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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-08 19:08:35 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-08 19:19:26 +0300
commitc358da6b21158792bc05fa17fa00440675d0e76e (patch)
tree8274fafe56d0693f1cf2d38f51bbbb81b92fc149 /source/blender/blenkernel
parent275218b2053f37d34f1e07d0af0d1bd809bdb42a (diff)
Defaults: change default settings in a few editors
* Timeline has summary collapsed to show only one row of keyframes. * Cavity default is screen space curvature (faster). * Scripting workspace text editor uses syntax highlight and line numbers. * Marker lines enabled by default in all animation editors. * Movie clip editor pivot point default to median. Ref T63986.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 9799f7c2943..e0ac9fd5a86 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -859,6 +859,7 @@ void BKE_screen_view3d_shading_init(View3DShading *shading)
shading->xray_alpha_wire = 0.5f;
shading->cavity_valley_factor = 1.0f;
shading->cavity_ridge_factor = 1.0f;
+ shading->cavity_type = V3D_SHADING_CAVITY_CURVATURE;
shading->curvature_ridge_factor = 1.0f;
shading->curvature_valley_factor = 1.0f;
copy_v3_fl(shading->single_color, 0.8f);