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authorCampbell Barton <ideasman42@gmail.com>2007-08-21 03:38:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-08-21 03:38:39 +0400
commit798001556aed3dfec4b76c9525543560c7fbbbe0 (patch)
treeca93719cafd6517a25e373a825e722684bdf3670 /source/blender/blenkernel
parent8a46c006d6b8c0ea567e8a79a729c9b15fe2a744 (diff)
FBX armature + mesh + weights works now.
So it can be used to export walk cycles etc. Animated armatures also work (import BVH and export as FBX for instance) Pose data is transformation is key'd on every frame at the moment, so IK's and constraints are applied but blenders keyframes are not used. at the moment one armature applied multiple meshes wont work properly and armatures cant have transformation.
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