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authorGeoffrey Bantle <hairbat@yahoo.com>2008-06-03 00:52:40 +0400
committerGeoffrey Bantle <hairbat@yahoo.com>2008-06-03 00:52:40 +0400
commit8a5f36219214b4a5b8348b8e200ef5aac2297963 (patch)
treed59bc097566e1cd226f0827126fa54b0528b5b6f /source/blender/blenkernel
parent1cc61f633fb16a4aca576bccef365f8e515c5a3d (diff)
-> More Bmesh Custom Data stuff
Some more Bmesh custom data functions and structures. This still does not do anything yet because the various conversion functions don't bother making use of the new custom data functions. Hooking them up should be fairly simple though. Also note that the custom data code is mostly copy/pasted from the existing custom data functions for editmode with a few modifications. Duplicating code like this isn't nice, but I felt it was better to keep things for Bmesh 'standalone' for the moment and take only what is immediatly needed instead of creating a tangle of interdependant code.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_bmesh.h59
-rw-r--r--source/blender/blenkernel/BKE_bmeshCustomData.h108
-rw-r--r--source/blender/blenkernel/intern/BME_Customdata.c197
-rw-r--r--source/blender/blenkernel/intern/BME_conversions.c22
-rw-r--r--source/blender/blenkernel/intern/BME_mesh.c92
-rw-r--r--source/blender/blenkernel/intern/BME_structure.c44
-rw-r--r--source/blender/blenkernel/intern/modifier.c4
7 files changed, 400 insertions, 126 deletions
diff --git a/source/blender/blenkernel/BKE_bmesh.h b/source/blender/blenkernel/BKE_bmesh.h
index e44e9e02aaa..51a5d29dbb7 100644
--- a/source/blender/blenkernel/BKE_bmesh.h
+++ b/source/blender/blenkernel/BKE_bmesh.h
@@ -40,11 +40,11 @@
#include "DNA_listBase.h"
#include "BLI_ghash.h"
#include "BLI_memarena.h"
-#include "DNA_customdata_types.h"
#include "DNA_image_types.h"
#include "BLI_editVert.h"
#include "BKE_DerivedMesh.h"
#include "transform.h"
+#include "BKE_bmeshCustomData.h"
/*forward declerations*/
struct BME_Vert;
@@ -60,55 +60,6 @@ typedef struct BME_mempool{
struct BME_freenode *free; /*free element list. Interleaved into chunk datas.*/
}BME_mempool;
-/*Custom Data Types and defines
- Eventual plan is to move almost everything to custom data and let caller
- decide when making the mesh what layers they want to store in the mesh
-
- This stuff should probably go in a seperate file....
-*/
-typedef struct BME_CustomDataLayer {
- int type; /* type of data in layer */
- int offset; /* offset of layer in block */
- int active; /* offset of active layer*/
- char name[32]; /* layer name */
-} BME_CustomDataLayer;
-
-typedef struct BME_CustomData {
- BME_CustomDataLayer *layers; /*Custom Data Layers*/
- BME_mempool *pool; /*pool for alloc of blocks*/
- int totlayer, totsize; /*total layers and total size in bytes of each block*/
-} BME_CustomData;
-
-#define BME_CD_FACETEX 1 /*Image texture/texface*/
-#define BME_CD_LOOPTEX 2 /*UV coordinates*/
-#define BME_CD_LOOPCOL 3 /*Vcolors*/
-#define BME_CD_DEFORMVERT 4 /*Vertex Group/Weights*/
-#define BME_CD_NUMTYPES 5
-
-typedef struct BME_DeformWeight {
- int def_nr;
- float weight;
-} BME_DeformWeight;
-
-typedef struct BME_DeformVert {
- struct BME_DeformWeight *dw;
- int totweight;
-} BME_DeformVert;
-
-typedef struct BME_facetex{
- struct Image *tpage;
- char flag, transp;
- short mode, tile, unwrap;
-}BME_facetex;
-
-typedef struct BME_looptex{
- float u, v;
-}BME_looptex;
-
-typedef struct BME_loopcol{
- char r, g, b, a;
-}BME_loopcol;
-
/*Notes on further structure Cleanup:
-Remove the tflags, they belong in custom data layers
-Remove the eflags completely, they are mostly not used
@@ -196,7 +147,7 @@ typedef struct BME_Poly
unsigned short flag, h, mat_nr;
} BME_Poly;
-//*EDGE UTILITIES*/
+/*EDGE UTILITIES*/
int BME_verts_in_edge(struct BME_Vert *v1, struct BME_Vert *v2, struct BME_Edge *e);
int BME_vert_in_edge(struct BME_Edge *e, BME_Vert *v);
struct BME_Vert *BME_edge_getothervert(struct BME_Edge *e, struct BME_Vert *v);
@@ -218,7 +169,7 @@ int BME_radial_find_face(struct BME_Edge *e,struct BME_Poly *f);
struct BME_Loop *BME_loop_find_loop(struct BME_Poly *f, struct BME_Vert *v);
/*MESH CREATION/DESTRUCTION*/
-struct BME_Mesh *BME_make_mesh(int valloc, int ealloc, int lalloc, int palloc);
+struct BME_Mesh *BME_make_mesh(int allocsize[4], struct BME_CustomDataInit init[4]);
void BME_free_mesh(struct BME_Mesh *bm);
/*FULL MESH VALIDATION*/
int BME_validate_mesh(struct BME_Mesh *bm, int halt);
@@ -302,8 +253,8 @@ float *BME_bevel_calc_polynormal(struct BME_Poly *f, struct BME_TransData_Head *
struct BME_Mesh *BME_bevel(struct BME_Mesh *bm, float value, int res, int options, int defgrp_index, float angle, BME_TransData_Head **rtd);
/*CONVERSION FUNCTIONS*/
-struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, struct BME_Mesh *bm);
+struct BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em);
struct EditMesh *BME_bmesh_to_editmesh(struct BME_Mesh *bm, BME_TransData_Head *td);
-struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm, struct BME_Mesh *bm);
+struct BME_Mesh *BME_derivedmesh_to_bmesh(struct DerivedMesh *dm);
struct DerivedMesh *BME_bmesh_to_derivedmesh(struct BME_Mesh *bm, struct DerivedMesh *dm);
#endif
diff --git a/source/blender/blenkernel/BKE_bmeshCustomData.h b/source/blender/blenkernel/BKE_bmeshCustomData.h
new file mode 100644
index 00000000000..423f75e532d
--- /dev/null
+++ b/source/blender/blenkernel/BKE_bmeshCustomData.h
@@ -0,0 +1,108 @@
+/**
+ * BKE_bmesh.h jan 2007
+ *
+ * BMesh modeler structure and functions.
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+#ifndef BKE_BMESHCUSTOMDATA_H
+#define BKE_BMESHCUSTOMDATA_H
+
+struct BME_mempool;
+
+/*Custom Data Types and defines
+ Eventual plan is to move almost everything to custom data and let caller
+ decide when making the mesh what layers they want to store in the mesh
+
+ This stuff should probably go in a seperate file....
+*/
+
+#define BME_CD_FACETEX 0 /*Image texture/texface*/
+#define BME_CD_LOOPTEX 1 /*UV coordinates*/
+#define BME_CD_LOOPCOL 2 /*Vcolors*/
+#define BME_CD_DEFORMVERT 3 /*Vertex Group/Weights*/
+#define BME_CD_NUMTYPES 4
+
+typedef struct BME_CustomDataLayer {
+ int type; /* type of data in layer */
+ int offset; /* offset of layer in block */
+ int active; /* offset of active layer*/
+ char name[32]; /* layer name */
+} BME_CustomDataLayer;
+
+typedef struct BME_CustomData {
+ struct BME_CustomDataLayer *layers; /*Custom Data Layers*/
+ struct BME_mempool *pool; /*pool for alloc of blocks*/
+ int totlayer, totsize; /*total layers and total size in bytes of each block*/
+} BME_CustomData;
+
+typedef struct BME_CustomDataInit{
+ int layout[BME_CD_NUMTYPES];
+ int active[BME_CD_NUMTYPES];
+ int totlayers;
+ char *nametemplate;
+} BME_CustomDataInit;
+
+/*Custom data types*/
+typedef struct BME_DeformWeight {
+ int def_nr;
+ float weight;
+} BME_DeformWeight;
+
+typedef struct BME_DeformVert {
+ struct BME_DeformWeight *dw;
+ int totweight;
+} BME_DeformVert;
+
+typedef struct BME_facetex{
+ struct Image *tpage;
+ char flag, transp;
+ short mode, tile, unwrap;
+}BME_facetex;
+
+typedef struct BME_looptex{
+ float u, v;
+}BME_looptex;
+
+typedef struct BME_loopcol{
+ char r, g, b, a;
+}BME_loopcol;
+
+/*CUSTOM DATA API*/
+void BME_CD_Create(struct BME_CustomData *data, struct BME_CustomDataInit *init, int initalloc);
+void BME_CD_Free(struct BME_CustomData *data);
+void BME_CD_free_block(struct BME_CustomData *data, void **block);
+void BME_CD_copy_data(const struct BME_CustomData *source, struct BME_CustomData *dest, void *src_block, void **dest_block);
+void BME_CD_set_default(struct BME_CustomData *data, void **block);
+
+#endif
diff --git a/source/blender/blenkernel/intern/BME_Customdata.c b/source/blender/blenkernel/intern/BME_Customdata.c
new file mode 100644
index 00000000000..68bc75327d9
--- /dev/null
+++ b/source/blender/blenkernel/intern/BME_Customdata.c
@@ -0,0 +1,197 @@
+/**
+ * BME_customdata.c jan 2007
+ *
+ * Custom Data functions for Bmesh
+ *
+ * $Id: BKE_bmesh.h,v 1.00 2007/01/17 17:42:01 Briggs Exp $
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Geoffrey Bantle, Brecht Van Lommel, Ben Batt
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+#include "BKE_bmesh.h"
+#include "BKE_bmeshCustomData.h"
+#include "bmesh_private.h"
+#include <string.h>
+
+/********************* Layer type information **********************/
+typedef struct BME_LayerTypeInfo {
+ int size;
+ char *defaultname;
+ void (*copy)(const void *source, void *dest, int count);
+ void (*free)(void *data, int count, int size);
+ void (*interp)(void **sources, float *weights, float *sub_weights, int count, void *dest);
+ void (*set_default)(void *data, int count);
+} BME_LayerTypeInfo;
+const BME_LayerTypeInfo BMELAYERTYPEINFO[BME_CD_NUMTYPES] = {
+ {sizeof(BME_facetex), "TexFace", NULL, NULL, NULL, NULL},
+ {sizeof(BME_looptex), "UV", NULL, NULL, NULL, NULL},
+ {sizeof(BME_loopcol), "VCol", NULL, NULL, NULL, NULL},
+ {sizeof(BME_DeformVert), "Group", NULL, NULL, NULL, NULL}
+};
+static const BME_LayerTypeInfo *BME_layerType_getInfo(int type)
+{
+ if(type < 0 || type >= CD_NUMTYPES) return NULL;
+
+ return &BMELAYERTYPEINFO[type];
+}
+void BME_CD_Create(BME_CustomData *data, BME_CustomDataInit *init, int initalloc)
+{
+ int i, j, offset=0;
+ const BME_LayerTypeInfo *info;
+
+ /*initialize data members*/
+ data->layers = NULL;
+ data->pool = NULL;
+ data->totlayer = 0;
+ data->totsize = 0;
+
+ /*first count how many layers to alloc*/
+ for(i=0; i < BME_CD_NUMTYPES; i++){
+ info = BME_layerType_getInfo(i);
+ data->totlayer += init->layout[i];
+ data->totsize += (init->layout[i] * info->size);
+ }
+ /*alloc our layers*/
+ if(data->totlayer){
+ /*alloc memory*/
+ data->layers = MEM_callocN(sizeof(BME_CustomDataLayer)*data->totlayer, "BMesh Custom Data Layers");
+ data->pool = BME_mempool_create(data->totsize, initalloc, initalloc);
+ /*initialize layer data*/
+ for(i=0; i < BME_CD_NUMTYPES; i++){
+ if(init->layout[i]){
+ info = BME_layerType_getInfo(i);
+ for(j=0; j < init->layout[i]; j++){
+ if(j=0) data->layers[j+i].active = init->active[i];
+ data->layers[j+i].type = i;
+ data->layers[j+i].offset = offset;
+ strcpy(data->layers[j+i].name, &(init->nametemplate[j+i]));
+ offset += info->size;
+ }
+ }
+ }
+ }
+}
+
+void BME_CD_Free(BME_CustomData *data)
+{
+ if(data->pool) BME_mempool_destroy(data->pool);
+}
+
+/*Block level ops*/
+void BME_CD_free_block(BME_CustomData *data, void **block)
+{
+ const BME_LayerTypeInfo *typeInfo;
+ int i;
+
+ if(!*block) return;
+ for(i = 0; i < data->totlayer; ++i) {
+ typeInfo = BME_layerType_getInfo(data->layers[i].type);
+ if(typeInfo->free) {
+ int offset = data->layers[i].offset;
+ typeInfo->free((char*)*block + offset, 1, typeInfo->size);
+ }
+ }
+ BME_mempool_free(data->pool, *block);
+ *block = NULL;
+}
+
+
+static void BME_CD_alloc_block(BME_CustomData *data, void **block)
+{
+
+ if (*block) BME_CD_free_block(data, block); //if we copy layers that have their own free functions like deformverts
+
+ if (data->totsize > 0)
+ *block = BME_mempool_alloc(data->pool);
+ else
+ *block = NULL;
+}
+
+void BME_CD_copy_data(const BME_CustomData *source, BME_CustomData *dest,
+ void *src_block, void **dest_block)
+{
+ const BME_LayerTypeInfo *typeInfo;
+ int dest_i, src_i;
+
+ if (!*dest_block) /*for addXXXlist functions!*/
+ BME_CD_alloc_block(dest, dest_block);
+
+ /* copies a layer at a time */
+ dest_i = 0;
+ for(src_i = 0; src_i < source->totlayer; ++src_i) {
+
+ /* find the first dest layer with type >= the source type
+ * (this should work because layers are ordered by type)
+ */
+ while(dest_i < dest->totlayer
+ && dest->layers[dest_i].type < source->layers[src_i].type)
+ ++dest_i;
+
+ /* if there are no more dest layers, we're done */
+ if(dest_i >= dest->totlayer) return;
+
+ /* if we found a matching layer, copy the data */
+ if(dest->layers[dest_i].type == source->layers[src_i].type &&
+ strcmp(dest->layers[dest_i].name, source->layers[src_i].name) == 0) {
+ char *src_data = (char*)src_block + source->layers[src_i].offset;
+ char *dest_data = (char*)*dest_block + dest->layers[dest_i].offset;
+
+ typeInfo = BME_layerType_getInfo(source->layers[src_i].type);
+
+ if(typeInfo->copy)
+ typeInfo->copy(src_data, dest_data, 1);
+ else
+ memcpy(dest_data, src_data, typeInfo->size);
+
+ /* if there are multiple source & dest layers of the same type,
+ * we don't want to copy all source layers to the same dest, so
+ * increment dest_i
+ */
+ ++dest_i;
+ }
+ }
+}
+void BME_CD_set_default(BME_CustomData *data, void **block)
+{
+ const BME_LayerTypeInfo *typeInfo;
+ int i;
+
+ if (!*block)
+ BME_CD_alloc_block(data, block); //for addXXXlist functions...
+
+ for(i = 0; i < data->totlayer; ++i) {
+ int offset = data->layers[i].offset;
+
+ typeInfo = BME_layerType_getInfo(data->layers[i].type);
+
+ if(typeInfo->set_default)
+ typeInfo->set_default((char*)*block + offset, 1);
+ }
+}
diff --git a/source/blender/blenkernel/intern/BME_conversions.c b/source/blender/blenkernel/intern/BME_conversions.c
index 369c19b16c8..08483711c45 100644
--- a/source/blender/blenkernel/intern/BME_conversions.c
+++ b/source/blender/blenkernel/intern/BME_conversions.c
@@ -55,7 +55,10 @@
#include "BSE_edit.h"
-BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, BME_Mesh *bm) {
+BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em) {
+ BME_Mesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+ BME_CustomDataInit *init = MEM_callocN(sizeof(BME_CustomDataInit) * 4, "Bmesh custom data init");
BME_Vert *v1, *v2;
BME_Edge *e, *edar[4];
BME_Poly *f;
@@ -65,7 +68,7 @@ BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, BME_Mesh *bm) {
EditFace *efa;
int len;
-
+ bm = BME_make_mesh(allocsize,init);
BME_model_begin(bm);
/*add verts*/
@@ -134,6 +137,7 @@ BME_Mesh *BME_editmesh_to_bmesh(EditMesh *em, BME_Mesh *bm) {
efa = efa->next;
}
BME_model_end(bm);
+ MEM_freeN(init);
return bm;
}
@@ -224,21 +228,24 @@ EditMesh *BME_bmesh_to_editmesh(BME_Mesh *bm, BME_TransData_Head *td) {
}
/* Adds the geometry found in dm to bm
- * NOTE: it does not allocate a new BME_Mesh!
- */
-BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm, BME_Mesh *bm)
+ */
+BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm)
{
+
+ BME_Mesh *bm;
+ int allocsize[4] = {512,512,2048,512};
+ BME_CustomDataInit *init = MEM_callocN(sizeof(BME_CustomDataInit) * 4, "Bmesh custom data init");
MVert *mvert, *mv;
MEdge *medge, *me;
MFace *mface, *mf;
int totface,totedge,totvert,i,len;
-
BME_Vert *v1=NULL,*v2=NULL, **vert_array;
BME_Edge *e=NULL;
BME_Poly *f=NULL;
EdgeHash *edge_hash = BLI_edgehash_new();
-
+
+ bm = BME_make_mesh(allocsize,init);
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
totface = dm->getNumFaces(dm);
@@ -293,6 +300,7 @@ BME_Mesh *BME_derivedmesh_to_bmesh(DerivedMesh *dm, BME_Mesh *bm)
BME_model_end(bm);
BLI_edgehash_free(edge_hash, NULL);
MEM_freeN(vert_array);
+ MEM_freeN(init);
return bm;
}
diff --git a/source/blender/blenkernel/intern/BME_mesh.c b/source/blender/blenkernel/intern/BME_mesh.c
index 0423d9a0ac6..184ef2b8a0e 100644
--- a/source/blender/blenkernel/intern/BME_mesh.c
+++ b/source/blender/blenkernel/intern/BME_mesh.c
@@ -59,27 +59,37 @@
/*
* BME MAKE MESH
*
- * Allocates a new BME_Mesh structure
+ * Allocates a new BME_Mesh structure.
+ * The arguments are two arrays, one of type int
+ * and another of type BME_CustomDataInit. The first array
+ * contains the allocation size for each element pool in
+ * the mesh. For instance allocsize[0] contains the number
+ * of vertices to allocate at a time for the vertex pool.
+ *
+ * The second array contains structures describing the layout
+ * of custom data for each element type in the mesh. So init[0]
+ * contains the custom data layout information for vertices, init[1]
+ * the layout information for edges and so on.
+ *
+ * Returns -
+ * Pointer to a Bmesh
+ *
*/
-//BME_Mesh *BME_make_mesh(int valloc, int ealloc, int lalloc, int palloc, int vdata[BME_CD_NUMTYPES], int edata[BME_CD_NUMTYPES], int ldata[BME_CD_NUMTYPES], int pdata[BME_CD_NUMTYPES])
-BME_Mesh *BME_make_mesh(int valloc, int ealloc, int lalloc, int palloc){
+BME_Mesh *BME_make_mesh(int allocsize[4], BME_CustomDataInit init[4])
+{
/*allocate the structure*/
BME_Mesh *bm = MEM_callocN(sizeof(BME_Mesh),"BMesh");
/*allocate the memory pools for the mesh elements*/
- bm->vpool = BME_mempool_create(sizeof(BME_Vert), valloc, valloc);
- bm->epool = BME_mempool_create(sizeof(BME_Edge), ealloc, ealloc);
- bm->ppool = BME_mempool_create(sizeof(BME_Poly), palloc, palloc);
- bm->lpool = BME_mempool_create(sizeof(BME_Loop), lalloc, lalloc);
-
- /*Setup Custom data structs and layers*/
- /*
- BME_CD_Create(bm, &bm->vdata, vdata);
- BME_CD_Create(bm, &bm->edata, edata);
- BME_CD_Create(bm, &bm->ldata, ldata);
- BME_CD_Create(bm, &bm->pdata, pdata);
-
- */
+ bm->vpool = BME_mempool_create(sizeof(BME_Vert), allocsize[0], allocsize[0]);
+ bm->epool = BME_mempool_create(sizeof(BME_Edge), allocsize[1], allocsize[1]);
+ bm->lpool = BME_mempool_create(sizeof(BME_Loop), allocsize[2], allocsize[2]);
+ bm->ppool = BME_mempool_create(sizeof(BME_Poly), allocsize[3], allocsize[3]);
+ /*Setup custom data layers*/
+ BME_CD_Create(&bm->vdata, &init[0], allocsize[0]);
+ BME_CD_Create(&bm->edata, &init[1], allocsize[1]);
+ BME_CD_Create(&bm->ldata, &init[2], allocsize[2]);
+ BME_CD_Create(&bm->pdata, &init[3], allocsize[3]);
return bm;
}
/*
@@ -90,17 +100,31 @@ BME_Mesh *BME_make_mesh(int valloc, int ealloc, int lalloc, int palloc){
void BME_free_mesh(BME_Mesh *bm)
{
+ BME_Vert *v;
+ BME_Edge *e;
+ BME_Loop *l;
+ BME_Poly *f;
+
+ for(v=bm->verts.first; v; v=v->next) BME_CD_free_block(&bm->vdata, &v->data);
+ for(e=bm->edges.first; e; e=e->next) BME_CD_free_block(&bm->edata, &e->data);
+ for(f=bm->polys.first; f; f=f->next){
+ BME_CD_free_block(&bm->pdata, &f->data);
+ l = f->loopbase;
+ do{
+ BME_CD_free_block(&bm->ldata, &l->data);
+ l = l->next;
+ }while(l!=f->loopbase);
+ }
/*destroy element pools*/
BME_mempool_destroy(bm->vpool);
BME_mempool_destroy(bm->epool);
BME_mempool_destroy(bm->ppool);
BME_mempool_destroy(bm->lpool);
- /*
- BME_CD_Free(bm, &bm->vdata);
- BME_CD_Free(bm, &bm->edata);
- BME_CD_Free(bm, &bm->ldata);
- BME_CD_Free(bm, &bm->pdata);
- */
+ /*free custom data pools*/
+ BME_CD_Free(&bm->vdata);
+ BME_CD_Free(&bm->edata);
+ BME_CD_Free(&bm->ldata);
+ BME_CD_Free(&bm->pdata);
MEM_freeN(bm);
}
@@ -111,17 +135,12 @@ void BME_free_mesh(BME_Mesh *bm)
* must begin with a call to BME_model_end() and finish with a call to BME_model_end().
* No modification of mesh data is allowed except in between these two calls.
*
- * TODO
- * FOR BME_MODEL_BEGIN:
- * -integrate euler undo system.
- * -make full copy of structure to safely recover from errors.
- * -accept a toolname string.
- * -accept param to turn off full copy if just selection tool. (perhaps check for this in eulers...)
+ * The purpose of these calls is allow for housekeeping tasks to be performed,
+ * such as allocating/freeing scratch arrays or performing debug validation of
+ * the mesh structure.
*
- * BME_MODEL_END:
- * -full mesh validation if debugging turned on
- * -free structure copy or use it to restore.
- * -do euler undo push.
+ * Returns -
+ * Nothing
*
*/
@@ -165,13 +184,6 @@ void BME_model_end(BME_Mesh *bm){
}
}
-/*note, this needs to be turned on for debugging only.
- We need two levels of debugging,
- 1: Mesh level
- 2: Euler level
- Both need to be turned off in production builds (they really slow things down)
-*/
-
/*
* BME VALIDATE MESH
*
@@ -187,7 +199,7 @@ void BME_model_end(BME_Mesh *bm){
*
* TODO
*
- * -Write a full mesh validation function for debugging purposes.
+ * -Make this only part of debug builds
*/
#define VHALT(halt) {BME_error(); if(halt) return 0;}
diff --git a/source/blender/blenkernel/intern/BME_structure.c b/source/blender/blenkernel/intern/BME_structure.c
index 8f885d6c2cb..cbf780c6467 100644
--- a/source/blender/blenkernel/intern/BME_structure.c
+++ b/source/blender/blenkernel/intern/BME_structure.c
@@ -193,12 +193,12 @@ BME_Vert *BME_addvertlist(BME_Mesh *bm, BME_Vert *example){
bm->nextv++;
bm->totvert++;
- if(example)
+ if(example){
VECCOPY(v->co,example->co);
- //if(example)
- // CustomData_em_copy_data(&bm->vdata, &bm->vdata, example->data, &v->data);
- //else
- // CustomData_em_set_default(&bm->vdata, &v->data);
+ BME_CD_copy_data(&bm->vdata, &bm->vdata, example->data, &v->data);
+ }
+ else
+ BME_CD_set_default(&bm->vdata, &v->data);
return v;
}
@@ -221,16 +221,15 @@ BME_Edge *BME_addedgelist(BME_Mesh *bm, BME_Vert *v1, BME_Vert *v2, BME_Edge *ex
bm->totedge++;
BLI_addtail(&(bm->edges), e);
- //if(example)
- // CustomData_em_copy_data(&bm->edata, &bm->edata, example->data, &e->data);
- //else
- // CustomData_em_set_default(&bm->edata, &e->data);
+ if(example)
+ BME_CD_copy_data(&bm->edata, &bm->edata, example->data, &e->data);
+ else
+ BME_CD_set_default(&bm->edata, &e->data);
return e;
}
BME_Loop *BME_create_loop(BME_Mesh *bm, BME_Vert *v, BME_Edge *e, BME_Poly *f, BME_Loop *example){
- /*allocate a BME_Loop and add it to the loophash*/
BME_Loop *l=NULL;
l = BME_mempool_alloc(bm->lpool);
l->next = l->prev = NULL;
@@ -246,12 +245,11 @@ BME_Loop *BME_create_loop(BME_Mesh *bm, BME_Vert *v, BME_Edge *e, BME_Poly *f, B
bm->nextl++;
bm->totloop++;
-
-/* if(example)
- BME_CustomData_copy_data(&bm->ldata, &bm->ldata, example->data, &l->data);
+ if(example)
+ BME_CD_copy_data(&bm->ldata, &bm->ldata, example->data, &l->data);
else
- BME_CustomData_set_default(&bm->ldata, &l->data);
-*/
+ BME_CD_set_default(&bm->ldata, &l->data);
+
return l;
}
@@ -269,10 +267,10 @@ BME_Poly *BME_addpolylist(BME_Mesh *bm, BME_Poly *example){
bm->nextp++;
bm->totpoly++;
- //if(example)
- // CustomData_em_copy_data(&bm->pdata, &bm->pdata, example->data, &f->data);
- //else
- // CustomData_em_set_default(&bm->pdata, &f->data);
+ if(example)
+ BME_CD_copy_data(&bm->pdata, &bm->pdata, example->data, &f->data);
+ else
+ BME_CD_set_default(&bm->pdata, &f->data);
return f;
@@ -283,22 +281,22 @@ BME_Poly *BME_addpolylist(BME_Mesh *bm, BME_Poly *example){
*/
void BME_free_vert(BME_Mesh *bm, BME_Vert *v){
bm->totvert--;
- //CustomData_em_free_block(&bm->vdata, &v->data);
+ BME_CD_free_block(&bm->vdata, &v->data);
BME_mempool_free(bm->vpool, v);
}
void BME_free_edge(BME_Mesh *bm, BME_Edge *e){
bm->totedge--;
- //CustomData_em_free_block(&bm->edata, &e->data);
+ BME_CD_free_block(&bm->edata, &e->data);
BME_mempool_free(bm->epool, e);
}
void BME_free_poly(BME_Mesh *bm, BME_Poly *f){
bm->totpoly--;
- //CustomData_em_free_block(&bm->pdata, &f->data);
+ BME_CD_free_block(&bm->pdata, &f->data);
BME_mempool_free(bm->ppool, f);
}
void BME_free_loop(BME_Mesh *bm, BME_Loop *l){
bm->totloop--;
- //CustomData_em_free_block(&bm->ldata, &l->data);
+ BME_CD_free_block(&bm->ldata, &l->data);
BME_mempool_free(bm->lpool, l);
}
/**
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 6185e249b5a..efc250fdc0d 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -2736,6 +2736,7 @@ static DerivedMesh *bevelModifier_applyModifier(
{
DerivedMesh *result;
BME_Mesh *bm;
+
/*bDeformGroup *def;*/
int /*i,*/ options, defgrp_index = -1;
BevelModifierData *bmd = (BevelModifierData*) md;
@@ -2754,8 +2755,7 @@ static DerivedMesh *bevelModifier_applyModifier(
//~ }
//~ }
- bm = BME_make_mesh(512,512,2048,512);
- bm = BME_derivedmesh_to_bmesh(derivedData, bm);
+ bm = BME_derivedmesh_to_bmesh(derivedData);
BME_bevel(bm,bmd->value,bmd->res,options,defgrp_index,bmd->bevel_angle,NULL);
result = BME_bmesh_to_derivedmesh(bm,derivedData);
BME_free_mesh(bm);