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authorBastien Montagne <montagne29@wanadoo.fr>2017-05-26 22:48:18 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-05-26 22:58:29 +0300
commit4d58080e235b8cde0c9a70542328135415b207b5 (patch)
treeeb411a7ee5b79cb4fbf4bbfe3ec2baac310cc2f9 /source/blender/blenkernel
parentb0015686e2e48a384a0b2a03a75f6daaad7271c0 (diff)
Fix T50851: Array modifier generating invalid geometry.
We had handling of fully duplicated polygons already, but... absolutely nothing to sanitize partially merged polygons! This were giving us totally invalid geometry, with duplicated vertices in single poly, invalid edges, etc. Now we do check for invalid loops inside polys, and generate new edges as needed to get only valid polys. For some reason this was a nightmare to get running fully OK, playing with old and new indices is really, really mind breaking.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c254
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c4
2 files changed, 173 insertions, 85 deletions
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 7042b46330b..3295cc69262 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -2992,9 +2992,12 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
STACK_DECLARE(mvert);
STACK_DECLARE(oldv);
- MEdge *med, *medge = MEM_mallocN(sizeof(*medge) * totedge, __func__);
- int *olde = MEM_mallocN(sizeof(*olde) * totedge, __func__);
- int *newe = MEM_mallocN(sizeof(*newe) * totedge, __func__);
+ /* Note: create (totedge + totloop) elements because partially invalid polys due to merge may require
+ * generating new edges, and while in 99% cases we'll still end with less final edges than totedge,
+ * cases can be forged that would end requiring more... */
+ MEdge *med, *medge = MEM_mallocN(sizeof(*medge) * (totedge + totloop), __func__);
+ int *olde = MEM_mallocN(sizeof(*olde) * (totedge + totloop), __func__);
+ int *newe = MEM_mallocN(sizeof(*newe) * (totedge + totloop), __func__);
STACK_DECLARE(medge);
STACK_DECLARE(olde);
@@ -3028,7 +3031,7 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
STACK_INIT(mloop, totloop);
STACK_INIT(mpoly, totpoly);
- /* fill newl with destination vertex indices */
+ /* fill newv with destination vertex indices */
mv = cddm->mvert;
c = 0;
for (i = 0; i < totvert; i++, mv++) {
@@ -3117,83 +3120,80 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
mp = cddm->mpoly;
+ mv = cddm->mvert;
for (i = 0; i < totpoly; i++, mp++) {
MPoly *mp_new;
ml = cddm->mloop + mp->loopstart;
/* check faces with all vertices merged */
- {
- bool all_vertices_merged = true;
+ bool all_vertices_merged = true;
- for (j = 0; j < mp->totloop; j++, ml++) {
- if (vtargetmap[ml->v] == -1) {
- all_vertices_merged = false;
- break;
- }
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ if (vtargetmap[ml->v] == -1) {
+ all_vertices_merged = false;
+ /* This will be used to check for poly using several time the same vert. */
+ mv[ml->v].flag &= ~ME_VERT_TMP_TAG;
}
+ else {
+ /* This will be used to check for poly using several time the same vert. */
+ mv[vtargetmap[ml->v]].flag &= ~ME_VERT_TMP_TAG;
+ }
+ }
- if (UNLIKELY(all_vertices_merged)) {
- if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_MAPPED) {
- /* In this mode, all vertices merged is enough to dump face */
- continue;
+ if (UNLIKELY(all_vertices_merged)) {
+ if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_MAPPED) {
+ /* In this mode, all vertices merged is enough to dump face */
+ continue;
+ }
+ else if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
+ /* Additional condition for face dump: target vertices must make up an identical face */
+ /* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
+ /* (2) second step is thorough but more costly poly compare */
+ int i_poly, v_target;
+ bool found = false;
+ PolyKey pkey;
+
+ /* Use poly_gset for fast (although not 100% certain) identification of same poly */
+ /* First, make up a poly_summary structure */
+ ml = cddm->mloop + mp->loopstart;
+ pkey.hash_sum = pkey.hash_xor = 0;
+ pkey.totloops = 0;
+ for (j = 0; j < mp->totloop; j++, ml++) {
+ v_target = vtargetmap[ml->v]; /* Cannot be -1, they are all mapped */
+ pkey.hash_sum += v_target;
+ pkey.hash_xor ^= v_target;
+ pkey.totloops++;
}
- else if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
- /* Additional condition for face dump: target vertices must make up an identical face */
- /* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
- /* (2) second step is thorough but more costly poly compare */
- int i_poly, v_target, v_prev;
- bool found = false;
- PolyKey pkey;
-
- /* Use poly_gset for fast (although not 100% certain) identification of same poly */
- /* First, make up a poly_summary structure */
+ if (BLI_gset_haskey(poly_gset, &pkey)) {
+
+ /* There might be a poly that matches this one.
+ * We could just leave it there and say there is, and do a "continue".
+ * ... but we are checking whether there is an exact poly match.
+ * It's not so costly in terms of CPU since it's very rare, just a lot of complex code.
+ */
+
+ /* Consider current loop again */
ml = cddm->mloop + mp->loopstart;
- pkey.hash_sum = pkey.hash_xor = 0;
- pkey.totloops = 0;
- v_prev = vtargetmap[(ml + mp->totloop -1)->v]; /* since it loops around, the prev of first is the last */
- for (j = 0; j < mp->totloop; j++, ml++) {
- v_target = vtargetmap[ml->v]; /* Cannot be -1, they are all mapped */
- if (v_target == v_prev) {
- /* consecutive vertices in loop map to the same target: discard */
- /* but what about last to first ? */
- continue;
+ /* Consider the target of the loop's first vert */
+ v_target = vtargetmap[ml->v];
+ /* Now see if v_target belongs to a poly that shares all vertices with source poly,
+ * in same order, or reverse order */
+
+ for (i_poly = 0; i_poly < cddm->pmap[v_target].count; i_poly++) {
+ MPoly *target_poly = cddm->mpoly + *(cddm->pmap[v_target].indices + i_poly);
+
+ if (cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, +1) ||
+ cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, -1))
+ {
+ found = true;
+ break;
}
- pkey.hash_sum += v_target;
- pkey.hash_xor ^= v_target;
- pkey.totloops++;
- v_prev = v_target;
}
- if (BLI_gset_haskey(poly_gset, &pkey)) {
-
- /* There might be a poly that matches this one.
- * We could just leave it there and say there is, and do a "continue".
- * ... but we are checking whether there is an exact poly match.
- * It's not so costly in terms of CPU since it's very rare, just a lot of complex code.
- */
-
- /* Consider current loop again */
- ml = cddm->mloop + mp->loopstart;
- /* Consider the target of the loop's first vert */
- v_target = vtargetmap[ml->v];
- /* Now see if v_target belongs to a poly that shares all vertices with source poly,
- * in same order, or reverse order */
-
- for (i_poly = 0; i_poly < cddm->pmap[v_target].count; i_poly++) {
- MPoly *target_poly = cddm->mpoly + *(cddm->pmap[v_target].indices + i_poly);
-
- if (cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, +1) ||
- cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, -1))
- {
- found = true;
- break;
- }
- }
- if (found) {
- /* Current poly's vertices are mapped to a poly that is strictly identical */
- /* Current poly is dumped */
- continue;
- }
+ if (found) {
+ /* Current poly's vertices are mapped to a poly that is strictly identical */
+ /* Current poly is dumped */
+ continue;
}
}
}
@@ -3207,32 +3207,121 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
ml = cddm->mloop + mp->loopstart;
c = 0;
+ MLoop *last_valid_ml = NULL;
+ MLoop *first_valid_ml = NULL;
+ bool need_edge_from_last_valid_ml = false;
+ bool need_edge_to_first_valid_ml = false;
+ int created_edges = 0;
for (j = 0; j < mp->totloop; j++, ml++) {
- unsigned int v1, v2;
+ uint mlv;
+ mlv = (vtargetmap[ml->v] != -1) ? vtargetmap[ml->v] : ml->v;
+#ifndef NDEBUG
+ MLoop *next_ml = cddm->mloop + mp->loopstart + ((j + 1) % mp->totloop);
+ uint next_mlv = (vtargetmap[next_ml->v] != -1) ? vtargetmap[next_ml->v] : next_ml->v;
med = cddm->medge + ml->e;
- v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
- v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
- if (LIKELY(v1 != v2)) {
+ uint v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
+ uint v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
+ BLI_assert((mlv == v1 && next_mlv == v2) || (mlv == v2 && next_mlv == v1));
+#endif
+ /* A loop is only valid if its matching edge is, and it's not reusing a vertex already used by this poly. */
+ if (LIKELY((newe[ml->e] != -1) && ((mv[mlv].flag & ME_VERT_TMP_TAG) == 0))) {
+ mv[mlv].flag |= ME_VERT_TMP_TAG;
+
+ if (UNLIKELY(last_valid_ml != NULL && need_edge_from_last_valid_ml)) {
+ /* We need to create a new edge between last valid loop and this one! */
+ void **val_p;
+
+ v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
+ v2 = mlv;
+ BLI_assert(v1 != v2);
+ if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
+ last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
+ }
+ else {
+ const int new_eidx = STACK_SIZE(medge);
+ STACK_PUSH(olde, olde[last_valid_ml->e]);
+ STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
+ medge[new_eidx].v1 = last_valid_ml->v;
+ medge[new_eidx].v2 = ml->v;
+ /* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
+ *val_p = SET_INT_IN_POINTER(new_eidx);
+ created_edges++;
+
+ last_valid_ml->e = new_eidx;
+ }
+ need_edge_from_last_valid_ml = false;
+ }
+
#ifdef USE_LOOPS
newl[j + mp->loopstart] = STACK_SIZE(mloop);
#endif
STACK_PUSH(oldl, j + mp->loopstart);
- STACK_PUSH(mloop, *ml);
+ last_valid_ml = STACK_PUSH_RET_PTR(mloop);
+ *last_valid_ml = *ml;
+ if (first_valid_ml == NULL) {
+ first_valid_ml = last_valid_ml;
+ }
c++;
+
+ /* We absolutely HAVE to handle edge index remapping here, otherwise potential newly created edges
+ * in that part of code make remapping later totally unreliable. */
+ BLI_assert(newe[ml->e] != -1);
+ last_valid_ml->e = newe[ml->e];
+ }
+ else {
+ if (last_valid_ml != NULL) {
+ need_edge_from_last_valid_ml = true;
+ }
+ else {
+ need_edge_to_first_valid_ml = true;
+ }
}
}
+ if (UNLIKELY(last_valid_ml != NULL && !ELEM(first_valid_ml, NULL, last_valid_ml) &&
+ (need_edge_to_first_valid_ml || need_edge_from_last_valid_ml)))
+ {
+ /* We need to create a new edge between last valid loop and first valid one! */
+ void **val_p;
+
+ uint v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
+ uint v2 = (vtargetmap[first_valid_ml->v] != -1) ? vtargetmap[first_valid_ml->v] : first_valid_ml->v;
+ BLI_assert(v1 != v2);
+ if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
+ last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
+ }
+ else {
+ const int new_eidx = STACK_SIZE(medge);
+ STACK_PUSH(olde, olde[last_valid_ml->e]);
+ STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
+ medge[new_eidx].v1 = last_valid_ml->v;
+ medge[new_eidx].v2 = first_valid_ml->v;
+ /* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
+ *val_p = SET_INT_IN_POINTER(new_eidx);
+ created_edges++;
+
+ last_valid_ml->e = new_eidx;
+ }
+ need_edge_to_first_valid_ml = need_edge_from_last_valid_ml = false;
+ }
if (UNLIKELY(c == 0)) {
+ BLI_assert(created_edges == 0);
continue;
}
else if (UNLIKELY(c < 3)) {
STACK_DISCARD(oldl, c);
STACK_DISCARD(mloop, c);
+ if (created_edges > 0) {
+ for (j = STACK_SIZE(medge) - created_edges; j < STACK_SIZE(medge); j++) {
+ BLI_edgehash_remove(ehash, medge[j].v1, medge[j].v2, NULL);
+ }
+ STACK_DISCARD(olde, created_edges);
+ STACK_DISCARD(medge, created_edges);
+ }
continue;
}
-
mp_new = STACK_PUSH_RET_PTR(mpoly);
*mp_new = *mp;
mp_new->totloop = c;
@@ -3257,10 +3346,10 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
/*update edge indices and copy customdata*/
med = medge;
for (i = 0; i < cddm2->dm.numEdgeData; i++, med++) {
- if (newv[med->v1] != -1)
- med->v1 = newv[med->v1];
- if (newv[med->v2] != -1)
- med->v2 = newv[med->v2];
+ BLI_assert(newv[med->v1] != -1);
+ med->v1 = newv[med->v1];
+ BLI_assert(newv[med->v2] != -1);
+ med->v2 = newv[med->v2];
/* Can happen in case vtargetmap contains some double chains, we do not support that. */
BLI_assert(med->v1 != med->v2);
@@ -3271,11 +3360,10 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
/*update loop indices and copy customdata*/
ml = mloop;
for (i = 0; i < cddm2->dm.numLoopData; i++, ml++) {
- if (newe[ml->e] != -1)
- ml->e = newe[ml->e];
- if (newv[ml->v] != -1)
- ml->v = newv[ml->v];
-
+ /* Edge remapping has already be done in main loop handling part above. */
+ BLI_assert(newv[ml->v] != -1);
+ ml->v = newv[ml->v];
+
CustomData_copy_data(&dm->loopData, &cddm2->dm.loopData, oldl[i], i, 1);
}
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index ba890b005d8..4aeddbb4c45 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -584,8 +584,8 @@ bool BKE_mesh_validate_arrays(Mesh *mesh,
int prev_e = ml->e;
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, v1, v2));
fix_flag.loops_edge = true;
- PRINT_ERR("\tPoly %u has invalid edge reference (%d), fixed using edge %u\n",
- sp->index, prev_e, ml->e);
+ PRINT_ERR("\tPoly %u has invalid edge reference (%d, is_removed: %d), fixed using edge %u\n",
+ sp->index, prev_e, IS_REMOVED_EDGE(me), ml->e);
}
else {
PRINT_ERR("\tPoly %u has invalid edge reference (%u)\n", sp->index, ml->e);