diff options
author | Joerg Mueller <nexyon@gmail.com> | 2011-02-22 19:32:05 +0300 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2011-02-22 19:32:05 +0300 |
commit | 354fc0076e4f4bb6bc95e9d3ed260dd38d7910dc (patch) | |
tree | 4c6e3888b002f9b31fd08f321b18eb8da481b835 /source/blender/blenkernel | |
parent | 5e41760a15d2243242efea4ee92aefc8b3104db4 (diff) |
Fix for [#26160] Blender Crashes when undoing
Was trying to free audio data from sequencer strips that don't even have audio. Corrected the error in several ways so this will definitely not happen again :-)
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/sequencer.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 2785878fb08..69d8713ec8b 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -193,7 +193,7 @@ void seq_free_sequence(Scene *scene, Sequence *seq) if (ed->act_seq==seq) ed->act_seq= NULL; - if(seq->scene_sound) + if(seq->scene_sound && ELEM(seq->type, SEQ_SOUND, SEQ_SCENE)) sound_remove_scene_sound(scene, seq->scene_sound); seq_free_animdata(scene, seq); @@ -3399,6 +3399,7 @@ Sequence *alloc_sequence(ListBase *lb, int cfra, int machine) seq->mul= 1.0; seq->blend_opacity = 100.0; seq->volume = 1.0f; + seq->scene_sound = NULL; return seq; } |