4
-rw-r--r--source/blender/blenkernel/intern/key.c2
-rw-r--r--source/blender/blenkernel/intern/mask_rasterize.c4
-rw-r--r--source/blender/blenkernel/intern/material.c8
-rw-r--r--source/blender/blenkernel/intern/mesh.c16
-rw-r--r--source/blender/blenkernel/intern/movieclip.c4
-rw-r--r--source/blender/blenkernel/intern/object.c51
-rw-r--r--source/blender/blenkernel/intern/paint.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c6
-rw-r--r--source/blender/blenkernel/intern/particle_system.c8
-rw-r--r--source/blender/blenkernel/intern/pointcache.c43
-rw-r--r--source/blender/blenkernel/intern/scene.c8
-rw-r--r--source/blender/blenkernel/intern/sequencer.c26
-rw-r--r--source/blender/blenkernel/intern/softbody.c4
-rw-r--r--source/blender/blenkernel/intern/text.c11
-rw-r--r--source/blender/blenkernel/intern/tracking.c6
-rw-r--r--source/blender/blenkernel/intern/unit.c2
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c5
32 files changed, 175 insertions, 111 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 7df491c0fef..2d7030b2d42 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -203,7 +203,7 @@ void BKE_pose_ikparam_init(struct bPose *pose);
void BKE_pose_itasc_init(struct bItasc *itasc);
/* clears BONE_UNKEYED flags for frame changing */
-// XXX to be depreceated for a more general solution in animsys...
+// XXX to be deprecated for a more general solution in animsys...
void framechange_poses_clear_unkeyed(void);
/* Bone Groups API --------------------- */
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index db1139c9c7b..dd45ab19eb1 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -42,7 +42,7 @@ extern "C" {
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
#define BLENDER_VERSION 263
-#define BLENDER_SUBVERSION 21
+#define BLENDER_SUBVERSION 22
/* 262 was the last editmesh release but its has compatibility code for bmesh data,
* so set the minversion to 2.61 */
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index ac324b2af00..5e5f58f73fe 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -66,7 +66,7 @@ int BKE_imtype_is_movie(const char imtype);
int BKE_imtype_supports_zbuf(const char imtype);
int BKE_imtype_supports_compress(const char imtype);
int BKE_imtype_supports_quality(const char imtype);
-int BKE_imtype_supports_float(const char imtype);
+int BKE_imtype_requires_linear_float(const char imtype);
char BKE_imtype_valid_channels(const char imtype);
char BKE_imtype_valid_depths(const char imtype);
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index ad5541a5a2f..06931662d3f 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -68,7 +68,7 @@ typedef struct Main {
ListBase latt;
ListBase lamp;
ListBase camera;
- ListBase ipo; // XXX depreceated
+ ListBase ipo; // XXX deprecated
ListBase key;
ListBase world;
ListBase screen;
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 954fb47806b..c14085a559a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -88,8 +88,8 @@ int BKE_mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
struct CustomData *pdata, int totface, int totloop, int totpoly);
/*calculates a face normal.*/
-void mesh_calc_poly_normal(struct MPoly *mpoly, struct MLoop *loopstart,
- struct MVert *mvarray, float no[3]);
+void BKE_mesh_calc_poly_normal(struct MPoly *mpoly, struct MLoop *loopstart,
+ struct MVert *mvarray, float no[3]);
void BKE_mesh_calc_poly_normal_coords(struct MPoly *mpoly, struct MLoop *loopstart,
const float (*vertex_coords)[3], float no[3]);
@@ -98,7 +98,7 @@ void BKE_mesh_calc_poly_center(struct MPoly *mpoly, struct MLoop *loopstart,
struct MVert *mvarray, float cent[3]);
float BKE_mesh_calc_poly_area(struct MPoly *mpoly, struct MLoop *loopstart,
- struct MVert *mvarray, float polynormal[3]);
+ struct MVert *mvarray, const float polynormal[3]);
/* Find the index of the loop in 'poly' which references vertex,
* returns -1 if not found */
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 269d96d5c38..ec0703248fd 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -54,7 +54,7 @@ void BKE_object_workob_clear(struct Object *workob);
void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob);
void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
-struct SoftBody *copy_softbody(struct SoftBody *sb);
+struct SoftBody *copy_softbody(struct SoftBody *sb, int copy_caches);
struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb);
void BKE_object_copy_particlesystems(struct Object *obn, struct Object *ob);
void BKE_object_copy_softbody(struct Object *obn, struct Object *ob);
@@ -82,6 +82,7 @@ struct Object *BKE_object_add(struct Scene *scene, int type);
void *BKE_object_obdata_add_from_type(int type);
struct Object *BKE_object_copy(struct Object *ob);
+struct Object *BKE_object_copy_with_caches(struct Object *ob);
void BKE_object_make_local(struct Object *ob);
int BKE_object_is_libdata(struct Object *ob);
int BKE_object_obdata_is_libdata(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index d6ab9a35697..77b35e1a25c 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -303,7 +303,7 @@ struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches);
void BKE_ptcache_free_mem(struct ListBase *mem_cache);
void BKE_ptcache_free(struct PointCache *cache);
void BKE_ptcache_free_list(struct ListBase *ptcaches);
-struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct ListBase *ptcaches_old);
+struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct ListBase *ptcaches_old, int copy_data);
/********************** Baking *********************/
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 1b301ba43b3..ec15e2ea87f 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -1140,21 +1140,17 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
float *v3;
/* float *v4; */ /* UNUSED */
float cent[3], quat[4], mat[3][3], mat3[3][3], tmat[4][4], obmat[4][4];
+ float f_no[3];
MLoop *loopstart = mloop + mp->loopstart;
- if (mp->totloop < 3) {
- /* highly unlikely but to be safe */
+ if (UNLIKELY(mp->totloop < 3)) {
continue;
}
else {
+ BKE_mesh_calc_poly_normal(mp, mloop + mp->loopstart, mvert, f_no);
v1 = mvert[(mv1 = loopstart[0].v)].co;
v2 = mvert[(mv2 = loopstart[1].v)].co;
v3 = mvert[(mv3 = loopstart[2].v)].co;
-#if 0
- if (mp->totloop > 3) {
- v4 = mvert[(mv4 = loopstart[3].v)].co;
- }
-#endif
}
/* translation */
@@ -1170,12 +1166,12 @@ static void face_duplilist(ListBase *lb, ID *id, Scene *scene, Object *par, floa
copy_v3_v3(obmat[3], cent);
/* rotation */
- tri_to_quat(quat, v1, v2, v3);
+ tri_to_quat_ex(quat, v1, v2, v3, f_no);
quat_to_mat3(mat, quat);
/* scale */
if (par->transflag & OB_DUPLIFACES_SCALE) {
- float size = BKE_mesh_calc_poly_area(mp, loopstart, mvert, NULL);
+ float size = BKE_mesh_calc_poly_area(mp, loopstart, mvert, f_no);
size = sqrtf(size) * par->dupfacesca;
mul_m3_fl(mat, size);
}
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index cf785a4bb42..d685edfcda2 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -640,7 +640,7 @@ static void fcurves_path_rename_fix(ID *owner_id, const char *prefix, const char
if (fcu->rna_path != old_path) {
bActionGroup *agrp = fcu->grp;
- if ((agrp) && strcmp(oldName, agrp->name)==0) {
+ if ((agrp) && strcmp(oldName, agrp->name) == 0) {
BLI_strncpy(agrp->name, newName, sizeof(agrp->name));
}
}
diff --git a/source/blender/blenkernel/intern/bmfont.c b/source/blender/blenkernel/intern/bmfont.c
index 18161bc6fcb..a7d90f09160 100644
--- a/source/blender/blenkernel/intern/bmfont.c
+++ b/source/blender/blenkernel/intern/bmfont.c
@@ -96,7 +96,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step)
ysize = (bytes + (ibuf->x - 1)) / ibuf->x;
if (ysize < ibuf->y) {
- /* we're first going to copy all data into a liniar buffer.
+ /* we're first going to copy all data into a linear buffer.
* step can be 4 or 1 bytes, and the data is not sequential because
* the bitmap was flipped vertically. */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index fde95e0767e..ce39eea5ceb 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -529,7 +529,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
unsigned char *dst, crgb[3];
const float alpha = BKE_brush_alpha_get(scene, brush);
float brush_rgb[3];
-
+
imbflag = (flt) ? IB_rectfloat : IB_rect;
xoff = -bufsize / 2.0f + 0.5f;
yoff = -bufsize / 2.0f + 0.5f;
@@ -563,7 +563,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
else {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3v3(dstf, rgba, brush_rgb);
- dstf[3] = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ dstf[3] = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
}
}
@@ -594,7 +594,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
else if (texfall == 2) {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3(rgba, brush->rgb);
- alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
rgb_float_to_uchar(dst, rgba);
@@ -602,7 +602,7 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
}
else {
BKE_brush_sample_tex(scene, brush, xy, rgba, 0);
- alpha_f = rgba[3] *alpha *BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
+ alpha_f = rgba[3] * alpha * BKE_brush_curve_strength_clamp(brush, len_v2(xy), radius);
dst[0] = crgb[0];
dst[1] = crgb[1];
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 09ca0df0680..0bda3b266b8 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -2768,7 +2768,7 @@ static void calchandleNurb_intern(BezTriple *bezt, BezTriple *prev, BezTriple *n
if (skip_align) {
/* handles need to be updated during animation and applying stuff like hooks,
- * but in such situatios it's quite difficult to distinguish in which order
+ * but in such situations it's quite difficult to distinguish in which order
* align handles should be aligned so skip them for now */
return;
}
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 1cb29b90133..d55848514cc 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1944,7 +1944,7 @@ static int dynamicPaint_findNeighbourPixel(PaintUVPoint *tempPoints, DerivedMesh
{
/* Note: Current method only uses polygon edges to detect neighboring pixels.
* -> It doesn't always lead to the optimum pixel but is accurate enough
- * and faster/simplier than including possible face tip point links)
+ * and faster/simpler than including possible face tip point links)
*/
int x, y;
@@ -2852,15 +2852,15 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float c
/***************************** Brush Painting Calls ******************************/
-/*
- * Mix color values to canvas point.
+/**
+ * Mix color values to canvas point.
*
- * surface : canvas surface
- * index : surface point index
- * paintFlags : paint object flags
- * paintColor,Alpha,Wetness : to be mixed paint values
- * timescale : value used to adjust time dependand
- * operations when using substeps
+ * \param surface canvas surface
+ * \param index surface point index
+ * \param paintFlags paint object flags
+ * \param paintColor,Alpha,Wetness to be mixed paint values
+ * \param timescale value used to adjust time dependent
+ * operations when using substeps
*/
static void dynamicPaint_mixPaintColors(DynamicPaintSurface *surface, int index, int paintFlags,
const float paintColor[3], float *paintAlpha, float *paintWetness, float *timescale)
@@ -4161,7 +4161,7 @@ static int dynamicPaint_prepareEffectStep(DynamicPaintSurface *surface, Scene *s
pdEndEffectors(&effectors);
}
- /* Get number of required steps using averate point distance
+ /* Get number of required steps using average point distance
* so that just a few ultra close pixels wont up substeps to max */
/* adjust number of required substep by fastest active effect */
@@ -4224,7 +4224,7 @@ static void dynamicPaint_doEffectStep(DynamicPaintSurface *surface, float *force
/* Only continue if surrounding point has higher wetness */
if (ePoint->wetness < pPoint->wetness || ePoint->wetness < MIN_WETNESS) continue;
- w_factor = 1.0f / numOfNeighs *MIN2(ePoint->wetness, 1.0f) * speed_scale;
+ w_factor = 1.0f / numOfNeighs * MIN2(ePoint->wetness, 1.0f) * speed_scale;
CLAMP(w_factor, 0.0f, 1.0f);
/* mix new wetness and color */
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index d620fc50e86..3d3afa7c4b3 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -619,6 +619,8 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char
BLI_strncpy(colorspace_settings->name, colorspace, sizeof(colorspace_settings->name));
}
+
+ IMB_colormanagement_check_is_data(ibuf, colorspace_settings->name);
}
else {
ibuf = IMB_allocImBuf(width, height, depth, IB_rect);
@@ -1031,7 +1033,7 @@ int BKE_imtype_supports_quality(const char imtype)
return 0;
}
-int BKE_imtype_supports_float(const char imtype)
+int BKE_imtype_requires_linear_float(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_CINEON:
@@ -2605,8 +2607,7 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
/* invalidate color managed buffers if render result changed */
BLI_lock_thread(LOCK_COLORMANAGE);
- if (ibuf->x != rres.rectx || ibuf->y != rres.recty || ibuf->rect_float != rectf)
- {
+ if (ibuf->x != rres.rectx || ibuf->y != rres.recty || ibuf->rect_float != rectf) {
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index b2a9e229be9..953ee673f6b 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -32,7 +32,7 @@
/* NOTE:
*
- * This file is no longer used to provide tools for the depreceated IPO system. Instead, it
+ * This file is no longer used to provide tools for the deprecated IPO system. Instead, it
* is only used to house the conversion code to the new system.
*
* -- Joshua Leung, Jan 2009
@@ -1765,7 +1765,7 @@ void do_versions_ipos_to_animato(Main *main)
/* Any actuators set to ACT_IPO at this point are actually Action Actuators that
need this converted IPO to finish converting the actuator. */
if (act->type == ACT_IPO) {
- aa = (bActionActuator*)act->data;
+ aa = (bActionActuator *)act->data;
aa->act = ob->adt->action;
act->type = ACT_ACTION;
}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 5b05ce02104..b9bf2fd01a3 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -133,7 +133,7 @@ Key *BKE_key_add(ID *id) /* common function */
key->uidgen = 1;
- /* XXX the code here uses some defines which will soon be depreceated... */
+ /* XXX the code here uses some defines which will soon be deprecated... */
switch (GS(id->name)) {
case ID_ME:
el = key->elemstr;
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 1a9ac9dc0af..13ad9962aff 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -1208,7 +1208,7 @@ static float maskrasterize_layer_isect(unsigned int *face, float (*cos)[3], cons
/* needs work */
#if 1
- /* quad check fails for bowtie, so keep using 2 tri checks */
+ /* quad check fails for bow-tie, so keep using 2 tri checks */
//if (isect_point_quad_v2(xy, cos[face[0]], cos[face[1]], cos[face[2]], cos[face[3]]))
if (isect_point_tri_v2(xy, cos[face[0]], cos[face[1]], cos[face[2]]) ||
isect_point_tri_v2(xy, cos[face[0]], cos[face[2]], cos[face[3]]))
@@ -1216,7 +1216,7 @@ static float maskrasterize_layer_isect(unsigned int *face, float (*cos)[3], cons
return maskrasterize_layer_z_depth_quad(xy, cos[face[0]], cos[face[1]], cos[face[2]], cos[face[3]]);
}
#elif 1
- /* don't use isect_point_tri_v2_cw because we could have bowtie quads */
+ /* don't use isect_point_tri_v2_cw because we could have bow-tie quads */
if (isect_point_tri_v2(xy, cos[face[0]], cos[face[1]], cos[face[2]])) {
return maskrasterize_layer_z_depth_tri(xy, cos[face[0]], cos[face[1]], cos[face[2]]);
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 3408e2393c9..b8f891eabe1 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1328,9 +1328,9 @@ void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
r_col[2] = facm * (r_col[2]) + fac * (r_col[2]) / col[2];
break;
case MA_RAMP_DIFF:
- r_col[0] = facm * (r_col[0]) + fac *fabsf(r_col[0] - col[0]);
- r_col[1] = facm * (r_col[1]) + fac *fabsf(r_col[1] - col[1]);
- r_col[2] = facm * (r_col[2]) + fac *fabsf(r_col[2] - col[2]);
+ r_col[0] = facm * (r_col[0]) + fac * fabsf(r_col[0] - col[0]);
+ r_col[1] = facm * (r_col[1]) + fac * fabsf(r_col[1] - col[1]);
+ r_col[2] = facm * (r_col[2]) + fac * fabsf(r_col[2] - col[2]);
break;
case MA_RAMP_DARK:
tmp = col[0] + ((1 - col[0]) * facm);
@@ -1491,7 +1491,7 @@ void ramp_blend(int type, float r_col[3], const float fac, const float col[3])
}
/**
- * \brief copy/paste buffer, if we had a propper py api that would be better
+ * \brief copy/paste buffer, if we had a proper py api that would be better
* \note matcopybuf.nodetree does _NOT_ use ID's
* \todo matcopybuf.nodetree's node->id's are NOT validated, this will crash!
*/
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 206d80a6ff0..e45a052db4d 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -788,7 +788,7 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
nr--;
}
- /* check corrupt cases, bowtie geometry, cant handle these because edge data wont exist so just return 0 */
+ /* check corrupt cases, bow-tie geometry, cant handle these because edge data wont exist so just return 0 */
if (nr == 3) {
if (
/* real edges */
@@ -1864,7 +1864,7 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
/* only calc poly normals */
mp = mpolys;
for (i = 0; i < numPolys; i++, mp++) {
- mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]);
+ BKE_mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]);
}
}
@@ -1914,7 +1914,7 @@ void BKE_mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpo
mp = mpolys;
for (i = 0; i < numPolys; i++, mp++) {
- mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]);
+ BKE_mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]);
ml = mloop + mp->loopstart;
BLI_array_empty(vertcos);
@@ -2900,8 +2900,8 @@ static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
}
}
-void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float no[3])
+void BKE_mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
+ MVert *mvarray, float no[3])
{
if (mpoly->totloop > 4) {
mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
@@ -3016,7 +3016,7 @@ void BKE_mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart,
/* note, passing polynormal is only a speedup so we can skip calculating it */
float BKE_mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float polynormal[3])
+ MVert *mvarray, const float polynormal[3])
{
if (mpoly->totloop == 3) {
return area_tri_v3(mvarray[loopstart[0].v].co,
@@ -3035,7 +3035,7 @@ float BKE_mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
int i;
MLoop *l_iter = loopstart;
float area, polynorm_local[3], (*vertexcos)[3];
- float *no = polynormal ? polynormal : polynorm_local;
+ const float *no = polynormal ? polynormal : polynorm_local;
BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__);
/* pack vertex cos into an array for area_poly_v3 */
@@ -3045,7 +3045,7 @@ float BKE_mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
/* need normal for area_poly_v3 as well */
if (polynormal == NULL) {
- mesh_calc_poly_normal(mpoly, loopstart, mvarray, no);
+ BKE_mesh_calc_poly_normal(mpoly, loopstart, mvarray, polynorm_local);
}
/* finally calculate the area */
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 97d4c150b84..386e4163fd2 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -292,11 +292,11 @@ static void movieclip_calc_length(MovieClip *clip)
clip->len = framenr + 1;
}
else {
- for (;; ) {
+ for (;;) {
get_sequence_fname(clip, framenr, name);
if (!BLI_exists(name)) {
- clip->len = framenr + 1;
+ clip->len = framenr;
break;
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 6fd7a55dd0a..8b3d7b3d974 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -899,23 +899,44 @@ Object *BKE_object_add(struct Scene *scene, int type)
return ob;
}
-SoftBody *copy_softbody(SoftBody *sb)
+SoftBody *copy_softbody(SoftBody *sb, int copy_caches)
{
SoftBody *sbn;
if (sb == NULL) return(NULL);
sbn = MEM_dupallocN(sb);
- sbn->totspring = sbn->totpoint = 0;
- sbn->bpoint = NULL;
- sbn->bspring = NULL;
+
+ if (copy_caches == FALSE) {
+ sbn->totspring = sbn->totpoint = 0;
+ sbn->bpoint = NULL;
+ sbn->bspring = NULL;
+ }
+ else {
+ sbn->totspring = sb->totspring;
+ sbn->totpoint = sb->totpoint;
+
+ if (sbn->bpoint) {
+ int i;
+
+ sbn->bpoint = MEM_dupallocN(sbn->bpoint);
+
+ for (i = 0; i < sbn->totpoint; i++) {
+ if (sbn->bpoint[i].springs)
+ sbn->bpoint[i].springs = MEM_dupallocN(sbn->bpoint[i].springs);
+ }
+ }
+
+ if (sb->bspring)
+ sbn->bspring = MEM_dupallocN(sb->bspring);
+ }
sbn->keys = NULL;
sbn->totkey = sbn->totpointkey = 0;
sbn->scratch = NULL;
- sbn->pointcache = BKE_ptcache_copy_list(&sbn->ptcaches, &sb->ptcaches);
+ sbn->pointcache = BKE_ptcache_copy_list(&sbn->ptcaches, &sb->ptcaches, copy_caches);
if (sb->effector_weights)
sbn->effector_weights = MEM_dupallocN(sb->effector_weights);
@@ -988,7 +1009,7 @@ static ParticleSystem *copy_particlesystem(ParticleSystem *psys)
psysn->childcachebufs.first = psysn->childcachebufs.last = NULL;
psysn->renderdata = NULL;
- psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches);
+ psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, FALSE);
/* XXX - from reading existing code this seems correct but intended usage of
* pointcache should /w cloth should be added in 'ParticleSystem' - campbell */
@@ -1049,7 +1070,7 @@ void BKE_object_copy_particlesystems(Object *obn, Object *ob)
void BKE_object_copy_softbody(Object *obn, Object *ob)
{
if (ob->soft)
- obn->soft = copy_softbody(ob->soft);
+ obn->soft = copy_softbody(ob->soft, FALSE);
}
static void copy_object_pose(Object *obn, Object *ob)
@@ -1130,7 +1151,7 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
copy_v3_v3(ob_tar->size, ob_src->size);
}
-Object *BKE_object_copy(Object *ob)
+static Object *object_copy_do(Object *ob, int copy_caches)
{
Object *obn;
ModifierData *md;
@@ -1191,7 +1212,7 @@ Object *BKE_object_copy(Object *ob)
if (obn->pd->rng)
obn->pd->rng = MEM_dupallocN(ob->pd->rng);
}
- obn->soft = copy_softbody(ob->soft);
+ obn->soft = copy_softbody(ob->soft, copy_caches);
obn->bsoft = copy_bulletsoftbody(ob->bsoft);
BKE_object_copy_particlesystems(obn, ob);
@@ -1207,6 +1228,18 @@ Object *BKE_object_copy(Object *ob)
return obn;
}
+/* copy objects, will re-initialize cached simulation data */
+Object *BKE_object_copy(Object *ob)
+{
+ return object_copy_do(ob, FALSE);
+}
+
+/* copy objects, will duplicate cached simulation data */
+Object *BKE_object_copy_with_caches(Object *ob)
+{
+ return object_copy_do(ob, TRUE);
+}
+
static void extern_local_object(Object *ob)
{
ParticleSystem *psys;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 3267253e744..5a302cba2ab 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -190,7 +190,7 @@ void BKE_paint_free(Paint *paint)
}
/* called when copying scene settings, so even if 'src' and 'tar' are the same
- * still do a id_us_plus(), rather then if we were copying betweem 2 existing
+ * still do a id_us_plus(), rather then if we were copying between 2 existing
* scenes where a matching value should decrease the existing user count as
* with paint_brush_set() */
void BKE_paint_copy(Paint *src, Paint *tar)
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index ef03db7ed8f..e8af794eaea 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -116,7 +116,7 @@ int count_particles_mod(ParticleSystem *psys, int totgr, int cur)
}
return tot;
}
-/* we allocate path cache memory in chunks instead of a big continguous
+/* we allocate path cache memory in chunks instead of a big contiguous
* chunk, windows' memory allocater fails to find big blocks of memory often */
#define PATH_CACHE_BUF_SIZE 1024
@@ -3776,7 +3776,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.f;
- ptex->length = 1.0f - part->randlength *PSYS_FRAND(child_index + 26);
+ ptex->length = 1.0f - part->randlength * PSYS_FRAND(child_index + 26);
ptex->length *= part->clength_thres < PSYS_FRAND(child_index + 27) ? part->clength : 1.0f;
for (m = 0; m < MAX_MTEX; m++, mtexp++) {
@@ -3968,7 +3968,7 @@ float psys_get_child_size(ParticleSystem *psys, ChildParticle *cpa, float UNUSED
size *= part->childsize;
if (part->childrandsize != 0.0f)
- size *= 1.0f - part->childrandsize *PSYS_FRAND(cpa - psys->child + 26);
+ size *= 1.0f - part->childrandsize * PSYS_FRAND(cpa - psys->child + 26);
return size;
}
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 2c0452bc2d1..154c8cca75d 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -797,8 +797,10 @@ static void distribute_threads_exec(ParticleThread *thread, ParticleData *pa, Ch
}
else {
ctx->jitoff[i] = fmod(ctx->jitoff[i],(float)ctx->jitlevel);
- psys_uv_to_w(ctx->jit[2*(int)ctx->jitoff[i]], ctx->jit[2*(int)ctx->jitoff[i]+1], mface->v4, pa->fuv);
- ctx->jitoff[i]++;
+ if (!isnan(ctx->jitoff[i])) {
+ psys_uv_to_w(ctx->jit[2*(int)ctx->jitoff[i]], ctx->jit[2*(int)ctx->jitoff[i]+1], mface->v4, pa->fuv);
+ ctx->jitoff[i]++;
+ }
}
break;
case PART_DISTR_RAND:
@@ -3775,7 +3777,7 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra))
/* Calculate the speed of the particle relative to the local scale of the
* simulation. This should be called once per particle during a simulation
* step, after the velocity has been updated. element_size defines the scale of
- * the simulation, and is typically the distance to neighbourning particles. */
+ * the simulation, and is typically the distance to neighboring particles. */
static void update_courant_num(ParticleSimulationData *sim, ParticleData *pa,
float dtime, SPHData *sphdata)
{
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 780528f4a0d..0d01bb33fc5 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -2663,32 +2663,59 @@ void BKE_ptcache_free_list(ListBase *ptcaches)
}
}
-static PointCache *ptcache_copy(PointCache *cache)
+static PointCache *ptcache_copy(PointCache *cache, int copy_data)
{
PointCache *ncache;
ncache= MEM_dupallocN(cache);
- /* hmm, should these be copied over instead? */
ncache->mem_cache.first = NULL;
ncache->mem_cache.last = NULL;
- ncache->cached_frames = NULL;
- ncache->edit = NULL;
- ncache->flag= 0;
- ncache->simframe= 0;
+ if (copy_data == FALSE) {
+ ncache->mem_cache.first = NULL;
+ ncache->mem_cache.last = NULL;
+ ncache->cached_frames = NULL;
+
+ ncache->flag= 0;
+ ncache->simframe= 0;
+ }
+ else {
+ PTCacheMem *pm;
+
+ for (pm = cache->mem_cache.first; pm; pm = pm->next) {
+ PTCacheMem *pmn = MEM_dupallocN(pm);
+ int i;
+
+ for (i = 0; i < BPHYS_TOT_DATA; i++) {
+ if (pmn->data[i])
+ pmn->data[i] = MEM_dupallocN(pm->data[i]);
+ }
+
+ BKE_ptcache_mem_pointers_init(pm);
+
+ BLI_addtail(&ncache->mem_cache, pmn);
+ }
+
+ if (ncache->cached_frames)
+ ncache->cached_frames = MEM_dupallocN(cache->cached_frames);
+ }
+
+ /* hmm, should these be copied over instead? */
+ ncache->edit = NULL;
return ncache;
}
+
/* returns first point cache */
-PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old)
+PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old, int copy_data)
{
PointCache *cache = ptcaches_old->first;
ptcaches_new->first = ptcaches_new->last = NULL;
for (; cache; cache=cache->next)
- BLI_addtail(ptcaches_new, ptcache_copy(cache));
+ BLI_addtail(ptcaches_new, ptcache_copy(cache, copy_data));
return ptcaches_new->first;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 0c0396ea758..4b91943f740 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -390,7 +390,7 @@ Scene *BKE_scene_add(const char *name)
sce->r.edgeint = 10;
sce->r.ocres = 128;
- /* OCIO_TODO: for forwards compatibiliy only, so if no tonecurve are used,
+ /* OCIO_TODO: for forwards compatibility only, so if no tonecurve are used,
* images would look in the same way as in current blender
*
* perhaps at some point should be completely deprecated?
@@ -1274,9 +1274,11 @@ void BKE_scene_disable_color_management(Scene *scene)
ColorManagedDisplaySettings *display_settings = &scene->display_settings;
ColorManagedViewSettings *view_settings = &scene->view_settings;
const char *view;
+ const char *none_display_name;
- /* NOTE: None display with Default view should always exist in OCIO configuration, otherwise it wouldn't work as expected */
- BLI_strncpy(display_settings->display_device, "None", sizeof(display_settings->display_device));
+ none_display_name = IMB_colormanagement_display_get_none_name();
+
+ BLI_strncpy(display_settings->display_device, none_display_name, sizeof(display_settings->display_device));
view = IMB_colormanagement_view_get_default_name(display_settings->display_device);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 8d7ca94ed48..bb845400cef 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -313,7 +313,7 @@ void BKE_sequencer_editing_free(Scene *scene)
static void sequencer_imbuf_assign_spaces(Scene *scene, ImBuf *ibuf)
{
- IMB_colormanagement_imbuf_assign_float_space(ibuf, &scene->sequencer_colorspace_settings);
+ IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name);
}
void BKE_sequencer_imbuf_to_sequencer_space(Scene *scene, ImBuf *ibuf, int make_float)
@@ -1835,8 +1835,6 @@ static ImBuf *input_preprocess(SeqRenderData context, Sequence *seq, float cfra,
StripCrop c = {0};
StripTransform t = {0};
int sx, sy, dx, dy;
- double xscale = 1.0;
- double yscale = 1.0;
if (is_proxy_image) {
double f = seq_rendersize_to_scale_factor(context.preview_render_size);
@@ -1853,14 +1851,6 @@ static ImBuf *input_preprocess(SeqRenderData context, Sequence *seq, float cfra,
t = *seq->strip->transform;
}
- xscale = context.scene->r.xsch ? ((double) context.rectx / (double) context.scene->r.xsch) : 1.0;
- yscale = context.scene->r.ysch ? ((double) context.recty / (double) context.scene->r.ysch) : 1.0;
-
- c.left *= xscale; c.right *= xscale;
- c.top *= yscale; c.bottom *= yscale;
-
- t.xofs *= xscale; t.yofs *= yscale;
-
sx = ibuf->x - c.left - c.right;
sy = ibuf->y - c.top - c.bottom;
dx = sx;
@@ -2186,7 +2176,7 @@ static ImBuf *seq_render_movieclip_strip(SeqRenderData context, Sequence *seq, f
memset(&user, 0, sizeof(MovieClipUser));
- BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs);
+ BKE_movieclip_user_set_frame(&user, nr + seq->anim_startofs + seq->clip->start_frame);
user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
@@ -2583,17 +2573,19 @@ static ImBuf *do_render_strip_uncached(SeqRenderData context, Sequence *seq, flo
case SEQ_TYPE_MOVIECLIP:
{
ibuf = seq_render_movieclip_strip(context, seq, nr);
- sequencer_imbuf_assign_spaces(context.scene, ibuf);
- if (ibuf && use_preprocess) {
+ if (ibuf) {
+ /* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */
ImBuf *i = IMB_dupImBuf(ibuf);
-
IMB_freeImBuf(ibuf);
-
ibuf = i;
+
+ if (ibuf->rect_float)
+ BKE_sequencer_imbuf_to_sequencer_space(context.scene, ibuf, FALSE);
+
+ copy_to_ibuf_still(context, seq, nr, ibuf);
}
- copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 4c28fe01895..f47c931e309 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -151,7 +151,7 @@ typedef struct SB_thread_context {
#define SOFTGOALSNAP 0.999f
/* if bp-> goal is above make it a *forced follow original* and skip all ODE stuff for this bp
- * removes *unnecessary* stiffnes from ODE system
+ * removes *unnecessary* stiffness from ODE system
*/
#define HEUNWARNLIMIT 1 /* 500 would be fine i think for detecting severe *stiff* stuff */
@@ -3925,7 +3925,7 @@ static void softbody_step(Scene *scene, Object *ob, SoftBody *sb, float dtime)
sst=PIL_check_seconds_timer();
/* Integration back in time is possible in theory, but pretty useless here.
- * So we refuse to do so. Since we do not know anything about 'outside' canges
+ * So we refuse to do so. Since we do not know anything about 'outside' changes
* especially colliders we refuse to go more than 10 frames.
*/
if (dtime < 0 || dtime > 10.5f) return;
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 1f1d609ae42..05d0705107d 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -48,6 +48,7 @@
#include "DNA_constraint_types.h"
#include "DNA_controller_types.h"
+#include "DNA_actuator_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -528,6 +529,7 @@ void BKE_text_unlink(Main *bmain, Text *text)
SpaceLink *sl;
Object *ob;
bController *cont;
+ bActuator *act;
bConstraint *con;
short update;
@@ -541,6 +543,15 @@ void BKE_text_unlink(Main *bmain, Text *text)
if (pc->text == text) pc->text = NULL;
}
}
+ /* game actuators */
+ for (act = ob->actuators.first; act; act = act->next) {
+ if (act->type == ACT_2DFILTER) {
+ bTwoDFilterActuator *tfa;
+
+ tfa = act->data;
+ if (tfa->text == text) tfa->text = NULL;
+ }
+ }
/* pyconstraints */
update = 0;
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 337f1b5d248..c9d7ec3964f 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -335,7 +335,7 @@ static void search_pixel_to_marker_unified(int frame_width, int frame_height,
}
/* Each marker has 5 coordinates associated with it that get warped with
- * tracking: the four corners ("pattern_corners"), and the cernter ("pos").
+ * tracking: the four corners ("pattern_corners"), and the center ("pos").
* This function puts those 5 points into the appropriate frame for tracking
* (the "search" coordinate frame).
*/
@@ -455,7 +455,7 @@ void BKE_tracking_clipboard_paste_tracks(MovieTracking *tracking, MovieTrackingO
/*********************** Tracks *************************/
-static void tracking_marker_insert_disabled(MovieTrackingTrack *track, MovieTrackingMarker *ref_marker,
+static void tracking_marker_insert_disabled(MovieTrackingTrack *track, const MovieTrackingMarker *ref_marker,
int before, int overwrite)
{
MovieTrackingMarker marker_new;
@@ -2400,7 +2400,7 @@ static void tracking_insert_new_marker(MovieTrackingContext *context, MovieTrack
* if so -- create disabled marker before currently tracking "segment"
*/
- tracking_marker_insert_disabled(track, &new_marker, !context->backwards, FALSE);
+ tracking_marker_insert_disabled(track, old_marker, !context->backwards, FALSE);
}
/* insert currently tracked marker */
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index da5e7ff3db7..46836b1f8d1 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -350,7 +350,7 @@ static int unit_as_string(char *str, int len_max, double value, int prec, bUnitC
/* Add unit prefix and strip zeros */
/* replace trailing zero's with spaces
- * so the number is less complicated but allignment in a button wont
+ * so the number is less complicated but alignment in a button wont
* jump about while dragging */
i = len - 1;
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 4019eba5177..ff1fdebb728 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -839,7 +839,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
* inter-frames (H.264 B-frames, for example), it can output the frames
* in a different order from the one it was given.
* For example, when sending frames 1, 2, 3, 4 to the encoder, it may write
- * them in the order 1, 4, 2, 3 - first the two frames used for predition,
+ * them in the order 1, 4, 2, 3 - first the two frames used for prediction,
* and then the bidirectionally-predicted frames. What this means in practice
* is that the encoder may not immediately produce one output frame for each
* input frame. These delayed frames must be flushed before we close the
@@ -914,8 +914,7 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
}
while (*fe) {
- if (BLI_strcasecmp(string + strlen(string) - strlen(*fe), *fe) == 0)
- {
+ if (BLI_strcasecmp(string + strlen(string) - strlen(*fe), *fe) == 0) {
break;
}
fe++;